Jump to content
IGNORED

Deus Ex: Mankind Divided


Pob

Recommended Posts

I don't care so much if there's a focus on tricking out guns as long as I can stick a laser sight on my tranquilizer crossbow.

You mean a completely pointless scope for your GEP gun, no? ;)

Link to comment
Share on other sites

GI info dump:

-Takes place in 2029, 2 years after Human Revolution

-Listed as single-player, no mention of multiplayer
-Jensen is part of a covert, goverment-sponsored task force called Task Force 29, a new branch of Interpol, to combat a new breed of terrorism
-Jensen doesn't fully trust Task Force 29, also feeds intel to another covert organization called the Juggernaut Collective
-In true Deus Ex fashion, you often receive conflicting missions, neither can be fully trusted
-Boss encounters are designed in a way to allow players to approach any way they want (stealth, full combat, etc)
-Eidos won't comment on which ending it considers canon but is trying to string together different parts of each ending for the overall background of Mankind Divided
-Story is in many ways a story of redemption for Jensen
-The story they're telling is building to events that take place in the original Deus Ex
-With Mankind Divided, they're exploring the original game's past; "Is the depiction of past events from the original Deus Ex true? Will we discover stuff we never knew?"
-Added a lot of diversity to the environments
-Females are also now part of the regular enemies in the game
-One of Jensen's missions takes him to Utulek Station in Prague, now a ghetto for augmented individuals
-It is nicknamed "Golem City", based on the real life Kowloon Walled City
-Shops line the streets, temporary housing units stacked on one another reaching upwards toward the sky; claustrophobic atmosphere
-Mission to track down a leader of an aug group, but police have captured the informant
-Can choose to butter up the informant's wife for clues or cause a scene with the police
-Alternatively Jensen can bypass this area of the game altogether and find the leader's hideout on his own
-Mentions Jensen engaging in tense conversation with the leader, resulting in a diplomatic solution or violence
-Transhumans (augs) referred to as "clanks" by police
-"You can go full combat or full stealth throughout any part of the game"
-Side quests meant to be more meaningful; ex. players can choose to make deals with criminal organizations and its mob boss might call in a favor later interrupting main missions
-Doesn't want fetch quests, the team sees the extra quests as a way to explore the main themes of the game more deeply
-Features twice as many augmentations as Human Revolution
-Aug examples:
  • Tesla: little darts pop out of Jensen's knuckles allowing him to tag enemies and take them out quietly
  • Silent Run: Allows Jensen to move quickly across any floor without making a sound (can combine with cloaking)
  • C.A.S.I.E.: Allows Jensen to analyze the mental state of individuals, helping him to respond adequately in conversations
  • PEPS Gun: Non-lethal weapon that pops out of Jensen's bionic arm and fires a concussive blast allowing him to knock an enemy out, kill him or flee
-Augmentation features can be assigned on the d-pad for quick selection
-Augmentations consume a fixed amount of energy, when Jensen stops using them he regains a portion of it
-Can still refill his augs completely with bio cells, Eidos wants the recharge mechanic to encourage using augs more liberally
-New remote hack augmentation allows Jensen to activate shortcuts through areas to pass enemies
-No plan for Human Revolution saves to carry over, but Eidos is planning for a franchise now, want to expand further after HR's success
-No plans for a Deus Ex MMO
-Eidos noted fans who played stealthily enjoyed the game more so spent several years iterating on gunplay
-Mankind Divided's moment-to-moment action plays out like a series of set-piece moments, a 'remarkable feat' considering nothing is scripted
-Jensen can adjust his weapons at any point mid-battle, changing ammo type, firing pattern, scopes, etc
-Some enemies have external tech like exoskeletons and mechs to combat Jensen
-Variety of enemies have a diversity of weapons, augments, or other high-tech combat tools, some have high-jump abilities, etc
-Focused on making A.I. more aggressive, flanking, etc
-Certain elements of the environment now react to combat
Link to comment
Share on other sites

It's nice that the "social battle" stuff is back, that was an interesting feature that more games could do with nicking.

The only other example I can think of is LA Noire. On one hand you've got an unstoppable killing machine with a dubious grasp on reality in a city where technology cannot be trusted... and on the other you have Adam Jensen!

Ho ho!

Link to comment
Share on other sites

I liked the idea of the social battles; they helped further the Deus Ex concept of having multiple routes to victory; they were well-written, with some good performances from the voice actors, and on occasion some surprisingly good facial animations; but the mechanics were kind of rubbish. There was too much guesswork involved, even when the social augmentation told you that you should answer "Mostly A/B/C".

Jensen was a cop, so a bit of detective work would fit right in. He should be using information acquired from vent-sneaking or terminal-hacking or goon-bashing to gain leverage in an encounter. Perhaps the battles should be real-time, requiring responses within a certain time frame, but one of the social augs could have you hacked into their Facebook profile or display a recent chat log or something, for hints on approaches to take. Something to rewards players who explore their environment or rough up enough henchmen.

Link to comment
Share on other sites

It all sounds like good stuff! The thing about fully recharging augs, that's good as in the first game I horded power cells and didn't really use augs as much as I would like. I would still like to have your first power cell automatically recharge if you sat still, so if you get a bit too trigger happy early on in a level you don't have to stop using augs altogether. Also a melee attack please, he's got metal arms surely he just just punch a few people and not just impale them.

Bugger, guess this means I'm going to have to get a PS4.

Link to comment
Share on other sites

I thought it would be either Elder Scrolls or Fallout that would be the first must-have (for me) game for the PS4/Xbox One, but a new Deus Ex works too, especially if its a direct sequel to Human Revolution & continues the adventures of Adam Jensen.

Link to comment
Share on other sites

I need this game so much. As a piece of SF, with a convincing world tied into really grounded technology and social issues, Human Revolution was unique, and also Jensen is the best grumpy character in a game.

I agree on the conversations thing to a degree, but I thought the opacity worked for it - you can't count on reliably steering a conversation in real life after all, and you did feel like your understanding of the character's motivations were being tested. I think they even snuck in a few moments where background info from a mission could be used as leverage.

Link to comment
Share on other sites

Oh man, I hope this is going to be utterly amazing. Loved the original (still got it on pc disc somewhere), second left me cold after much pre-excitement and HR was just a fantastic 'third'. Totally forgotten all the story of HR so need to remember what on earth happened at the end.

Hope they let them take as long as they need.

Link to comment
Share on other sites

I was once part of a design team on a "secure" facility. In design meetings we discussed many aspects of the security features including whether the air ducts were large enough for a person to crawl through. If the air requirements were high, we would supply it via two smaller ducts rather than a single larger one.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.