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The paltry 32GB memory has come a cropper already with Lego City Undercover requiring a drive to download apparently. 22GB. Sheesh.

I've really enjoyed Zombi U and SMB but I still can't fathom how little foresight they've had - to bungle the launch of a console on so many fronts beggars belief. I smell a price cut in the air and possibly another grovelling offering to existing owners. They've failed to get any traction and are going to get lost in the noise of all the other sparkly E3 offerings.

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Or you could always buy it on disc like... Cheaper too

Well obviously you would only be downloading it if you wanted to do so. That's what the service is there for.

The point is that they are pushing a service and they sold the premium as the console for people who want to download games. And the first big profile release in a few months you can't download. Doesn't matter to me as I will use a hard drive but it doesn't look great.

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I smell a price cut in the air and possibly another grovelling offering to existing owners.

You think so?

If you've been waiting for the Wii U to drop in price in the UK, then today is your lucky day. CVG reports that various retailers are following the lead of supermarket giant Asda's £50 price cut on Wii U bundles. Here's a few places where you can get them:

Asda - Wii U 32GB Black Premium with New Super Mario Bros. U for £265

Amazon.co.uk - Wii U 8GB Basic White for £199, Wii U 32GB Black Premium for £249

ShopTo - Wii U 8GB Basic White for £189.95

These aren't small price drops, especially ShopTo's deal which is almost 25% off the original price. In other UK Nintendo news, the new Wii Mini Red console is launching next week and ShopTo has them for £79.95. So what about these price drops, anyone who was on the fence wanting to pick one up now?

http://www.destructoid.com/wii-u-gets-a-50-60-price-drop-in-the-uk-248709.phtml

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Of all the things you could bitch about with the Wii U, storage isn't one of them. If you really want to download retail games then I think you'd be glad of the option to buy a standard USB HDD. Realistically, is there a better solution than the one Nintendo chose?

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Of all the things you could bitch about with the Wii U, storage isn't one of them. If you really want to download retail games then I think you'd be glad of the option to buy a standard USB HDD. Realistically, is there a better solution than the one Nintendo chose?

A proper HDD built in. That would be better.

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The fact Wii U came out with New Mario only showed how uneventful even Nintendo's own software was, compared to the past.

Nintendo only ever launch with two or three first party titles. In the past it was offset by delayed regional launches meaning more software was ready but Nintendo always launched a console with 2/3 games. It has always been like that since the Famicom.

Donkey kong + Popeye. Mario World + F-Zero. Mario 64+Pilotwings64. Luigi+Waverace, Wii Sports+Zelda. NSMB + Nintendo land

exactly how is Wii U any different, aside from it being released without a 6 month delay? If you mean it doesn't have any genre defining titles, well I'd argue only SMW and SM64 could ever lay claim to that anyway (DK was a port) and SMW is an evolution much the same as NSMB is. As much as I love SMW, Only SM64 had the WOW capacity.

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Donkey kong + Popeye. Mario World + F-Zero. Mario 64+Pilotwings64. Luigi+Waverace, Wii Sports+Zelda. NSMB + Nintendo land

in the west, the NES launched with Super Mario Bros... so let's look at those launch titles...

Super Mario Bros

Super Mario World

Mario 64

Luigi's Mansion/Waverace

Wii Sports/Zelda

All, bar the GC, had an amazing launch title- something that had an unbelievable wow factor. Once people started using Wii Sports, it became the must have game.

I love Luigi's Mansion, but it did feel like a bit "our best game is going to be released months later (SM Sunshine)". Why did they do this? Because third party developers complained the people bought Nintendo consoles- at launch- for Nintendo games. They needed more third parties (sound familiar?)

So which one out of Nintendo Land or New Super Mario Bros U has that same wow factor as any of the other Nintendo console launch titles?

Or does it feel like Nintendo is doing the exact same thing as with the GC?

Worried about 3rd party relationships... poorer Nintendo launch title... console launch is poor...

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Why would they do that?

This weird "extrapolate all complaints to a ridiculous version that's easy to criticise" is daft.

It's weirder to complain about something that isn't even an issue. It's not like there's no way to add more storage. There is a way and it's the best way.

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Of all the things you could bitch about with the Wii U, storage isn't one of them. If you really want to download retail games then I think you'd be glad of the option to buy a standard USB HDD. Realistically, is there a better solution than the one Nintendo chose?

How about putting modern USB 3.0 ports on the machine instead of ancient 2.0 ones?

So you actually get the data transfer rate the hard drive is capable of..

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in the west, the NES launched with Super Mario Bros... so let's look at those launch titles...

SMB was released two years after the Famicom. The Nes was released 2 1/2 years after the Famicom and aside from some tiny modifications is the exact same system. It's quite a bit of history rewriting to make use of a 2 year gap. Admittedly it's impact on the Nes variant is clear to see, but it's more than a bit of a cheat when comparing hardware launches.

The point is, some have claimed that NSMB indicates some sort of lazy and poorer Nintendo for release games. History shows that to be bollocks as all their systems have first launched using the same pattern of one or two launch games and everything else coming later(One is often a sequel with the other more original). Which follows onto my other point, if there was a delay between regional releases, the software lineup would be more diverse, as it has been with other systems in the past. Launching between regions closer together just show it up more Nintendo's launch methods more than it did before.

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Nintendo only ever launch with two or three first party titles. In the past it was offset by delayed regional launches meaning more software was ready but Nintendo always launched a console with 2/3 games. It has always been like that since the Famicom.

Donkey kong + Popeye. Mario World + F-Zero. Mario 64+Pilotwings64. Luigi+Waverace, Wii Sports+Zelda. NSMB + Nintendo land

exactly how is Wii U any different, aside from it being released without a 6 month delay? If you mean it doesn't have any genre defining titles, well I'd argue only SMW and SM64 could ever lay claim to that anyway (DK was a port) and SMW is an evolution much the same as NSMB is. As much as I love SMW, Only SM64 had the WOW capacity.

What Moora said, and yes delayed western release is a factor, but number of titles is certainly not what i was getting at, Nintendo's own offerings were. Personal opinion it may be, but Luigi's Mansion had more to show and 'wow' then New Mario ever would.

It's wrong to not treat Mario World as a wow factor. I played it many years after it originally released (99 or so, when I finally grabbed myself a snes) and I was pretty much amazed and hooked for weeks. And this was after the amazing Mario 64 already wow'd my socks off. I can only imagine the impact Mario World had in 91.

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What Moora said, and yes delayed western release is a factor, but number of titles is certainly not what i was getting at, Nintendo's own offerings were. Personal opinion it may be, but Luigi's Mansion had more to show and 'wow' then New Mario ever would.

It's wrong to not treat Mario World as a wow factor. I played it many years after it originally released (99 or so, when I finally grabbed myself a snes) and I was pretty much amazed and hooked for weeks. And this was after the amazing Mario 64 already wow'd my socks off. I can only imagine the impact Mario World had in 91.

You're right.When it was released- SMW was absolutely massive. It was widely considered one of the greatest games ever released at the time. Everyone wanted it.

Plus- two months after the European SNES launch you got Street Fighter II- another absolutely must have title that was exclusive for the SNES. Might be third party, but was exclusive and must have (maybe Zombie U is similar....but at the time it was a real coup for Nintendo to get sf ii)

The thing is NSMB U may be a sequel to a major selling title- it just hasn't got the buzz to make people buy a system in order to play it. NSMB Wii worked because the Wii already had a massive install base when it was released. It wasn't a system seller.

The Wii U just doesn't have any system sellers at the moment.... That's what Nintendo ballsed up with.

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A proper HDD built in. That would be better.

And more expensive. Not great for a machine that's already too expensive.

How about putting modern USB 3.0 ports on the machine instead of ancient 2.0 ones?

So you actually get the data transfer rate the hard drive is capable of..

How would that actually improve anything? Software is going to be designed around the transfer rate of the much slower optical drive.

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I don't see how they're going to do it, considering like you say, they need big titles and they need them now/soon. All I can think of is that Retro has Metroid ready to rock late Spring/Autumn time and then they follow that with what, Windwaker remake Xmas time? Is that going to be enough?

How did Nintendo get into this situation? It beggers belief it really does. Complacency is the only answer but even that doesn't cover how they could get their release schedule so wrong.

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I don't see how they're going to do it, considering like you say, they need big titles and they need them now/soon. All I can think of is that Retro has Metroid ready to rock late Spring/Autumn time and then they follow that with what, Windwaker remake Xmas time? Is that going to be enough?

How did Nintendo get into this situation? It beggers belief it really does. Complacency is the only answer but even that doesn't cover how they could get their release schedule so wrong.

Do you really think Wind Waker is the only first party game from Nintendo between Pikmin and Christmas?

Really?

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I don't see how they're going to do it, considering like you say, they need big titles and they need them now/soon. All I can think of is that Retro has Metroid ready to rock late Spring/Autumn time and then they follow that with what, Windwaker remake Xmas time? Is that going to be enough?

How did Nintendo get into this situation? It beggers belief it really does. Complacency is the only answer but even that doesn't cover how they could get their release schedule so wrong.

In fairness, there are quite a few teams working on unknown/unannounced projects that those over on GAF tried to guess as best as they can:

EAD Kyoto Group No. 1 - Mr. Hideki Konno - Mario Kart U ?

EAD Kyoto Group No. 2 - Mr. Katsuya Eguchi - Nintendo Land & Wii Sports U

EAD Kyoto Group No. 3 - Mr. Eiji Aonuma - Undisclosed Zelda Projects

EAD Kyoto Group No. 4 - Mr. Hiroyuki Kimura - Pikmin 3 & NSMBU DLC & NSMB2 DLC

EAD Kyoto Group No. 5 - Mr. Tadashi Sugiyama - Wii Fit U & Undisclosed Project?

EAD Tokyo Group No. 1 - Mr. Takao Shimizu - Undisclosed Project

EAD Tokyo Group No. 2 - Mr. Yoshiaki Koizumi - Mario Galaxy 3 ?

SPD Group No. 1 - Mr. Yoshio Sakamoto - Tomodachi Collection 2 & Game & Wario W/ Intelligent Systems & Undisclosed Project?

SPD Group No. 2 - Mr. Hitoshi Yamagami - Smash Bros. U-3DS W/ Sora & Namco & Style Savyy 2 DLC W/ Syn Sophia & Joy Sound U W/ Tose

SPD Group No. 3 - Mr. Kensuke Tanabe - Sing Party with Freestyle Games, Undisclosed Project W/ Monster Games, Paper Mario 3DS W/ Intelligent Systems, Luigi's Mansion 3DS W/ Next Level Games

SPD Group No. 4 - Mr. Hiroshi Sato - Undisclosed Project

Software Development & Design Department - Mr. Kouichi Kawamoto - Brain-Age: Concentration Training & Band Brothers 3DS & Nintendo Tvii (Japanese Version)

Nintendo Software Technology - Crosswords Plus 3DS & Undisclosed Project

Nintendo European Research & Development - Unknown

Nintendo Network Services - Wii U Services, 3DS Services

ND Cube - Undisclosed Project

Retro Studios - Undisclosed Project

Affiliates / Other - Contracted Nintendo Projects

Akira - Unknown

Alpha Dream - Unknown

Brownie Brown - Unknown

Curve Studios - Hydrophobia 3DS

Denuysha - Unknown

Genius Sonority - Unknown

Good Feel - Unknown

Grezzo - Unknown

Grounding - Unknown

HAL Laboratory - Unknown

Headstrong Games - Art Academy 3DS

Intelligent Systems - Paper Mario 3DS & Pushmo 2 & Game & Wario W/ Nintendo SPD

Mitchell Corp - Tokyo Crash Mob

Monolith Soth - Unknown

Monster Games - Unknown

Next Level Games - Luigi's Mansion Dark Moon

Platinum Games - Wonderful 101 & Bayonetta 2

Skip - Unknown

Suzak - Unknown

Syn Sophia - Style Savvy DLC

Tose - Joy Sound U

Vanpool - Paper Mario 3DS

There's more detail in the thread, so you can see the rationale and if it is just Nintendo giving much shorter time between announcement and release then there's plenty of scope for the Christmas lineup to be announced pre-E3 or during the conference.

I imagine there'll be an official price cut too in the summer.

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