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Rllmuk's Official Sales Figures


Transient Curse
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On 19/05/2022 at 23:37, Mr. Gerbik said:

I can see how the small stylish S is very appealing - and then there's the low price on top of that - while the mahoosive PS5 exact opposite of that.


Weren’t talking about the Switch though were you? We were specifically talking about the Xbox outselling the PS5?

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2 hours ago, Sarlaccfood said:


Weren’t talking about the Switch though were you? We were specifically talking about the Xbox outselling the PS5?

That was because of supply constraints, nobody ever said otherwise. The speculation then was why would they apparently opt for the S instead seeing how historically unpopular the Xbox is over there. One factor could be that visually and size-wise it's more in line with the preferences of the Japanese market. While the PS5 is probably the opposite - and that could also be a factor in why it keeps lagging so far begin the Switch, not just because the Switch is a handheld. All just a theory, but it makes sense I think.

 

But anyway, I don't think anyone ever said the S outsold the PS5 that one month because of size. That's just you projecting - maybe in defense of Sony? Either way, even though it was a blip it's still remarkable that a handful of Japanese gamers opted for the S when the PS5 wasn't available for a bit. I don't think that would have happened with the Bone.

 

Is this a sign that Microsoft could beat Sony in Japan? Nah. I do believe Sony will never catch up with the Switch over there until they bring out a redesign that's at least smaller than an average Japanese bathtub. But I could be wrong!

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2 hours ago, Mr. Gerbik said:

But anyway, I don't think anyone ever said the S outsold the PS5 that one month because of size.


Ah come on don’t back down now, you had such a strong argument with the whole “I’ve been to Japan once” thing ;)

 

Anyway yeah they’ll never catch Switch. I still can’t believe Furukawa was telling investors Nintendo were still thinking about what to do for the next console. How those concept meetings can be anything other than “stick a 2 on the end of it and do the same thing again” I don’t know.

 

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33 minutes ago, Sarlaccfood said:

Ah come on don’t back down now, you had such a strong argument with the whole “I’ve been to Japan once” thing

Twice! I even took a few baths there and everything :)

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34 minutes ago, Sarlaccfood said:

How those concept meetings can be anything other than “stick a 2 on the end of it and do the same thing again” I don’t know

I agree that they should stick to this winning formula but just sticking a 2 at the end might trigger traumatic Wii U memories for them.

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2 hours ago, Mr. Gerbik said:

I agree that they should stick to this winning formula but just sticking a 2 at the end might trigger traumatic Wii U memories for them.

The reason WiiU was a bad name and arguably significantly hurt the system was that it wasn't Wii2 - people thought it was a new controller or some sort of peripheral. That's why Switch 2 is both the concept and the name they should go for.  

 

Tbh, I'm not sure why they're going for a new console,  I reckon they could keep selling Switch games for years. 

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56 minutes ago, Transient Curse said:

The reason WiiU was a bad name and arguably significantly hurt the system was that it wasn't Wii2 - people thought it was a new controller or some sort of peripheral. That's why Switch 2 is both the concept and the name they should go for.  

 

Tbh, I'm not sure why they're going for a new console,  I reckon they could keep selling Switch games for years. 

I agree. This handheld hybrid thing is pure gold. They should hold on to that and hopefully realise that keeping the name this time around is probably the right move 

 

I've heard it said that the Switch might run into the problem of the crossgen phase coming to an end. Currently it profits from relatively easy/doable hand me downs of multiplatform games made for PS4 tech that the Switch is just about (barely in some cases) able to run. Once those kinds of games start targeting PS5 as the default base platform, suddenly those ports are much more costly because you'd have to build a completely different game just for the Switch. Those games wouldn't come to the Switch anymore in most cases. With a Switch 2 they could offer (still cheap but slightly more powerful) hardware that's just about (barely) able to run dialed down PS5 games just like the current Switch is able to just about run dialed down PS4 games, which is of great benefit to the diversity and breadth of the Switch library. 

 

But maybe all that's BS, I dunno. I'm no expert.

 

Also coming out with a Switch 2 means you get a lot of people happy with their current Switch 1 running out to buy new hardware and give Nintendo money. Some analysts believe Nintendo like getting money, but again I'm no expert.

 

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The thing is the crossgen situation doesn't really look like it's approaching an end, if anything it seems like a lot of smaller devs and publishers are targeting Switch and PS4 for their titles and the bigger publishers can't really shake off the PS4 or Xbox One just yet. I'll be fascinated to see how this NotE3 season pans out, with EA, Ubisoft and pre-acquisition Activision Blizzard having to commit to what platforms their new titles are going to get launched on. My gut tells me we have at least a year of mainstream support for PS4 and Xbox One but that other than the major publishers, titles will still be coming out for the forseeable future.

I wouldn't be surprised if the combination of the global economy and the chip shortage has put Nintendo's plans for an upgraded Switch on hold, 2024 probably looks like the conservative choice and since Switch doesn't really have a notable price cut there's still a lot of room for Nintendo to make moves in business terms until then.

 

Having said all that, it would be nice to see some genuine advances in gaming to to take advantage of the newer consoles but I'm worried that those kinds of titles are going to be delayed further. I guess we don't have to wait long to find out how the rest of this calendar year ought to pan out.

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The idea that all the Japanese want is tiny little computer games for their tiny little flats is a bit chauvinistic really. They don’t all live in Tokyo. And I’ve seen the big fucking Gundams running about the place. 

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1 hour ago, mikeyl said:

The idea that all the Japanese want is tiny little computer games for their tiny little flats is a bit chauvinistic really. They don’t all live in Tokyo. And I’ve seen the big fucking Gundams running about the place. 

Didn't that all stem from when everybody said one of the reasons Japan rejected the Xbox was because it was too big?

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I mean that's not what chauvinistic means, and it's been a common explanation for small form factor consoles from Japanese devs and lack of penetration from American manufacturers for decades, I'm not really sure you can complain it's a racist explanation now the shoe is on the other foot and the American console is temporarily outselling the homegrown one.

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Yes it is, it’s the idea that a western person, has a very specific idea on why the Japanese favour one console over another based on a stereotype that they like small things. It’s not that deep.
 

In regards to the XBox being outsold because it was too big? That’s not the real reason, that’s too simplistic. I would imagine brand loyalty, the head start, local factors, marketing, games all had a much bigger role…

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I'd say the overall problem for Sony, related to Japan anyway, is that they're dealing with a market that went from a console dominated space to a handheld dominated space almost overnight. 

 

For Nintendo, traditionally the platform holder to rely the least on power(*insert famous Yokoi mantra here*), this was never an issue persé. But Sony has always tried to position itself on the cutting edge. Seeing an entire market shift to devices that have to: 1) save on power to preserve battery life. 2) need to be able to be handheld which needs either sturdy or cheap components that will require older, matured tech. All those elements don't exactly play into Sony's traditional strengts.

 

What they're left with is nothing more then table scraps, really. No wonder they seem to be done with Japan. Why bother? The market for consoles isn't big enough anymore to afford splurging on a big jRPG like DQ11. Better to pay for those to be converted to a more global brand and hope for the best. Worked for Monster Hunter after all.

 

Meanwhile, Nintendo now has an entire market to itself. Meaning that anything approaching an N64, NGC or Wii U type flop in the near future is out of the question. For now, at least.

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34 minutes ago, mikeyl said:

Yes it is, it’s the idea that a western person, has a very specific idea on why the Japanese favour one console over another based on a stereotype that they like small things. It’s not that deep.
 

In regards to the XBox being outsold because it was too big? That’s not the real reason, that’s too simplistic. I would imagine brand loyalty, the head start, local factors, marketing, games all had a much bigger role…

 

I remember Edge magazine pointing out how short the SNES controller cables on the SNES were in Japan cos rooms were much smaller than the average western one.

So I think the view was propagated well before  XBox came onto the scene.

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11 minutes ago, RubberJohnny said:

And the home PC market over there (to the extent that it exists) is usually ITX mini-PCs rather than the massive whopping ATX towers, so it's not like it's an argument entirely without merit.

 

What is this based on?

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11 minutes ago, thesnwmn said:

What is this based on?

 

Generally just the same magazine/podcast sentiment that people are shrugging in the direction of for the wider point.

 

But if you search for desktop computers on Amazon JP, it's all minis, stick PCs or all-in-ones, with basically only Dell (an American company) doing the traditional ATX towers, for instance: https://www.amazon.co.jp/-/en/Desktop-Computers/b?ie=UTF8&node=2151949051 very different from the results on Amazon UK or US

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2 hours ago, mikeyl said:

based on a stereotype that they like small things

Anecdotal evidence suggests that yeah as far as consoles go they do in my experience. But I'm not an expert and I haven't spoken to every single person in Japan so :shrug: take that as you will. They like big things too of course, you can't generalize like that - massive tellies and big cars are regarded the same way over there as over here in my experience. But again I'm no expert. I'm just noting that the PS5 is too big for my European gaijin living room  - which again is anecdotal - and I can't imagine the size not having an impact everywhere to some degree, never mind Japan where the stereotype is that the general public for the most part allegedly prefer a certain form factor for consoles.

 

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Usually I tend to wait until the full top 30 is out, but because I keep working late I'll keep posting the top 10 for now and add in the top 30 later.

 

As ever, the figures come courtesy of Installed Base from the ever diligent Chris1964.

Quote

Famitsu Sales: Week 23, 2022 (May 30 - Jun 05)

01./01. [NSW] Nintendo Switch Sports <SPT> (Nintendo) {2022.04.29} (¥4.980) - 28.259 / 447.781 <80-100%> (-13%)
02./00. [NSW] The Quintessential Quintuplets the Movie: Five Memories of My Time with You # <ADV> (Mages.) {2022.06.02} (¥7.800) - 21.440 / NEW <80-100%>
03./02. [NSW] Kirby and the Forgotten Land <ACT> (Nintendo) {2022.03.25} (¥5.980) - 13.290 / 749.577 <80-100%> (+4%)
04./03. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 11.848 / 4.664.614 <80-100%> (+19%)
05./00. [PS4] The Quintessential Quintuplets the Movie: Five Memories of My Time with You # <ADV> (Mages.) {2022.06.02} (¥7.800) - 9.029 / NEW <60-80%>
06./05. [NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 7.617 / 2.663.165 <80-100%> (+5%)
07./07. [NSW] Ring Fit Adventure # <HOB> (Nintendo) {2019.10.18} (¥7.980) - 6.881 / 3.169.070 <80-100%> (+32%)
08./08. [NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 6.153 / 4.895.873 <80-100%> (+22%)
09./06. [NSW] eBaseball Powerful Pro Baseball 2022 <SPT> (Konami) {2022.04.21} (¥7.500) - 6.021 / 183.229 <80-100%> (+6%)
10./11. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 4.419 / 2.036.972 <80-100%> (+29%)
11./10. [NSW] Mario Party Superstars <ETC> (Nintendo) {2021.10.29} (¥5.980) - 3.896 / 975.108 <80-100%> (+13%)
12./14. [NSW] Animal Crossing: New Horizons # <ETC> (Nintendo) {2020.03.20} (¥5.980) - 3.393 / 7.261.929 <80-100%> (+6%)
13./16. [NSW] Monster Hunter Rise [Best Price] <ACT> (Capcom) {2021.12.16} (¥5.445) - 3.343 / 63.859 <80-100%> (+18%)
14./13. [NSW] Pokemon Legends: Arceus <RPG> (Pokemon Co.) {2022.01.28} (¥5.980) - 3.006 / 2.256.400 <80-100%> (-7%)
15./15. [NSW] Splatoon 2 # <ACT> (Nintendo) {2017.07.21} (¥5.980) - 2.794 / 4.086.738 <80-100%> (-2%)
16./21. [NSW] Pokemon Brilliant Diamond / Shining Pearl # <RPG> (Pokemon Co.) {2021.11.19} (¥5.980) - 2.710 / 2.552.248 <80-100%> (+55%)
17./19. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! <TBL> (Konami) {2020.11.19} (¥6.300) - 2.209 / 2.663.054 <80-100%> (+3%)
18./18. [NSW] Clubhouse Games: 51 Worldwide Classics <ETC> (Nintendo) {2020.06.05} (¥3.980) - 2.194 / 983.020 <80-100%> (-2%)
19./23. [NSW] Human: Fall Flat <PZL> (Teyon Japan) {2020.06.25} (¥3.500) - 1.704 / 263.729 <80-100%> (+33%)
20./20. [PS4] eBaseball Powerful Pro Baseball 2022 <SPT> (Konami) {2022.04.21} (¥7.500) - 1.649 / 91.625 <80-100%> (-20%)
21./22. [NSW] Pokemon Sword / Shield # <RPG> (Pokemon Co.) {2019.11.15} (¥5.980) - 1.441 / 4.345.336 <80-100%> (-6%)
22./27. [NSW] Kirby Star Allies <ACT> (Nintendo) {2018.03.16} (¥5.980) - 1.296 / 984.916 <80-100%> (+8%)
23./26. [NSW] Super Mario 3D World + Bowser's Fury <ACT> (Nintendo) {2021.02.12} (¥5.980) - 1.236 / 1.051.991 <80-100%> (-2%)
24./09. [NSW] Taiko Risshiden V DX # <SLG> (Koei Tecmo) {2022.05.19} (¥4.500) - 1.228 / 27.136 <80-100%> (-71%)
25./30. [PS4] Gran Turismo 7 <RCE> (Sony Interactive Entertainment) {2022.03.04} (¥6.900) - 1.224 / 118.243 <80-100%> (+14%)
26./00. [NSW] Winning Post 9 2022 <SLG> (Koei Tecmo) {2022.04.14} (¥7.800) - 1.219 / 21.737 <80-100%>
27./00. [NSW] Super Mario Maker 2 # <ACT> (Nintendo) {2019.06.28} (¥5.980) - 1.192 / 1.220.325 <80-100%> (+13%)
28./00. [NSW] Fitness Boxing 2: Rhythm & Exercise # <HOB> (Imagineer) {2020.12.03} (¥5.800) - 1.175 / 203.417 <80-100%> (+25%)
29./00. [NSW] Xenoblade Chronicles 2 # <RPG> (Nintendo) {2017.12.01} (¥7.980) - 1.152 / 287.120 <80-100%>
30./00. [NSW] Super Mario Party # <ETC> (Nintendo) {2018.10.05} (¥5.980) - 1.140 / 2.082.437 <80-100%>

Top 30

NSW - 27
PS4 - 3

|System |  This Week |  Last Week |  Last Year |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
| NSW # |     61.122 |     60.877 |     97.208 |  2.032.467 |  2.775.112 |  24.951.968 |
| PS5 # |     28.583 |     14.830 |     18.330 |    455.193 |    545.230 |   1.678.528 |
| XBS # |     11.573 |      2.541 |        630 |     97.464 |     14.709 |     226.122 |
| 3DS # |        257 |        164 |        341 |      7.340 |     14.468 |  24.594.788 |
| PS4 # |         21 |         16 |      2.725 |        384 |     75.783 |   9.395.328 |

 

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As the Switch is looking right now, it'll probably cross 30 million. The only other systems to do that were the DS(32,9 million) and the GB/GBC(32,5 million).

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It’s not even all about the hardware sales. Each one of those console sales averages at what, seven or eight games sold at full price? Just how many games have they sold?

 

Also, the Japanese draw the biggest breasts (by far). So do keep that in mind when discussing size matters in Japan.

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Another week, another update from Install Base. Provided by the always diligent Chris1964.

Quote

Famitsu Sales: Week 24, 2022 (Jun 06 - Jun 12)

01./00. [NSW] Demon Slayer: Kimetsu no Yaiba - The Hinokami Chronicles # <FTG> (Aniplex) {2022.06.09} (¥6.800) - 90.885 / NEW <40-60%>
02./00. [NSW] Mario Strikers: Battle League <SPT> (Nintendo) {2022.06.10} (¥5.980) - 32.173 / NEW <40-60%>
03./01. [NSW] Nintendo Switch Sports <SPT> (Nintendo) {2022.04.29} (¥4.980) - 26.476 / 474.257 <80-100%> (-6%)
04./03. [NSW] Kirby and the Forgotten Land <ACT> (Nintendo) {2022.03.25} (¥5.980) - 11.345 / 760.922 <80-100%> (-15%)
05./04. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 9.320 / 4.673.934 <80-100%> (-21%)
06./06. [NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 7.325 / 2.670.490 <80-100%> (-4%)
07./07. [NSW] Ring Fit Adventure # <HOB> (Nintendo) {2019.10.18} (¥7.980) - 6.759 / 3.175.829 <80-100%> (-2%)
08./00. [PS5] Gran Turismo 7 # <RCE> (Sony Interactive Entertainment) {2022.03.04} (¥7.900) - 5.080 / 107.121 <80-100%> (+459%)
09./08. [NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 4.953 / 4.900.826 <80-100%> (-20%)
10./09. [NSW] eBaseball Powerful Pro Baseball 2022 <SPT> (Konami) {2022.04.21} (¥7.500) - 4.073 / 187.302 <80-100%> (-32%)
11./11. [NSW] Mario Party Superstars <ETC> (Nintendo) {2021.10.29} (¥5.980) - 3.605 / 978.713 <80-100%> (-7%)
12./13. [NSW] Monster Hunter Rise [Best Price] <ACT> (Capcom) {2021.12.16} (¥5.445) - 3.313 / 67.172 <80-100%> (-1%)
13./16. [NSW] Pokemon Brilliant Diamond / Shining Pearl # <RPG> (Pokemon Co.) {2021.11.19} (¥5.980) - 3.245 / 2.555.493 <80-100%> (+20%)
14./12. [NSW] Animal Crossing: New Horizons # <ETC> (Nintendo) {2020.03.20} (¥5.980) - 3.145 / 7.265.074 <80-100%> (-7%)
15./10. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 2.992 / 2.039.964 <80-100%> (-32%)
16./02. [NSW] The Quintessential Quintuplets the Movie: Five Memories of My Time with You # <ADV> (Mages.) {2022.06.02} (¥7.800) - 2.874 / 24.314 <80-100%> (-87%)
17./14. [NSW] Pokemon Legends: Arceus <RPG> (Pokemon Co.) {2022.01.28} (¥5.980) - 2.785 / 2.259.185 <80-100%> (-7%)
18./15. [NSW] Splatoon 2 # <ACT> (Nintendo) {2017.07.21} (¥5.980) - 2.426 / 4.089.164 <80-100%> (-13%)
19./00. [NSW] KLAP!! Kind Love And Punish for Nintendo Switch # <ADV> (Idea Factory) {2022.06.09} (¥6.800) - 2.284 / NEW <60-80%>
20./00. [PS4] The Quarry <ADV> (Take-Two Interactive Japan) {2022.06.10} (¥7.000) - 2.203 / NEW <40-60%>
21./17. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! <TBL> (Konami) {2020.11.19} (¥6.300) - 2.093 / 2.665.147 <80-100%> (-5%)
22./18. [NSW] Clubhouse Games: 51 Worldwide Classics <ETC> (Nintendo) {2020.06.05} (¥3.980) - 2.054 / 985.074 <80-100%> (-6%)
23./24. [NSW] Taiko Risshiden V DX # <SLG> (Koei Tecmo) {2022.05.19} (¥4.500) - 1.794 / 28.930 <80-100%> (+46%)
24./00. [PS5] The Quarry <ADV> (Take-Two Interactive Japan) {2022.06.10} (¥8.000) - 1.717 / NEW <40-60%>
25./21. [NSW] Pokemon Sword / Shield # <RPG> (Pokemon Co.) {2019.11.15} (¥5.980) - 1.585 / 4.346.921 <80-100%> (+10%)
26./19. [NSW] Human: Fall Flat <PZL> (Teyon Japan) {2020.06.25} (¥3.500) - 1.447 / 265.176 <80-100%> (-15%)
27./05. [PS4] The Quintessential Quintuplets the Movie: Five Memories of My Time with You # <ADV> (Mages.) {2022.06.02} (¥7.800) - 1.265 / 10.294 <80-100%> (-86%)
28./22. [NSW] Kirby Star Allies <ACT> (Nintendo) {2018.03.16} (¥5.980) - 1.258 / 986.174 <80-100%> (-3%)
29./00. [NSW] Touken Ranbu Warriors # <ACT> (EXNOA) {2022.02.17} (¥7.980) - 1.256 / 141.085 <80-100%>
30./23. [NSW] Super Mario 3D World + Bowser's Fury <ACT> (Nintendo) {2021.02.12} (¥5.980) - 1.181 / 1.053.172 <80-100%> (-4%)
Top 30

NSW - 26
PS4 - 2
PS5 - 2

+-------+------------+------------+------------+------------+------------+-------------+
|System |  This Week |  Last Week |  Last Year |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
| NSW # |     58.436 |     61.122 |     78.317 |  2.090.903 |  2.853.429 |  25.010.404 |
| PS5 # |     12.440 |     28.583 |     19.419 |    467.633 |    564.649 |   1.690.968 |
| XBS # |      6.242 |     11.573 |      2.694 |    103.706 |     17.403 |     232.364 |
| 3DS # |        207 |        257 |        395 |      7.547 |     14.863 |  24.594.995 |
| PS4 # |         78 |         21 |      1.185 |        462 |     76.968 |   9.395.406 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |     77.403 |    101.556 |    102.010 |  2.670.251 |  3.527.312 |  62.110.980 |
+-------+------------+------------+------------+------------+------------+-------------+

 

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Xbox sales YTD for this Vs last year are quite impressive. 17k to 100k. Quite the improvement.

 

I guess maybe there's a set of the more hardcore who will maybe have got a PS5 last year and this year it's an Xbox Series. But God knows.

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For those wondering what Xbox Series are like in comparison to earlier X-consoles. From the same thread comes this graph from user Hiska-kun:

 

image.thumb.png.dc6d26bd196db6b2de3f0ff1b4bb1d9d.png

 

Here a comparsion between the PS5 and earlier PS consoles(+Wii U):

image.thumb.png.1159f86aaaf20f904b1402b120414aec.png

 

And finally the Switch vs Japan's other top-selling platforms:

image.thumb.png.f8342c25ee1d11cbb04d7b6ecebe95c3.png

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Another week, another update from Japan. This time coming from users DarkDetective & Hiska-Kun from Install Base. Chris1964 being unavailable due to a power outage in his own neck of the woods.

 

Here we go:

Quote

Famitsu Sales: Week 25, 2022 (Jun 13 - Jun 19)
01./01. [NSW] Demon Slayer: Kimetsu no Yaiba - The Hinokami Chronicles # <FTG> (Aniplex) {2022.06.09} (¥6.800) - 20.964 / 111.849 (-77%)
02./03. [NSW] Nintendo Switch Sports <SPT> (Nintendo) {2022.04.29} (¥4.980) - 18.789 / 493.046 (-29%)
03./02. [NSW] Mario Strikers: Battle League <SPT> (Nintendo) {2022.06.10} (¥5.980) - 13.002 / 45.175 (-60%)
04./04. [NSW] Kirby and the Forgotten Land <ACT> (Nintendo) {2022.03.25} (¥5.980) - 8.649 / 769.571 (-24%)
05./05. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 8.456 / 4.682.390 (-9%)
06./06. [NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 6.887 / 2.677.377 (-6%)
07./00. [NSW] Overlord: Escape From Nazarick # <ACT> (Kadokawa Games) {2022.06.16} (¥3.980) - 5.682 / NEW
08./07. [NSW] Ring Fit Adventure # <HOB> (Nintendo) {2019.10.18} (¥7.980) - 5.462 / 3.181.291 (-19%)
09./13. [NSW] Pokemon Brilliant Diamond / Shining Pearl # <RPG> (Pokemon Co.) {2021.11.19} (¥5.980) - 5.043 / 2.560.536 (+55%)
10./09. [NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 4.364 / 4.905.190 (-12%)
11./12. [NSW] Monster Hunter Rise [Best Price] <ACT> (Capcom) {2021.12.16} (¥5.445) - 4.310 / 71.482 <80-100%> (+30%)
12./14. [NSW] Animal Crossing: New Horizons # <ETC> (Nintendo) {2020.03.20} (¥5.980) - 3.116 / 7.268.190 <80-100%> (-1%)
13./11. [NSW] Mario Party Superstars <ETC> (Nintendo) {2021.10.29} (¥5.980) - 3.056 / 981.769 <80-100%> (-15%)
14./23. [NSW] Taiko Risshiden V DX # <SLG> (Koei Tecmo) {2022.05.19} (¥4.500) - 3.017 / 31.947 <80-100%> (+68%)
15./10. [NSW] eBaseball Powerful Pro Baseball 2022 <SPT> (Konami) {2022.04.21} (¥7.500) - 2.846 / 190.148 <80-100%> (-30%)
16./17. [NSW] Pokemon Legends: Arceus <RPG> (Pokemon Co.) {2022.01.28} (¥5.980) - 2.468 / 2.261.653 <80-100%> (-11%)
17./15. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 2.344 / 2.042.308 <80-100%> (-22%)
18./21. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! <TBL> (Konami) {2020.11.19} (¥6.300) - 2.237 / 2.667.384 <80-100%> (+7%)
19./18. [NSW] Splatoon 2 # <ACT> (Nintendo) {2017.07.21} (¥5.980) - 2.189 / 4.091.353 <80-100%> (-10%)
20./22. [NSW] Clubhouse Games: 51 Worldwide Classics <ETC> (Nintendo) {2020.06.05} (¥3.980) - 2.090 / 987.164 <80-100%> (+2%)
21./00. [PS4] Sniper Elite 5 # <ACT> (Game Source Entertainment) {2022.06.16} (¥7.700) - 1.641 / NEW <40-60%>
22./25. [NSW] Pokemon Sword / Shield # <RPG> (Pokemon Co.) {2019.11.15} (¥5.980) - 1.450 / 4.348.371 <80-100%> (-9%)
23./08. [PS5] Gran Turismo 7 # <RCE> (Sony Interactive Entertainment) {2022.03.04} (¥7.900) - 1.370 / 108.491 <80-100%> (-73%)
24./00. [PS5] Sniper Elite 5 # <ACT> (Game Source Entertainment) {2022.06.16} (¥7.700) - 1.284 / NEW <40-60%>
25./00. [NSW] Taiko no Tatsujin: Drum 'n' Fun! <ACT> (Bandai Namco Entertainment) {2018.07.19} (¥6.100) - 1.261 / 722.337 <80-100%>
26./26. [NSW] Human: Fall Flat <PZL> (Teyon Japan) {2020.06.25} (¥3.500) - 1.244 / 266.420 <80-100%> (-14%)
27./28. [NSW] Kirby Star Allies <ACT> (Nintendo) {2018.03.16} (¥5.980) - 1.229 / 987.403 <80-100%> (-2%)
28./30. [NSW] Super Mario 3D World + Bowser's Fury <ACT> (Nintendo) {2021.02.12} (¥5.980) - 1.189 / 1.054.361 <80-100%> (+1%)
29./16. [NSW] The Quintessential Quintuplets the Movie: Five Memories of My Time with You # <ADV> (Mages.) {2022.06.02} (¥7.800) - 1.134 / 25.448 <80-100%> (-61%)
30./00. [NSW] Super Mario Maker 2 # <ACT> (Nintendo) {2019.06.28} (¥5.980) - 1.047 / 1.222.398 <80-100%> (+2%)

Top 30

NSW - 27
PS5 - 2
PS4 - 1

+-------+------------+------------+------------+------------+------------+-------------+
|System |  This Week |  Last Week |  Last Year |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
| NSW # |     50.405 |     58.436 |     75.077 |  2.141.308 |  2.928.506 |  25.060.809 |
| XBS # |      6.695 |      6.242 |      3.684 |    110.401 |     21.087 |     239.059 |
| PS5 # |      3.035 |     12.440 |     15.346 |    470.668 |    579.995 |   1.694.003 |
| 3DS # |        215 |        207 |        481 |      7.762 |     15.344 |  24.595.210 |
| PS4 # |         18 |         78 |        667 |        480 |     77.635 |   9.395.424 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |     60.368 |     77.403 |     95.255 |  2.730.619 |  3.622.567 |  62.171.348 |
+-------+------------+------------+------------+------------+------------+-------------+

Due to shortages, this week marks the second time in recent weeks that Xbox has managed to outsell Playstation. On another note: Switch dominates software sales.

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