Jump to content
IGNORED

Nintendo Wii U


Not Thread Owner

Recommended Posts

Yeah, porting a game that old does seem a bit strange. The 'neural hub' thing on the gamepad will probably consist of absolutely bugger all as well.

If it did little things like limit the amount of praxis points so you could end up finishing in a different mode, or even using the gamepad for hacking stuff, or controlling security cameras etc but I just know it will be a port with the DLC and probably a map on the gamepad.

They would have done better if this was a £10 download of the 'normal' version on the eShop, or as mentioned, they ported somthing more current like Tomb Raider.

Link to comment
Share on other sites

According to the developer there's a good reason TR wasn't "ported" to wiiU :

http://www.polygon.c...ants-to-deliver

"All three [other console versions] are really trying to deliver roughly the same experience but delivered best on each platform, and I think something like the Wii U often asks you to do something unique based on a unique interface," he added. "That's something as a gamer I love but it's something you don't want to do half-heartedly as a developer."

Absolute bullshit but if that's the attitude of other multiplatform developers then there's going to be a real problem for Nintendo.

It's basically saying "we didn't do it because of the wacky controller"

Link to comment
Share on other sites

I'd wait for E3 before going off half-cocked.

Pikmin 3 and Wii U fit playable, Army of 2U, Kane and Lynch U and another video of Wonderful101 surely await, followed by another Apology Direct in August about how Pikmin 3 needs just a bit more time while they ready the next apology.

Link to comment
Share on other sites

UK Sales figures:

---------------------------------------
Units Jan '12 Jan '13
---------------------------------------
Xbox 360 860K 810K
PS3 575K 545K
PC 310K 230K
Wii 535K 180K
NDS 310K 140K
3DS 160K 110K
PSV --- 45K
Wii U --- 35K
PSP 30K 15K
PS2 5K 0K

Worse than the Vita, which itself is worse than the Dreamcast.

February 2012 vs Feb 2013 unit sales:

Total market decrease - 16.4%

Non-Nintendo decrease - 2.3%

Non-Nintendo decrease (console only) - 0.0%

Nintendo decrease - 48.5%

Wii software is down 64% yoy

DS software is down 55% yoy

3DS software is down 38% yoy

360 software is down 2.5% yoy

PS3 software is down 4% yoy

All that stuff about "several years of shrinkage in the console market" just refers to Nintendo coming off the peak of the Wii then (and a tiny bit of Vita). The rest of the console market seems to be doing fine.

Link to comment
Share on other sites

Sales figures:

---------------------------------------
Units Jan '12 Jan '13
---------------------------------------
Xbox 360 860K 810K
PS3 575K 545K
PC 310K 230K
Wii 535K 180K
NDS 310K 140K
3DS 160K 110K
PSV --- 45K
Wii U --- 35K
PSP 30K 15K
PS2 5K 0K

Worse than the Vita, which itself is worse than the Dreamcast.

February 2012 vs Feb 2013 unit sales:

Total market decrease - 16.4%

Non-Nintendo decrease - 2.3%

Non-Nintendo decrease (console only) - 0.0%

Nintendo decrease - 48.5%

Wii software is down 64% yoy

DS software is down 55% yoy

3DS software is down 38% yoy

360 software is down 2.5% yoy

PS3 software is down 4% yoy

All that stuff about "several years of shrinkage in the console market" just refers to Nintendo coming off the peak of the Wii then (and a tiny bit of Vita).

thanks for the info

Link to comment
Share on other sites

They need to get their own PSN plus service going and then offer these older ports cheap/free. there is clearly an audience who are happy to wait an age before playing some of these games, judging by the amount of people who cream themselves over free old stuff that appears on PSN.

I got Joe Danger 2 last week and the Cave arrives tomorrow, is it okay if I cream over those (even if they're a bit rubbish)?

Link to comment
Share on other sites

3rd party releases port of game that most core gamers, if they are interested in playing it at all, have already played

game is currently available for about 10 quid on other cheaper platforms

3rd party game does not sell well

3rd party decided never to make WiiU game again...

WiiLULz etc

I know people seem intent to complain about this sort of thing, late ports with a bit of extra content for fullprice, wahwah.

But how is this different to what PS3 owners put up with in the early days?

Oblivion - 1 year late port

Mass Effect 2 - 1 year late port

Bioshock - 1 year+ late port

All got released at $60.

I assume those games sold ok as the PS3 got treated to technically inferior versions of the sequels day and date after that.

As I said before, nobody likes sloppy seconds, the difference seems to be, some people expect publishers to offer them tribute and give them extra TLC and a hug too. Catch 22 situation.

Link to comment
Share on other sites

At that point I think a lot of ps3 adopters had held off buying a 360 in a staunch show of support for Sony so the games were "new" to them. This time all the people who've bought a wiiU will already likely have had one or the other (or both) and therefore it's amplified. If wii users were cleanly migrating to wiiU it might be different.

Link to comment
Share on other sites

Face The Fear On-Board in Resident Evil Revelations

We’re pleased to confirm that Rachel, who made her debut in the 3DS release of Resident Evil Revelations, will be joining Hunk as a brand new playable character in Raid Mode. PAX EAST attendees this week will also be able to play as both new characters for the first time on the Capcom booth #948.

Resident Evil Revelations features two brand new enemies, including the Wall Blister and a surprise new creature that appears in Raid Mode once players have reached a certain level.

Wii U players will be able to face the fear on-board using three different play styles. Play with the TV and access your map and weapons on the GamePad or switch the GamePad out for a Wii U pro controller. Alternatively transfer all the horror just to the GamePad as the title utilizes Off TV play.

Wii U players will get further exclusives through the Miiverse feature. Players can post a dying message from the Game Over screen for other players around the world to see and you can taunt your friends with the ‘Creatures Voice’ function, allowing enemies in Raid Mode to have their thoughts personalised. Screens of all the Wii U functions can be downloaded here.

Resident Evil Revelations supports Residentevil.net with online events and in-game connectivity planned for after launch. Exclusive dioramas of the game’s characters and enemies can be collected through the online service. Earn custom parts and weapons for use in Raid Mode and items for Campaign Mode.

Resident Evil Revelations will be released on Xbox 360, PlayStation 3, PC and Wii U across North America on May 21 and Europe on May 24.

AXCRfSa.jpg

:lol:

Link to comment
Share on other sites

At that point I think a lot of ps3 adopters had held off buying a 360 in a staunch show of support for Sony so the games were "new" to them. This time all the people who've bought a wiiU will already likely have had one or the other (or both) and therefore it's amplified. If wii users were cleanly migrating to wiiU it might be different.

And wouldn't these current games be aimed at all the diehards who don't game on other systems too?, not everybody owns multiple systems. And there is the whole Blue Ocean upgrade thing Nintendo seem intent on promoting with their sequels to yesterday's big thing, some of those people might be enticed to try some of these more trad efforts, or are we going to fall back on the "they all already left the Wii and bought a PC/PS3/X360" line of thinking, which effectively means Nintendo are fucked by that angle too.

The real difference being that Sony has, since inception, been a platform where licensee games have done well, so of course they would naturally have more faith in the ecosystem, that isn't the case with Nintendo systems, which have demonstrated the exact opposite, which means, the unfortunate reality is, Nintendo has to work twice as hard to demonstrate that their platform is a good place to do business, nobody owes anybody anything. The wallet is going to have be busted out if you want real change.

Link to comment
Share on other sites

part of the idea of Nintendoland was to also introduce 'casual gamers' to more 'core' control schemes. First person shooting with the wiimote and stuff like that. I suppose the idea is that if people do upgrade from the Wii to the WiiU and fancy traditional games, then there's some well known ones available to them.

I'd be willing to get Deus Ex - but I'm not willing to pay 50 quid for it. 20 quid though... all over it.

Link to comment
Share on other sites

I'd be willing to get Deus Ex - but I'm not willing to pay 50 quid for it. 20 quid though... all over it.

This is where the Nintendo cash pile would have come in useful, subsidising these games to build the market, otherwise it makes no sense for anybody to even try a port, as they make them with the intention of selling them at a certain price, upon which people build their sales and P&L projections.

Or guarantee a minimum order amount to mean these ports don't lose the publisher money, like they did for Ubisoft and ZombiU, or what Sony did for their PSV exclusive deals done with Ubisoft and Activision. The onus is on the platform holder to tout for the business and build up the relationship at this stage, expecting publishers to offer you tribute isn't going to get you anywhere quick.

Link to comment
Share on other sites

UK Sales figures:

---------------------------------------
Units Jan '12 Jan '13
---------------------------------------
Xbox 360 860K 810K
PS3 575K 545K
PC 310K 230K
Wii 535K 180K
NDS 310K 140K
3DS 160K 110K
PSV --- 45K
Wii U --- 35K
PSP 30K 15K
PS2 5K 0K

Worse than the Vita, which itself is worse than the Dreamcast.

February 2012 vs Feb 2013 unit sales:

Total market decrease - 16.4%

Non-Nintendo decrease - 2.3%

Non-Nintendo decrease (console only) - 0.0%

Nintendo decrease - 48.5%

Wii software is down 64% yoy

DS software is down 55% yoy

3DS software is down 38% yoy

360 software is down 2.5% yoy

PS3 software is down 4% yoy

All that stuff about "several years of shrinkage in the console market" just refers to Nintendo coming off the peak of the Wii then (and a tiny bit of Vita). The rest of the console market seems to be doing fine.

You come here to tell us the market is fine because sales of non-Nintendo consoles are steady then tell us sales of software across the board have decreased. So more people are buyer cheaper machines and spending less on games. That's presumably why John Riccitello is still EA CEO and the likes of them and Sega are focusing on producing fewer titles.

Link to comment
Share on other sites

You come here to tell us the market is fine because sales of non-Nintendo consoles are steady then tell us sales of software across the board have decreased. So more people are buyer cheaper machines and spending less on games. That's presumably why John Riccitello is still EA CEO and the likes of them and Sega are focusing on producing fewer titles.

By a very small amount, I mean that Sony figure is a 4% drop aggregated from three platforms, which by the hardware sales looks like most of it comes from the PSP falling off faster than the Vita rising.

And that doesn't include digital downloads obviously. With such small amounts they could be steady for all we know.

There's no equivalence between that and -64%

Link to comment
Share on other sites

Nintendo should buy all lucasarts old point and click games and make them wii u exclusives, ensuring it is the best console ever

and then release the hobbit and the lord of the rings spectrum text adventures as well.

And then release '1001 Hidden Object Games' as a sequel to 42 all-time classics

42 all time classics.. that was a fantastic cart. I'd love a 3ds update of that with proper online and street pass features.

Link to comment
Share on other sites

By a very small amount, I mean that Sony figure is a 4% drop aggregated from three platforms, which by the hardware sales looks like most of it comes from the PSP falling off faster than the Vita rising.

And that doesn't include digital downloads obviously. With such small amounts they could be steady for all we know.

There's no equivalence between that and -64%

It's relative. Companies struggled last year and are struggling this. More machines are out there but they can't shift software. Look I'm not defending Nintendo, they should've managed their transition better but let's not pretend it's all 'lolnintendo' here.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.