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Xbox One Console Thread


mushashi

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If someone could explain to me what they enjoyed about Crackdown instead of posting gifs or sad faces that might be more beneficial. 

At least you're not being negged!

It's the climbing and the jumping and the driving and the shooting and the upgrading.

And collecting. So good.

The actual game is paper thin, a series of arenas that you have to shoot your way through to the boss. They can be tackled in any order, but upgrades help. And there are so many ways to approach them.

Except the oilrig.

Freedom.

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Crackdown:

1. It was unexpected; with most of us buying it for the halo beta.

2. It was open, and you had freedom to move around in your own way. GTA 3, VC and San Andreas had been open (ish) as long as you stuck to the roads and didn't treat the higher up parts of the city as a playground. You were stuck to the story, rather than being given a vague objective and told to get on with it.

3. It nailed the combination of 3D movement, platforming, and power-up. There's a reason why every 3D open world game has got achievements etc. for climbing up to the highest point, or set of points, but Crackdown was there first.

4. It rescued the open world collectable, by making there a tangible reward that directly impacted how you played the game, and allowed you to reach more collectibles. And added the ping to make the bloody things findable.

5. It may have been thematically dark, but it wasn't your-life-as-a-petty-crime-lord dark doing something that would be better done as a film or book.

Of course crackdown 2 added zombies.

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For me Crackdown was special because it was my first 360 title. I had just bought the console with no games (having just bought a house as well) and was skint but managed to sneak this game under the wife radar.

Its a great title. Sure it has a terrible non existent story but the bouncing around rooftops, throwing people off of skyscrapers (and cars for that matter) made it so much fun. It also felt so next gen at the time because of the freedom it allowed and other little things like billboards advertising actual films in the cinema at that time. The sense of achievement (and I believe there was an achievement to do it) once you finally reach the top of the agency tower was brilliant.

It was unfortunate that the sequel was basically a lazy rehash of the first even using the same map and assets. It almost felt like it should have been Crackdown DLC.

Looking forward to the reboot!

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It was unfortunate that the sequel was basically a lazy rehash of the first even using the same map and assets. It almost felt like it should have been Crackdown DLC.

I'm sure the sequel was so bad as it was a case of Microsoft approached the Dev and said "It's now February, the game ships in October. You have 8 months. Go"

Edit - http://uk.ign.com/articles/2010/07/02/ruffians-hell-high-times-with-crackdown-2

Edit 2 - I'm going to crack out the DevBox tonight and play some of Crackdown 1 on it. If you plug in a keyboard you can switch to 1st person mode.. that is bloody FANTASTIC when jumping across the city.

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I'm sure the sequel was so bad as it was a case of Microsoft approached the Dev and said "It's now February, the game ships in March. You have 8 months. Go"

I think that may have been helped by Microsoft's insistence on that schedule.

"No, that's 8 months, I don't care what you say"

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Has anyone been having an issue with data syncing when you load games/apps recently? Anytime I open a game/app, usually it would flash up for a split second "Syncing Data" but now it display the "Syncing Data" box for at least 5-10 secs. Everything syncs and loads ok but it is annoying.

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http://www.theverge.com/2015/7/29/9061467/microsoft-windows-10-pc-game-streaming-to-xbox-one

Microsoft's Windows 10 operating system debuts today, enabling Xbox One game streaming to PCs. While that's a neat feature for Xbox One owners, Microsoft is working on streaming PC games to Xbox One consoles too. In an interview with The Verge, Microsoft's head of Xbox, Phil Spencer, reveals the company is working on the feature. "We understand if you're going to go PC to Xbox, we need to get keyboard and mouse working completely so you could play those games," explains Spencer. "In terms of where we want to go with our platform, those are absolutely in scope of things that we want to do."

"CHALLENGE IS GOOD."

The real challenge of getting PC to Xbox game streaming working is encoding games and having the right amount of bandwidth to stream them to the Xbox One. Streaming from Xbox One to Windows 10 PCs is a lot more predictable "because we know exactly what you have," says Spencer. "It's actually a little more challenging doing the encoding on the PC side to the Xbox, but challenge is good." There's no timeline on when this might arrive, but it's clearly a challenge Microsoft is willing to tackle.

It's early days for Xbox and Windows integration, but if the Xbox app is anything to go by then the future of gaming on Windows 10 is going to be interesting. "[Gamers] want to play games on the device that they want to play on. They want to play with their friends and they progress whenever they sit down," explains Spencer." Because of that, the roadmap and our focus on what's going on, Windows is incredibly strong."

game-over-man-o.gif

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Just tried out streaming and have to say I'm very impressed. The wireless network here is a bit flaky however Destiny was still perfectly playable at least in PvE. Cleared out a pack or wolves with no issues. It did stutter occasionally but it was amazing just being able to click stream and then play. With the wifi here I don't think I'd be playing PvP, however I think on my network at home which is really stable that might actually be possible, certainly when it was working well it was only slightly noticable that I wasn't on the machine itself.

What is weird however is that clicking on streaming worked just fine, yet when I actually clicked test streaming it told me that it failed to connect.

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If someone could explain to me what they enjoyed about Crackdown instead of posting gifs or sad faces that might be more beneficial.

It was a true sandbox. You basically got a few targets to kill, and it was up to you how to do it. You could use transforming vehicles, some of which could drive up buildings, a wonderfully explosive arsenal and some of the best platforming of any game last gen. None of that automated Assassin's Creed stuff. Jumping from building to building and scaling skyscrapers was generally exhilirating.

That and orb hunting was wonderfully addictive.

Skills for kills agent, skills for kills.

Excited for Gamescom. I wasn't impressed with MS's E3 showing. More Forza, more Gears, more Halo and the latter two didn't even have impressive demo's.

But gameplay of Crackdown and Scalebound, now that does sound pretty exciting. The latter in particular. I wonder if it's character action or Kamiya's take on the action RPG. I'm fine with both, as you know the action's gonna be pretty amazing anyway. None of that janky Witcher or Bethesda shit. Bring it on.

Though Kayima doesn't seem to be too happy with the Gamescom plans.

https://twitter.com/PG_kamiya/status/626309357098147840

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Anybody having success streaming on Windows 10? I'm not.

My brother has been sat here playing Forza and Black Flag on his laptop (his xbone is in another room) whilst we watch the cricket on the TV.

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