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Nintendo Land deserves more credit than "99p app store games"; It's absolutely amazing. Play it again with four/five players.

Also, I think the main reason a lot of people picked up the premium, other than the larger capacity (not a huge deal since you can just use USB storage) is the rebate on eShop purchases.

I do think Nintendo Land should have been cheaper, though. Or maybe something from the collection should have been a pre-installed system game, like Game and Wario was intended to be before the ideas got developed further. It's definitely the best thing on the system at the moment.

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So I bit the bullet and got the premium pack with Nintendoland

First thoughts? Update wasn't nearly as bad as I thought- maybe 4 mins max to update. Very good.

Yeah - models are now coming with the original (huge) update pre-installed. You're getting a later small one.

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So I bit the bullet and got the premium pack with Nintendoland

First thoughts? Update wasn't nearly as bad as I thought- maybe 4 mins max to update. Very good.

The stuff that made it a premium? Man, they are taking the piss! A sensor bar? (Should be in it by default- costs about a fiver for one online). A charger station? Oh, sorry- a bit of plastic. Two plastic feet so the console can stand? Didn't they give a bigger stand, for free, with the Wii? Personally- they should make the Nintendoland premium pack the standard, preloaded with a load of demos for 200 quid.

Controller is very nice- feels good and it's very cool. Like the fact I can control over my TV input and virgin media channel from it. S I could be ultra lazy, play on the controller screen and use the controller to switch over to The Professinals on ITV 4. Brilliant.

Demos are a great idea.

Miiverse seems to be pretty well put together.

Monster Hunter Tri seems a bit shit, from the demo. Am I right in that all you do is basically do a "Prince Phillip" and batter to death loads of stupid animals just standing around?

Graphics look nice and crisp, integration with the gamepad is really good.

Nintendoland is good fun, but little more than a collection of 99p AppStore games. This should have been given away for free. It's also got far too much shite between levels that just seem like padding. It isn't really "pick up and play" like Wii Sports of Wii Play.

Overall, it seems pretty good. I'll probably pick up Zombie and Batman. I'm pissed off that games are now 45 quid...

They should really get the price down. When I saw the premium pack for 190 quid, it was a bit of a no brainier. I still wasn't interested when it was 250. 8gb is also far too small for the basic, especially as the demo games just seem to be the full versions...

Monster Hunter 3 Ultimate gets pretty much universal love round here. Check out the thread which is pretty comprehensive and talks about the life sapping depth involved. It's not for everyone though.

Nintendoland is fantastic. There are certainly games on there that are on the thin side and would be closer to the '99p App' marker but I can only really think of 2. Five others have loads of content and the other 3 are small but perfectly formed. Overall it's much better in multiplayer and it could do with online leaderboards for the good single player stuff.

Not sure what you mean about the games being £45. Thats the general case but if you shop around you can get them a lot cheaper. Batman and Zombie U can certainly be had a lot cheaper than that now.

You're right that it should be £200. Just plug in a USB hard drive to get round the size problem.

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I'm not saying Nintendoland is terrible- some of the games can be pretty good fun.

It just doesn't feel like it's a £40 game (I know you can get it cheaper than that now).

If it had been given away as standard, I think there would be a lot more positive feeling about it. At least Wii Play gave you a controller with it...

Anyway, I'm still enjoying the Wii U and I'm pretty sure it will get a lot more traction over the coming months.

The weird thing is that games like Nintendoland would have been better suited on the 3DS, but games like Luigi's Mansion 2 and Kid Icarus would have been better suited for the Wii U.

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There's so much more to nintendoland than you think there is. It's a brilliant game. It's in multiplayer that it really shines.

As for Monster Hunter. The demo is just the tiniest little tip of the Goliath sized iceberg. There's a reason people can play the game for hundreds of hours.

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99p? Seriously?

YOU GUYS

Scott paid 50 quid for it so you're seriously undervaluing his investment. Have some common sense guys.

On a serious note, if it is that good, it was a big mistake not packing it in with every console. Unless the basic doesn't sell at all, one of the main ISP's isn't being delivered to the consumer and it isn't the best game for casuals to understand without having it in their hands.

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Ha. Currently my most played games on the Wii U are Nintendoland and Monster Hunter 3 Ultimate. Both unbelievable experiences in multiplayer.

I would gladly have paid 99p for either but I've currently spent less than 99p per hour of entertainment I've had with them.

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Polygon Community Mailbag: An Open Letter to Nintendo

By Polynauts on Mar 27, 2013 at 6:28p @Polynauts

Hi Polynauts.

The following correspondence landed in the Polygon mailbox today with the author wishing to have their voice heard regarding Nintendo, and the current state of the Wii U platform - but with one proviso.

They wished to remain anonymous.

After a brief exchange of emails with the author in question I've been given permission to post his open letter to Nintendo here on our forums for the community to engage in conversation with one another. I hope you enjoy, and feel like you can contribute to the discussion below. Keeping in mind that this is one individuals opinion, so please keep the tone respectful and we'll be grand.

Shaun McIlroy

Polygon Community Manager

Nintendo-Logo.jpg

Dear sir or madam,

I'm an early WiiU adopter. On January 13, I purchased the Deluxe console with a pair of games. On that day, I was elated - there were new games to play, and literally infinite possibilities running through my mind as I brought the system home. Nintendoland appeared to offer just a taste of what was to be, and Ninja Gaiden was the update to the franchise I had been craving since the second game. And Mario - Mario was just a masterpiece... truly what I asked for in a Super Mario game (aside from the music... but thank you for passing up the 3D!) Rayman was just around the corner, and both Monster Hunter and Lego city seemed like they couldn't come fast enough! I felt happy with my purchase - I was confident that we'd get games that couldn't be found elsewhere, and that a small slow-down was something that could be dismissed by "launch window issues." The system, with its line-up of games new and current, seemed like it would be a perfect solution to somebody who would want t o play as much as possible.

Then, as February rolled in, I started seeing the news roll in. Rayman was delayed twenty days before release (leading to a lost pre-order, and a lost sale on Ubisoft's part), Ninja Gaiden got ported elsewhere (which left me somewhat annoyed that I spent $60 on a game that would be available for far less in April), and game announcements started coming through with truly peculiar asterisks attached: "This won't run on WiiU" or "It's not WORTH releasing this on WiiU", despite developer claims otherwise (Dead Island, Crysis 3), sales data that points to contrary realities (ZombiU being the best-selling third party game on the platform, and Dead Island), and an INCREDIBLY vocal community asking for content (various Miiverse boards, websites, and blogs).

Instead, we're receiving received half-hearted ports, some of which up to TWO YEARS late to the party (Deus Ex: Human Revolution), while developers say they don't "want" to make games for the platform. Yesterday's Battlefield announcement was the biggest, most egregious offender of this - where we have XBox360, PlayStation 3, PlayStation 4, and Next XBox versions in development - there's no reason this SHOULD NOT be on the platform.

But it won't be.

nintendo-land-logo.jpgAnd seriously, this is where my argument is coming in. As a customer, I feel as if I've been lied to. Nintendo, who trotted developers onstage over the past two years to proclaim "unprecedented support", who gave promised a steady stream of incredible content for the platform, is delivering nothing. They've given total radio silence on the platform, with no real advertisement, no real commentary, and no real push to even SELL the thing! We've had FIVE games release in two months. Sales are in the toilet, retailers are talking about ditching the thing. And, more and more, we are left feeling like we bought the proverbial "bridge in Brooklyn."

I'm not going to get angry and cry "MAKE MORE GAMES!" as if it'll do something to fix anything. I'm a software developer by trade - I know that, more than anything, good content takes time. And I know that third party relations don't work like some crazy Willy Wonka contraption where one pushes a button and a game pops out. I'm just asking, BEGGING your company to acknowledge us, and to grow a pair of proverbial testicles in content acquistion. The 3DS is on an upswing. And, while it needs help still, the WiiU is simply in dire straits. It's not selling, developers are abandoning ship, and, let's face it, the system is a running joke among industry circles.

We need Nintendo to return to its days when Howard Lincoln was at the helm. We need an attack dog that will relentlessly chase content down and drag it into Nintendo owners' living rooms. We need to see investments in the future - new franchises, new content, and a fighting spirit that seems to be strangely absent from the company in more recent days.

screen_shot_2013-01-23_at_8.31.24_am.0_c

But, more than anything, we need hope. We need assurance that our boxes won't be paperweights in six months, and that we'll have options to play that aren't limited to the off Nintendo gem, and lackluster third party "tests." We need Nintendo franchises that kick ass and get people EXCITED again - and again, sorry but Zelda hasn't been exciting since Ocarina, and Metroid is dead to many of us unless a full reboot from a capable group occurs. We need games like StarTropics, old-school Zelda, and Excitebike. We need classics, timeless legends that show the real fighting spirit of the company and a willingness to shoulder some risks. But, more importantly, we need a company that will fight, argue, and negotiate with third parties until they get what the hell they want. We need a company that will act like a winner, not as the arrogant geek from high school. Someone who will say "the chips are down, but we have a solution", then TELL US the solution instead of just giving plea santries.

We saw flashes of this last generation. Wii adhered to the Blue Ocean strategy, which emphasized the logic of "crappy products for crappy consumers." And, when this was the focus, things worked. Wii Sports showed a return to the NES Classics Sports series, and New Super Mario Bros. brought people who were thought to be lost from gaming forever back into the fold. We saw Metroid rise to its highest sales peaks with the Prime series! We saw Xenoblade - the little game that could - go from a write-off by Nintendo of America to one of the most talked about and most-sought-after role playing games in a decade! And, most shocking, we saw the market grow, to the point that a slow sales month for Nintendo was a disastrous event for the industry writ large.

But at the same time, we saw a strange combination of greed, and arrogance, and childishness arise. We saw developers, both inside Nintendo and out, move from products that customers wanted, to products that they wanted to make. We heard Sakamoto prattle on about "maternal instincts" and how we needed to know Samus "as a woman" (Bullshit! we wanted to kill aliens and feel badass for doing it!). We saw the Mario team put their most requested ideas, like Giant Land, and the like, get put into two Mario Galaxy games that, their sales combined, didn't come close to matching the sales of New Super Mario Bros. Wii. And, more and more, we heard the same Nintendo buzz about how "developers should be happy" arise. And again - as a software developer myself, I can sympathize... however, I also know that "being happy working on a product" and "making a product that sells" are two different things entirely. Sometimes, the products we want to make least are the ones that have the great est sales of all.

screen_shot_2013-02-14_at_9.13.20_am.0_c

But I digress.

Years ago, Hiroshi Yamauchi stated that "Nintendo was a box people bought to play Mario." And, really, he was right - Nintendo means a lot to people around the world - many of us grew up in a world where Super Mario Bros. 3 was a phenomenon, Zelda II sold out completely, and games, regardless of who made them, were "Nintendo Games." We grew up in an age when the brand wasn't some "lame" moniker, but something to respect and admire. It was, and still is for many of us, video gaming itself. However, without the games, it's just a box - a sad, empty box that hungers to be used, even though nothing draws people to it.

As a customer, I'm afraid that Nintendo, as a company, lost sight of what was important. That they'd rather make silly experiments and half-hearted sequels than return to their former glory. They'd rather be "the nice guy" that people smile at in person, but laugh at once he walks out of the room. The company's western support is a joke, and the company itself is a joke to the west (why are these developers tripping over themselves to make PS4 and 720 games, and why did they go to the point of bankruptcy in some cases to keep feeding the PS3 and XBox? Respect.), and a risk to the east. And, more and more, Nintendo is growing irrelevant to the consumer.

And, to me, you are also losing face. I fear that, unless the company can drastically turn things around, you will lose me, and many others as customers forever. And, if you recall your Blue Ocean literature, customers like me are the hardest to win back.

While I don't expect you to have all of the answers, whoever reads this, I do feel that this needed to be said. And, more important, needs to be addressed... not to me, not to the core consumer base, but to everybody watching. Take it as an open letter, and please, forward this as high as it can go.

I thank you for your time - all of your time - and hope you have a fantastic day.

Onward,

A passionate fan.

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There are better versions of that Yoshi Nintendoland game in particular on iOS. I thought that while playing it.

Donkey Kong's Crash Course is great fun but you'd still it expect it to be the free version of a much bigger 99p game on the App Store.

All these Nintendoland efforts have Nintendo character tax on them, which in the case of Mario Chase is worth it. Not so much some of the others.

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I only got as far as...

I'm an early WiiU adopter. On January 13, I purchased the Deluxe console

...and turned away in disgust at this Johnny-come-lately fraud. He doesn't know what it's like to preorder from Zavvi like a man.
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There are better versions of that Yoshi Nintendoland game in particular on iOS. I thought that while playing it.

That seems unlikely - how would it work without two screens? I played a vaguely similar game where you're a mouse trying to collect cheese and avoid cats, but it was shit and didn't have the thing where you have to compare the two screens, which is the whole point of the Yoshi game.

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It's their unending quest to become as much of a joke as Kotaku and all the other game blogs who think way too much of themselves.

No, it's because Polygon are a serious website, run by serious journalists. Nintendo will probably read this and realise there is a negative perception of their console on the internet, forcing them to sort it out really, really quickly.

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