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rubberducker

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The lack of big games is what made me sell mine in the end. I've nothing against the concept of indie games, but I was loathe to spend twenty pounds every week for a two hour long experience that I'd never return to, especially once the initial wow factor was gone.

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I borrowed a headset for the weekend, played Worlds, Batman and Battlefront X-Wing Mission. Packed it up by Saturday evening. I'm glad I borrowed it rather than frantically searching around and buying one only to have it there gathering dust. 

 

It's a nice distraction for 20-30 minutes, but it's not for me TBH. 

 

Yes, the selection of games I had were limited (I also had Eve, Rigs and Eagle Flight) but I got horrendous motion sickness from the X-Wing so the others did not appeal. 

 

It's a shame because I really want to like VR. I also really want to play Rez Infinite, but couldn't justify buying it for a fifth time!

 

I'm very excited about where VR is headed but I'm going to wait for the tech and the prices to shrink significantly. 

 

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20 minutes ago, Fury4k said:

The lack of big games is what made me sell mine in the end. I've nothing against the concept of indie games, but I was loathe to spend twenty pounds every week for a two hour long experience that I'd never return to, especially once the initial wow factor was gone.

 

£20!?! You were doing it wrong...

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The colour blind update is out for Starship Disco; the dev at Solus Games sent me a link to a YouTube vid to make sure the colour blind mode was ok before they sent the update to Sony for publishing; how's that for customer service? Now it's updated I've been playing it tonight and finally I can clear the third song :lol: What they've done is essentially strip the colour from the tunnels, so it's a black space with white/grey bands in place of colour. It's made it much more playable for me, I can easily see the ships and how many are on a single location for the multi-note sections; love it.
 

Starship Disco_20170115203557.jpg

Starship Disco_20170115204319.jpg

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I said it was timely!

 

That reminds me that I really need to play Virginia and Firewatch; I bought them in the sale, they're just waiting for me to hurry up and play through the umpteen other games I picked up first.

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5 hours ago, shirubagan said:

(I also had Eve, Rigs and Eagle Flight) but I got horrendous motion sickness from the X-Wing so the others did not appeal. 

 

 

eagle flight does a great job of avoiding motion sickness, well it's pretty subjective, but i get varying degrees of sickness from the others and eagle flight is fine.

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1 hour ago, spatular said:

 

eagle flight does a great job of avoiding motion sickness, well it's pretty subjective, but i get varying degrees of sickness from the others and eagle flight is fine.

 

Subjective indeed! :) Eagle Flight is the only game so far to have made me feel properly ill.  Although to be fair, I was really overdoing it and should have taken a break as soon as I started to feel wobbly.  It's a cracking game, though.

 

 

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How does Eagle Flight stop the motion sickness? 

 

Is is it the up close beak and feathers?

 

Ive got it myself and I'm more likely to stop playing due to a sore neck after an hour plus than motion sickness, it's great.

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8 hours ago, mansizerooster said:

Is it just  me or is it a fucking disgrace that Surgeon Simulator has been re-released for VR, instead of having the existing game patched to include VR?

 

It's just you.

 

Hardly anyone, perhaps Owlchemy Labs, is actually making any money on VR. Patching in free VR modes is a nice to have, but it's not going to be affordable for small indie developers: let alone profitable. And certainly not on console with all the additional certification.

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9 minutes ago, footle said:

 

It's just you.

 

Hardly anyone, perhaps Owlchemy Labs, is actually making any money on VR. Patching in free VR modes is a nice to have, but it's not going to be affordable for small indie developers: let alone profitable. And certainly not on console with all the additional certification.

 

I bought surgeon simulator upon hearing it was getting a VR mode...

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I've also just bought Star Wars Battlefront purely for the VR.  I think I was already like a giddy schoolgirl but then;

 

"lock s foils in attack postion"

 

Look out my cockpit to see my wings going into attack position.

 

Let out what was pretty much the least manly little squeal I've ever done.

 

I know it's born almost entire from nostalgia, but a full game where you can pilot a multitude of craft especially if they did stuff like AT ATs, and I'd be there, day one.

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I'm an idiot. I kind of shied away from the multiplayer Playroom games before, because I figured I'd be trying to talk someone through a DualShock layout and they'd have to try and use it with a headset on their head. However, stuff like Monster Escape  - which has one player on the DS4 and the other in the headset - went down really well for guests and myself. I didn't even think there would be games designed like that. :P 

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I suffered from a detached retina over the xmas period and haven't been able to play on the VR, andsince star wars last week I have been gradually building up to spending a bit of time in it, and so I know I'm late to the party.  But The London Heist is just so much fun isn't it.  Puts a big smile on your face.

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One thing that keeps wowing me even after months of owning it is the sense of scale and how big the characters are; I love The London Heist when you're sat in the pub with the fire roaring, puffing on a cigar whilst the mission is being explained :lol: When you're playing something like Batman stood up the characters look life size and real it's quite mind blowing seeing these characters fill your vision. Then there are games like Bound and Wayward Sky which create these wonderful huge looking worlds to move around & explore, that if you let them can totally immerse you like nothing else. I know it sounds stupid and like marketing jargon but you're not just playing these games it feels like you are there in these worlds and a part of the game. I really do love it.

After Rezi 7 I'm looking forward to Psychonauts in The Rhombus of Ruin, which Double Fine have said they'll have news on soon :D

But right now armed with the colour blind update I'm chilling out and bopping along to Starship Disco; trying to master dual move controls at the moment;


Getting caught up in the hype for Nintendo Switch I had contemplated selling my PSVR to fund getting one...but I can't do it, I like VR too much! Let's just hope more games are on the way and Sony don't drop it like a hot potato :) 

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If anyone is waiting for movement on MOVE controllers I ordered the double pack from amazon on 14th and it said no stock and we don't know when and until today it just said "we cant estimate shipping yet".


today it changed to "they will arrive monday" so a 9 day turn around so it might be worth ordering from them even if they do say "no stock"

 

 

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