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GTAV PC tech-talk thread


Opinionated Ham Scarecrow
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I was using a 970 with a 4770k and getting 1440p/60. I left all the settings at default (most things were set to "highest") and I got a really good result. BUT I haven't entered the city yet, I was only playing through the prologue.

Maybe put the settings in-game back to default and try that first before letting Nvidia make changes.

The benchmark is a string of scenes you can run to see how well your PC copes with the game at whichever settings you've got selected.

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I'm gonna wait till the weekend to get into this, I'm sure there'll be new patches, config guides and AMD drivers - I just played through the prologue and I'm getting stuttering and a corrupted hud texture on the edge of the right hand side - not game breaking but still very noticable...

But I'm not too fussed, been playing Dying Light whilst this has been downloading and I've gotten really into it, brilliant game!

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I'm after 1080p. When I first started it the defaults were all very low with something like a 800x600 resolution. I think I must have been playing without the patch or something. Also, there's a weird option for Hz or something with options from 24 to 59 but not 60. Is that something else or should I be setting it to '59' if aiming for 60?

Was getting quite bad screen tear as well despite having adaptive v-sync on but I had the same problem in LIfe is Strange.

Yeah mine defaulted to 800x600 for some reason too, but the actual settings were all "high" or "highest". I knocked it up to 1440p and left everything else as is. Hz should be set to 59, this was the default for me.

I've never found adaptive vsync very good, I believe I had vsync turned on in-game while I was playing this morning. I figure the game has sluggish controls anyhow (and I'm playing with a controller) so a bit more input lag wouldn't be the end of the world, but I need to have a proper play with it tonight.

I'd recommend treating the first week of release as a beta, even the most diligent developers with unlimited resources would struggle to get a game of this scope out the door without a few problems on certain configurations. Early reports seem to be that there are some crashy-type bugs and visual glitches for some folk, but the actual game runs well and is very well performance optimised.

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Dying light had a a draw distance setting ( I thnk) that tanked framerate. Perhaps there is a similar setting in GTA? It might be case things like pedestrian and vechicle density set to highest may cause issues. When I get home I'll check.

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I'm gonna wait till the weekend to get into this, I'm sure there'll be new patches, config guides and AMD drivers - I just played through the prologue and I'm getting stuttering and a corrupted hud texture on the edge of the right hand side - not game breaking but still very noticable...

But I'm not too fussed, been playing Dying Light whilst this has been downloading and I've gotten really into it, brilliant game!

AMD drivers came out yesterday and while I've only played the first single player mission it looked really nice :)

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Having a quick look around the internet and it sounds like a nightmare for someone like me who's new to all this.

I wouldn't sweat it too much to start with. Maybe tweak the defaults it gives you (mine also went for 800x600 which is a bit silly on an i7 with 980 graphics) but not too far, play and enjoy. You can always tune it as you go when you feel like doing it.

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Having a quick look around the internet and it sounds like a nightmare for someone like me who's new to all this. People are getting it all how they like it and running it nicely and then getting into the country and it all goes wrong.

This is why the benchmark is useful, it'll run scenes from all over the gameworld for you to test.

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Having a quick look around the internet and it sounds like a nightmare for someone like me who's new to all this. People are getting it all how they like it and running it nicely and then getting into the country and it all goes wrong.

Unfortunately that's pc gaming. I'm relatively new to it but you tend to get the gist after a while about what settings are the taxing ones and the GTA V performance thread On neo gaf maybe a good point of reference in terms of advice. Also there's likely to be patches that improve performance. Nvidea released a driver today which include GTA specific improvements.

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So how much free space on the SSD do you need? 2X?

Only if you preloaded.

As for gfx settings - this is the first (?) game to actually show you available vram an how much you are using as you increase the settings. Keep it out of the red and it should be smooth as butter.

I've got everything at max bar Extended Distance Scaling which I put to 3/4 as that was putting me just over - what is Extended Distance Scaling anyway? View distance detail?

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@pockets:

Yes, definitely make sure you've got the GTAV driver which came out last night (just go to Geforce experience and click driver).

Here's the big thing we've all overlooked: Geforce Experience targets anywhere between 40 and 60fps. What framerate constitutes "optimal" actually varies from game to game, it's not always 60. If it's hovering between 40-60 that sounds about right.

From the Nvidia site:

What framerate does GeForce Experience target for games?

This is determined on a per game basis and It ranges from 40 to 60 fps. Note that graphics intensity can vary from scene to scene and we try to select intensive scenes for optimizing settings, so you may see averages above our target of 40 to 60 fps.

We don't know for sure if the Geforce experience is targeting 60, 40 or somewhere in-between. I can tell you that mine is very keen to ramp a whole bunch of settings up from the defaults which netted me a solid 60 this morning, so I'm guessing it's targeting 40 as a baseline.

Go and find this option and drag the slider towards "performance" a few notches, and try again.

2ora0yj.jpg

I'm going to take a wild guess that the shadows option on your PC is trying to default to "Nvidia PCSS" rather than "soft/softest"? In my experience the Nvidia specific options like this are performance killers designed to get people picking Nvidia over AMD. Try switching it off and see how you get on? Just a total guess.

Hopefully that's some help.

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I installed this on one of my SSD's. I was playing by 00:20. My friends on mumble were crying about 3 hour estimated install times on their mechanical disks. :lol:

Edit: this is the Steam version of all that tedious shipping stuff isn't it?

I swear that you could download a lot of new releases after the launch and be playing before preload folks. The decrypt time on some of these is a bastard. Have a 100mb down so that may not apply to most.

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This is fantastic. I've got a GTX 970 so was expecting good performance, but my i7-920 was a slight worry due to its age. Nothing to worry about. Running at 1080p I haven't noticed Fraps drop below 60fps once. Done the prologue, a couple of other missions, got my hair cut, driven around the city a bit. It's buttery smooth. Just rock solid.

I'm playing using the GeForce experience settings set 1 notch down from optimal; so one over towards performance. It looks stunning at times.

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This is fantastic. I've got a GTX 970 so was expecting good performance, but my i7-920 was a slight worry due to its age. Nothing to worry about. Running at 1080p I haven't noticed Fraps drop below 60fps once. Done the prologue, a couple of other missions, got my hair cut, driven around the city a bit. It's buttery smooth. Just rock solid.

I'm playing using the GeForce experience settings set 1 notch down from optimal; so one over towards performance. It looks stunning at times.

Good to know! I too have an older processor - i5 3570K coupled with a GTX970 and I'll be picking this up later this month! :) I'm waiting to see how it pans out and after the first raft of patches has been released...

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I dunno, I can't be bothered to fiddle too much at this point. I saw the comments here about stuttering with the 970 so just ran the GeForce experience and moved it from Optimal down one notch just in-case. If I get the inclination I'll fiddle a bit more; but whatever settings it's selected it looks great at the moment.


That might be the key then. Looking forward to trying it out. I don't mind a little bit of tinkering and can see why some even enjoy it, although I'd prefer it not be needed. I just wish I understood what I was tinkering with and how it all worked.

Yeah, don't worry too much. Do what I did if you're not sure.

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This is looking beaut so far, so crisp. Just going through the prologue. Fraps is recording 70 to 100 fps at the moment. Fine by me so far.

Ran through GeForce experience and set all the way to performance (great tip from earlier in the thread). Everything is on Max at 1080p, using FXAA.

Specs: i5 4670k (slightly overclocked), 970GTX, 8 Gb ram and a g-sync monitor.

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I put the thing to one notch left of optimal but it still drops to the 40s in some areas. I looked at moving it two but too much stuff got reduced so might need to tinker between the two. I think one notch might be okay as I'm used to GTA slowing down at certain points anyway. Might leave it there and see how it goes when playing normally.

mmm, I wonder if something is wrong somewhere? I've actually upped my resolution to 2715 x 1527 with DSR, and it's still running at 60fps. The benchmark comes out at 60fps too. You have a 970 right?

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This is glorious.

Getting solid 60fps at 1080p - running on 3930K@4.5GHz with 16GB RAM and a GTX690.

Using FXAA and no MSAA. Textures on highest setting and most others on Very High/highest setting. VRAM usage is apparently running about 10% higher than the VRAM max of my graphics card, but all is seemingly cool.

Huge performance difference over GTAIV!

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Shouldnt a 970 run it quite comfortably all maxxed out at 1080p 60fps?

I'm playing it at 1440p on the same card, using the default settings, and it's just fine :)

Performance is fantastic, makes me wonder why they couldn't get the next-gen versions running at 60fps.

Pockets what happens if you go into the game, set the graphics options to default (at 1080p) and play? Try turning off adaptive vsync too, I've always found it pretty poor.

The Nvidia Geforce thing doesn't seem to have a great handle on the game yet, I tried their optimised settings and it wasn't ideal. It forced Nvidia shadowing which tanked my framerate (exactly as I guessed) and didn't look any better than "softest".

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I've been playing and only got up to Micheal so far and my frame rate has gone down to 50ish a few times but mostly fluctuates between 60 - 100. I may play about with a few settings some more tomorrow. Im actually perfectly happy with it so far though as it's a gorgeous game.

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Keyboard controls seem a bit clunky and it would gave been nice to be prompted as to what key does what during the prologue as once I have resorted to looking at the key mapping in the options then the prologue has failed (as a control scheme tutorial at least).

It looks alright though.

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