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He was, and PSO2 doesn't really count as it's a port of an old game and he's pretty negative about it also anyway.

 

The truth is that he doesn't really like games anymore, but rather than admit that to himself his ego drives him to look for any tiny niggles he can find in a game and massively inflate them as an excuse for why he didn't like it. It isn't him, it's the games.

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Jeff certainly feels like he’s obliged to play a bit of everything because of what he does and I think as a result he plays very little of everything and has a very short attention span. He’s also probably not taken a proper break from games in years and the combinations of all that really shows.

 

It can be very frustrating hearing him moan about a game he’s clearly not played for more than 45 minutes.

 

 

I had a brief listen to the Bombcast today and you know things are in trouble when it’s worse for Brad not being there.

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On 14/05/2020 at 20:51, HarryBizzle said:

Jeff certainly feels like he’s obliged to play a bit of everything because of what he does and I think as a result he plays very little of everything and has a very short attention span. He’s also probably not taken a proper break from games in years and the combinations of all that really shows.

 

It can be very frustrating hearing him moan about a game he’s clearly not played for more than 45 minutes.

 

 

I had a brief listen to the Bombcast today and you know things are in trouble when it’s worse for Brad not being there.


This is a good assessment. I still get triggered just thinking about how incredibly wrong he was about outer wilds. He spent more time complaining about it than he spent playing it. 

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7 hours ago, Moz said:

This is a good assessment. I still get triggered just thinking about how incredibly wrong he was about outer wilds. He spent more time complaining about it than he spent playing it. 

 

I think Outer Wilds is a good example of him playing new games because he has to. He said on one of the GOTY podcasts that before he started he'd heard that it 

 

(spoiler for OW core mechanic)

Spoiler

resets every 22 minutes

 

and so he ran through as quickly as possible, and subsequently completely missed the fact that you have a translator & so had a completely miserable time with the game. I genuinely don't understand how you can play the game without the translator, but aside from that running through it as quickly as possible is such a weird approach to take that it could only be because he felt obliged to play it.

 

Personally I think the strongest stuff they put out is now their retro content, them taking the piss out of Marketing execs saying hello to fellow gamers at every year's E3, and longer playthroughs of weird or interesting games like Vinny & Brad's Astroneer series or Jeff's descent into Garfield madness. If they focused on that sort of thing and abandoned their GOTY slogs and Quick Looks I reckon the site would be better for it.

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My favourite stuff at the moment is Astroneering, Mass Alex and Abby's Dead Space play through. There's a clear Vinny pattern there, but I've watched him play things alone and it's really dull, so it's down to the interplay between him and other people.

 

I guess what I'm saying is Vinny should be on everything they do, and they should do much more multi-episode plays of games. Get rid of quick looks, they've been boring for years. Don't care if it's retro or modern games, but these days I only seem to be interested in things that can sustain multiple episodes.

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On 27/05/2020 at 09:34, Moz said:


This is a good assessment. I still get triggered just thinking about how incredibly wrong he was about outer wilds. He spent more time complaining about it than he spent playing it. 

I think he had an absolutely valid opinion on that one. I played it when it came out and fucking hated it. If you don't land on the breadcrumb trail that the game has it's just a mess of irritating controls and stupid user interface. It wasn't until I revisited it in December and followed the advice of someone on here to go to the moon and find everything there first that I found the amazing game that's there underneath the bullshit. 

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There's one mandatory conversation in the whole game. It tells you to go to the Attlerock. It happens right before the loop starts, so you can't die or trigger the loop without seeing this:

 

D56d2x1.png

 

But you don't need to go there first, you can just fly straight to the end of the game and finish it if you want. I didn't resolve half of the story content on the Attlerock until much later on because I was in a hurry to explore and find all the musical signals. The joy of stumbling across things by accident and not knowing what they are yet is something games have become terrified of, and it's maddening. There were a couple of moments later on where I couldn't figure out where to go, but at the start you can literally go anywhere and make progress.

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Jeff Gerstmann playing every game made in the last 10 years: "This looks bad. It just looks... bad. The controls are bad. Just, the way it controls, the controls are bad. This just doesn't look good. It looks kinda bad. Just the way this game looks and plays... I dunno... it's kinda shitty. This is just not good. The controls feel bad."

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13 minutes ago, Marzipan Travolta said:

Jeff really should transition to some sort of retro videogame podcast thing. He'd be amazing on a Cane and Rinse type show as long as they didn't cover any game released since Ryan Davis died.

That would be brilliant because he absolutely loves retro stuff, genuine enthusiasm. And he knows a shitload about retro stuff. And he has loads of industry anecdotes for a lot of that retro stuff. I would love that.

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