Popular Post Qazimod Posted November 24, 2013 Popular Post Share Posted November 24, 2013 NOTE: Please see the below thread for dedicated discussion of Persona 5 Scramble; hopefully my thread can be the home of vanilla and Royal chat! Free legacy DLC for P5R: https://store.playstation.com/en-gb/product/EP0177-CUSA17419_00-P5RDLCBUNDLE0001 - once it's downloaded, check the cardboard box in your room to unlock it. Also, you may need to restart the game before it recognises the content. New semester conditions (and related advice) for P5R: Spoiler I'm in the new semester myself, having beaten vanilla P5's final boss and entering some new story content, so I think I've done it right. From what I understand, reaching the new content requires the "completion" of three confidants (social links) before certain dates - Akechi, Kasumi and councillor Maruki. Specifically, you'll want to raise Akechi's rank to 8 before November 18, you have to advance Kasumi's rank to 5 before December 18 and you need to get Maruki's rank to 9 before November 17. I can't be certain about all of the dates because I was ahead of schedule - I'm just taking notes from the internet - but in any case you should prioritise these confidants. Akechi and Maruki both have predetermined events that advance their confidant ranks beyond 8 and 9 respectively, whilst Kasumi's rank is initially capped at 5. On a personal note, I recommend also spending time visiting Tae Takemi (the sketchy doctor); as with vanilla P5, her inventory eventually includes SP-regenerating accessories, and SP Adhesive 3 is particularly useful. If you're confident in rushing down enemies with physical attacks, you can quickly keep regenerating SP - this saves you having to go home, allows you more time to complete the palace and gives you more time after completion to work on these three confidants. Also it doesn't hurt to stock up on recovery items in Mementos when you run into José - if you're leaving Mementos without buying a Soma or some Chewing Souls each time you're doing it wrong General tips and notes from the forum: (This section is something that was suggested on October 18th 2022, shortly before Royal's release on PC and Nintendo/MS consoles.) Spoiler On 18/10/2022 at 10:16, SMD said: well when I first started playing Persona, the things I needed to wrap my head around were the calendar structure of the game, the persona switching and fusion, the social links and the way traits work. none of those spoil anything and i'd encourage you to just experiment with what suits you outside of understanding those basic elements of Persona On 18/10/2022 at 10:40, SMD said: so for example, one of the things that took me a while to learn is the art of Persona fusion. the game explains how fusions work and what the result is but it leaves it up to you to figure out how to fuse the strongest Persona you can. So my advice would be level up your Persona as much as possible, save optional fusions for when you get higher level social links and that once you get the hang of fusing, you'll be able to grandfather in desirable traits from lower ranking Persona to higher ranking ones. It's always better to fuse a Persona than to catch it in the wild. On 18/10/2022 at 10:54, Paulando said: Oh, this is provided in the tutorial re: shadow personalities, but I keep a copy of it on my phone so I can refer to it: Reveal hidden contents On 03/11/2022 at 01:26, Djx said: There is 1 Confidant skill in particular I'd recommend all players of P5R go for that makes the late game a lot easier. Is it game breaking? Sure is. Reveal hidden contents It's Ryuji's Insta-kill ability. Unlocked when you get his Social Link to level 7. It allows you to dash into weaker enemies and defeat them instantly, which gives a bit of EXP & money, an item and a Persona. Does this mean you can drive around Mementos just accelerating into enemies and getting your team up to level 99 if you have the time? Yes, it does. It's an optional ability so you don't have to use it at all but I found it to be incredibly useful at a point when trying to grind battles to level up was becoming frustrating. And a very specific boss tip from me, for the palace that opens up from October 19th: On 02/11/2022 at 21:37, Qazimod said: Cleared the Spaceport palace! I'm still not a fan of the boss' gimmick, but I did pick up a couple of things that helped me: Hide contents Firstly, I spent a lot of time in the Velvet Room wasting money on fusion, mainly to get more multi-hit elemental skills (particularly if they're "tier 2" - Magarula instead of Magaru) and to cover any holes in our offence. I had Hifumi's skill to switch party members on Joker's turn as well, so that helped. However, one thing that I did that made a bit more of a difference was checking the elemental attacks I had on my party members and getting the most out of somebody's turn when they were able to knock down and exploit weaknesses. Take Noir as an example. At the time she had "Psio" (medium psi damage on one target) and "Mapsi" (light psi damage on all targets.) Even if it takes a few seconds longer, you're going to get more damage from knocking them down with four Psios than with one Mapsi. Since the gimmick of the time limit for the battle also comes with the invisible time limit to take out groups in as few turns as possible, it's worth taking time to use your stronger attack even if it doesn't hit a group. It is kind of risky because you have to make sure your accuracy's on point, but you definitely see the difference in the damage per turn. And I know in hindsight it's probably bloody obvious, but it took me ages to figure out the "invisible time limit" in the first place... Web manual: https://atlus.com/persona5/manual/ps4/ Stat definitions: You don't know what they mean. I don't know what they mean. But next time you see those bars and numbers in the corner of each persona screen, you might want to have these definitions at hand: St: Physical strength. Affects melee attack power. Ma: Magical strength. Affects skill power. En: Endurance. Reduces damage received from enemies. Ag: Agility. Affects accuracy and chance of escaping from battle. Lu: Luck. Affects critical attack chance, etc. UPDATED OP: This is now an OP about Persona 5 Royal. Like P4 Golden and P3 FES, this new game is intended to be a sort of "deluxe" update to 2017's Persona 5, with new events, a new "Phantom Thief" character named Kasumi, a customisable personal palace (named "My Palace") and other bits and pieces. Previously we found out that it would be released in the west around "Spring 2020", but on December 3rd 2019 we found out that the game would be released on March 31st 2020. Additionally, there will be the opportunity to place a digital pre-order and get an original P5R theme. P5R owners will also get original P5 DLC for free, and there are a few different editions of the game to look out for - the Phantom Thieves Edition (includes a Joker mask with stand, art book, physical disc and steelbook, soundtrack, dynamic PS4 theme), the Launch Edition (physical disc, steelbook, dynamic PS4 theme code), the Ultimate Edition (digital download, DLC bundles, bonus costume packs), and the Deluxe Edition (digital download, Kasumi costume pack.) Those DLC bundles will be available as separate purchases too; there's a Kasumi costume pack, a "battle bundle", a "persona bundle", and a "DLC bundle". I had mixed feelings about the original version of Persona 5 - in terms of content and presentation it was one of the most polished games in the series so far, but the more ambitious sequences that formed large portions of gameplay in the palaces sometimes threatened to overstay their welcome. So I'm kind of hoping that Royal comes with dungeon design that's perhaps a little bit tighter... but even if P5 wasn't my favourite game in the series, it's still a pretty good RPG in its own right and I look forward to having another excuse to revisit the world of the Phantom Thieves... http://www.atlus.com/persona5/ If you're wondering what a Persona is, I've provided a little primer below: Persona is a spin-off series from Atlus' (Shin) Megami Tensei series. Often shortened to SMT, this series is a little like Final Fantasy in that there are numerous games with wildly different gameplay mechanics and stories, but they're all loosely connected by common themes. In Final Fantasy's case, this can be seen in the crystals, the chocobos, the characters named Cid; in SMT the games often haven a contemporary urban setting and extraordinary events happening in these ordinary locations, not to mention a love for demonic mythology and negotiation systems. Persona games take place against the backdrop of a modern-day high school, with the heroes being students who obtain the power of "Persona" - a demonic manifestation of their psyche. The idea of the persona and the "shadows" - enemies that the heroes face in-game - are inspired by Carl Jung's studies, which suggested that a shadow represents the inner behaviours and desires we prefer not to show in society... Meanwhile the persona represents the "mask" we wear for society, defined by our social standing, culture, line of work, etc. Gameplay in the games is often divided between activities in the urban environment and completion of the dungeons found in the game, and the titular personas (personae?) are demons that can be summoned by characters and offer skills in the turn-based battles that occur. Persona 3 injected a lot of new ideas into the series - events in town that raise stats, "social links" that play out like mini dating-sims and offer perks to your character, a more rewarding elemental weakness system in battles, and an in-game calendar that contains scripted events on certain dates, as well as affecting who you can meet in town on each day. The floor-based dungeons in the later games also make a good effort at providing a smooth difficulty curve, although many bosses in the later games can still be formidable. As well as all of this, the later games make enemies visible in the dungeon so that you can instigate battles or run away. In short, P3 and 4 try their best to make things fair, interesting and rewarding for players, and this is why the games have their fans.Persona 5's reveal was the conclusion of a gargantuan stream that featured reveals of spin-off games such as Persona Q and Dancing All Night , and so far it looks like a polished and substantial update to P4, with fantastic presentation, intriguing new characters and some new gameplay ideas detailed in this thread. So, read on! 21 Link to comment Share on other sites More sharing options...
Mr.Jeff Posted November 24, 2013 Share Posted November 24, 2013 Persona Q 3DS A dungeon crawler done in SD style by the team behind Etrian Odyssey. http://p-atlus.jp/pq/ Persona 4: The Ultimax Ultra Suplex Hold (P4A2) announced for PS3 Persona 4: Dancing All Night announced for Vita http://www.youtube.com/watch?fv=M5BIRWiifo8 3 Link to comment Share on other sites More sharing options...
Qazimod Posted November 24, 2013 Author Share Posted November 24, 2013 PS3? There's a bit in the video that says "Winter 2014 for PS3". Unless you're wondering why they're releasing this for a console on it's way out - in which case, see P4, which was released on the PS2 in 2009 over here. A lot of people were predicting either a PS3 exclusive (Persona games typically release on Playstation) or a release for both 360 and PS3 (I was wondering about the latter myself, as "Team Persona" released Catherine on both consoles)... Link to comment Share on other sites More sharing options...
Keyboard Koala Posted November 24, 2013 Share Posted November 24, 2013 Yet another series I'm eager to try, but haven't got the time for *firstworldproblems* Link to comment Share on other sites More sharing options...
Pupponvesh 2 Posted November 24, 2013 Share Posted November 24, 2013 That's a lot of game announcements around one franchise. Maybe it's a new tactic. I guess we can add 6-18 months on for EU releases. Anyway, Persona 5 and Q sound good. The fighting game is alright I suppose (I haven't played the first one), but the dancing game looks a bit naff. I just find that those types of games (like Ouenden) just don't work. To hard to concentrate on what you're doing when there's loads of stuff going on. More Persona is a good thing though. Link to comment Share on other sites More sharing options...
TheSlugFormerlyKnownAsNap Posted November 24, 2013 Share Posted November 24, 2013 I'd rather have another handheld version. As much as I love Persona 4 Golden, I can't see myself play it on a home console. Link to comment Share on other sites More sharing options...
Siri Posted November 24, 2013 Share Posted November 24, 2013 YEAR OF PERSONA (three years of Persona if Arc System Works fucks up the P4AU release like the original) So looking forward to 5 - bought the PS2 version when that arrived, and didn't open it because I wasn't keen on JRPGs at the time, and everyone including myself was playing on shiny new consoles. After cracking open the game this year and playing it on PCSX2 (and then immediately buying P4G after for more), I know better now, on both counts. Link to comment Share on other sites More sharing options...
Gambit Posted November 24, 2013 Share Posted November 24, 2013 As a fan of the music in Persona, I'm strangely interested in that weird Rise dancing game. 1 Link to comment Share on other sites More sharing options...
Paulando Posted November 24, 2013 Share Posted November 24, 2013 Yeah, it has to be on Vita for me. Made up there are more games coming though. And Persona 4: The Ultimax Ultra Suplex Hold is the best name ever. Link to comment Share on other sites More sharing options...
womblingfree Posted November 24, 2013 Share Posted November 24, 2013 Persona 5's releasing in Japan in Winter 2014? So we could expect an English translation sometime around Winter 2015? Or never, seems likely given we'll be deep into the PS4's lifespan by then. Link to comment Share on other sites More sharing options...
Keyboard Koala Posted November 24, 2013 Share Posted November 24, 2013 I'd rather have another handheld version. As much as I love Persona 4 Golden, I can't see myself play it on a home console. Tru dat! A lot of people have said that. Same for Disgaea btw. A shame they still haven't made a handheld version of Persona Arena yet Link to comment Share on other sites More sharing options...
Gambit Posted November 24, 2013 Share Posted November 24, 2013 Persona 5's releasing in Japan in Winter 2014? So we could expect an English translation sometime around Winter 2015? Or never, seems likely given we'll be deep into the PS4's lifespan by then. Persona 4 came out in Europe around 2 years after the PS3's release. Link to comment Share on other sites More sharing options...
Qazimod Posted November 24, 2013 Author Share Posted November 24, 2013 Persona Q 3DS/Vita 3DS only Whilst I'm happy to know that P5 has actually been officially announced, I might need to keep the hype on hold until gameplay details emerge (and until I get a PS3.) As Dandy Sephy and others have mentioned in the past, the earliest Persona games were very different from P3 & 4, and so they might end up taking things in a different direction again. On the other hand, I think P3 & 4 were kind of the "breakout" games that earned the series so much praise over in the west, so maybe they'll play it safe. It could go either way. Link to comment Share on other sites More sharing options...
TheSlugFormerlyKnownAsNap Posted November 24, 2013 Share Posted November 24, 2013 Yeah, it has to be on Vita for me. Made up there are more games coming though. The handheld version of Persona 4 works so well, it surprises me they're not using the 3DS and/or Vita as lead platform, especially with portables being so popular in Japan. Persona is the perfect lunch break / commute kind of game or the gaming equivalent of reading a book on the couch or in bed. I wonder what the rationale is behind releasing it on a system that's about to be retired, a year after the successor has been launched apart from installed base. 1 Link to comment Share on other sites More sharing options...
Dandy_Sephy Posted November 24, 2013 Share Posted November 24, 2013 The handheld version of Persona 4 works so well, it surprises me they're not using the 3DS and/or Vita as lead platform, especially with portables being so popular in Japan. Persona is the perfect lunch break / commute kind of game or the gaming equivalent of reading a book on the couch or in bed. I wonder what the rationale is behind releasing it on a system that's about to be retired, a year after the successor has been launched apart from installed base. I imagine Atlus's thinking is along the lines of Nippon Ichi's, make a console version for the worlwide market, make a portable version later with more content and any gameplay updates they can use from other titles. (Disgaea 4 Return for example has the original DLC included, new content, plus gameplay and system changes from the most recent console entry). As for your latter point, I think P3 and P4 have both proven their is a method to their decision. This will have been in development since Catherine wrapped up, if not sooner, so the choice of platform makes a lot of sense due to the size of the installed base. Putting the enhanced version on the portables after a initial console version has served both Atlus and NIS well so there isn't any reason for them to change it. 1 Link to comment Share on other sites More sharing options...
TheSlugFormerlyKnownAsNap Posted November 24, 2013 Share Posted November 24, 2013 Yeah, I suppose so. I hope I live to experience it, seems it'll be a while. Link to comment Share on other sites More sharing options...
Gambit Posted November 24, 2013 Share Posted November 24, 2013 Screenshot from Persona 4 Arena: Suplex-thingy-ma-do reveals a surprising return. 1 Link to comment Share on other sites More sharing options...
Sabreman Posted November 24, 2013 Share Posted November 24, 2013 A reason to live for another year! Result. 3 Link to comment Share on other sites More sharing options...
Keyboard Koala Posted November 24, 2013 Share Posted November 24, 2013 Persona Q looks lovely. SD Persona characters FTW!! Do want!! 1 Link to comment Share on other sites More sharing options...
toythatkills Posted November 24, 2013 Share Posted November 24, 2013 That's a lot of game announcements around one franchise. Maybe it's a new tactic. I guess we can add 6-18 months on for EU releases. Anyway, Persona 5 and Q sound good. The fighting game is alright I suppose (I haven't played the first one), but the dancing game looks a bit naff. I just find that those types of games (like Ouenden) just don't work. To hard to concentrate on what you're doing when there's loads of stuff going on. More Persona is a good thing though. Er, guys, can we just hold the thread for a minute? I'm pretty sure this lunatic just said that Ouendan wasn't good. As a fan of the music in Persona, I'm strangely interested in that weird Rise dancing game. As a fan of Rise, I'm really bloody interested. Link to comment Share on other sites More sharing options...
Uzi Posted November 24, 2013 Share Posted November 24, 2013 They better not region lock the US version of 5 like they did Arena. I'd rather not wait until 2017 for the PAL version. Link to comment Share on other sites More sharing options...
stefcha Posted November 24, 2013 Share Posted November 24, 2013 Persona 4: Dancing All Night announced for Vita What the fuck did I just watch. On the plus side it reminded me of the commentary in Winning Eleven 6: Final Evolution, after a fashion. Link to comment Share on other sites More sharing options...
Wiper Posted November 25, 2013 Share Posted November 25, 2013 I just find that those types of games (like Ouenden) just don't work. 1 Link to comment Share on other sites More sharing options...
Laine Posted November 25, 2013 Share Posted November 25, 2013 If I can't get all of these I'm going to be literally devestated. They all look amazing. One thing I do misss from the earlier Persona games is the ability to talk to demons, bribe them, give them stuff, choose not to attack and have a jolly chat instead. I loved that. Link to comment Share on other sites More sharing options...
The Bag Posted November 25, 2013 Share Posted November 25, 2013 http://www.youtube.com/watch?v=2mZssK05WYo%5B/media%5D'>http://www.youtube.com/watch?v=2mZssK05WYo Okay, I haven't got a PS3, but whatever. The date probably translates to late 2015 for the west, so there's plenty of time to build hype in the meantime. That Atlus teaser site had been streaming various bits and pieces about P3 and P4 over the last few days, but this morning saw a bit of an information blowout, with trailers for Persona Q (a cutesy 3DS title with P3 & P4 characters), Persona 4 Dancing All Night (a Rise dance game)... and this. http://persona5.jp/ it's all I've ever wanted 1 Link to comment Share on other sites More sharing options...
strawdonkey Posted November 26, 2013 Share Posted November 26, 2013 OK, so P4: Dance all Night features Kanamin, a name that'll be familiar to anyone who has played P4, and is a really neat touch. I wonder if the story will be canon...? Can't decide if it's ridiculous or brilliant. Link to comment Share on other sites More sharing options...
Qazimod Posted November 26, 2013 Author Share Posted November 26, 2013 Notes on P5's plot themes, from this week's Dengeki, via Siliconera: The teaser that was shown during the Persona 5 reveal had what appeared to be five chairs with a ball and chain attached to each one. According to the magazine, these chairs are part of a high school classroom, and the chairs and chains represent the theme of the upcoming game. Additionally, Dengeki reports that Persona 5 will be an RPG that sends a strong message of catharsis, after overcoming trials to free yourself from your shackles. The game will take place in the series’ usual juvenile school setting, but will take on a different mood this time around. Well, P4 revolved around imprisonment within the dungeon of your psyche, so it's not that far-fetched an idea Link to comment Share on other sites More sharing options...
RubberJohnny Posted November 26, 2013 Share Posted November 26, 2013 The Japanese school system is literally purgatory / all their media 1 Link to comment Share on other sites More sharing options...
Talk Show Host Posted November 26, 2013 Share Posted November 26, 2013 Amazing news! Bring it! Now! Link to comment Share on other sites More sharing options...
Qazimod Posted November 27, 2013 Author Share Posted November 27, 2013 More from Atlus->Japanese press->Siliconera: The characters of Persona 5, Atlus have shared, will be living the hard lives of modern-day society, where each one of them will be restrained by something. Atlus are working on a story that can allow players to experience a new world, along with a new sense of values, together with characters who will bring out a strong sense of reality. As previously reported, the game will take place in the series’ usual juvenile school setting, but with a different mood; however, Atlus emphasizes that although Persona 5 will have a different mood, they aim to make it into a new game that will still provide a feeling of reassurance to the fans of the series. While Atlus’ characteristics will be present in Persona 5, another one of their goals is to have players feel passion, cry and laugh, then finally feel a sense of elation when all is said and done. All the feels. Link to comment Share on other sites More sharing options...
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