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Rllmuk's Official Sales Figures


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2 hours ago, the_debaser said:


Never even heard of that one, must’ve missed it. I’ll have to check it out. 

 

It's one of the few I've played and I actually completed it, has some fun bits. It also annoyingly ends on a slightly open note, leaving room for the sequel they never made because management didn't deem it successful enough to continue, which to be fair, is all of the CoD sub-brands except Modern Warfare and Black Ops apparently.

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  • 3 weeks later...

Sorry for not posting these for so long. Had a few weeks in a row where I only had access to my phone. 

 

Anyways, let's get back to Japan shall we? From Install Base once more:

Quote

Famitsu Sales: Week 31, 2022 (Jul 25 - Jul 31)

01./00. [NSW] Xenoblade Chronicles 3 # <RPG> (Nintendo) {2022.07.29} (¥7.980) - 112.728 / NEW <40-60%>
02./00. [NSW] Digimon Survive <RPG> (Bandai Namco Entertainment) {2022.07.28} (¥6.980) - 28.536 / NEW <60-80%>
03./02. [NSW] Nintendo Switch Sports <SPT> (Nintendo) {2022.04.29} (¥4.980) - 24.966 / 623.493 <80-100%> (+0%)
04./04. [NSW] Monster Hunter Rise + Sunbreak Set <Monster Hunter Rise \ Monster Hunter Rise: Sunbreak> <ACT> (Capcom) {2022.06.30} (¥7.990) - 17.209 / 217.472 <80-100%> (-25%)
05./01. [NSW] Live A Live <RPG> (Square Enix) {2022.07.22} (¥6.800) - 14.098 / 85.235 <60-80%> (-80%)
06./00. [PS5] Gran Turismo 7 # <RCE> (Sony Interactive Entertainment) {2022.03.04} (¥7.900) - 12.453 / 139.888 <80-100%>
07./06. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 11.542 / 4.745.609 <80-100%> (-4%)
08./07. [NSW] Kirby and the Forgotten Land <ACT> (Nintendo) {2022.03.25} (¥5.980) - 11.201 / 823.909 <80-100%> (+15%)
09./00. [NSW] Tengoku Struggle: Strayside # <ADV> (Idea Factory) {2022.07.28} (¥6.500) - 10.912 / NEW <60-80%>
10./08. [NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 9.873 / 2.727.866 <80-100%> (+3%)
11./00. [NSW] Azure Striker Gunvolt 3 # <ACT> (Inti Creates) {2022.07.28} (¥4.800) - 9.493 / NEW <60-80%>
12./00. [PS4] Digimon Survive <RPG> (Bandai Namco Entertainment) {2022.07.28} (¥6.980) - 7.757 / NEW <60-80%>
13./00. [NSW] Koumajou Remilia: Scarlet Symphony # <ACT> (CFK) {2022.07.28} (¥4.000) - 7.604 / NEW <40-60%>
14./09. [NSW] Ring Fit Adventure # <HOB> (Nintendo) {2019.10.18} (¥7.980) - 6.867 / 3.228.007 <80-100%> (-27%)
15./05. [NSW] Nobunaga's Ambition: Rebirth # <SLG> (Koei Tecmo) {2022.07.21} (¥9.800) - 6.607 / 28.360 <60-80%> (-70%)
16./00. [NSW] Anonymous;Code # <ADV> (Mages.) {2022.07.28} (¥7.800) - 6.450 / NEW <40-60%>
17./11. [NSW] Animal Crossing: New Horizons # <ETC> (Nintendo) {2020.03.20} (¥5.980) - 5.871 / 7.297.474 <80-100%> (+1%)
18./10. [NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 5.714 / 4.936.314 <80-100%> (-2%)
19./03. [PS4] Nobunaga's Ambition: Rebirth # <SLG> (Koei Tecmo) {2022.07.21} (¥9.800) - 4.975 / 28.400 <40-60%> (-79%)
20./13. [NSW] Mario Party Superstars <ETC> (Nintendo) {2021.10.29} (¥5.980) - 4.647 / 1.004.727 <80-100%> (+9%)
21./14. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! <TBL> (Konami) {2020.11.19} (¥6.300) - 4.055 / 2.685.422 <80-100%> (-1%)
22./00. [PS4] Anonymous;Code # <ADV> (Mages.) {2022.07.28} (¥7.800) - 3.696 / NEW <40-60%>
23./16. [NSW] eBaseball Powerful Pro Baseball 2022 <SPT> (Konami) {2022.04.21} (¥7.500) - 3.599 / 208.134 <80-100%> (+1%)
24./00. [NSW] GrimGrimoire OnceMore <SLG> (Nippon Ichi Software) {2022.07.28} (¥4.980) - 3.524 / NEW <40-60%>
25./18. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 3.007 / 2.058.313 <80-100%> (+3%)
26./00. [PS4] Psikyo Shooting Stars Bravo <Samurai Aces \ Tengai \ Sengoku Cannon \ Gunbird \ Gunbird 2 \ Gunbarich> <STG> (City Connection) {2022.07.28} (¥3.618) - 2.970 / NEW <60-80%>
27./15. [NSW] Demon Slayer: Kimetsu no Yaiba - The Hinokami Chronicles # <FTG> (Aniplex) {2022.06.09} (¥6.800) - 2.805 / 147.034 <80-100%> (-24%)
28./20. [NSW] Pokemon Legends: Arceus <RPG> (Pokemon Co.) {2022.01.28} (¥5.980) - 2.657 / 2.276.532 <80-100%> (+5%)
29./21. [NSW] Clubhouse Games: 51 Worldwide Classics <ETC> (Nintendo) {2020.06.05} (¥3.980) - 2.640 / 1.001.223 <80-100%> (+5%)
30./00. [PS5] The Legend of Heroes: Trails in the Dark <RPG> (Nihon Falcom) {2022.07.28} (¥5.800) - 2.407 / NEW <60-80%>

Top 30

NSW - 24
PS4 - 4
PS5 - 2

+-------+------------+------------+------------+------------+------------+-------------+
|System |  This Week |  Last Week |  Last Year |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
| NSW # |     73.238 |     69.374 |     62.865 |  2.552.670 |  3.351.944 |  25.472.171 |
| PS5 # |     39.336 |     11.194 |     22.641 |    580.646 |    685.053 |   1.803.981 |
| XBS # |      8.988 |      5.012 |      1.802 |    154.367 |     38.096 |     283.025 |
| 3DS # |         87 |        125 |        358 |      8.665 |     18.656 |  24.596.113 |
| PS4 # |         14 |         11 |      1.209 |        562 |     85.209 |   9.395.506 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |    121.663 |     85.716 |     88.875 |  3.296.910 |  4.178.958 |  62.738.757 |
+-------+------------+------------+------------+------------+------------+-------------+
|  PS5  |     36.237 |      9.804 |     18.020 |    519.544 |    579.124 |   1.548.670 |
| PS5DE |      3.099 |      1.390 |      4.621 |     61.102 |    105.929 |     255.311 |
| XBS X |      7.093 |      2.884 |        788 |     61.602 |     24.970 |     134.893 |
| XBS S |      1.895 |      2.128 |      1.014 |     92.765 |     13.126 |     148.132 |
|NSWOLED|     42.355 |     28.715 |            |  1.325.591 |            |   2.097.719 |
| NSW L |     10.394 |     10.477 |     10.969 |    416.241 |    910.889 |   4.827.025 |
|  NSW  |     20.489 |     30.182 |     51.896 |    810.838 |  2.441.055 |  18.547.427 |
|  PS4  |         14 |         11 |      1.209 |        562 |     84.985 |   7.819.783 |
|n-2DSLL|         87 |        125 |        358 |      8.665 |     18.656 |   1.201.168 |
+-------+------------+------------+------------+------------+------------+-------------+

 

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  • 2 weeks later...

So Sony (and others) are objecting to the MS acquisition of Actisexpest Blizzard, which is currently being considered by the Brazilian competition authority. This has led to the slightly odd position of MS having to argue things like how amazing Sony are and how crap COD is in an effort to downplay the effects of this acquisition.

 

Anyway, they have now said that PS4 sold over twice as many units as the Xbone, which I think is pretty interesting because they stopped reporting their own sales figures years ago and we haven’t had any real insights into their performance since.

 

https://www.eurogamer.net/ps4-sold-twice-as-many-units-as-xbox-one-new-court-papers-show

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7 minutes ago, Mr. Gerbik said:

I don't play the shootmans myself but hasn't it been reported for awhile now that COD is declining both in quality and player count/interest? Could that be used as a counter argument?

 

According to https://venturebeat.com/games/npd-the-top-20-best-selling-games-of-2021-in-the-u-s/ it was the top selling two games in the US last year. I mean obviously it's very very difficult to really tell any more with digital and in game sales but I suspect it's still fucking massive. And NPD still have them both in the top 20 so far this year.

 

It's just that this forum is a very poor reflection of the wider gaming audience (a good thing generally).

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there is a fair amount of posturing and "woe is me" in that court case. For instance MS say that making COD exclusive would not be profitable

 

https://www.eurogamer.net/call-of-duty-xbox-exclusivity-wouldnt-be-profitable-microsoft-says

 

And within that they mention that Sony pays Devs blocking rights to prevent titles appearing on Gamepass. Sony also "plead poverty" in their submission saying that they can't compete with COD and people choose consoles based on it.

 

The sales being 50-60 million is not a surprise really. The 360 was superb and they didn't put many feet wrong in that gen and still "only" sold 70 million. To sell 10-20 million less when you gift the opposition a headstart by having the most disastrous promotional start you could envisage is relatively impressive.

 

MS is heavily dependent on the US and UK markets and seriously lags behind Sony in most other markets so I'm not even sure they could sell 100 million consoles.

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just nitpicking but the 360 ended up selling more than 80 million https://www.gamesindustry.biz/xbox-360-reaches-80-million-consoles-sold-worldwide

 

also RROD was a big factor for a while, as well as the dramatic fall off in exclusives after Kinect. the 360 was an amazing machine but fact is that MS and Nintendo let Sony back into it that gen and Sony built on that momentum in a huge way.

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17 minutes ago, Stanley said:

I must admit, I know nothing of COD these days so I’ve no idea how important it is. Isn’t it free to play now? 

Way I understood it there's a free to play mp only spinoff called Warzone - which will remain multiplatform afaik so another thing that contradicts Sony's argument - and then there's the yearly main shootmans series which I only ever see people complain about that it's the worst thing ever, and yet apparently it's also still the bestest selling thing ever.

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The latest Modern Warfare was the first one I'd played for years and it was amazing online when it came out. It was actually pretty slow paced if you wanted it to be and the guns were awesome and sounded incredible and it played a really different game of Call of Duty. I was pretty bored of the series even by Modern Warfare 2 on 360 but this was bold and new and really great fun. So of course all of the COD fanboys threw their toys out of the pram because it wasn't all 360 no scoping at 1000 miles an hour and over the course of the first year they tweaked and fiddled and changed and it turned into a nicer looking, ever so slightly slower version of the same game they'd been serving up yearly for a decade and a half. A year later it was a micro transaction riddled mess that needed 80GB updates every week and which constantly pointed you at the new shiny game in every single menu. 

 

Anyway it made them a shit load so there you go. 

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Massive sales update from Japan time. After a national holiday last week, we have numbers from the last two weeks all in one. Here we go.

 

Quote

Famitsu Sales: Week 32, 2022 (Aug 01 - Aug 07)

01./01. [NSW] Xenoblade Chronicles 3 # <RPG> (Nintendo) {2022.07.29} (¥7.980) - 26.569 / 139.297 <60-80%> (-76%)
02./03. [NSW] Nintendo Switch Sports <SPT> (Nintendo) {2022.04.29} (¥4.980) - 23.374 / 646.867 <80-100%> (-6%)
03./06. [PS5] Gran Turismo 7 # <RCE> (Sony Interactive Entertainment) {2022.03.04} (¥7.900) - 14.938 / 154.826 <80-100%> (+20%)
04./08. [NSW] Kirby and the Forgotten Land <ACT> (Nintendo) {2022.03.25} (¥5.980) - 13.135 / 837.044 <80-100%> (+17%)
05./07. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 12.979 / 4.758.588 <80-100%> (+12%)
06./04. [NSW] Monster Hunter Rise + Sunbreak Set <Monster Hunter Rise \ Monster Hunter Rise: Sunbreak> <ACT> (Capcom) {2022.06.30} (¥7.990) - 11.766 / 229.238 <80-100%> (-32%)
07./14. [NSW] Ring Fit Adventure # <HOB> (Nintendo) {2019.10.18} (¥7.980) - 9.683 / 3.237.690 <80-100%> (+41%)
08./10. [NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 9.532 / 2.737.398 <80-100%> (-3%)
09./05. [NSW] Live A Live <RPG> (Square Enix) {2022.07.22} (¥6.800) - 7.324 / 92.559 <60-80%> (-48%)
10./18. [NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 5.518 / 4.941.832 <80-100%> (-3%)
11./21. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! <TBL> (Konami) {2020.11.19} (¥6.300) - 5.372 / 2.690.794 <80-100%> (+32%)
12./17. [NSW] Animal Crossing: New Horizons # <ETC> (Nintendo) {2020.03.20} (¥5.980) - 5.163 / 7.302.637 <80-100%> (-12%)
13./20. [NSW] Mario Party Superstars <ETC> (Nintendo) {2021.10.29} (¥5.980) - 5.014 / 1.009.741 <80-100%> (+8%)
14./02. [NSW] Digimon Survive <RPG> (Bandai Namco Entertainment) {2022.07.28} (¥6.980) - 4.780 / 33.316 <80-100%> (-83%)
15./23. [NSW] eBaseball Powerful Pro Baseball 2022 <SPT> (Konami) {2022.04.21} (¥7.500) - 4.272 / 212.406 <80-100%> (+19%)
16./15. [NSW] Nobunaga's Ambition: Rebirth # <SLG> (Koei Tecmo) {2022.07.21} (¥9.800) - 4.004 / 32.364 <80-100%> (-39%)
17./25. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 3.282 / 2.061.595 <80-100%> (+9%)
18./19. [PS4] Nobunaga's Ambition: Rebirth # <SLG> (Koei Tecmo) {2022.07.21} (¥9.800) - 2.936 / 31.336 <80-100%> (-41%)
19./00. [NSW] Pokemon Brilliant Diamond / Shining Pearl # <RPG> (Pokemon Co.) {2021.11.19} (¥5.980) - 2.924 / 2.575.554 <80-100%> (+29%)
20./28. [NSW] Pokemon Legends: Arceus <RPG> (Pokemon Co.) {2022.01.28} (¥5.980) - 2.888 / 2.279.420 <80-100%> (+9%)
21./27. [NSW] Demon Slayer: Kimetsu no Yaiba - The Hinokami Chronicles # <FTG> (Aniplex) {2022.06.09} (¥6.800) - 2.761 / 149.795 <80-100%> (-2%)
22./00. [NSW] Apathy: Narugami Gakuen Nana Fushigi # <ADV> (Mebius) {2022.08.04} (¥6.980) - 2.618 / NEW <60-80%>
23./29. [NSW] Clubhouse Games: 51 Worldwide Classics <ETC> (Nintendo) {2020.06.05} (¥3.980) - 2.559 / 1.003.782 <80-100%> (-3%)
24./00. [NSW] Splatoon 2 # <ACT> (Nintendo) {2017.07.21} (¥5.980) - 2.189 / 4.105.711 <80-100%> (+2%)
25./00. [NSW] Human: Fall Flat <PZL> (Teyon Japan) {2020.06.25} (¥3.500) - 2.051 / 276.388 <80-100%> (+28%)
26./00. [NSW] Pokemon Sword / Shield # <RPG> (Pokemon Co.) {2019.11.15} (¥5.980) - 2.006 / 4.360.515 <80-100%> (+1%)
27./00. [NSW] Mario Strikers: Battle League <SPT> (Nintendo) {2022.06.10} (¥5.980) - 1.941 / 74.124 <80-100%> (-19%)
28./00. [NSW] Taiko no Tatsujin: Drum 'n' Fun! <ACT> (Bandai Namco Entertainment) {2018.07.19} (¥6.100) - 1.852 / 731.829 <80-100%> (+15%)
29./00. [NSW] Super Mario 3D World + Bowser's Fury <ACT> (Nintendo) {2021.02.12} (¥5.980) - 1.707 / 1.065.600 <80-100%> (-4%)
30./00. [NSW] Gesshizu: Minna de Chokomaka Muradukuri <ETC> (Nippon Columbia) {2022.08.04} (¥4.800) - 1.605 / NEW <20-40%>

Top 30

NSW - 28
PS4 - 1
PS5 - 1

 

Quote

Famitsu Sales: Week 33, 2022 (Aug 08 - Aug 14)

01./02. [NSW] Nintendo Switch Sports <SPT> (Nintendo) {2022.04.29} (¥4.980) - 30.526 / 677.393 <80-100%> (+31%)
02./05. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 16.297 / 4.774.885 <80-100%> (+26%)
03./04. [NSW] Kirby and the Forgotten Land <ACT> (Nintendo) {2022.03.25} (¥5.980) - 14.822 / 851.866 <80-100%> (+13%)
04./09. [NSW] Live A Live <RPG> (Square Enix) {2022.07.22} (¥6.800) - 13.675 / 106.234 <60-80%> (+87%)
05./01. [NSW] Xenoblade Chronicles 3 # <RPG> (Nintendo) {2022.07.29} (¥7.980) - 12.960 / 152.257 <60-80%> (-51%)
06./06. [NSW] Monster Hunter Rise + Sunbreak Set <Monster Hunter Rise \ Monster Hunter Rise: Sunbreak> <ACT> (Capcom) {2022.06.30} (¥7.990) - 12.414 / 241.652 <80-100%> (+6%)
07./08. [NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 11.641 / 2.749.039 <80-100%> (+22%)
08./07. [NSW] Ring Fit Adventure # <HOB> (Nintendo) {2019.10.18} (¥7.980) - 9.329 / 3.247.019 <80-100%> (-4%)
09./11. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! <TBL> (Konami) {2020.11.19} (¥6.300) - 7.408 / 2.698.202 <80-100%> (+38%)
10./13. [NSW] Mario Party Superstars <ETC> (Nintendo) {2021.10.29} (¥5.980) - 7.264 / 1.017.005 <80-100%> (+45%)
11./10. [NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 7.235 / 4.949.067 <80-100%> (+31%)
12./12. [NSW] Animal Crossing: New Horizons # <ETC> (Nintendo) {2020.03.20} (¥5.980) - 5.697 / 7.308.334 <80-100%> (+10%)
13./15. [NSW] eBaseball Powerful Pro Baseball 2022 <SPT> (Konami) {2022.04.21} (¥7.500) - 4.698 / 217.104 <80-100%> (+10%)
14./17. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 3.785 / 2.065.380 <80-100%> (+15%)
15./23. [NSW] Clubhouse Games: 51 Worldwide Classics <ETC> (Nintendo) {2020.06.05} (¥3.980) - 3.526 / 1.007.308 <80-100%> (+38%)
16./20. [NSW] Pokemon Legends: Arceus <RPG> (Pokemon Co.) {2022.01.28} (¥5.980) - 3.486 / 2.282.906 <80-100%> (+21%)
17./24. [NSW] Splatoon 2 # <ACT> (Nintendo) {2017.07.21} (¥5.980) - 3.348 / 4.109.059 <80-100%> (+53%)
18./21. [NSW] Demon Slayer: Kimetsu no Yaiba - The Hinokami Chronicles # <FTG> (Aniplex) {2022.06.09} (¥6.800) - 3.233 / 153.028 <80-100%> (+17%)
19./16. [NSW] Nobunaga's Ambition: Rebirth # <SLG> (Koei Tecmo) {2022.07.21} (¥9.800) - 2.957 / 35.321 <80-100%> (-26%)
20./26. [NSW] Pokemon Sword / Shield # <RPG> (Pokemon Co.) {2019.11.15} (¥5.980) - 2.713 / 4.363.228 <80-100%> (+35%)
21./25. [NSW] Human: Fall Flat <PZL> (Teyon Japan) {2020.06.25} (¥3.500) - 2.584 / 278.972 <80-100%> (+26%)
22./29. [NSW] Super Mario 3D World + Bowser's Fury <ACT> (Nintendo) {2021.02.12} (¥5.980) - 2.373 / 1.067.973 <80-100%> (+39%)
23./28. [NSW] Taiko no Tatsujin: Drum 'n' Fun! <ACT> (Bandai Namco Entertainment) {2018.07.19} (¥6.100) - 2.354 / 734.183 <80-100%> (+27%)
24./27. [NSW] Mario Strikers: Battle League <SPT> (Nintendo) {2022.06.10} (¥5.980) - 2.319 / 76.443 <80-100%> (+19%)
25./18. [PS4] Nobunaga's Ambition: Rebirth # <SLG> (Koei Tecmo) {2022.07.21} (¥9.800) - 2.253 / 33.589 <80-100%> (-23%)
26./03. [PS5] Gran Turismo 7 # <RCE> (Sony Interactive Entertainment) {2022.03.04} (¥7.900) - 2.215 / 157.041 <80-100%> (-85%)
27./14. [NSW] Digimon Survive <RPG> (Bandai Namco Entertainment) {2022.07.28} (¥6.980) - 2.164 / 35.480 <80-100%> (-55%)
28./00. [NSW] Kirby Star Allies <ACT> (Nintendo) {2018.03.16} (¥5.980) - 2.021 / 998.891 <80-100%>
29./19. [NSW] Pokemon Brilliant Diamond / Shining Pearl # <RPG> (Pokemon Co.) {2021.11.19} (¥5.980) - 1.931 / 2.577.485 <80-100%> (-34%)
30./00. [NSW] Monster Hunter Rise [Best Price] <ACT> (Capcom) {2021.12.16} (¥5.445) - 1.892 / 87.418 <80-100%>

Top 30

NSW - 28
PS4 - 1
PS5 - 1

 

Hardware figures were combined so over the last two weeks, these were the hardware sales:

+-------+------------+
|System |Last 2 Weeks|
+-------+------------+
| NSW # |    153.822 | 
| PS5 # |     46.600 |     
| XBS # |      8.704 |

 

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37 minutes ago, the_debaser said:

Jesus. Sony and MS may as well pull out of the Japanese market. 

There’s an argument that every traditional console game publisher except Nintendo should pull out the Japanese market.

 

And a lot of them pretty much have, releasing Western-oriented titles with token localisations akin to FIGS.

 

13 minutes ago, Kevvy Metal said:

I genuinely don’t think we’ll see a Switch successor from Nintendo until something like 2025 

Nintendo are in a bit of an awkward place. They don’t want the risk an expensive failure akin to the Wii U or risk hurting  games sales by starting from zero userbase, but selling more modern hardware could allow for greater potential profits and easier development along with enabling better support for 3rd parties in terms of modern ports and engines like Unity.

 

I wonder if Nintendo should just do iterative “Switch Pro”-style models going forward, have few to no first party exclusives initially, phase out the old models from retail, then very slowly phase out games support for old models rather than doing full generation leaps as in the past.

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I don’t think there is enough of a performance difference between PS5/XSX and switch to make it worthwhile for them to release a new console. The games look a little better on PS5 I guess, depending on the developer, but it’s pretty marginal.
 

Plus Switch is a handheld at heart, and chucking a load of power hungry hot components into a small device won’t work. Nintendo gave up chasing specs a long time ago. 

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22 minutes ago, the_debaser said:

I don’t think there is enough of a performance difference between PS5/XSX and switch to make it worthwhile for them to release a new console. The games look a little better on PS5 I guess, depending on the developer, but it’s pretty marginal.
 

Plus Switch is a handheld at heart, and chucking a load of power hungry hot components into a small device won’t work. Nintendo gave up chasing specs a long time ago. 

 

🤣 You're kidding right?

 

I get what you're saying about whether it's worth releasing an update but I think that's regardless of comparisons.

 

But the Switch's performance is dreadful compared to other systems on the market right now.

 

It is not a problem with how most games look on Switch because Nintendo do an excellent job of styling their graphics such that their games don't need to rely on the same grunt to look utterly amazing.

 

But at some point games creak. Slowdown and poor frame rates are reasonably common.

 

That's not entirely Nintendo's "fault" of course. Many are very poor optimisations but even some Nintendo first/second party stuff (Calamity, BOTW) are pushing the hardware and struggling to run consistently.

 

Although to be clear... I don't expect any real new Nintendo hardware for a long time myself. I don't think they need to. The only real competitor to their concept is Steam Deck and that doesn't have a chance of making a dent (mostly because it's not really the same market).

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19 minutes ago, the_debaser said:

I don’t think there is enough of a performance difference between PS5/XSX and switch to make it worthwhile for them to release a new console. The games look a little better on PS5 I guess, depending on the developer, but it’s pretty marginal.
 

Plus Switch is a handheld at heart, and chucking a load of power hungry hot components into a small device won’t work. Nintendo gave up chasing specs a long time ago. 

I think there definitely is, it’s just a matter of how to best handle the transition - do a traditional incremental new gen cutting off the old platform of new releases, do something left-field and innovative to drive adoption, or do a soft cross-gen transition through BC.

 

The Tegra X1 is 7 years old and Unity games chugging and the gulf in performance pretty much preventing many ports isn’t ideal.

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As per usual, there's some excellent insights to things absolutely burried in the weekly Digital Foundry Direct videos. Honestly, it's the biggest mix of banal nothingness and properly useful and interesting insights!

 

They've said that they know that new Nintendo Dev kits exist and are in the hand of developers. That implies that something might be sooner rather than later. Also the nVidia mobile SOC route they've gone down is not great for backwards compatibility, implying that Nintendo might have a bit of a problem if they want to iterate on the Switch to create some kind of Switch Pro/Super Switch/Switch 2 and keep it hardware BC with the original Switch. 

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I just don’t see the point in an upgrade. Stuff like Xenoblade, Kirby, the new MK tracks, Skywalker Saga all look fantastic. You might get ray tracing or some other bollocks if you put in a more powerful tegra chip but people would still whinge that it isn’t as powerful as the latest Sony or Ms console. And for all the power that Xbox and ps5 have, you still have them battling to maintain 40 fps on Elden ring. It’s a fools game to be upgrading specs all the time. 

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36 minutes ago, Kevvy Metal said:

As per usual, there's some excellent insights to things absolutely burried in the weekly Digital Foundry Direct videos. Honestly, it's the biggest mix of banal nothingness and properly useful and interesting insights!

 

They've said that they know that new Nintendo Dev kits exist and are in the hand of developers. That implies that something might be sooner rather than later. Also the nVidia mobile SOC route they've gone down is not great for backwards compatibility, implying that Nintendo might have a bit of a problem if they want to iterate on the Switch to create some kind of Switch Pro/Super Switch/Switch 2 and keep it hardware BC with the original Switch. 

That’s interesting but I wonder why backwards compatibility might be awkward? 

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33 minutes ago, the_debaser said:

I just don’t see the point in an upgrade. Stuff like Xenoblade, Kirby, the new MK tracks, Skywalker Saga all look fantastic. You might get ray tracing or some other bollocks if you put in a more powerful tegra chip but people would still whinge that it isn’t as powerful as the latest Sony or Ms console. And for all the power that Xbox and ps5 have, you still have them battling to maintain 40 fps on Elden ring. It’s a fools game to be upgrading specs all the time. 

I really like the Switch as a home for really polished 360 games. Not literally, but it's nice to have a console where billions of dollars doesn't have to be spent on making sure the lead character in Xenoblade 3's shoes shine perfectly. They let devs make nicely artworked games that look absolutely cracking in handheld and that aren't anywhere near as costly if they don't make 30 billion dollars on day one. 

 

Good console, the Switch. 

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