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No Man's Sky - Interceptor


TehStu

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23 minutes ago, Gotters said:

woo hoo, I'm a millionaire - found a nice planet with fairly light sentinel activity and piles of that Emiril stuff lying around in big blobs.

 

I almost had 3 million a couple of days ago, and I was looking forward to doing some ship shopping. Then I landed on a planet that was littered with structures - no animals at all, but you couldn't turn around without spotting two or three buildings. And as a result of all the drop pods I found, I now have around 400,000 (and bucketloads of suit space).

 

That planet cured me of having to stop at every location, though. If it's one of those little double storage unit affairs, I just fly straight past now.

 

Still having a blast with the game, though I was surprised to check the pause screen and see that I've already maxed out several milestones. Doesn't seem to match the scope of the game, though in fairness that would be a tough task.

 

I wish they'd put more generative elements into the weapons, because checking blueprint machines is just a waste of time for me now, as far as I can tell. Maybe something happens plot-wise that shakes it up, but I don't know. Like the milestones, it feels like there's an odd imbalance there. I'd like to see a more Borderlands-style system, with lots of micro-variations all bouncing off each other. Moon on a stick.

 

Also, has anyone confirmed that the modules work better when they're next to each other? Because the last couple of tool upgrades have made me doubt that - I traded a tool where I'd arranged everything in lines for one that was all jumbled up, and my painstaking arrangements didn't seem to be making any difference.

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10 minutes ago, The Bag said:

No, I've had a notification for one in the galaxy map though.  It pretty much instantly disappears though.  Is it for the system I'm in or is it hunt the map for it time?

 

I lucked out by seeing one in the very next system I jumped to. Would love to know how to actually see them on the galaxy map when alerted, if this is possible.

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32 minutes ago, Rowan Morrison said:

I almost had 3 million a couple of days ago, and I was looking forward to doing some ship shopping. Then I landed on a planet that was littered with structures - no animals at all

 

Easy 100% there in case you didn't know. You probably did.

 

Still 9/10 on mine, and I've been everywhere anything could walk, crawl, fly or slither. I may have to just let it go.

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1 hour ago, Monkeyboy said:

Quick question, and can someone provide a none-spoilery answer? Regarding the very early part of the Atlas path...

 

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Am I okay to sell Atlas Stones? I feel it's making me a target for space pirates.

 

 

They do have a use for something other than making cash-money, and I regret selling them now.

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14 minutes ago, Gorf King said:

 

Easy 100% there in case you didm;t know. You probably did.

 

Still 9/10 on mine, and I've been everywhere anything could walk, crawl, fly or slither. I may have to just let it go.

 

I didn't know that! I've only got one 100% so far, and that involved a lengthy bird-shooting session. But it wasn't until that planet that I grokked the 100% system - I've probably got a few planets I can go back to that are close to complete for some easy money, which I sorely need.

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1 hour ago, Rowan Morrison said:

I didn't know that! I've only got one 100% so far, and that involved a lengthy bird-shooting session. But it wasn't until that planet that I grokked the 100% system - I've probably got a few planets I can go back to that are close to complete for some easy money, which I sorely need.

 

They sound like my infamous last words when I headed back to Cayde-9. You can - or at least should - never go back.

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1 hour ago, Monkeyboy said:

Quick question, and can someone provide a none-spoilery answer? Regarding the very early part of the Atlas path...

 

  Hide contents

Am I okay to sell Atlas Stones? I feel it's making me a target for space pirates.

 

 

Yes, in the sense they may be purchased, albeit for big big bucks.  It's probably a better long term strategy to stump up for a few more inventory slots in your exist and park them there.  Does anyone know if the pirates target just your ship's inventory or both the ship's and the suit's?  I only store bulk fuel and minerals in my ship, anything more exotic is in the suit.

 

53 minutes ago, df0 said:

Those Trade items in the green colour, what is wise to do with them. I carry 20 of them with me, hoping to bump into an alien race/faction who accepts them as form of payment, but no luck so far. Should I just sell them at a vendor for moon bucks?

 

Sell them all and free up the space.

 

 

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1 hour ago, MrCarrot said:

 

Yes, if your upgrades for the same thing (mining beam, boltcaster, scanner, etc) are touching each other, you'll see they get a coloured line around them to show they're getting a bonus.

 

How do you move your skills around to get the bonus or do I need to dismantle & build everything again?

 

How much of a bonus are we talking? If it's only small I won't bother until I get my next multi-tool.

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7 minutes ago, gospvg said:

 

How do you move your skills around to get the bonus or do I need to dismantle & build everything again?

 

How much of a bonus are we talking? If it's only small I won't bother until I get my next multi-tool.

 

Yeah, you have to dismantle stuff to move it.

 

And I've really no idea how big the bonus is, I've never really bothered to check the circular gauges to see what difference my upgrades are making. I think at this point I'm just doing it out of the same OCD desire for order that has me rearranging my inventory to keep all of my oxides next to each other. Thinking of which, I should probably be glad Hello Games haven't implemented a realtime chemistry engine or I'd likely be wandering around with an unstable H-bomb strapped to my back. :lol:

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55 minutes ago, Rowan Morrison said:

 

I wish they'd put more generative elements into the weapons, because checking blueprint machines is just a waste of time for me now, as far as I can tell. Maybe something happens plot-wise that shakes it up, but I don't know. Like the milestones, it feels like there's an odd imbalance there. I'd like to see a more Borderlands-style system, with lots of micro-variations all bouncing off each other. Moon on a stick.

 

 

There's definitely milestones for the spaceships. When I upgraded from 19 ship slots to 28 the ships that started landing at space stations were of a much higher quality. I wouldn't be surprised if they did something similar for multi-tools. Mine is 20 slot. Not seen anything better yet (I don't care what mods it has. I'll just strip it and rebuild it into a mining machine

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25 minutes ago, Captain LeChuck said:

Typical.  I spend ages on one planet scouring it for the small Aluminium deposits it has that I need for the new Warp Reactor, and what do I find in the next system I warp to?  Great big asteroids full of the stuff. :facepalm:

 

This game! :lol:

 I spent ages trying to find copper for a warp upgrade, mining astroids in various systems. I finally get it and do one big warp across multiple systems....straight into a pirate ambush and promptly died. And what part of my ship broke? The upgraded warp drive. 

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55 minutes ago, Nequests said:

 

They do have a use for something other than making cash-money, and I regret selling them now.

 

 

34 minutes ago, Cosmic_Guru said:

 

Yes, in the sense they may be purchased, albeit for big big bucks.  It's probably a better long term strategy to stump up for a few more inventory slots in your exist and park them there.  

1

 

Okay, cheers. Will keep hold of them.

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1 hour ago, Eighthours said:

 

I lucked out by seeing one in the very next system I jumped to. Would love to know how to actually see them on the galaxy map when alerted, if this is possible.

 

And that's what happened to me.  Finally :)

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10 minutes ago, Monkeyboy said:

How are people naming their planets? I haven't been bothering really, other than a really hot one which I called, "Ow hot!!" But now I've decided to use Latin words that match the feel of the planet. Makes for some cool names.

 

I find naming them after the elements that are in abundance there is useful

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1 hour ago, SqueakyG said:

 

Can you explain this a bit more? I keep noticing a tooltip saying that some metals can be mixed into alloys or something, but I haven't found a crafting recipe to do it yet. I don't understand your hint about going to "church"... I'm following the Atlas path.

 

 

Yeah i meant going to the monoliths where you sometimes get a tech or not. You can get the leminum tech.

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I just hit the absolute jackpot on my latest planet after my 2nd warp. Found a massive series of caves absolutely full of those pearls that make the sentinels lose their shit. I was picking up 10 at a time and because the cave was so vast, they couldn't track me down. Best of all, there was a trade terminal a minutes walk from the cave entrance, in my 5 trips I made about 1.5m.

 

Other than that, awful place, barren and lifeless, life support only lasting about 10 minutes.

 

I'm still waiting to find a planet with something green, or water, when I do I'm never leaving.

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Just came across an amazing planet, it's choc full of cool animals that look almost earth-like and lots of clear blue water sections with fish, Green grass and purple trees, weathers nice too!

 

I've been trying to race to the centre on my week off but after cocking up the Atlus path I'm not going to make it now, I'm gonna stick around and enjoy and 100% this place instead.

No Man's Sky lush.jpg

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1 hour ago, Flub said:

 

 

There's definitely milestones for the spaceships. When I upgraded from 19 ship slots to 28 the ships that started landing at space stations were of a much higher quality. I wouldn't be surprised if they did something similar for multi-tools. Mine is 20 slot. Not seen anything better yet (I don't care what mods it has. I'll just strip it and rebuild it into a mining machine

 

It's not so much the slots as what goes in them, and whether you unlock new blueprints later on for a greater variety of weapon types. I've had ricochet shots, shotguns and machine gun mods so far, so I'm hoping there's more to come. It's just the fact that every blueprint I find now is one I've already got that I find a bit grating - I'd found most of them before I made my first warp jump. Maybe I need to follow the quest a bit more...

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I dunno if this is common knowledge, but one useful thing I discovered was that inventory slots on your ship can store twice as many commodities as the slots on your suit - 500 per slot, as opposed to 250. So if you're mining and gathering resources, keep the green trading items on your suit, and transfer all the commodities to your ship.

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17 minutes ago, K said:

I dunno if this is common knowledge, but one useful thing I discovered was that inventory slots on your ship can store twice as many commodities as the slots on your suit - 500 per slot, as opposed to 250. So if you're mining and gathering resources, keep the green trading items on your suit, and transfer all the commodities to your ship.

 

The only problem I've had with that is that, occasionally, the people you speak to need certain resources, particularly the scientists it seems. However, here's another tip: don't have it on you? Cancel the chat with Circle, nab it from your ship inventory, then talk to them again! Can't believe how many conversations I've fluffed before discovering that.

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1 hour ago, Takizawa said:

I just hit the absolute jackpot on my latest planet after my 2nd warp. Found a massive series of caves absolutely full of those pearls that make the sentinels lose their shit. I was picking up 10 at a time and because the cave was so vast, they couldn't track me down. Best of all, there was a trade terminal a minutes walk from the cave entrance, in my 5 trips I made about 1.5m.

 

Other than that, awful place, barren and lifeless, life support only lasting about 10 minutes.

 

I'm still waiting to find a planet with something green, or water, when I do I'm never leaving.

 

I found a moon full of the pearl things (I had never seen them before), so I started making supply runs between the moon and the nearest space station. I cleared out as much of my inventory as I could, then ran to pick up 3 of those pearls at a time, evading the sentinels and jumping back into my ship. Then I launched to a different spot on the moon, searching for the pearls again, rinse and repeat. When my inventory was full, I pulse jumped to the space station a minute away (luckily just getting there before some pirates jumped me), and sold them for a tidy profit. After looking enviously at all the other ships, I now have over a million credits! So I'll probably do this run a couple more times and then buy myself another starship. I've been pootling around in my default one for too long!

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