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I'd hardly say it has "typical RPG" sections either. There's no levelling up and no XP for a start. My biggest hurdle (with the Wii game - it was my first) was going over the fact it didn't play anything like any RPG I'd ever played. Except perhaps PSO, but that isn't an RPG in my mind either.

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It took me almost an entire year of popping in and running away to get how MH works, but when I actually gave it some time and learnt how it *wanted* to be played it was so rewarding. It's right up there with my favourites of all time. Only thing stopping me from double-dipping and getting the WiiU version is knowing how much of my time it's going to take up.

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Nah man, I'm no noob. Not saying this to defend my gamer pride or anything, but I'm genuinely good at video games; I understand a game's mechanics quickly and I enjoy getting good at something. And I HAVE played the 3DS version of Monster Hunter for quite a while (and have killed quite a few monsters) but I just didn't find it fun. I've tried to like it, as I pretty much like everything that Capcom has brought out, but it just gives me too little while demanding too much.

What Monster did you kill last? Which weapons did you use? You sound like everyone who plays MH before it clicks, then they realise, best.thing.ever.

I'd hardly say it has "typical RPG" sections either. There's no levelling up and no XP for a start. My biggest hurdle (with the Wii game - it was my first) was going over the fact it didn't play anything like any RPG I'd ever played. Except perhaps PSO, but that isn't an RPG in my mind either.

Yeah dont really understand this either, it's not an RPG at all.

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It took me almost an entire year of popping in and running away to get how MH works, but when I actually gave it some time and learnt how it *wanted* to be played it was so rewarding. It's right up there with my favourites of all time. Only thing stopping me from double-dipping and getting the WiiU version is knowing how much of my time it's going to take up.

This... So many rebel against MH, they refuse to except it's systems, being conditioned by so many samey games to expect things done a certain way, you just gotta except MH for how it is, there's been many quality of life changes made as the series progressed but at it's core it is essentially the same game.

Pffft, fuck if I know, man. It's been, what a year and a half ago? Twenty plus hours is more than enough time to give to one game to get convinced though. Life's too short.

Not enough, barely thru the tutorial, I have heard this so many times from people who go on to worship the series, MH thread is full of it. If any game is worth your lifeblood it's MH.

We never said you sucked, we said you were a noob.

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Give any game enough time and you can eventually find a way to enjoy and worship it. It's called Stockholm Syndrome.

I know all about games that take a while to "click": Metroid Prime and Dark Souls are just two titles of many that I've probably had to restart three times before finally getting hooked like a crack addict, but all those game did manage to intrigue me from the start and had mechanics that didn't feel grindy or chore-like.

I dislike games that feel like work. Even games I used to love back in the day. I was the Dutch Pokémon champion for a full year, but now, I can't stand the (meta)games anymore. Too much work, too little fun. Monster Hunter's the same for me.

Anyway, not trying to piss on any fan's parade, and I'm glad that such an overly Japanese franchise is doing well in the west. I'm just here to add some balance to the discourse, for the sake of the newcomers. Carry on.

Worst 'I was the Dutch Pokemon champion for a full year' post ever.

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I found MH desperately dull too. I don't have that amount of time to sink into shit.

I'd say it takes a couple of hours to be comfortable with all the game's systems and structure if you have guidance (e.g. from this forum). From there, I'd say it takes another five-ish hours of playing with different weapon types through either arena training or low-level quests to work out what sort of weapon you prefer.

I'd say by the ten hour mark (again, with some guidance) you could be running around pretty comfortably and very effectively with a decent low-level weapon and armour. You'd then be able to take your pick from the "beginner" (low Hunter Rank (HR)) rooms online, or work your way through the quests from the Sweetheart.

Even if you only gave it another ten hours, that's about twenty in total and a lot of fun in the process. You don't NEED to play Monster Hunter for hundreds of hours in order to understand it or get good at it. What people find is that once they understand it and become good at it, they THEN go on to play it for hundreds of hours :)

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I love games that take work to appreciate. The more you put in, the more you get back out - like playing musical instruments which definitely gets better with age and practice. It's fuckall to do with forcing yourself to like something.

Recent examples being MH3U, Bayonetta, and WoW PvP '06-'08. To be honest I never made it to zen level with MH3U where you get into a 'zone' of conducting a huge sequence of amazing shit happening on the screen that you forget you are controlling.

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The more you put in, the more you get back out - like playing musical instruments which definitely gets better with age and practice. It's fuckall to do with forcing yourself to like something.

It's funny, 'forcing yourself to like something' sounds exactly like learning to play a musical instrument to me ;) (I never learned to enjoy the stress of trying to master the trumpet, or the pain of trying to learn guitar, alas)

But yeah, I'm (unsurprisingly) in the camp that avoids Monster Hunter thanks to the time-sink nature. I've never been interested in mastering games, I just like playing them from start to finish, getting good enough to beat them is more than enough for me.

I enjoy games like Bayonetta and Ninja Gaiden without feeling the need to 'master' them; simply getting good enough to beat them on a high difficulty level is enough for me. About the only game I've come close to 'mastering' is the original Halo, which I happily completed on Heroic (solo) and Legendary (co-op), because each run-through was a short, self-contained process, with no target to try and aim for besides simply completing each level.

Monster Hunter, with all the discussion of sapping hundreds of hours, being all about mastering the gameplay and collecting all the things, sounds like absolute anathema to me, same as Dark Souls turned out to be; horses for courses, and all that.

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Nintendo direct on Thursday:

http://www.nintendo.co.uk/Misc-/Nintendo-Direct/Latest-Nintendo-Direct/Nintendo-Direct-698557.html

Super Smash Bros. for Wii U: 50 Must-See Things

Check out 50 must-see things in Super Smash Bros. for Wii U before the game's release on December 5th. Check back here on Thursday, October 23rd at 11 p.m. (UK time) to watch the broadcast live!

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FWIW, it didn't take me 50 hours to get into Monster Hunter, it just took my brother to explain to me how the game worked. I had tried the Lagombi fight a could of times and didn't get it at all, then he explained the tells, the moves, breaks and when to look for drooling and limping. Tried it again but still didn't like it. Fourth or fifth attempt and I took it down with a few minutes to spare, pretty sure I shouted out "FUCKING YES!" at the top of my voice and was hooked.

I even remember the first meeting with a Great Jaggi – scared the shit out of me as I'd been used to small Jaggis and the man-sized Jaggia.

I'm not trying to *make* anyone like it or change anyone's mind, but to me it's very rewarding. As Melon Bread pointed out every hunt feels different. The Monsters can be pushovers or absolute bastards at times and I'm still meeting insanely huge monsters and bringing them down is so much fun. It's *not* perfect (water levels I'm looking at you but 4U has got rid of them thankfully), it's purposefully cryptic and it is this way so to ensure there is a community where knowledge is shared and not kept to oneself. No-one is a winner or the world's best in this game which – like PSO before it – makes one great social gaming experience.

But, yeah. I don't really care if you like it or not - and it's definitely not the symptom of a type of Stockholm Syndrome, Spainkiller ;)

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Nintendo direct on Thursday:

http://www.nintendo.co.uk/Misc-/Nintendo-Direct/Latest-Nintendo-Direct/Nintendo-Direct-698557.html

Super Smash Bros. for Wii U: 50 Must-See Things

Check out 50 must-see things in Super Smash Bros. for Wii U before the game's release on December 5th. Check back here on Thursday, October 23rd at 11 p.m. (UK time) to watch the broadcast live!

Amazon leaked some kind of 'board game' mode.

I'm wondering if there's going to be some kind of real world board game with amiibos as the 'wee men' you move about that somehow works alongside the game.

That'd certainly get BOUGHT THE FUCK OUT OF

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:angry: :angry: :angry:

Bah, I never claimed to be able to spell or write, but boy can I draw.

You are all wrong about MH btw, apart from those who like it, it's masterful. If you liked PSO you owe it to yourself to give it a try. Didn't take me 100's of hours to get it either because I 'accept its systems!!!!!'

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it's a game where every battle is a major boss fight, where it's staged as such where these fights will take you right down to the wire. There are few more rewarding moments in a game than when you finally take that monster down, on your last try, no potions left and minutes to spare.

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You are all wrong about MH btw, apart from those who like it, it's masterful. If you liked PSO you owe it to yourself to give it a try.

People keep saying shit like this almost as if it's a given when there's not much in common half the time. "If you liked game x you'll love this!" - no I fucking won't thankyou very much*. Why is everyone so desperately insistent that their favourite game must be loved by everyone in here, and if they don't they're not playing it right or are unappreciative of games in general? Is it because there's comparatively not that many of them on this system? It's just weird.

* Personally I loved PSO but found MH3 on Wii pretty tedious and uninteresting

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I've played some Monster Hunter 3 Ultimate, and I can see the attraction but it's such a huge and steep grind to get anywhere that it pretty much discourages me from picking it up again. I mean, I'm happy that people get 300 hours of fun out of it, but I don't know where I'd get 300 hours to play it, and if I had 300 hours I'd probably rather play something else.

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I love games that take work to appreciate. The more you put in, the more you get back out - like playing musical instruments which definitely gets better with age and practice. It's fuckall to do with forcing yourself to like something.

Arent some of the weapons actually musical instruments? Is there a guide on what weapons you might prefer. So examples of what weapons are a bit like similar weapons in other games. Or does it not even work like that?

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People keep saying shit like this almost as if it's a given when there's not much in common half the time. "If you liked game x you'll love this!" - no I fucking won't thankyou very much*. Why is everyone so desperately insistent that their favourite game must be loved by everyone in here, and if they don't they're not playing it right or are unappreciative of games in general? Is it because there's comparatively not that many of them on this system? It's just weird.

* Personally I loved PSO but found MH3 on Wii pretty tedious and uninteresting

You just don't understand cuz you probably didn't get very far into MH. I get what your saying but I have heard it all before, 99% of people who stick with MH end up loving it, it's just a brilliant game, there's a reason why it is so massive in Japan and why anyone who falls for it feels so passionate about it. It's just very, very good.

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OK, try this...

You have a pet pig that you can snuggle to make him like you more. This may, or may not, have an effect on your luck when crafting items.

You develop a team of cats who will run a farm for you to breed insects, grow crops, or mushrooms. These are all used for crafting.

You have a few feline chefs who will cook meals for you that give stat boosts based on the combination of main course, desert, and temperature of the dishes.

You can recruit a team of sailors who will go out on quests to obtain rare crafting items from foreign ports or from fishing or hunting activities.

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