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That Wind Waker trailer is great, still looks amazing 10 years on. Out of all the Zeldas it's the one I want to reply the most, so I'm pretty excited about it.

I'd rather they tell us a year out that it's even coming, at most.

Maybe this is why we haven't seen more of the games. Still burned by 'The Legends are Coming'.

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Let's face it - it's never coming =(

also, the GC starfox adventures did the best fur i have seen... no one has bettered it yet.

Jungle Beat did. I'd be surprised if Rare didn't build on their furwork on Starfox with Conker Live and Reloaded, but somehow it passed me by.

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Whereas with the realistic shooting/racing/Uncharted style games on the PS4/Xbox still feel relatively new because they have only really appeared in the last decade or so.

Except they are the exact same games as 10 years ago - but with shinier graphics. In fact, they're pretty much identical to Need For Speed (the original released for the 3DO), Quake and Tomb Raider (the original one, not the shit new one). Released nearly 20 years ago. So giving Nintendo a hard time about having updates to 20-30 year old games isn't really that justified when you get past the shiny graphics that the other "newer" games have. All games are basically the same as 20 years ago (next year is the 20th anniversary of the PS1, THINK ABOUT IT!).

You know what made me think about it? Playing Batman Arkham City on the Wii U.

Don't get me wrong, it's a fun game but I've played that format of game god knows how many times now. It's basically the same as Splinter Cell and Prince of Persia. And then again I played games like that on the Dreamcast and Playstation and N64. It's all an evolution of the same thing when you get past the polish. Except it's also so frigging complicated now that it has to tell you - every time, every friggin time, what button you need to press to actually do the right action. Oh it's ZR and then B for some random move. Right. That's easy to remember.

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I don't even have a WIiu or 3DS so I'm in no way a Nintendo fan boy but as I said before the double standards applied to Nintendo when it comes to new IP compared to other publishers is incredible.

Most of the articles I have read concerning Nintendo's E3 will have a line that goes something like 'The games are all fun, of course, but....' and I can't help but think to myself that surely if the games are fun that is what ultimately matters?

The next complaint is conservative games using tried and trusted franchises except nobody in the industry levels the same complaint at the other publishers. Their line ups all consist of the safe guaranteed sellers like Call of Duty, Forza or Battlefield with one or two new IPs thrown in. Exactly the same as Nintendo.

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Fuck it. I thought it was fine. Perhaps if it was my only means of gaming I'd have been a trifle disappointed (only in the sense there was nothing we didn't already know) but as far as I'm concerned I'm rocking the greatest gaming combination available. A gaming PC, 3DS and Wii U. I saw far more of interest coming from Nintendo than I did from MS or Sony.

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In hindsight, the main problem is that the Nintendo Direct was awful. They could have presented the stuff they had in a much better light. Those Developer Direct videos shouldn't have just been dumped on YouTube.

They actually showed Mario Kart, announced a delay, and then went straight into another two games that were being delayed. It should have been a lot better.

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You must have low expectations if you didn't think Mario Kart could look like that in this day and age. It does look good though, I'll give you that. It's baffling they haven't thrown everything at it to get it out before Christmas though. It's exactly the kind if system seller Nintendo need around the launch of the next gen consoles.

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You must have low expectations if you didn't think Mario Kart could look like that in this day and age. It does look good though, I'll give you that. It's baffling they haven't thrown everything at it to get it out before Christmas though. It's exactly the kind if system seller Nintendo need around the launch of the next gen consoles.

Huh? They've got Wii FIt U, Donkey Kong Country Returns AND Super Mario 3D World all out before Xmas. 3 potentially massive system sellers (Wii Fit and Donkey Kong Country sold over 40 million combined on the Wii...)

Spunking everything in one go, by releasing Mario Kart 8 before Xmas, would be just a waste of time. All you would get are people going "there's no new games" when it came to 2014. Maybe that's one thing Nintendo learned from the GC. Remember when they released Mario Sunshine and Wind Waker in the first 12 months? 2003 was the worst E3 - PacMan Vs. PacMan Vs...... There was bugger all left to show.

Would it make any difference at all to you when Mario Kart was released? Are you saying that at least one exclusive game, per month, leading up to Xmas isn't enough? That comment is so bloody typical. Yeah, if they only released XX then everything would be great, ignoring all of the great games being released before XX.

(replace XX with Mario Kart, Zelda, F-Zero, Starfox, Kid Icarus, Star Tropics, Mach Rider, Unirally, Snake Rattle N Roll, Alleyway... whatever).

Actually, I'm not interested in any of the upcoming Wii U games until the Solstice franchise gets a reboot....

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Personally I'd say Mario Kart would be a bigger system seller than any of the others you mentioned, but my evidence is only anecdotal. I certainly know that out of anyone I know that likes Nintendo, Mario Kart would be the game to push them into buying a WiiU.

You're right though, it doesn't matter to me one way or the other. I doubt I'll be picking one up until the new Zelda arrives anyway, and hopefully by then there'll be an amazing back catalogue to play through.

I know you've said there's an exclusive each month up to Christmas, and I don't doubt there'll be some decent ones amongst them, but after so long on the market, I would have though Nintendo would have had the big hitters ready to go by now.

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Personally I'd say Mario Kart would be a bigger system seller than any of the others you mentioned, but my evidence is only anecdotal. I certainly know that out of anyone I know that likes Nintendo, Mario Kart would be the game to push them into buying a WiiU.

You're right though, it doesn't matter to me one way or the other. I doubt I'll be picking one up until the new Zelda arrives anyway, and hopefully by then there'll be an amazing back catalogue to play through.

I know you've said there's an exclusive each month up to Christmas, and I don't doubt there'll be some decent ones amongst them, but after so long on the market, I would have though Nintendo would have had the big hitters ready to go by now.

It's been out for a little over seven months. Comparing with like for like consoles, the 360 and PS3, what first party big hitters did they have out by now that weren't launch titles?

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Mario Kart will sell lots of systems, I think that's a given... and will do so in March next year.

Meanwhile, WiiFit U, Mario and Donkey Kong, Zelda... The Marketing on the run up to Christmas is essential. E3 have shown that one of the key differentiators that Nintendo will have is in its image. Colour. Vibrancy. Imagine seeing a massive advert for Mario Kart 8 or Wind Waker in digital projection in the cinema?

Zelda is pretty clever actually. It has a wonderful family friendly look to it, most of the kids who play it and get it for Christmas will never have played it before. Meanwhile, all us fanboys will lap it up because it just looks *glorious*.

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You must have low expectations if you didn't think Mario Kart could look like that in this day and age.

I wasn't talking about all that boring tech stuff. I meant the trailer was incredibly similar looking to Nintendo's previous pre-rendered sequences (like the ones for Mario Golf). I didn't realise it was gameplay footage.
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it's obviously a look that Nintendo have been going for... Mario Golf intro is a great example, as it was pretty long (actually really quite funny) and looked great. Now we've got that look in HD and real time.

Similar capability has been there for other folks since the 360 and PS3 were released, but I reckon only Media Molecule have been able to get to that 'almost 3D' solidity their games.

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it's obviously a look that Nintendo have been going for...

I must say I wasn't a fan of the look when they first started using it (back in GC days?) because I thought it was very bland and meant the end of quirky individual art styles for each game. But since then alongside the "main" games they've continued to use other styles for spin offs like Paper Mario, Mario & Luigi, Mario vs DK and the Yoshi games. So I'm happy that we now get the best of both worlds: this (admittedly very impressive) "standard" style for the main games and still plenty of quirky stuff in the others.

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It's been out for a little over seven months. Comparing with like for like consoles, the 360 and PS3, what first party big hitters did they have out by now that weren't launch titles?

Why do I need to compare it to them? They're completely different instances and I'm just talking about what, I thought, would have been good for the WiiU.

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So, again, Nintendo seem to be held to different expectations than the other console manufacturers.

Whilst we're talking about style, I was playing Nintendoland with my little boy last night, and the lobby area is just so ace and graphically rich. It feels really solid and tangible, like Scott said about the Little Big Planet games, there's just something about it that feels right.

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I'd really like a 'Nintendo' take on an FPS. I imagine something in the vein of Bulletstorm but without the ultra-violence. Or even with the ultra-violence, but make the enemy old fashioned toy soldiers or something who have charming little 'shocked' faces when their arms get pulled off

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