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Nintendo Wii U


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Jesus, the presence for this on the high street is rubbish. We have two Game stores in Lincoln and in both the Wii U selection was just rubbish. On top of that, only one of them had the new download cards for certain games and all of them were priced at £50. It seems shambolic at the moment. Coupled with the piss poor presence in the supermarkets, and it's clear to me that this console was released a year before it was actually properly ready.

The worrying thing is that it could be indicative of some sort of fall-out between Nintendo and the biggest retailers. Asda / Tesco near me aren't even carrying Luigi's Mansion 2 in store.

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Y cables are not "special" - they come with virtually every portable drive. Besides, plenty of them work connecting just one plug - my Toshiba Alu E and my Toshiba in a cheap caddy both need just one plug. It's all down to power requirements of the drives.

Pretty sure the USB ports provide the standard voltage and current for the USB spec - it's just many other USB devices allow higher drain.

Anyway, it powers a drive, a Wiimote charger and my iPhone at once. Not sure what else you need. Even if you have to use two ports rather than one, that's hardly an issue.

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3DS and Wii U support is piss poor in all the supermarkets where I live. Even the game stores (Game and Grangier) don't stock much Wii U stuff (Although Grangier is slightly better for that). Game didn't even have any copies of Monster Hunter (For either platform).

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Y cables are not "special" - they come with virtually every portable drive. Besides, plenty of them work connecting just one plug - my Toshiba Alu E and my Toshiba in a cheap caddy both need just one plug. It's all down to power requirements of the drives.

Pretty sure the USB ports provide the standard voltage and current for the USB spec - it's just many other USB devices allow higher drain.

Anyway, it powers a drive, a Wiimote charger and my iPhone at once. Not sure what else you need. Even if you have to use two ports rather than one, that's hardly an issue.

The first portable HDD I bought around 8 years ago came with a separate plug. None of them I've bought since have had anything other than a bog standard USB cable.

If it was a normal thing, Nintendo wouldn't have had to address it before launch.

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Its pretty simple, there are high power usb ports and low power usb port - many laptops can not power usb hdd's without the same Y cable, the wii u just happens to not give high power on it ports - an odd decision on a mains powered device but not unusual.

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Relaunch imminent after E3. Hence Pikmin pushed to August.

Looks like it. They'll have to go all guns blazing, no punches pulled, etc after the stumbling mis-steps of the launch window. It's still very possible that Nintendo can belatedly push their machine ahead despite technical superiority of the competition, as with the 3DS, but it's going to be very heavy going...

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Tried a Wii game on the Wii U for the first time just there. The video output is so much better it's not even funny. Shame about the borders though.

Interesting, how so? Can you use overscan off to make it full screen.
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Interesting, how so? Can you use overscan off to make it full screen.

If you don't mind constantly switching overscan settings when going in and out of Wii mode, then yes, that would work.

The image looks a lot sharper. The Wii U is clearly doing a better job of upscaling the Wii SD output than my Panasonic ST30 is. The HDMI connection is probably helping as well.

You seem to lose surround sound, but you can re-enable it with a homebrew app apparently.

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I've been playing Runner 2 while stuff has been on the telly. It's an ace wee thing. Runner 2 is pretty good as well. I've only just started the second world though, having decided to triple perfect-plus each stage of the first. A lot of deaths due to dancing. I still don't really like the dancing.

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You'll have to repeat world 1 if you want the highest possible (due to dancing), hoho.

I'll beat those later. Just been running through since the fam haven't seen most of the game yet. (162mill is the Steam total now)

It adds a lot of depth and timing, I find. Whereas the first (and every other bit trip game) has had fixed perfect score amounts. It's nice knowing there's no fixed score amount, that you could possibly squeeze another second of dance in there, and move up the leader board.

It's also worth noting that for at least the first world, due to dance, nearly every levels best possible score will come from fairly easy mode. Most (as do I) see that as a flaw in the game somewhat. But still a little bit of depth as to which difficulty will give the best score. (and which route!)

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Will everyone stop mentioning Ambassador games as it really gets my hopes up and it's surely not going to happen now. Is it?

It depends on:

a) if there's a price cut coming

b) how substantial it is

c) if it's a purely financial one (i.e. cut the price to £200 rather than to £250 and bundling Zombi U and Nintendo Land with every premium).

I'd say very unlikely at this point because Nintendo really don't want to eat a second such programme in two years and set a precedent for future price drops. Nintendo seem to be allergic to giving stuff away for free and the last time they did it for a home console was the Nintendo 64.

If they come to E3 with a £100 price cut then I imagine they'll find some way of apology, probably eShop voucher or something. Either way something has to happen in the summer.

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