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No Man's Sky - Interceptor


TehStu

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Is it worth building a base early on? Can you move your base? Basically I've only been playing the game for a few days, and I'm only in my second system. Currently the sense of awe mystery and loneliness* is keeping me busy and I don't want to pick a home planet too hastily. But I have no idea what criteria i'd even pick a place based on.

 

* I went into a cave. It was a tough, cold planet and I was running out of everything I needed to survive, on top of that I was out of plutonium to take off with and get to a friendlier place. At least the cave shielded me from the cold. But I got lost. Really lost, every corridor looked the same, at one point I started dropping those comms pods as a sort of breadcrumb trail. There's loads of iron so, I can keep making them.

 

Fuck - my mining laser is out. I've got a bit of carbon to charge it but not much - fuck - there's hardly any carbon down here. Fuck fuck, this breadcrumb idea isn't going to work.  It's cold, I'm alone. I might die in this cave. I can't find my way out. Fuck, so alone down here. Accidentally hit the wrong button and fire a grenade into the ceiling.

 

It makes a big hole.  OH MY GOD - COULD I JUST BLAST MY WAY UP?

 

A few strategic angles so I can make steps upwards. A few more blasts...OH GOD. SKY. Beautiful, blue sky. Something squeaks past, don't feel quite so alone now. My ship isn't far. I don't think I'll return to this planet.

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Apologies if this has been asked before but can the base building, etc... be done from a pre-Foundation save? Or does it involve a new save for a world reset like the day-one patch did?

 

I'm not particularly bothered either way but good to know in case I end up wandering around for ages wondering "where is all the new stuff" :)

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20 hours ago, SpagMasterSwift said:

I'm going to pop through me base portal and note down the resources scanned from each planet associated with each space station - time to science the shit out of this!

Does it take the station name (are they named?) or system name? It might be time to go back to naming systems/planets so that I easily remember which is good for certain resources. 

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7 hours ago, FiveFootNinja said:

Apologies if this has been asked before but can the base building, etc... be done from a pre-Foundation save? Or does it involve a new save for a world reset like the day-one patch did?

 

I'm not particularly bothered either way but good to know in case I end up wandering around for ages wondering "where is all the new stuff" :)

 

No world reset or new save needed.

 

Normal Mode will just use your pre-update save. You can just carry on, but with the new features.

 

You can also start entirely separate new games in Survival and Creative mode.

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So my neighbouring planet is full of frenzied sentinels and if you dare rob a grav ball from there you get nonstop sentinel spaceships on your arse. I got wasted eventually and that red planet is now a place to be cautious of. I will have all their balls tho!

 

Got a farmer in my base now...looking forward to growing my own so I don't have to kill my local animal friends to keep the construction crew happy. There are some shady sharks near by though so will go fishing if need be.

 

Matrials mapped for four systems. Still no glass or landing platform available yet.

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5 hours ago, TehStu said:

 

 

I'd be curious to know if you can move base, or switch to a new one if you find a better location.

 

I don't think you can move a created base, but if you scrap your old one it says all the raw materials will be available in a cupboard in the new base ready for a new build. And when I tested this early on my construction gimp also carried over so I expect you keep all your workers too...the demanding little fuckers.

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11 hours ago, cowfields said:

 

 

A few strategic angles so I can make steps upwards. A few more blasts...OH GOD. SKY. Beautiful, blue sky. Something squeaks past, don't feel quite so alone now. My ship isn't far. I don't think I'll return to this planet.

You don't need to make steps.  Your jetpack won't run out if you're touching the sides of the tunnel/cliff etc.

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On ‎30‎/‎11‎/‎2016 at 09:01, Uncle Mike said:

Excellent news.

 

I've said it before and I'll say it again. If you complained to the ASA about No Mans you're a fucking dick

 

(the royal you, not you, Mike)

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Survival mode is exactly what I wanted the game to be. It is brutally hard though. And where death in the original was a very mild inconvenience in Survival it is a real pain in the arse (losing all your stuff and damaging multiple components, where you might never have seen the elements required to repair them). It's introduced what the original game was missing for me; a real sense of peril.

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Oh man, this is the game that should have launched. There's so many little tweaks that have made it better, nevermind the big stuff. Even continuing in normal mode, lots more common elements are worth collecting now. The position of resources is way more organic- I ducked into a sink hole on another barren hell hole to escape a 110C summer day and realized it was lined with Emeril. So completely out of the blue, I'm fulfilling my genetic destiny and opening up a new seam.

 

Loads more things I've forgotten, it's just a shame most people won't give it another crack. Whereas before i was just aimlessly collecting wealth for the nebulous journey to the centre, I've now got 3 goals: 1) short term, build a base (which I'm totally not worried about screwing up, given you can move it, plus I've already found a second world to move to). 2) medium term, save money for freighter. 3) long term, get a better ship, maybe do Atlas path, travel a bit. I'd really like to equip a kickass ship, but can't afford the space. But now it's all so much more chilled and yet driven, because there's so much I feel I can do that in needing to think about what I'm doing next.

 

Back to GOTY/10.

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After the update, I occasionally get a glitch where when I get into my ship, my point of view is too low so I can't see out of the cockpit properly.  Getting out & back in sometimes fixes it, but I also sometimes end up too far to the left or right.  Very annoying.

 

In other news, they seem to have removed those scanning beacons from the shelters.  The one you build yourself appears to have replaced that, but that also has a different set of scanning options.  I wonder if you can upgrade it later to increase the variety of things it can scan for?

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My weapons specialist wants me to go steal some plans for a laser, he's marked the place on my map but when I go there it's empty. The area has a lot of water so I expect that the base there isn't able to generate so I guess that means I won't be able to progress the weapons part of my base.

 

No biggie really as I'm focused on science, construction and farming - plenty to keep me busy. 

 

I've got the recipe for glass now and put in a load of windows on my biscuit barrels, but want to open out the farming area with some full carton windows at the front to show off my plants...there's a cool snow planet I know of that's got loads of the material I need. 

 

Also got the landing pad schematic, but that's going to be a longer thing, the main ingredient seems very scarce - end game is to build a nest for the Golden Condor tho. 

 

Not played many games this year, but agree with @TehStu about this being GOTY. It's a rough diamond.

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Man I was so close to restarting survival mode. I foolishly landed on a planet without having enough plutonium to take off. The planet was mainly oceans and I landed on a large island figuring there'd be enough plutonium in the area so I didn't get stuck. Of course when I landed it turned out the planet was filled with frenzied sentinels and fucking killer crabs, and there was not a jot of plutonium anywhere to be found. I spent probably two hours heading out in different directions from my ship scraping together Thamium to keep me alive and finding tiny spikes of plutoniom in labyrinthine caves. An earlier death had left me without a grenade launcher so finding my way out of those was no given. I can't tell you how relieved I was when I got together enough plutonium to finally get off that god forsaken rock. 

 

One funny thing though the planet was teaming with life, absolutely full of it, there were animals everywhere and those arsehole killer crabs were running round fucking their shit up good and proper. They must have killed hundreds of other animals as I wandered about. As I was searching for plutonium I came across a very steep sided hollow that was collecting animals like a trap. There must have been 40 or 50 creatures stuck in there milling about like an animal soup, including one massive antelope thing, it was mesmerising.

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Pix of that needed surely!

 

I've seen some really cool stuff including an Aluminium deposit so big I was able to carve a huge underground cave out of it, and a similarly populous planet I simply named Hot Menagerie.

 

I also foolishly tried to get to the space station with no iron, so had a few tense encounters with pirates, gathering iron from asteroids as I went. I ran out of fuel  half a minute or so away from the station, got attacked, and two Gek fighters swooped in and helped me out. Thanks guys!

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4 hours ago, David Kenny said:

One funny thing though the planet was teaming with life, absolutely full of it, there were animals everywhere and those arsehole killer crabs were running round fucking their shit up good and proper. They must have killed hundreds of other animals as I wandered about. As I was searching for plutonium I came across a very steep sided hollow that was collecting animals like a trap. There must have been 40 or 50 creatures stuck in there milling about like an animal soup, including one massive antelope thing, it was mesmerising.

 

Thanks for the laugh and also the inspiration to create something similar!

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According to early notes around the time of the game's release they took that feature out because it confused playtesters. 

 

I played this until 3am this morning. I foolishly set up base on a beautiful grassy planet full of Hostile Sentinels and Killer Crabs. And hardly any Plutonium. Kept getting killed until nearly every suit and multitool upgrade was damaged. I was desperate to leave but had very little iron for shields so when I did eventually find enough to take off I died to Space Pirates.

 

I'm now back at the Space Station with everything broken and only about 50k to my name, having spunked all my cash on a new ship.

 

Love it. @dood, you should check Survival Mode out, I think it would be right up your street.

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