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Uncharted 4: A Thief's End


NecroMorrius

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Finally finished this yesterday and despite taking a break after chapter 14 a couple of months ago, still got a wave of the feels once the credits rolled.

 

To be honest, was expecting a sadder ending than the one we got, even one that saw Nate or Elena perish but that wouldn't have really hit the Hollywood narrative the series has always aspired to, so glad everything tied up neatly.



 

The game's best is still very, very enjoyable. Too much climbing at times, and the boys' trip around the mansion almost derails the pace but thankfully the final few chapters got the balance of Uncharted's most enjoyable elements just about right leading to a pretty rousing finale. 

 

Will catch-up on a few other games before going back to mop up some trophies and take in some of the game's spectacular high points.

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I'm still going through this (currently I'm on chapter 12 or 13 or so) and I think the pacing between combat-puzzle-platforming is a lot better than in the previous games. It's graphically stunning in places, although I was a bit disappointed with the screentearing and obvious framedrops in the Madagascar Jeep sections - that doesn't really belong in a Naughty Dog game I feel. Also the story seems a bit of a step back from previous episodes; while the overall storyline is of the typical amusing Adventure Movie kind, I find some of the characters and the (lack of) chemistry between them not as well realised as in some of the earlier games.

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Official site

 

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From the critically acclaimed developer, Naughty Dog, comes the first standalone adventure in the Uncharted series. Fan-favorite character, Chloe Frazer, must enlist the aid of renowned mercenary Nadine Ross from Uncharted 4: A Thief’s End in order to recover a fabled ancient Indian artifact and keep it out of the hands of a ruthless war profiteer. Together, they’ll venture deep into the mountains of India in search of the legendary artifact. Along the way, they’ll learn to work together to unearth the mystery of the artifact, fight their way through fierce opposition, and prevent the region from falling into chaos.

 

Uncharted: The Lost Legacy will be the first ever standalone release in history of the Uncharted series and will be our most substantial story expansion to date. It will be available as a standalone game on store shelves and for digital download. If you have already purchased the Uncharted 4 Digital Deluxe Edition or the Explorer’s Pack, you will get Uncharted: The Lost Legacy as a download at launch.

 

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Uncharted: The Lost Legacy will be the first ever standalone release in history of the Uncharted series and will be our most substantial story expansion to date. It will be available as a standalone game on store shelves and for digital download. If you have already purchased the Uncharted 4 Digital Deluxe Edition or the Explorer’s Pack, you will get Uncharted: The Lost Legacy as a download at launch.

 

Yay! 

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According to a couple of sources (Eurogamer and some guy off reddit), the ND panel discussing this said that it's longer than the TLOU expansion. 

 

Reddit guy:

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  • Takes place after UC4
  • Entire story takes place in India, with varying locations
  • Will be "wide-linear" like UC4, possibly more open at some points
  • Driving sections
  • Longer than Left Behind, shorter than UC4
  • The main treasure of the game is The Tusk of Ganesha
  • Story is grounded, probably no supernatural aspects
  • Coming 2017 (Obviously, no specific date though)

 

Edit: yeah, snap.

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Wish more devs would so stuff like this - I really enjoyed The Old Blood expansion to Wolfensten, I'd much rather be sold a decent length of DLC for £20 with the option to buy physically than the traditional method of 2 hours (at a push) you can only buy digitally of varying quality (usually shit, as little effort has gone into it)

 

It helps the wait between games much easier as well. Was hoping they would do the same for Doom, more excellent gameplay and new stuff , quick dev time, rather than having to wait 3-4 years for the next entry.

 

Uncharted Lost Legacy gone straight onto my must buy list, I never heard of it before yesterday and It will probably be out within 6 months and cost half of what a full game does. I like this approach very much.

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Just finished this, having bought it back at launch and got to chapter 8. Overall, superb. A wonderful end to the series. The second game was my favourite game of last generation, I finished it in a single sitting I was that enthralled, and although there were some missteps with 3, I still enjoyed it. 

 

This game was even better. 

 

It did, however, suffer from the same problem as all of them: too much combat, not enough exploration, annoying boss. But hey; at least there was no supernatural shit this time!

 

Fantastic game. 

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Also just finished this earlier this week and I absolutely loved it from start to finish. It’s just a brilliant videogame through and through.

 

I also bought on release in May, my beautiful daughter arrived a week later so wasn’t even unwrapped then finally got to play it in August up to chapter 10 (when you first reach Madagascar). Was then out of the country for a couple of months so came back to it and just finished it off.

 

I thought it was absolutely wonderful and a totally beautiful love letter and swan song to the series or at least Naughty Dog’s involvement. Many parts reminded me of earlier adventures purposely I think and it was/is just a fantastic videogame. Still think 2 may be my favourite but this is running it very close. Another play through should help me decide.


As for the ending, brilliantly handled and so well done. As others have said, I was convinced something bad was about to happen. And was it just me as not seen anyone else comment on it but the epilogue was jaw droppingly impressive? I was literally gob smacked how good it looked, a huge step up from the rest of the game and felt like ND showing off one last time. Not sure if it was because I’d got a pro last week but I played the last two chapters on that as well but it was incredible and maybe they could up the ante as was such a smaller area. I dunno but just thought it was fantastic and I had a real goose bumps, emotional moment playing that out.


You’ll be sorely missed Nathan, Ellie et al but many, many happy memories for me and us all I think. :)

 

Now, for a hard play through and on to the Lost Legacy...

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I'll probably wrap this up this weekend, I'm on the final stretch now. I also enjoy it a lot although some parts seem a bit more padded out than previous iterations and personally I'm not that keen on having every 'WOAH WHAT A VIEW' moment dulled shortly afterwards with some "difficult adult relationship talk" between Nate and Elena. But all in all a fantastic game indeed.

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16 hours ago, Doctor Shark said:

Just finished this, having bought it back at launch and got to chapter 8. Overall, superb. A wonderful end to the series. The second game was my favourite game of last generation, I finished it in a single sitting I was that enthralled, and although there were some missteps with 3, I still enjoyed it. 

 

This game was even better. 

 

It did, however, suffer from the same problem as all of them: too much combat, not enough exploration, annoying boss. But hey; at least there was no supernatural shit this time!

 

Fantastic game. 


I think it didn't have enough combat myself. A short flashback aside, it takes ages before there even is any combat. It's a shame, because mechanically the combat is better than it's ever been. Very dynamic.

It misses the zippy pace of UC2 I thought. 

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Yeah, not enough combat even though it was the best realised part of the game.

 

Beyond the vistas, the actual climbing was terribly boring and over-stretched. They really needed to build on it as a skill in its own right for it to demand such a huge chunk of the playtime. And after the opening puzzle with the roman numerals... my God what a let down.

 

Hope this is action heavy, and the exploration is more scene setting then hanging off cliff faces.

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Agreed. They tried to mix up the climbing a bit, borrowing some cues from the Tomb Raider games, and Drake's mobility is super fun to play with during combat. But when it's not being used as a context for some other game mechanic, it can get tedious.

 

I don't think the combat was as good as, say, The Last of Us. I would've liked more of it if there was more variety I guess. There are too many enemies, who individually are not enough of a threat. There were points at which I was just crouching in some grass and watching Sam or Elena taking down a new enemy every 30 seconds or so, and it's hard to take them seriously after seeing that. The game only challenges you by throwing a lot of enemies at you from a lot of directions. "Improvising" under such circumstances means quickly trying to find cover, then taking them out one by one, while making liberal use of your recharging health. The parts where you had to scramble around / rope swing to try and to get a better angle on them were better, but there's very little latitude to approach situations creatively usually. I found stealth limiting too; with no way to distract enemies, their movements dictate completely how you approach the situation. I was kind of disappointed that Naughty Dog are still doing the "you got noticed, here are more enemies from nowhere" thing too, you can't always decided that there's like 3 enemies left so why not cut loose.

 

It's an astoundingly beautiful game, certainly more so than any other game I've played, and it's particularly hard to believe the cutscenes are rendering in real time. I did find vehicle sections where quick camera pans are often necessary a bit nauseating at times though - at 30fps with the motion blur it can sometimes be a bit of a queasy mess. I'm glad that there is high-quality motion blur turned on by default though, such sections look far choppier without. The barrage of new, expansive and highly detailed locations means they must have spent a truly staggering amount on art outsourcing for this game, the man hours must've been insane. I don't think there are any developers other than Naughty Dog, with Sony backing them, who would be able to justify this. So it's a beautiful and exciting, despite being relatively passive, experience. Can't wait to see what Naughty Dog come up with for the DLC and The Last of Us Part 2.

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Just completed this.

 

I actually thought that the frequency and duration of combat was much better than in the previous games, because in the older games it often felt like you couldn't walk 50 yards without getting in another gunfight and there was less reliance on cheap bullet sponging enemies. Also the less obvious signposting made the game feel a bit less like an obstacle course. Sometimes I really had to look hard for the way forward and some of the puzzles were also a bit less insultingly easy than those in earlier games. And it must be said, this is one of the prettiest games ever made. Every location felt amazingly well-crafted, full of little details and all lush. Lighting and materials were beautifully realised as well.

 

Downsides - I wouldn't have minded if the game was a bit shorter / more focussed. I wasn't too keen on the childhood levels, especially the one at 2/3rd through that completely broke the momentum of the game. My companions would sometimes get in the way during combat. Also the story got in the way a bit at times, I much prefer an upbeat story full of oneliners in these games, stuff about relationships and choices in life have their place but not while I'm hunting for treasure. I didn't like Sam from the start, which didn't really help. I thought the ending was nicely done.

 

All in all another great episode of Uncharted. Part 2 was a marvel, part 3 was a bit of a letdown and I think this one sits somewhere in the middle. The first game set the stage but as I played it after Uncharted 2 it felt pretty rough. I bought the Uncharted Collection during the sales so no doubt I'll be revisiting at least parts of the earlier games to see how they hold up compared to Uncharted 4, as it's been a while since I've played the originals on the PS3.

 

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2 minutes ago, Hexx said:

Do you need to have played 2/3 to really understand the story/get the most of it.

 

Not really. It definitely tells its own tale and the story isn't particularly complicated that it'll have you guessing. Having said that, I do think you'd be invested far more in the characters if you play the other games in the series. Uncharted 2 is an especially wonderful game and quite honestly still looks absolutely gorgeous (as does three to be honest, but the story is definitely all over the place in that).

 

 

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