Jump to content
IGNORED

PlayStation VR


rubberducker

Recommended Posts

God damn those fucking plastic ice creams.

i might aswell go back order some unicorn horns because I'm more likely to get hold of some of those.

if people are  snapping them up just to sell for profit then they should be ashamed.

i might just pre order from amazon and let them tell me when some are available.

Link to comment
Share on other sites

Played some VRWorld's last night; London Heist and Scavenger's - some real quality experiences there, especially the Heist. Someone definitely needs to bring out an VR smoking sim though, just standing outside offices, butts on the floor sharing a lighter;) . Is Mickey's shooting range in the full game. Was in the demo but didn't see it in the full thing.

Link to comment
Share on other sites

35 minutes ago, macosx said:

Played some VRWorld's last night; London Heist and Scavenger's - some real quality experiences there, especially the Heist. Someone definitely needs to bring out an VR smoking sim though, just standing outside offices, butts on the floor sharing a lighter;) . Is Mickey's shooting range in the full game. Was in the demo but didn't see it in the full thing.

 

Puffing the cigar was great.

 

Yeah there are six versions (3 locations) in the full game.

Link to comment
Share on other sites

Got Driveclub VR today and played for a few hours straight. so easy to lose track of time in vr.

Pretty much the most amazing gaming experience I've had in years. 

Some of the tracks look a lot better than others but I think the complaints about the graphics are overblown.

Link to comment
Share on other sites

Robinson is a tricky one. It's astonishing at times, creating a sense of scale and wonder that no other VR game has given me so far (and I've played quite a few now). It feels like a living, breathing, tangible world with stunning vistas, a wealth of animals to discover and a solidness of its environment that I've never experienced in a videogame before. As Jon pointed out in his video a few pages back, it feels like a place you've visited and I've already found myself thinking things like 'wasn't helping that baby dinosaur amazing?' as they feel like real experiences.

 

It's soooooooo slow though. I don't have a problem with it only taking 4-5 hours to finish because there's so much hidden away thanks to the scanning mechanic it employs, but the actual implementation of the puzzles feels very simplistic and it makes very little use of your pet dinosaur's abilities. It reminds me of every single over Crytek game I've played, incredible style, as shallow as a sun-dried paddle. I do think that every VR owner should experience it though, so maybe you can all come over to my house first before you consider dropping £55 notes on it. I think it's a 6/10 as a game and a 11/10 as a VR experience.

Link to comment
Share on other sites

4 hours ago, strider said:

Robinson is a tricky one. It's astonishing at times, creating a sense of scale and wonder that no other VR game has given me so far (and I've played quite a few now). It feels like a living, breathing, tangible world with stunning vistas, a wealth of animals to discover and a solidness of its environment that I've never experienced in a videogame before. As Jon pointed out in his video a few pages back, it feels like a place you've visited and I've already found myself thinking things like 'wasn't helping that baby dinosaur amazing?' as they feel like real experiences.

 

It's soooooooo slow though. I don't have a problem with it only taking 4-5 hours to finish because there's so much hidden away thanks to the scanning mechanic it employs, but the actual implementation of the puzzles feels very simplistic and it makes very little use of your pet dinosaur's abilities. It reminds me of every single over Crytek game I've played, incredible style, as shallow as a sun-dried paddle. I do think that every VR owner should experience it though, so maybe you can all come over to my house first before you consider dropping £55 notes on it. I think it's a 6/10 as a game and a 11/10 as a VR experience.

That dinosaur wasn't used for about 92% of the entire game . The thing was almost pointless and I say thing because I didn't like it anyway , he was a bit dumb and animated badly.

 

The fact the in game hand is glued to the head is the biggest missed opportunity.

 

I quite liked the ending as a VR experience.

Link to comment
Share on other sites

I just had my first go on PSVR - it is just amazing, my world has been rocked and I like it!

 

The box was taken from me yesterday for my sisters other halfs birthday and I got him rush of blood - he insisted that is what I played so first ever go was on that! It looks really low res an jaggy edges but as soon as you look around and start moving you forget all of that - it must be very funny watching someone play due to the ducking and diving let alone the jump scares!

 

I took my move controllers and once I figured out how you set them up they really did make the game better with independent movement - they have been loaned to him but only until I get my VR headset!

 

I am very concerned that Tracy hasn't got me one for my birthday and that stock will be a nightmare.... I have to have one even more now.

 

Time for a nice warm bath.....

Link to comment
Share on other sites

If Robinson highlights VR's convincing sense of being in a 'real' world, then Eagle Flight exemplifies movement done right in the new medium. It's quite frankly astonishing how much finesse and control you have over your eagle and while you can't do stunts (as Eagles can in real life) the ability to turn quickly, soar across buildings and dive bomb towards the ground are all exhilerating experiences that every VR owner should try. Movement couldn't be simpler - look in the direction you want to move and tilt your head to create tight turns.

 

The gameplay is lightweight, but extremely fun, with the short challenges being checkpoint races, catching fish against a strict time limit, fighting off other birds and escorting your partner through dangerous areas. Eagle Flight uses a three star system and the later stages get quite hard, meaning there's plenty of replay value to the game. Collectibles also crop up (this is a Ubisoft game after all) but the sensation of freedom and movement is so good here you'll want to hunt out every last feather and fish. In addition to the 24 main challenges there are many more throughout Paris that need to be unlocked, but you'll need a high enough star rating in order to do so. Eagle Flight is certainly slight, but it's incredibly fun and satisfying too. One of my favourite experiences with VR so far. If you haven't bought it you really should consider it.

Link to comment
Share on other sites

Another vote for Driveclub VR here.  I delayed for the last 6 weeks because of the reports of terrible graphics and motion sickness.  Just found it online for 20 quid so I've given it a go, and its fabulous.  Yes its a bit low res but its amazing and well worth it.

 

Also Hyper Void is 6 quid and pretty cool in VR. The game seems basic and repetitive after playing for about 20 mins but hoping more variety in enemy's and locations will follow.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.