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PlayStation 4 Console Thread


mushashi

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Complete hyperbole rubbish as usual from you regarding PSN. Its down so often that you have 500 hours of BF4 in 10 months, an average of 2 hours per day and that's fitted around a family. Speaks for its self. Totally unreliable and always down, certainly looks that way.

99% of the time playing online is no different from Live. Messaging is completely useless but actual online play is fine the vast majority of the time. In almost a year there has been maybe half a dozen times I have been unable to get online and the longest time span during that was about 3 hours.

I think this is why i have more issues than most, i don't play for 2 hours a day but i do have long sessions at odd times of the day around my work and family - typically i play a lot in the day when kids/wife are at school and i am on a day off or going in later.

I also sometimes play early hours of the morning and i do have lots of issues with PSN, i include in that chat which has had issues since launch with people dropping out, flashing up NAT errors but either people working fine or getting kicked, rejoining and working fine again straight away.

I also have had plenty of times outside of maintenance where i can not get online, get on the store, not be able to join or host a party, not get messages for hours etc etc.

As you say in hours terms i have played lots online so maybe i see more errors than most but the big reason is that i don't really play single player games on the ps4, pretty much all of my time is on BF4 or Destiny and from monday COD. I have a wii u and vita where i play SP stuff, the PS4 for me is my online machine hence why maybe disproportionally i slate it - again i do like the PS4 but PSN really takes the shine off it and i do like to have a good old moan about it :)

You seriously expect anybody to take you seriously? You're like a joke poster at this point with your OTT comments, shame because you used to be a great contributer to the forum. Driveclub was an unacceptable fuckup which has forever tainted what is otherwise a great title but no other games are unplayable at all. If we used your bizarre way of thinking both PSN & XBL are constantly down because BF4 didn't work properly at launch.

As above really, mind i didn't have many BF4 issues - maybe my payback for smooth launch on ps3 then ps4 is all the grief i get on PSN these days!

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I mostly play on weekday afternoons and out of the god knows how many hours I've put into Destiny (probably 130 ish), I haven't been able to play due to PSN problems a couple of times and one time during a raid we were having disconnects which rendered it barely playable. That's it. For forty quid a year and multiple free games a month, some of which have been excellent, I can live with that.

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PSN is fine. Driveclub was a disaster which was a developer mistake and apart from the maintenance I've had no issues, and I use the PS4 daily.

Perception is reality.

12 months ago many perceived MS to be the epitome of everything they didn't want gaming to be and Sony the white knights of our pastime.

That's shifted and continues shifting - with every minute of scheduled downtime, botched release, poor store update or game delay.

Microsoft won't be number one in the "console wars" any time soon though, will it.

Perception is reality.

12 months ago many perceived MS to be the epitome of everything they didn't want gaming to be and Sony the white knights of our pastime.

That's shifted and continues shifting - with every minute of scheduled downtime, botched release, poor store update or game delay.

Microsoft won't be number one in the "console wars" any time soon though, will it.
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I find it odd that the experiences of a great many people in the PSN thread are so easily glossed over and instead we get the usual "oh Shimmyhill is king of hyperbole" bullshit.

It's wonderful that there are some here who's personal experience has been decent (so has mine, apart from the BF4 launch). That still doesn't mean that the many problems documented by people day in day out are down to user error or router issues. There's too many instances of it happening for different people.

Sony know they've got to catch up on PSN. The last financial meeting/call went on about having to invest more in the PSN network in 2015 sometime.

Some proper blinkers on in here sometimes.

Sony built the better hardware and had a good message at launch. That's pretty much all they've got right so far.

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I find it odd that the experiences of a great many people in the PSN thread are so easily glossed over and instead we get the usual "oh Shimmyhill is king of hyperbole" bullshit.

It's wonderful that there are some here who's personal experience has been decent (so has mine, apart from the BF4 launch). That still doesn't mean that the many problems documented by people day in day out are down to user error or router issues. There's too many instances of it happening for different people.

Sony know they've got to catch up on PSN. The last financial meeting/call went on about having to invest more in the PSN network in 2015 sometime.

Some proper blinkers on in here sometimes.

Sony built the better hardware and had a good message at launch. That's pretty much all they're got right so far.

Whilst I agree in part, there's been too few instances of downtime for me during daily use for me to really care.

That might sound bad but until I'm affected, it's not an issue for me.

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It's odd that it's solid for some and flakey for others. Is it possible that PSN problems are localized?

Also, it's not like they don't have years of experience with network infrastructure (SoE).

What's the top figure of users playing those MMO's? 2-3million total? Far less than the amount of people attempting to use PSN.

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Not all PSN users are constantly gaming. When I use PSN, all it's doing is authentication. Destiny is on its own servers, etc. And SoE clearly have the concurrent user thing down with PS 2.

No need to hand wave, it's not a spurious comparison.

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Not all PSN users are constantly gaming. When I use PSN, all it's doing is authentication. Destiny is on its own servers, etc. And SoE clearly have the concurrent user thing down with PS 2.

No need to hand wave, it's not a spurious comparison.

It's doing authentication, it's doing friend status messaging (who's online, offline), it should be doing voice chat, messages, store...

And all with a much higher number of unique simultaneous users than planetside 2, and a different, asynchronous, access model.

Live is clearly set up a set of separate web services, and a loss of (for example) the friends and activity feed doesn't affect the store or authentication, or video, or multiplayer.

What I don't understand about PSN is that it mostly seems to be all is up (albeit with some parts performing slowly), or all down. And never something inbetween.

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It's an example of the hyperbole surrounding PSN at the moment that when I cited Destiny's good performance as evidence in its favour, people were saying "That doesn't count, it's on Bungie's servers". But if someone's had issues with Destiny, suddenly it becomes "Yeah, another Sony fuck-up".

Yes, it's not as reliable as Live. Yes, it needs improving. But it is not the disaster zone some would make it out to be.

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You should probably stop applying hyperbole yourself by lumping all "people" together. There are some people who don't care about what we are talking about, some who acknowledge it but don't believe it's an issue and some who think it's really quite bad. Then there are lots orb inbetweens, like the people who believe there is a problem but free games make them look beyond it.

And that's just the past few pages.

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It's an example of the hyperbole surrounding PSN at the moment that when I cited Destiny's good performance as evidence in its favour, people were saying "That doesn't count, it's on Bungie's servers". But if someone's had issues with Destiny, suddenly it becomes "Yeah, another Sony fuck-up".

Yes, it's not as reliable as Live. Yes, it needs improving. But it is not the disaster zone some would make it out to be.

When I can't authenticate, and then can't connect to Destiny's servers, it's a PSN issue.

It's not happened that much to me - either in the alpha, beta (both of which I found rock solid) or live game (which I had more issues with - particularly with lag: bungie's chosen infrastructure problem) and the occasional authenticate issue (Sony's problem): but I've avoided turning the PS4 on since buying Forza Horizon, so I've missed most of the network issues in October.

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It's doing authentication, it's doing friend status messaging (who's online, offline), it should be doing voice chat, messages, store...

And all with a much higher number of unique simultaneous users than planetside 2, and a different, asynchronous, access model.

Live is clearly set up a set of separate web services, and a loss of (for example) the friends and activity feed doesn't affect the store or authentication, or video, or multiplayer.

What I don't understand about PSN is that it mostly seems to be all is up (albeit with some parts performing slowly), or all down. And never something inbetween.

Yes, "it's doing authentication" wasn't supposed to be an exhaustive list of capabilities.

Clearly, my point was that they have in-house experience of large scale, low latency, mass transaction infrastructure (SoE). Correct, PS 2 doesn't have PSN's player base, but a fairer comparison is that PS 2 (or other popular SoE MMOs) does have Driveclub's player base, based on a cursory glance at DC sales.

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I second that emotion.

It was almost a bit too old school for me, I thought it was just going to be the graphics but the whole gameplay I found far too traditional. Lovely style and all the in-jokes etc but I thought it was going to be a lot more like GTA 1 & 2 gameplay wise.

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I've installed a 2Tb drive in my PS4 (one of those Samsung ones recommended by Eurogamer - the price has gone back up to £73 on Amazon, but Argos still have them for £64.99)). The actual process of getting the drive out of the housing and then replacing the existing drive and updating the software took maybe 20 minutes in total and went pretty smoothly. Re-downloading all the DLC for Battlefield 4 is taking MUCH longer... I was quite pleased to note that BF4 has remembered all my controller settings though (presumably they're stored on Battlelog along with your player stats etc.).

I've still got all the rest of the games to re-install (or download in the case of PS+ stuff) and then the saved games to upload from my USB backup, but at least I should have enough disk space to last me a good while now.

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I bet it is Samurai Warriors 4. It is hard to keep track of them all :lol: There is this one, Warriors 3 Orochi and Dynasty Warriors 8 Extreme Legends. Do they not all belong to the same franchise?

edit: regarding Retro City Rampage, I played it for an hour and not touched it since. The in-jokes did my head in.

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