Jump to content
IGNORED

Nintendo Wii U


Not Thread Owner

Recommended Posts

The new wired pads for SSB are available for preorder: http://www.amazon.co.uk/gp/product/B00LSBNSAO/ref=as_li_tl?ie=UTF8&camp=1634&creative=19450&creativeASIN=B00LSBNSAO&linkCode=as2&tag=economictruth-21

They're not quite the same as a GC pad; they've got four shoulder buttons instead of three, the right analogue stick has a proper top, and there's a new + and - button either side of the start.

I should point out that's a PDP pad not Nintendo and it plugs into the Wiimote, not the actual Gamecube controllers Nintendo will be releasing.

EDIT: These are the peripherals Nintendo are producing:

http://www.amazon.com/GameCube-Controller-Adapter-Wii-U/dp/B00L3LQ1FI/ref=sr_1_1?ie=UTF8&qid=1408365918&sr=8-1&keywords=wii+u+gamecube

http://www.amazon.com/GameCube-Controller-Super-Edition-Wii-U/dp/B00L3LQ4B4/ref=sr_1_3?ie=UTF8&qid=1408365918&sr=8-3&keywords=wii+u+gamecube

The controller is a genuine Gamecube pad which will work on the console.

Link to comment
Share on other sites

The new wired pads for SSB are available for preorder: http://www.amazon.co.uk/gp/product/B00LSBNSAO/ref=as_li_tl?ie=UTF8&camp=1634&creative=19450&creativeASIN=B00LSBNSAO&linkCode=as2&tag=economictruth-21

They're not quite the same as a GC pad; they've got four shoulder buttons instead of three, the right analogue stick has a proper top, and there's a new + and - button either side of the start.

Will these work essentially like a Wii U Classic Controller? Haven't picked one up yet, so could pick one of these up instead for Mario Kart, NSMBU etc?

Link to comment
Share on other sites

The GameCube controller, despite looking like Tomy's 'Baby's First Controller', was absolutely brilliant. Loved the feel of it, the spongy, clicky buttons, the weight of it. Great controller.

Apart from the insane travel in the shoulder triggers, I agree.

Link to comment
Share on other sites

I should point out that's a PDP pad not Nintendo and it plugs into the Wiimote, not the actual Gamecube controllers Nintendo will be releasing.

EDIT: These are the peripherals Nintendo are producing:

http://www.amazon.com/GameCube-Controller-Adapter-Wii-U/dp/B00L3LQ1FI/ref=sr_1_1?ie=UTF8&qid=1408365918&sr=8-1&keywords=wii+u+gamecube

http://www.amazon.com/GameCube-Controller-Super-Edition-Wii-U/dp/B00L3LQ4B4/ref=sr_1_3?ie=UTF8&qid=1408365918&sr=8-3&keywords=wii+u+gamecube

The controller is a genuine Gamecube pad which will work on the console.

This is basically the start of Gamecube games on VC, isn't it??

Link to comment
Share on other sites

As expected, Ubisoft will be focusing more on the Just Dance audience on Nintendo platforms. No more AC, etc. Hopefully Rayman and similar are still deemed viable for such consoles (well, viable at all first and foremost).

http://www.gameinformer.com/b/news/archive/2014/08/18/ubisoft-ceo-yves-guillemot-nintendo-customers-don-t-buy-assassin-s-creed.aspx

I'd love to see a ZombiU sequel or remake on PS4 (and Xbox One). That's a game that deserves the chance of being met by a more receptive audience instead of ending up dismissed as a failed experiment just because it launched alongside a console with a different demographic.

Link to comment
Share on other sites

That's a shame, wonder if they'll even bother releasing Watch Dogs. Is that it now then for third party support of "big" games? Even Activision only seem to have Skylanders in the pipeline.

edit: They do still say it's coming in the article, at least. But that's the last.

Link to comment
Share on other sites

Wait...Destiny is coming to WiiU?

No and yes.

There's not going to be a native Wii U version as the system isn't powerful enough. There is going to be a NES version though, and you'll be able to get that via the Virtual Console in 2028 for £17:99.

Link to comment
Share on other sites

It's never been about the power, if people don't buy your games on a given system, after a few attempts you stop bothering. Sony and Microsoft buyers lap up the sorts of big budget games EA/Activision/Ubisoft and the other big publishers pump out regularly. CoD: Ghosts is still the best selling game for both current consoles, while it barely makes a dent on the sale chart on the Wii U.

As most Nintendo owners also own a competing platform, why waste the money on bringing ports to a system where too few people bother to buy your product (at any price, let alone SRP), you can still get their money elsewhere anyway.

Link to comment
Share on other sites

It's never been about the power, if people don't buy your games on a given system, after a few attempts you stop bothering. Sony and Microsoft buyers lap up the sorts of big budget games EA/Activision/Ubisoft and the other big publishers pump out regularly. CoD: Ghosts is still the best selling game for both current consoles, while it barely makes a dent on the sale chart on the Wii U.

As most Nintendo owners also own a competing platform, why waste the money on bringing ports to a system where too few people bother to buy your product (at any price, let alone SRP), you can still get their money elsewhere anyway.

Your point is totally valid, but CoD is a poor choice to illustrate it really - every title in that particular franchise sold well (easily 1m+) on the Wii, so that's not a 'Nintendo audience just don't buy our product' issue if that's not coming to Wii U really.

Wii U is in a potentially really interesting place for smaller third parties and indies - because it feels like if somebody really embraced it and made a leap of faith with a dedicated, quality title, they'd have a good chance at getting themselves a hit. Look at Yacht Club - they've gone on record saying exactly that - that the audience is small, but they are buying games (the attach rate is high) and they are seeing success because of it. The sales of titles like Bayonetta 2 are going to be very interesting....

Link to comment
Share on other sites

I think you both might be right. But let's just set some boundaries on that - what could be considered a success? A 5% attach rate - so c.350k would be OK? Or double it to 10% (c.700k)? That doesn't actually seem that unobtainable or wild...

Link to comment
Share on other sites

As expected, Ubisoft will be focusing more on the Just Dance audience on Nintendo platforms. No more AC, etc. Hopefully Rayman and similar are still deemed viable for such consoles (well, viable at all first and foremost).

http://www.gameinformer.com/b/news/archive/2014/08/18/ubisoft-ceo-yves-guillemot-nintendo-customers-don-t-buy-assassin-s-creed.aspx

I'd love to see a ZombiU sequel or remake on PS4 (and Xbox One). That's a game that deserves the chance of being met by a more receptive audience instead of ending up dismissed as a failed experiment just because it launched alongside a console with a different demographic.

Sadly, I think we've all been aware for the last 12-18 months that the Wii U's third party support is dwindling to absolutely nothing. Even the Dreamcast and GameCube didn't have such a rapid decline in their (already-limited selection of) third-party releases in their dark times… I mean, even the Nintendo 64 was awash with games compared to the Wii U, and I remember the N64 magazines re-reviewing games over and over when they were released in new regions!

Link to comment
Share on other sites

System Update, eh? Patches and tweaks or anything of note does anyone know?

Edit: it was pretty quick so minor stuff I'd imagine.

http://en-americas-support.nintendo.com/app/answers/detail/a_id/3070/p/431

Apparently there was an update that allows system transfers. Interesting...

System transfer update was weeks ago - this must be something else.

Link to comment
Share on other sites

Your point is totally valid, but CoD is a poor choice to illustrate it really - every title in that particular franchise sold well (easily 1m+) on the Wii, so that's not a 'Nintendo audience just don't buy our product' issue if that's not coming to Wii U really.

Wii U is in a potentially really interesting place for smaller third parties and indies - because it feels like if somebody really embraced it and made a leap of faith with a dedicated, quality title, they'd have a good chance at getting themselves a hit. Look at Yacht Club - they've gone on record saying exactly that - that the audience is small, but they are buying games (the attach rate is high) and they are seeing success because of it. The sales of titles like Bayonetta 2 are going to be very interesting....

Indies have much lower overheads, and will even take one for the team and go into personal debt to get their game out. If you only need 500 calories a day to survive, it's a whole lot easier to justify the returns on any platform.

CoD is an interesting series in terms of the Nintendo systems. It was available on the GameCube and Wii, and sold enough to justify ports or in the case of the Wii, more like a major rewrite of the games. The Wii U just doesn't have the active buyer base to justify continued investment from the major players for their bread&butter games. Even when the PS3 was young and struggling with a small user base, third party titles still dominated and sold consistently. When even the mass market sports games stopped being ported to Wii U, that was a massive warning sign of the size of the problem. The console is stuck in the exact opposite of the virtuous circle that the Wii had.

You would only port a game to increase your aggregate sales and to reach many more customers, the Wii U doesn't do that for third party games of the type preferred on this forum.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.