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Tom Clancy's The Division

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Thought this looked better than Destiny, if we're comparing hybrid business model pseudo shooter MMOs. They handled the "chatter" much better than that demo too.

Although it's clearly going to be a considerably more accessible title than Day Z, that's got some serious competition.

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Super graphics, standard gameplay. I hope we don't get 20 pages of people saying the game looks amazing when they mean the graphics look amazing.

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Hah, in this case I meant both but it has caused some confusion in the past. I'm a sucker for this kind of game though. An open world mmo shooter with survival mechanics sounds perfect. I'd never touch it on my own though, it's always going to need friends.

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Super graphics, standard gameplay. I hope we don't get 20 pages of people saying the game looks amazing when they mean the graphics look amazing.

I actually liked the look of the gameplay. Nice little co-op shooter as far as I could tell. Right up my side street.

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I really like the look of this, and not just the graphics even though it does look visually great.

Just finished the gameplay video and yeah, I want some of this!

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Super graphics, standard gameplay. I hope we don't get 20 pages of people saying the game looks amazing when they mean the graphics look amazing.

I think the game looks amazing, not due to the visuals - because it's good to see other people finally taking the kind of co-op experience Left4Dead offers (actually needing to depend on each other, as opposed to the Halo 3/Gears of War standard - i.e. just being 4 players in a single player scenario) and running with it. Destiny will hopefully offer a similar experience.

The Crew highlighted the problem; I don't always agree with Molyneux but he hit the nail on the head on GT - yes, you can drive co-op as 4 players but why do you need 4 players in that game? A good co-op game really needs to give a reason.

The Division looks like it does; having players with very different abilities and skillsets that need to work together in order to succeed.

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It's still a third person cover shooter.

Seriously Smitty? Street Fighter's "still a fighting game". Destiny's "still an FPS". Come on man, you might be sick of them, fine, but if it does some cool co-op stuff, is fun to play and looks good, that's what some of us look for. Not every game has to be as quirky as Journey or Phoenix Wright.
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This gen does look like the most incremental generational increase yet.

I mean, it shouldn't be surprising since even this gen economics have been far more a barrier to creativity and new gameplay than power ever has, but yeah. AAA looks to be converging into some form of Borderlands F2P thing, occasionally with some Assassins Creed style leaping around or extra powers to use in combat.

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Come on man, you might be sick of them, fine

I'm not sick of third person cover shooters. I'm just saying that's what it is. The co-op stuff is nice I guess - i'm talking about the meat of the game though.

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That looks like Freedom Fighters. What's not to like!?

I guess. FF was charming though in its way, this will be all Tom Clancy aggressive blandness and gimmicks (see the stupid map everyone is creaming their kecks over).

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The map didn't look that clear to me, but perhaps there's a zoom feature or some other way to improve it. It's a minor gripe though. I liked scanning the board on the wall to update it.

I'm not sure an open world survival zombie/pvp mmo rpg shooter thing (seriously, what's the shorthand for that?) needs to have "charm". Not everything needs to be cel shaded or quirky, I'm glad it's gone for a more realistic tone especially as it seems to pull it off and it's still a far cry from the visually bland and unappealing Fuse. There is something about The Divide that makes it stand out a bit to me. Maybe it's just the next gen Watch Dogs engine.

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Thought it looked like a very pretty but totally standard third person thing until they dropped the tagline at the end. The idea of a persistent online shooter/rpg got me pretty wet but that info above has me fully gushing.

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Not everything needs to be cel shaded or quirky,

Where did I say it did? I said charm, not cel shaded graphics or quirkiness. Has there ever been a Tom Clancy game with charm. do you think?

There is something about The Divide that makes it stand out a bit to me. Maybe it's just the next gen Watch Dogs engine.

What, maybe it's the graphics? Ya think?

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Thought it looked like a very pretty but totally standard third person thing until they dropped the tagline at the end. The idea of a persistent online shooter/rpg got me pretty wet but that info above has me fully gushing.

Yeah the game itself might be more interesting what with the MMO co-op aspect, but on the basis of what we actually saw it was just standard third person cover shooting.

Absolutely GORGEOUS cover shooting mind, but still.

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Tom Clancy games have never really been my thing so I couldn't say for sure but no, I don't think any have had charm. I also don't know what you're defining it as. What would you change about The Divide to make it more charming?

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Not too fussed about this yet, but the more interesting games rarely appear at the start of a gen. Look at how late in the PS2 cycle we got games like Okami, SotC and San Andreas. Look at where we are now in the current gen, with The Last of Us, Rain, MGS V and GTA V, which are doing interesting stuff in terms of mechanics and style.

Compared to the launch games we got last time, with games like Wreckless, Lair and Genji and cross-gen games like Gun, this looks like a massive improvement, with titles like Destiny, Watch_Dogs and Driveclub. Games like Titanfall and The Witcher 3 are just around the corner and indies are a much bigger alternative now, there was a fine selection on display in the Sony presser last night.

Still, this could be good, just not the biggest fan of more realistic shooting. Give me the mechs and wall-running of Titanfall or the lovely sci-fi goodness of Destiny instead. Just a personal preference. Ubi's GotS is Rayman Legends for me, though South Park and Watch_Dogs look good as well and AC4 looks more fun than 3 at least, which isn't that hard.

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Absolutely GORGEOUS cover shooting mind, but still.

Sometimes a man just needs to shoot npcs right in the face from behind a wall. I think it's programmed into us at a genetic level.

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Where did I say it did? I said charm, not cel shaded graphics or quirkiness. Has there ever been a Tom Clancy game with charm. do you think?

You're posing an argument there that you can't lose, Smitty - because "charm" for you, like for most people, is however you define it.

Still, I'll make a point.

Rainbow 6 has had charm before. The series has had bonkers Clancy plots, with awesome ideas. The first games had the strategy map, and commanding a team of people based on characters from the book, who each had names and limited behaviours. Planning out the mission and having the characters execute their orders on your calls, breaching rooms simultaneously was extremely inventive and felt amazing.

GRAW, with its cool ideas (like the picture-in-picture UAV and augmented reality presentation) was incredibly fun in co-op; really nerve-wracking at times. Rainbow Six Vegas had incredible moments like doing Terrorist Hunt in the Vegas casino, abseiling down the side of a building, smashing through the windows as your friend threw a flashbang down the stairs before you neutralised the enemies in a great Hollywood action movie fashion. Both games had splitscreen also.

Yes, they're a bit "dry" in terms of being military shooters, but that's kinda their "thing". Tom Clancy's style only seems a bit generic and bland now because he's been copied so much in his career. It's like saying Lord Of The Rings is generic and bland because so much fantasy has elves, dwarves and wizards these days.

They're a LOT more charming than Modern Warfare.

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Sometimes a man just needs to shoot npcs right in the face from behind a wall. I think it's programmed into us at a genetic level.

Look, i'm not saying it looks bad exactly - hell I'd probably buy it. I have no problem with third person shooters at all. I like the little homing rolling bomb. The co-op stuff sounds fun and the visuals are amazing. Level of detail, lighting, particles, animation - the steam you see at a gew points is fucking gorgeous!

I think my point was it's not like it's anything really exciting or interesting gameplay wise. A few people were like 'OH SHIT SON' in the Steam chat but only the visuals would get that response from me.

I think it looks fine. I'll be watching to see how it turns out. For now i'm just revelling in those visuals. I really like the very well modelled and balanced damage stuff - I've got a real problem with OTT damage models in games. Makes shit feel really fake and weightless.

The damage here is great. Nice splinter and bullet holes with the glass, chipping on on the bollard things, the headlights and emergency lights getting shredded by gunfire. Nice.

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