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Bloodborne - GOTD edition


MW_Jimmy
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Er. You just play Bloodborne again, OBVIOUSLY.

What sort of character did you end up with? Resolve to playthrough using completely different weapons, that's always a good one :)

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Yeah, I think that might be the answer! I think the only thing I'll be missing is a dash of the mystery, which did play a large part of the games appeal for me.

I think I finished at level 92 or so. I had about 38 in strength, 34 in skill, vitality and endurance in late twenties and naff all in bloodtinge and arcane. I used the SD from OY onwards - I loved that bloody thing.

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Ha! Excellent :D A suggestion..

Since you used the Stake Driver exclusively, I'd heartily recommend switching up to an arcane-focussed build, and making use of those hunter tools you'll have found with your first character, they are neat! There are a few weapons which have good arcane scaling (things like molotovs and the flamesprayer also scale with arcane).

Go for Arcane / Ludwigs. Don't put your str/dex higher than the base requirements. You should be able to get up through Blood Starved Beast & the path up to Ludwig's badge in about 2 hours now that you know what you're doing. Ludwig's arcane scaling only works when there are fire/bolt/arcane gems installed, though!

Failing that, I'd go for skill / bloodtinge (which I've just started) with the goal of using GUNS a lot and using the blades of mercy / chikage eventually :D The cane is bloody tricky to use, and quite a learning curve for me at least! But that's all good and fun imo.

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My god, some of that stuff is incredible. Not only that it was discovered but that From put it in the game.

Wow.

Something revealed in that video thanks to Insight

Holy fucking fuck. What the fucking fuck is that?

Who would even notice that stuff about the NPCs? Who would even come up with that? Mind blown.

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Aah! That mystery locked door, finally explained, and makes perfect sense within the story and gameworld. :D

I took some screen shots of both doors but with the camera a bit screwed

From an earlier post

The first shot is me at the lamp after CB and you can see that it is still just a bit of that area

attachicon.gifBloodborne™_20150427212332.jpg

And this is from the other door but there is just an empty drop

attachicon.gifBloodborne™_20150427223629.jpg

But the areas do link up, if you go to the cliff in the CW before you get to the door with the chest, you can see the CB's bridge battle area and the short cut area that has the lift.

So it may be that the areas are linked but they decided not to open the door as to avoid need to stream that area in?

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I wonder why they chose to leave it like it was? Seems odd to go to all that effort of linking them, but then not make them accessible.

Then again, you've got a game world stuffed with optional stuff you could miss. I sense this is the kind of game that people will be finding new stuff about for months to come.

Never knew you could recruit that certain NPC either.

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His stuff, like ENBs, is great.

I much prefer Vaati's delivery style. Calm, mature, and reassuring as opposed to the dumbed ENB style with its endless 'how about that shit', 'fuck that guy', 'OMG', etc etc. However valid ENB's advice may be his delivering of it in that style is too cringe-inducing for me to put up with.

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I also had a weird co-op session last night. I got called into a NG+ (I'm still NG) for help against VA. So all is going well but then the summoner dies so I dodge away from VA and my character disappears from sight and I wait to end up back in my own world, except VA comes towards where my characters was, grabs thin air and my help bar starts going down and blood spurts out of where I would have been. I then died and the game just was left left like this

and I had to close the application as I could get to any menus. Luckily my save was ok and I ended back at where I was summoned.

In other news I've been up the UCW, where CE wasn't that hard but EDOTC

kept getting me with the sodding arcane missile attack :( so I tried to summon, but ended up going into the fight and then my summon turned up, yay. All went groovy but those ssoding missles again killed me just as she went down, but luckily the kill was registered and I she was no more :) phew


I much prefer Vaati's delivery style. Calm, mature, and reassuring as opposed to the dumbed ENB style with its endless 'how about that shit', 'fuck that guy', 'OMG', etc etc. However valid ENB's advice may be his delivering of it in that style is too cringe-inducing for me to put up with.

I too agree with this, but his skills are top notch. I also quite like Silvermont too.

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Tried playing this again tonight and I just can't see where the enjoyment is meant to come from.

Started new, got a bit, died. Got to trek the same old route, dead. And repeat.

It just doesn't appear to be fun whatsoever. I'm clearly missing something because this game seems to have gotten universal praise but I'm finding it an absolute bore!

I'd even go as far as to say it's the worst game I've paid money for this gen and that frustrates the hell out of me because I'm trying my best to like it :(

It's a really harsh start. I died over and over and over. I think the best advice I have is:

  • You don't have to kill everyone who's patrolling the streets and hanging around the bonfire. You can just run past them. Up the stairs on the left of the bonfire.
  • Try switching to a double handed weapon (L1) as you don't really need to parry in the early part of the game.
  • Learn to dodge. You can go and practice on the big fella with the knife that's very close to the first lantern (checkpoint). You need to time it right, and you may need to dodge more than once to fully avoid attacks. Get in behind enemies.
  • Don't take on more than 2 (ideally 1) enemy at a time. Lure them individually with pebbles or gun shots.

Also, I should probably spoiler this because it's technically telling you what to do and where to go, but it could save you a lot of time and frustration...

Once you reach the two werewolves you can kill them pretty easily with molotov cocktails, or at least one of them and finish the other one off with your weapon. Then on the left hand side of the bridge you can go down into a house with mobs in. If you keep exploring the house you can open up a shortcut to the first lantern that means you won't have to keep doing the first bit over and over

I realise I've assumed wholeheartedly that you're at the first lantern. Anyway, hope that helps! It's a really tough game that, for most people I assume, takes hours and hours to get the hang of.

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On my second playthrough now and I've decided to fine-tooth comb it with a fresh character rather than go NG+, with the aim of getting everything I need to have all chalice dungeons available and concentrate on Vitality and raw power instead of Arcane. The prospect of the weapons I missed and the fact I'm ripping through it (Old Yarnham took about 10 minutes total) is driving me on and I'm finding myself staggering enemies with the pistol really naturally. This time I'm using the saw cleaver and it's a mix between the short sword and the claymore. Trick mode R1 is exactly like two hand claymore R1. I'm not allowing myself to use the axe or LHB on this playthrough to keep it interesting. The enemies all still demand respect (and I died a few times at the start due to low Vitality) but the feeling of besting the game in this series and finally standing tall is great.

Favourite weapon so far is TJotSI and favourite area is GUtFS.

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I much prefer Vaati's delivery style. Calm, mature, and reassuring as opposed to the dumbed ENB style with its endless 'how about that shit', 'fuck that guy', 'OMG', etc etc. However valid ENB's advice may be his delivering of it in that style is too cringe-inducing for me to put up with.

Yes, some of his stuff is cringeworthy, but I really like his take on the lore, and his passion for it. I also like the fact that he's obviously a very skilled player, but makes more than his fair share of easy mistakes/deaths/hits.

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Neither Vaati nor ENB know how to pronounce 'vicar' though, lol. I posted a friendly FYI on that video, hehe. ENB already got corrected.

I also restarted last night, got my skill/bloodtinge build on the go again. Managed to get BoM unlocked in the shop already, just saving up for it now. Then going to head to Cainhurst for another weapon or two.

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Personally i'd avoid the Blades (got me in too much strife due to their close-range, multi-hit, no poise break/stunlock attack style) and go straight for the Rapier (still a pain due to the tiny sharp end hitbox when facing large bosses with specific weak spots), then upgrade to the inevitable Katana (delicious, although i don't have silly amounts of Bloodtinge yet to exploit the OP trick mode).

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Personally i'd avoid the Blades (got me in too much strife due to their close-range, multi-hit, no poise break/stunlock attack style) and go straight for the Rapier (still a pain due to the tiny sharp end hitbox when facing large bosses with specific weak spots), then upgrade to the inevitable Katana (delicious, although i don't have silly amounts of Bloodtinge yet to exploit the OP trick mode).

I dunno man, BoM may be lacking poise (called impact this time round, its all in the guide!) against some AI enemies, vs real players they are terrifying. I've yet to beat an invader that uses them, once they get you, you're fucked.

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Met the SoY for the first time. That was an experience I'd liken a little to S&O in Dark Souls.

I keep getting lost in FW. Is there a shortcut to the fight because it seems a trek - though no further than fighting CB I guess. Only fought them twice and struggled to find my bearing both times. The fight seems to have a bit of everything as well, and not in a good way. I thought I'd unlocked shortcut but just turned out to be a gate leading to a small courtyard.

Bit of a wander around tonight, with a couple of really odd deaths. I somehow got one-shotted by a pig at one point. I did level up a couple of times and I'm one twin shard away from having both main weapons requiring chunks instead. Going to take the weekend off the game to start writing again, so I'll probably see you folks on Monday.

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Met the SoY for the first time. That was an experience I'd liken a little to S&O in Dark Souls.

I keep getting lost in FW. Is there a shortcut to the fight because it seems a trek - though no further than fighting CB I guess. Only fought them twice and struggled to find my bearing both times. The fight seems to have a bit of everything as well, and not in a good way. I thought I'd unlocked shortcut but just turned out to be a gate leading to a small courtyard.

Bit of a wander around tonight, with a couple of really odd deaths. I somehow got one-shotted by a pig at one point. I did level up a couple of times and I'm one twin shard away from having both main weapons requiring chunks instead. Going to take the weekend off the game to start writing again, so I'll probably see you folks on Monday.

Shortcuts:

There are two lifts attached to the tall circular room, you'll want to activate both. It's a short trip to the boss.

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Thinking of trying to put together a low-level invasion build now that the multiplayer matchmaking seems a bit better. Anyone tried this? Any tips? Guide says you have to be over level 30 before you can be invaded, so I reckon I'd need a build in level 40-50 range. I'm thinking OY, CW or FW would be good areas to try my luck.

If I kill a boss in an area, does that prevent me from invading there? Couldn't see anything on the guide, but different info on the wikis.

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SoY shortcut:

Take the lift downstairs, do a right and run down that main path a distance until the path forks - to the left will be a bunch of snakes, you want to go right then immediately left. Keep going straight for a bit, pass a bunch of snakes and run off the edge - this takes you to one of the shortcuts you opened earlier. Run down the hill and you're at SoY.

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I love co-op but hate the cunts that have no idea what to do in NG+. I am not talking about optional bosses. Muppets running head first into a devastating well telegraphed attack on story related bosses.

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But don't you also post on a regular basis that you hate the cunts with whom who get matchmade in Destiny co-op for being crap, and even the cunts whom you oppose in Destiny PvP who have bad latency? Given your undying hatred of these random people and their ineptitude, I think it's fair to say that maybe open co-op (or even open PvP) in general isn't for you!

On a more positive note, you could just set up a joint password with a group of elite Hunters and keep the gene pool pure, as it were. I'm sure there are a few players in this thread who are pretty tasty, though I'm not certain that the rllmuk password ever really took off. Perhaps it's time to resurrect it - when I get round to the 'difficult' depths of the chalice dungeons I'm pretty sure I'd be grateful for a helping hand myself.

PS I will be crap. Which is part of why I'll be asking for help. Though the chalices seem like they'd be a lot more fun just doing co-operatively anyway - they're a bit dry on their own.

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Hah, nail on the head. The World of Warcraft guild I was in know all about my seething hatred for Battlegrounds. Yet I kept doing PvP over and over and over.

I am very much interested is running Chalice Dungeons in co-op. I am level 115 (in NG+, not that is matters for Chalice I think).

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Most games you can get away with being a bit crap though, but Bloodborne doesn't give you much room for trial and error. Misread boss attacks a couple of times and you're done, no matter how good your co-op partners are and then it can be a wait to connect to someone again.

Bloodborne it isn't too bad as all you lose is time really; DS2 though there were very tangible rewards for completing X number of co-ops and it was super-frustrating when you managed to get summoned by someone, only for them to roll off the side of a cliff or something after 10 seconds or wander nonchalantly into a boss' easily telegraphed grab attack.

I guarantee, Gorf, you probably *think* you are a bit crap, but in reality I'm sure you aren't. I've seen some properly inept players of these games (and don't get me wrong I have done some dumb stuff in my time as well - if it was a particularly embarrassing cock-up then I have been known to send a message of apology to my co-op partner).

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