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rubberducker
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Goos to see it's the London studio doing it! Guess it makes sense seeing as that's where it all started with eyetoy. 

 

Shame they've never made a good game though! Means VR Worlds wil most likely suck. 

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3 hours ago, U-1 said:

 

Didn't realise Battlezone was limited retail. Would much prefer to have a physical version. Any word on who will be selling it and when?

Don't thinking Battlezone will be limited as Sony are doing the physical publishing. I'm guessing Rez was because its publisher specialises in limited editions. 

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11 hours ago, Harrisown said:

All head phones are stereo anyway.

 

Actually they've been selling gaming "surround sound" headphones with more than one speaker in them for a while now. Full Dolby Digital 5.1 milliimetres from your ears, which I've always thought is a terrible idea but there you go.

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16 hours ago, U-1 said:

...I may also need new headphones though. Shame the official PS4 ones are no longer on sale anywhere :(

 

count yourself lucky - I bought one and despite my handling it with kids gloves, its head band cracked and broke after like 15 months.

It's a f**king disgrace, although they sounded adequate & the comfort was OK.

 

 

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3 hours ago, Alex W. said:

 

Actually they've been selling gaming "surround sound" headphones with more than one speaker in them for a while now. Full Dolby Digital 5.1 milliimetres from your ears, which I've always thought is a terrible idea but there you go.

 

Why do they need additional speakers? Because the audio transforms necessary to convert DD 5.1 to binaural are too complicated? (I suppose in any case they wouldn't make sense with a static head?)

 

Proper binaural audio with the rift and head tracking is a revelation.

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1 hour ago, murray said:

So just to confirm, regular stereo headphones will be good for this new 3D audio stuff, right?

Yes I believe so. They will (3rd parties) try to sell you something better but I'm sure stereo with the PlayStation doing the audio processing for 3D stuff will be fine 

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In that Battlezone trailer, where it keeps cutting to black for an instant (example at around 18 seconds), is that just bizarre editing for the trailer or does the game actually do that for some reason?  It looks like loads of fun, but all that strobe-like flashing would do my head in.

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39 minutes ago, kiroquai said:

Fear not - it's just the way the trailer was edited :).

 

We went Gold yesterday. Not long left now!

 

Cool, and Congrats!

 

Are you able to clarify how the physical release is being handled. Will it be on general sale in stores?

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7 minutes ago, Harrisown said:

I don't think I'm prepared for how expensive this last few months of the year are going to be.

 

 

You and me both.. Been trying to keep the funds to one side but the release date suddenly seems VERY close.

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6 minutes ago, U-1 said:

 

You and me both.. Been trying to keep the funds to one side but the release date suddenly seems VERY close.

I have o buy a new iPhone next month so the old dear can have this one. Then there's the psvr headset and not to mention my desire to try most of the decent games that support it. Then I'll prolly want a wheel for GT sport not to mention other games like last guardian and others I've forgotten about....

urgh

i spent 5 grand on music stuff this year and have been clawing it back with a self imposed dead line of December but it looks like I might be a couple short .

anyone wanna buy a drum kit? lol 

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13 minutes ago, MW_Jimmy said:

 

Cool, and Congrats!

 

Are you able to clarify how the physical release is being handled. Will it be on general sale in stores?

 

Yup - it will not be any kind of limited edition and it will be on release in general stores :hat:

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7 hours ago, footle said:

 

Why do they need additional speakers? Because the audio transforms necessary to convert DD 5.1 to binaural are too complicated? (I suppose in any case they wouldn't make sense with a static head?)

 

Proper binaural audio with the rift and head tracking is a revelation.

 

It's just over-engineering, and companies not realising Dolby Headphone exists I guess. I think that whole idea is over now thankfully.

 

And yeah, for people who were asking, you want ordinary stereo headphones for these VR devices' 3D audio, it's coming out as stereo straight into your ear canals.

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So I got to try this out finally on holiday. Played the deep sea experience. It's pretty cool. Especially when the shark turns up. Reading about all these VR headsets of the last year or two and screen door effects being mentioned I have to be honest and say I completely forgot about it until after I'd taken the headset off. So I'm assuming in normal
play most people aren't going to really let that affect the experience.

I walked out convinced I'd be buying one but then the doubts started to creep in about what it'd be like a year down the line. It's a bit of a bummer as my kids absolutely loved it but for £400 we could put a gaming PC together instead which is another thing in the list of things we want soon. I think ultimately I'm going to wait 12 months and see how it plays out. I really really fucking want one now though. The experience is pretty damn cool.

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@rafaqat I appreciate you only played a demo game but what did you think towards the game time you could spend with the VR at any one time? I've read a number of people have said it's only really playable for short periods at a time and that many of the games are designed to reflect this, I.e. Short levels and/ or entire games. 

 

Theres no denying that "15 year old Bubblefish" would be in awe either way but 45 year old Bubble is wondering if it's worth waiting rather than day 1, particularly as there's so many good games coming out over the next month not to mention Neo which could potentially "upgrade" all or much of his library.

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Any time I start doubting myself I remember back in the early 90s when I was in the Trocadero, must have been about 12, and I tried a VR game there. Even though it was probably the worst gaming experience of my life it was also the most memorable. 

 

VR in the home for £400? Day one. 

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I'm exactly the same. I still remember that thing now, I think I read an article this year about how hardly any of them work anymore and a guy is collecting them for historical purposes. Even though it was what it was, the memories stayed with me and I've always wanted VR to make it into the home. I remember reading about the Megadrive headset and dreaming of that. I can't justify £2000 on an Oculus / Vive and a fresh gaming PC right now. I can justify £400 for a headset for my existing console... REZ VR IS WORTH IT ALONE!

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Personal opinion, feel free to shoot me down...

 

It's definitely going to be good. But VR is still an early adopter thing. There's no way it's going to be mass market from day one and Sony know this. That's how they feel they can sell a peripheral device for more than the cost of the system it runs on.  I believe that this means it's going to sell huge numbers on day one, but them will drop like a stone after a few days. Everyone who wants one of these will preorder and Sony know this.  

 

The games that work best for VR are the quick hit experiences and these are just too expensive at 50 quid. Games will need to be budget prices because they won't be sprawling epics.  And really, does anyone outside of internet forums give a shit about Rez? It was brilliant in its day but now it's a little more than a screensaver. Child of Eden absolutely bombed at retail.

 

And haven't Sony learnt what happens when you launch a new product that requires you to buy other products to make it work? You need a camera and the PlayStation Move controllers to get the best out of it but it's already £350 before you start this puts the price more like 500 . And for those of us early adopters that it just bought playstation Move controllers we should have waited because sony now announce a newer version of the move controller specifically for VR.

 

Now I love Driveclub and Rez  as much as the next man but pre ordering just seems silly.  Sony will sell all of the VR headset to the early adopters then introduce a package deal which comes with the camera and the controllers at a discount price. Then when everyone's bought one the prices will start to come down and I would put money on the price coming down significantly and quickly. 

 

id be preaching to the choir to anybody who pre-ordered a Nintendo 3ds and then found it on day one in Tesco's for £80 less than the price at game. Or the Nintendo 64 which dropped by £100 in a month. Or the first Xbox.

 

I would be willing to bet that the VR headset including games and controller and camera will be available for under £300 by Christmas. 

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33 minutes ago, dumpster said:

Personal opinion, feel free to shoot me down...

 

It's definitely going to be good. But VR is still an early adopter thing. There's no way it's going to be mass market from day one and Sony know this. That's how they feel they can sell a peripheral device for more than the cost of the system it runs on.  I believe that this means it's going to sell huge numbers on day one, but them will drop like a stone after a few days. Everyone who wants one of these will preorder and Sony know this.  

 

The games that work best for VR are the quick hit experiences and these are just too expensive at 50 quid. Games will need to be budget prices because they won't be sprawling epics.  And really, does anyone outside of internet forums give a shit about Rez? It was brilliant in its day but now it's a little more than a screensaver. Child of Eden absolutely bombed at retail.

 

And haven't Sony learnt what happens when you launch a new product that requires you to buy other products to make it work? You need a camera and the PlayStation Move controllers to get the best out of it but it's already £350 before you start this puts the price more like 500 . And for those of us early adopters that it just bought playstation Move controllers we should have waited because sony now announce a newer version of the move controller specifically for VR.

 

Now I love Driveclub and Rez  as much as the next man but pre ordering just seems silly.  Sony will sell all of the VR headset to the early adopters then introduce a package deal which comes with the camera and the controllers at a discount price. Then when everyone's bought one the prices will start to come down and I would put money on the price coming down significantly and quickly. 

 

id be preaching to the choir to anybody who pre-ordered a Nintendo 3ds and then found it on day one in Tesco's for £80 less than the price at game. Or the Nintendo 64 which dropped by £100 in a month. Or the first Xbox.

 

I would be willing to bet that the VR headset including games and controller and camera will be available for under £300 by Christmas. 

 

How much are you willing to bet, and I assume we're talking high street retail (or Amazon online), brand new...?

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@rafaqat I appreciate you only played a demo game but what did you think towards the game time you could spend with the VR at any one time? I've read a number of people have said it's only really playable for short periods at a time and that many of the games are designed to reflect this, I.e. Short levels and/ or entire games. 

 

Theres no denying that "15 year old Bubblefish" would be in awe either way but 45 year old Bubble is wondering if it's worth waiting rather than day 1, particularly as there's so many good games coming out over the next month not to mention Neo which could potentially "upgrade" all or much of his library.

I was fine with the headset on during the demo. It feels fairly light and balanced on your head. I personally don't think I'll have an issue playing it for an hour at a time and that fits in with my general gaming habits anyway.

Also I was wearing glasses and it was fine which is great news for me. :)

I think it'll sell really well at launch but there won't be any shortages. You will be able to pick one up more or less when you want. I'm going to wait a bit just to see how people get on with it. Does it suffer any sort of wear and tear like the Sony controller thumbsticks or make a slight sound like some of the Xbox One Psu's etc. My heart says pre-order now. My brain says hang fire and let's see what problems appear. There were too many issues for my liking with the ps4 hardware early on (lots of people with jet engine ps4 fans, thumbstick rubber coming off, triggers sticking etc). I think ultimately Sony sorted all that out but it took a while so best wait and maybe see how it is.

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