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PlayStation 4 Console Thread


mushashi

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@Singho

The revised model is CUH-120x (also referred to by some online retailers as "C-Chassis"). This should be on the bottom right corner of the outer box.

It has mechanical buttons and is all matte. Looks a bit cheaper in the flesh, but generally runs cooler and more quietly.

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We have a matt black 1TB model and it looks absolutely great to me (without an original shiny one to compare it to).

Also, I think the eject problems are with the capacitative button on the original model. AFAIK the new model's mechanical buttons are fine.

Basically, buy a 1 TB PS4 and never look back.

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On Amazon today up till midnight with the code BIGTHANKS - you can preorder Gravity Rush Remastered and Rachet and Clank together for just under £41. Seems good enough to get them around £20 each at launch.

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I remember reading from the hack that happened a few weeks ago that the hard drive is essentially connected to the rest of the system via USB. So basically it doesn't matter what speed of HDD you install, it's going to be the USB interface that's the bottleneck.

If that's the case, then it's a seriously, seriously weird way to connect a HDD to a system.

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I remember reading from the hack that happened a few weeks ago that the hard drive is essentially connected to the rest of the system via USB. So basically it doesn't matter what speed of HDD you install, it's going to be the USB interface that's the bottleneck.

If that's the case, then it's a seriously, seriously weird way to connect a HDD to a system.

Several Lenovo mini-PCs do this too.

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Digital Foundry just did a benchmarking exercise where they found massively improved load times using SSDs so it seems unlikely that the interface is the bottleneck right now. Which isn't to say that they're not using some bizarre SATA-to-USB-bridge system, because it's Sony.

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I did an HDD upgrade over the weekend. Other than a bit of drama about save files (I'll come to it in a bit), it was painless. Except for how long it takes.

I bought that external USB HDD a while ago, but never got around to doing the actual upgrade. A little while ago, I found myself out of HDD space, so it was time to do it. And, with a plan to stay away this weekend, it seemed like a good opportunity to get the back part done. So I set that going Saturday morning, and cam back Sunday to find it all backed up.

Then I played Diablo with a bit with some friends, and did a small extra backup containing that save file and a couple of new screen grabs.

Once we'd finished, I grabbed my screwdriver, and did the swap. That was a piece of piss; the hardest part was prying the plastic enclosure apart in a way I could reuse it later.

Then came my small issue. I left the restore going overnight from the big backup. Waking up this morning, everything's there - but all my Diablo progress is not. I go to the second smaller backup. It's then I read the small print that restoring wipes the PS4. Shit.

Astonishingly, the PS Plus could storage saved the day. My D3 file had been uploaded when I closed the app! Thank fuck.

Moral? Don't do incremental backups. What a fool.

Cool story, bro.

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Haven't seen much talk about the recently launched Amazing Discoveries In Outer Space (ADIOS), but I think it's a very nice little game. It definitely needs more players, because yesterday I was at #2 and #3 in two of the global tables and that cannot possibly be right.

It's a slab of Thrust, some Jetpac, a splash of Universe Sandbox, half a cup of Super Mario Galaxy and a pinch of Spelunky. It plays really well and looks nice, and while long-term repetitiveness is probably the major problem it faces, I've had enough fun with it already to justify its Plus price of under a tenner. The solar system physics work really well - barrelling through an asteroid belt with a tiny amount of fuel left or suffering a meteor shower while exploring a planet both have that pure essence of videogame thrill.

However, one problem I seem to be having is that the last planet in Voyage mode always leaves me 50 stars short of the goal, and I can't find any way to progress because of that. So has anyone else a) bought it and b) had the same problem?

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If you make a private party for voice chat (only owner can invite, doesn't show up for friends in party list to join without invite) is there a way to unprivate it without remaking it?

We had a difficult time last night trying to find a way...

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That sounds an interesting game, and not one I'd heard of before. So o can't help you on your quest, but could you talk a bit more about it?

Gladly! You have your little man in his little spaceship, and it controls in a kind of mix between a twin stick shooter and classic Thrust - you point the left stick in the direction you want to go, and the right trigger applies thrust. That's nice and simple, and it feels great to just scud around when you're learning the ropes.

Your goal is to travel through a number of solar systems and arrive at a destination - or at least that's the goal in the two levels I've seen so far, but I expect there'll be an endless mode too. Each solar system has a combination of sun, planets, asteroid belts and space junk. Sometimes several planets in various orbits, sometimes no planets - occasionally no sun, which is interesting. They're all procedurally generated, so you never get the same game twice.

You start off on a planet, which is kind of like a 2D Mario Galaxy - you walk around the circumference exploring, and you're affected by gravity and heat. The planets aren't huge - around the same scale as Galaxy, I'd say. Your goal is to gather enough stars to boost out to the next solar system. You get stars by discovering things on the planets - structures, plants and aliens, mostly. There are various alien types and they have different traits - some are aggressive, some will run off with items and so on. You don't have any weapons, which makes it interesting sometimes if the only remaining stars are tied to a couple of huge monsters (you need to touch them to get the stars, which aggros them).

The other thing you can do on a planet is gather fuel, which comes in various guises. You need fuel to travel, of course, but it's also used to repair your ship and heal your character. If it reaches zero it's game over, and it can be quite scarce, you you're always juggling it as a resource.

You can either pilot the ship around the planet, which is fairly safe - you can damage the ship by crashing into things - but uses fuel, or you can get out and walk around, which doesn't use fuel (except a bit in your jetpack) but can be dangerous. The ship has a grapple to move large objects, and your little man has a torch and a jetpack.

At any time you can blast off the planet and fly into the wider solar system, which is seamless (you have a zoom control on the d-pad). If there are other planets, you can fly to them to explore further. In space you can conserve fuel by hooking into planetary orbits and so on - you get a little guide to show your trajectory, and you can speed up time on the left trigger. When you get to a new planet you have to land carefully and then work out its peculiarities - low gravity, volcanos, high wind and meteor storms are some of the environmental factors I've come across.

Once you have all your stars, you press A to move onto a new solar system, and that's pretty much the game. In the first two modes you have a final destination. You get a score at the end based on stars found and distance travelled so, again, you have to balance the need for fuel to travel against the reward of stars for exploring. You can also unlock shortcuts, so you can start at the fourth solar system, for example - but this locks you out of the leaderboards.

There are various unlocks - the grapple and jetpack come early on, and then you can find new ships, new pilots and new hats - you can wear a hat on low-gravity planets to stop you flying off into space, and they all have different features such as heat resistance. Oh, and there are various buff pickups that you can find, which are randomly scattered around for each game.

Um, yeah, that's probably the lot (at least as far as I'm aware). If you like the whole Thrust genre, I'd definitely recommend it. My main concern is that even though it's procedurally generated, you'll see everything quite early on. In that case the longevity will depend on the high score factor, and I think it'll play a bit like the sandbox mode in Dead Rising - trying to get as far as you can with limited resources. You quickly learn to use as little fuel as possible in space, which leads to you taking stupid risks with asteroid belts. You spot a small fuel cell, which you definitely need - but how can you get it without using more fuel than it contains, either via ship propulsion or having to heal your astronaut afterwards?

It's good! If you're on Plus I think it's 30% off or something like that. Most of the things I've been looking forward to recently have ended up being over £20, so something like this for under a tenner is a treat.

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How you getting on with the HDD upgrade, Uncle Mike? Do you ever hear the occasional sort of silent beep or whine coming from the console? I've had that every so often since upgrading and seems a lot of others do too. Not that bothersome to be honest but still annoying.

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Since I replaced the HD, mine beeps non-silently every so often, although for all I know it might be silently beeping 24/7. The beep is very odd, I had no idea what was causing it for ages until I read a random forum post while searching for something else. I assumed it was something to do with Destiny, like the way that all the sound drops out every so often, but I think that was just because I was playing Destiny continuously back then.

The noise sounds like it's coming from the PS4 itself, which is a bit baffling. Why would a hard drive be capable of beeping?

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