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To clear up the confusion:

Nintendo Points = Wii / DS

eShop credit = Wii U / 3DS

You can't share points or credit between systems. If you have a redeemable code, you can only use it on one system. Both the Wii U and 3DS allow you to pay the exact amount for a piece of content using a credit/debit card.

Club Nintendo

You can only use the Club Nintendo Stars Catalogue to buy Nintendo Points. You might be able to earn more stars by doing surveys for the games you've bought. You can check in the "Registered Systems & Games" page.

Nintendo Network Premium

If you have a Premium Wii U, then you'll earn 8 points for every £1 you spend on the eShop. This includes download codes like the Nintendo Land codes that Amazon gave out. When you have 500 points you'll get £5 of eShop credit. You can get your codes at https://p.nintendo.net/

Hope this helps.

It does, thanks.

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To clear up the confusion:

Nintendo Points = Wii / DS

eShop credit = Wii U / 3DS

You can't share points or credit between systems. If you have a redeemable code, you can only use it on one system. Both the Wii U and 3DS allow you to pay the exact amount for a piece of content using a credit/debit card.

Club Nintendo

You can only use the Club Nintendo Stars Catalogue to buy Nintendo Points. You might be able to earn more stars by doing surveys for the games you've bought. You can check in the "Registered Systems & Games" page.

Nintendo Network Premium

If you have a Premium Wii U, then you'll earn 8 points for every £1 you spend on the eShop. This includes download codes like the Nintendo Land codes that Amazon gave out. When you have 500 points you'll get £5 of eShop credit. You can get your codes at https://p.nintendo.net/

Hope this helps.

Does my actual console contribute and/or nintendo points found in games (that scratchcard thing?) towards me getting an activation code.

I've currently got 420points from nintendoland.

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Ok, lets say Nintendo release Gamecube games as downloadable titles on the WiiU. What about Eternal Darkness, Geist, Resi Remake and Zero? If they came up, we could only download them between 11pm-3am. Ridiculous.

I'd be amazed if any of them were 18s now. Resident Evil remake is a 15 anyway. As is Geist.

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So people are moaning because the eshop is currently restricting PEGI 18 game downloads to 11pm to 3am?

It might sound a bit stupid, but a) how many 18 rated games are available from the eshop and b) have Nintendo said this is permanent, and will not be changed?

a) None

b) No. They have confirmed that it is a current policy but they have not said it wont change.

Thing is with everything they have going on at the moment I just dont think its going to be a high priority for them. I guarantee they wont be stressing about this. It will hopefully be added to an agenda somewhere to be raised at a meeting with a suggested fix to be discussed in the next few months but I suspect thats the best we will get.

The patching and superhub things would be much higher up the agenda to look into before the bad press starts on Christmas day.

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I do think this is really going to struggle for a while - next years E3 needs to show some serious Nintendo muscle. Just watching the telly last night, adverts for Xboxes and Playstations... all for buttons. 130 quid. Comes with a book that makes dragons fly out.

Meanwhile, we've got the WiiU - the graphics don't look any better... it's not clear whether not it's a big screen for a Wii - and 270 quid is a lot to spend on a big new controller for your wii...

... and a lot of the 'core' gaming crowd are adopting a wait and see. At least those that aren't constantly moaning about 'tired franchises, asset reuse and cross game chat' (while going nuts about the annual CoD update)

From my experience, the key crowd for the WiiU seems to be 'gaming dads' (and some mums too!). Dad's who want to play games with their kids that don't feel like they're 'letting them win' or dumbing down the experience. Dad's who want to play single player games but don't get to use the big telly... and would rather not hide in another room...

My mum isn't bothered about the WiiU... she wouldn't play NintendoLand when my aunty is up (they do like a bit of Wii Sports Resort). She bought a WiiFit and then never used it (like most of us). My gran certainly doesn't know what it's all about!

It'll be a tough one for Nintendo...

I hope it does well. After the initial frustrations, it's a great machine to have around. It fits nicely into the home. I can play stuff while the missus watches telly - I can play games with my son that are genuinely fun for both of us to play and with MiiVerse, I can see what other folks are doing in games, what they're saying about games I don't have and help people out or ask for help...

We'll see I suppose...

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I do think this is really going to struggle for a while - next years E3 needs to show some serious Nintendo muscle. Just watching the telly last night, adverts for Xboxes and Playstations... all for buttons. 130 quid. Comes with a book that makes dragons fly out.

Meanwhile, we've got the WiiU - the graphics don't look any better... it's not clear whether not it's a big screen for a Wii - and 270 quid is a lot to spend on a big new controller for your wii...

... and a lot of the 'core' gaming crowd are adopting a wait and see. At least those that aren't constantly moaning about 'tired franchises, asset reuse and cross game chat' (while going nuts about the annual CoD update)

From my experience, the key crowd for the WiiU seems to be 'gaming dads' (and some mums too!). Dad's who want to play games with their kids that don't feel like they're 'letting them win' or dumbing down the experience. Dad's who want to play single player games but don't get to use the big telly... and would rather not hide in another room...

My mum isn't bothered about the WiiU... she wouldn't play NintendoLand when my aunty is up (they do like a bit of Wii Sports Resort). She bought a WiiFit and then never used it (like most of us). My gran certainly doesn't know what it's all about!

It'll be a tough one for Nintendo...

I hope it does well. After the initial frustrations, it's a great machine to have around. It fits nicely into the home. I can play stuff while the missus watches telly - I can play games with my son that are genuinely fun for both of us to play and with MiiVerse, I can see what other folks are doing in games, what they're saying about games I don't have and help people out or ask for help...

We'll see I suppose...

To me its none of that; its the games. Well its Zelda in the main which has made itself into a pale shadow of its former self. If the next Zelda comes out and its a triumphiant success that is both challenging, atmospheric, big, open and stacked to the gunnels with new ideas (playing a bit more like Demon's Souls and a lot less like Kirby's Adventure) I will get a wii u. If it doesn't I won't. The controller is not what makes games brilliant!

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I can't understand console adverts. Just after the PS3 and Wii launches PS3 adverts vanished from the TV and they were all Wii. Now, with the launch of the Wii I see nothing but PS3 ads. Kind of seems the wrong ay around as it doesn't seem the ads are driving sales, more the sales are driving adverts.

Also have to wonder if Nintendo want to sell consoles. They made a loss last year despite selling many more consoles globally than anybody else. Can the exchange rate be so bad that the more consoles they sell the less they make? Sure they discounted the 3ds but they sold 25m of them now, that surely must make money. The Wii, sales have slumped but they must make loads on each one. I do not understand.

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I think it will find its niche - the marketing has been abysmal and instead of playing around, trying to be clever

with letters - why didn't they just change the U to a 2 - I think more people may have got the idea.

That said, playing Zombie U last night had me thinking that I can't think of a launch game since Halo that has made

me feel the purchase price was justified. It's simply unmatched in atmosphere and tension - I tried hard to

think of a single survival horror game that has instilled such a feeling of genuine dread in me and came up blank. If we get a handful of titles like this and the usual Nintendo suspects over its lifespan, I'll be happy.

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Stolly - what is the WiiU Zelda looked like Wind Waker? And why would Zelda play anything like Dark Souls? They're completely different types of game... Sharing only castles and swords in common.

I'd love it to look like the NintendoLand stage

ZombiU is superb... I can't understand the poor reviews at all

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It feels so similar to the 3DS launch, except we really have seen nothing of what's coming up next in 1st party terms. NSMBU was always going to be a tough sell so close to NSMB2.

I've played mine loads as it is, I think it's great. It's just nice to have a new gadget to buy and play with. I'm totally done with phones and tablets and things, completely lost interest in all new non-gaming tech, it's all just shit. So yeah, it's nice to have something different and interesting, even if it doesn't answer all the questions. I feel a little like a parent, smiling indulgently whenever Nintendo make a slightly strange decision. I couldn't care less about the launch issues or time restrictions on the e-shop.

I sincerely hope that whatever they do going forward, they don't take any advice from Stolly or gamers like Stolly.

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They made a loss last year despite selling many more consoles globally than anybody else.

Perhaps that's more related to developing and manufacturing lot's of Wii U consoles? Launching a new machine is an expensive business and the costs will be incurred way before launch.

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A balanced post from Scott? things must be bad ;)

The Wii was a one off thing with a simple magic waggle stick with only two buttons. It sold to everyone and Scott's Nan because of its simplicity and its games that grab you and can be played by anyone within two secs of picking up waggle stick. The "hardcore" didnt buy it as it was seen as "underpowered" with poor 3rd party support (altho chicken and egg situation there). It got gaming back into living room for families from the overweight wife with Wiifit ;) to the white living room family playing wii sports.

Even if Nintendo got the marketing right with WiiU I just dont see how it can have same impact. It is a tablet with two sticks plus a shit load of buttons, basically a "hardcore controller" with a screen as well. The grans and mums etc are just not going to get it in same way. And yes, most will think its a tablet for the Wii. But surely Nintendo cannot be aiming for that market again? Look at the release games... no sports no fit etc etc. A "hardcore" platformer, a zombie game and a fun coop collection of minigames. Alongside that a bunch of current gen titles with map/inventory screens. Seems to me they are aiming for kids and hardcore.

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To me its none of that; its the games. Well its Zelda in the main which has made itself into a pale shadow of its former self. If the next Zelda comes out and its a triumphiant success that is both challenging, atmospheric, big, open and stacked to the gunnels with new ideas (playing a bit more like Demon's Souls and a lot less like Kirby's Adventure) I will get a wii u. If it doesn't I won't. The controller is not what makes games brilliant!

The WORST thing Nintendo could do is chase the current "trendy" videogame and jump on its bandwagon.

The whole point of Nintendo is that you cannot get their games anywhere else. If Zelda is like Dark Souls then I could play Dark Souls.. if the next Metroid has cover based shooting like Gears then I could play Gears.

Nintendo should tread their own path, they have a great wide range of IP that has proved itself different for the past 25 years or so it would be insane to chase the "hardcore" trends.

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The WORST thing Nintendo could do is chase the current "trendy" videogame and jump on its bandwagon.

The whole point of Nintendo is that you cannot get their games anywhere else. If Zelda is like Dark Souls then I could play Dark Souls.. if the next Metroid has cover based shooting like Gears then I could play Gears.

Nintendo should tread their own path, they have a great wide range of IP that has proved itself different for the past 25 years or so it would be insane to chase the "hardcore" trends.

I agree. I said 'a bit more like' with the game perhaps being a bit darker and deeper, far more explory and open worldy and not with everything laid out on a trowel. And perhaps they can turn down the bunny quota a bit :). Nintendo should definitely tread their own path but at the same time try not piss off their older fans in trying to satisfy the new.

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The WORST thing Nintendo could do is chase the current "trendy" videogame and jump on its bandwagon.

The whole point of Nintendo is that you cannot get their games anywhere else. If Zelda is like Dark Souls then I could play Dark Souls.. if the next Metroid has cover based shooting like Gears then I could play Gears.

Nintendo should tread their own path, they have a great wide range of IP that has proved itself different for the past 25 years or so it would be insane to chase the "hardcore" trends.

Couldn't agree more. The next Zelda should be doable in thirty hours, no flab and return to WindWaker's aesthetic or

something similar - fuck realistic - imagine what they could do with the tech they have now, the effects they could layer upon that template.

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Couldn't agree more. The next Zelda should be doable in thirty hours, no flab and return to WindWaker's aesthetic or

something similar - fuck realistic - imagine what they could do with the tech they have now, the effects they could layer upon that template.

Fuck yes, pretend the "Celda" outcry never happened and finish it properly this time.

Wind Waker is the only 3D Zelda I've bothered to finish. Give me another LTTP.

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Couldn't agree more. The next Zelda should be doable in thirty hours, no flab and return to WindWaker's aesthetic or

something similar - fuck realistic - imagine what they could do with the tech they have now, the effects they could layer upon that template.

It'd also be good for them continue with the style of Skyward Sword... reckon they could work wonders with it given the machines capability now.

Zelda does seem to be at a tipping point... seems like many core gamers are wanting more of an open world WRPG approach to it. If anything, a bit more like the original Zelda. No hand holding, chuck you in at the deep end somewhere and find your own way. Nintendo have taken an approach to make Zelda more accessible which increasingly annoys core gamers. They've also moved further away from WRPG and with Skyward Sword, they made a game which was ultra dense in terms of environment puzzles and messed with your expectations by changing stuff under you when you returned. Something I loved, but obviously something that those who want the WRPG style really didn't like. Also, people seem to want to move away from the 'collect 3 of this then 5 of that and then 6 of that' which has been part of Zelda for so long.

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I'd rather see a return to the Ocarina of Time philosophy where you actually had to think for yourself and was able to get stuck for some time while hunting a perfectly logical solution. Spice it up with a living open world, stop with the pre-CD style canned animations and lack of voice acting (just add fake-language Ico style with subtitles if you don't want it to go too YO BRO-ish).

Make it an exciting challenge where player initiative is rewarded instead of grabbing the control away every moment stuff might get hard or exciting by having some fucking dialogue boxes popping up telling you exactly what to do or where to go. Put in some enemies that are actually threatening - like those ceiling crawling hands in OoT's forest temple.

Graphically the current style is OK, especially if they tart it a bit up a bit for the better hardware and add some material definition to make it look less like Plasticine-world. And FFS stop with the re-use of the same areas including tedious fetch quests to pad a 20 hour game to 40 hours.

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