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No Man's Sky - Interceptor


TehStu

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20 minutes ago, Theholyhogg said:

I'm thinking of getting this game today I've been reading the forum too much 

Someone convince me please 

 

Ignore the forum, turn off social media & just go enjoy it.

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8 minutes ago, Captain LeChuck said:

Heh, I wonder if this patch will make things worse rather than better. 

Possible, given how quickly they have put it through testing and that it supposedly addresses 70% of issues. But lets hope not.

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Yeah. Haven't listened to much before, but he totally nails the conflict inherent in the game design.

 

Its like Hello Games designers didn't have the stomach to double down on the survival aspect (as you lost nothing when you die), but also wanted to add enough progress to keep people interested as they progressed (by adding lots of resource management) and ultimately ended up not really satisfying either party.

 

The bit where he talks about landing on a planet that totally fucks you and you die. Now that is where I would want the game to go personally.

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20 hours ago, Gorf King said:

I reckon I’ve spent enough time on NMS now to fairly assess it. Although my feelings might change again, like they have a couple of times already during the past week or so, this is a fair assessment of those feelings. Warning: this is not a glowing review, nor has it been edited down into a palatable shape or size. 

 

[snip]

 

Yeah, I basically came to the same conclusion yesterday (so today I've been installing the Witcher 3 expansions) - having sunk over 40 (maybe 50) hours into it I've reached the end of the atlas path but not the center of the galaxy, but like you say it feels like I've seen everything the game has to offer.  I'm not going to get rid of it, I'll hold on to it and go back from time to time to explore more weird systems.  I expect playing it in small chunks at a time will make the stuff that seems very repetitive feel less so, or at least bother me less.

 

Some quick thoughts on game systems, just spoilered for length

 

I think they need more games designers at Hello focused on the game side of what the player does, adding a few more things would have helped immensely.  "It's not about the destination, it's about the journey" then make the stuff that constitutes the journey more interesting - if you're not into setting goals for yourself (get this upgrade, make this amount of money to buy this ship) then it'll get repetitive very quickly.  Even with them it gets repetitive but you're working towards something, so it is the destination...

None of the individual things have any real depth - interact receive item, interact solve simple puzzle receive reward, interact pick correct option receive reward.  I like the mining, it's fun blasting holes in things but even then the only depth is inventory management through that awful interaction method.  And because the slots on your ship hold twice as much, so your ship basically becomes a big backpack it disincentives exploring on foot too far from your ship.

And scanning animals is pointless - hold target over them, boom, done. Upload for some credits.  All these feel very first pass, it's a bit like they've done just enough to say it's there but not enough to make the deep/good - I imagine everyone in the games industry has worked on systems like that, I know I have, but it can't be every system.  Imagine instead it was like Africa or Pokemon Snap, it wasn't enough to see them you had to take a photo of them, the better the photo the better the reward.  Imagine you got a message saying "oh, you're in this system, on this planet there a species and we want this photo", maybe it's by name or description - but an assignment for a bonus.  There's more depth in Africa where I spent half an hour hidden in a bush trying to get the perfect shot of a hippo yawning that there is in the game systems of NMS.  Maybe not this, but it needs something with some more depth.

Or as someone was saying a few posts back, a deeper survival sim.

 

 

It's odd, all that's going to sound like I have seriously soured on it but I still like it, I'm just putting it down for now.

 

As a technical achievement it's fantastic.
As an experience it depends what you bring to it, and I like it a lot.
As a game it's seriously lacking.

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5 hours ago, TehStu said:

I wonder if not grinding helps slow down having "seen everything". I'm wondering if not hoarding and just letting bigger and better come slowly over time may help. At least until they've had time to patch issues and then look at new content.

 

I've not done any grinding, and my ship still only has 16 slots, but I'm finding the planets and fauna extremely repetitive, to the point where I've stopped now. The lack of variety and interest in the animals disappoints me the most. I said before release that being a galactic David Attenborough with my kids was all I wanted from it, but the wildlife is very samey after a few warps (and I've made loads now just trying to find really cool or interesting creatures), and not very vibrant. Most species are beige with coloured scales / a weird hump / odd legs and they're the same few sizes. I've seen a couple of small theropod-like dinosaurs, but nothing like the brightly coloured, well-animated sauropods and rhino-like creatures in that E3 video. It's a great technical achievement with awesome sci-fi book cover art and great music, but as a game, it's paper thin, and sorely lacking the variety and scale of wildlife that you might expect from its galactic scale and emphasis on scanning/sight-seeing/exploring.

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I can't quite get into this.

 

On the one hand i'm enjoying the visuals(though the alien lifeforms are more entertainingly awful than anything of real artistic interest), sound and ability to take things at my own pace.On the other the idea that they've had this initial vision of "the wonder of exploring space and distant star systems" etc, etc and then decided the best way to realise that\work it into a game was to largely focus on- and tie gameplay down mechanically - plundering resources and lame space trading for equipment upgrades is a bit disheartening.

 

Fucking capitalists and their lack of imagination.

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Just put it on patch 1.04 installed. Fired it up, warped to try and find the Atlas anomaly and....it crashed. My patience has run out plus i'm getting bored with the repetitive nature and look of the game. Gorf's earlier right up was spot on. I've had some great times over the last week, but its time to finish Ratchet & Clank, Unchartered 4 and Until Dawn. I'll come back when patch 2.0 goes live. Shame as it showed so much promise. Hopefully it'll be realised in future updates. Have fun!

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Has the waypoint system changed since the patch? I found a ship so flew off to get some stuff before taking it but have noticed all my visited waypoints are gone. 

 

Annoying because I stored stuff in it before I flew off as well.

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21 minutes ago, Davros sock drawer said:

Is this a PS4 patch or PC?

 

It's so weird, I've not had any crashes.

 

PS4.  I'm trying to follow the Atlas path, but it crashes halfway through the Hyperspace animation.  I haven't tried the Center of the Galaxy path or Free Exploration means of warping to other systems so it's possible those may work, & if they do, my hope is that I can head back towards the Atlas path from another direction.

 

If I can't, well, I guess this system is going to be my home for a while.

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I wish they just had a dozen huge planets and you discovered the stuff on the planets. At least that way it wouldn't feel as pointless. I've given up even naming the planets now. 

 

With the number of waypoints on each planet they'd still be plenty to go around. 

 

 

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Arrgg. I've had this planet on 92% for ages now. Need one more species, a bird (obviously) that I've seen 3-4 times, but every time when I've pulled my scanner out they just disappear into thin air (presumably they're too far away for my ps4 to handle). I will not be trying to 100% any more planets. The fact the game sets you a goal of getting 100% but no means of seeking out anything new is infuriating. Not to mention when I try to scan anything in the air I resemble someone trying to play Call of Duty with their toes. I'm just wondering about now looking into the sky for hours trapped in an obsessive completitionist's nightmare.

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  • TehStu changed the title to No Man's Sky - Interceptor

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