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Cyberpunk 2077 - PS5 and XSeries versions out now + major patch


Vemsie
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4 minutes ago, K said:

I decided to switch to a Sandevistan build halfway through my next-gen replay - inspired by Edgerunners, obviously - and I'm really enjoying it. It makes the game a LOT harder when you can't just switch off cameras from across the room, or kill people just by looking at them - I love that I have to think a lot more about the layout of an area, and that I have to do action movie-type things, like pull my car up a hundred yards away from a petrol station a load of Wraiths have set up shop in, spend a minute or so checking them out and prioritising targets, and then taking them all down systematically with a scoped rifle while using the bonnet of my car for cover. Sounds easy, but they can close the distance surprisingly quickly, and the sniper on the roof is pretty damned scary when you can't just make his rifle malfunction, without getting out of your car.

 

The same goes for urban stuff - active camouflage is still a bit overpowered, but I love having to actually think about the layout of an area, and where everyone and everything is. The only downside is that it's much harder to come across money without a cyberdeck, as you can't hack access points for free money. That feels like a bit of a balancing issue - there really are no downsides to going with a quickhack build - but more on the side of decks being massively overpowered, as the economy and difficulty seem to work a bit better if you don't have access to the invisible death-ray and the infinite money taps.

 

I used a Sandevistan to get the sharpshooting achievements but found it a bit dull otherwise. It removes a lot of fun gameplay elements, like hacking a toaster to distract someone. I understand that with Sandevistan you can simply run around and kill a building full of people with the monowire before your first victim's head hits the floor, but still.

 

I'm not really worried about money on this run. I tried out the junk item dupe glitch and had over 2 million eddies before the heist. I sort of regret it because a lot of the gameplay loops focus on making money in order to improve your build, but I am going for a minimal-cyberware build this time around for RP purposes so I'm just spending the money on cars. I also have over 10,000 epic MaxDocs as a result ...

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2 minutes ago, Floshenbarnical said:

I understand that with Sandevistan you can simply run around and kill a building full of people with the monowire before your first victim's head hits the floor, but still.


That’s how I roll with the katanas - no Sandivistan required.

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A legendary Sandevistan with a roughly 2 second cool down, 16 in Athletics, Street Brawler and Cold Blood and 18 in Blades and a fully upgraded Byakko allows me to comfortably go toe to toe with a endless Max Tac on very hard.

I have a Hacking V and a berzerk V but I love my Ghostrunner V the most.

I attacked a big group earlier and one guy reassured his colleagues "She's wounded!" half a second (in their time) before they were all dead on the floor. 

Also a fantastic little Judy related story thing happened to me while I was cleaning up NC. I don't want to spoil anything but I'm so many hours (...runs) in now and I'm still regularly surprised by the game.

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On 14/11/2022 at 17:53, Floshenbarnical said:

 

I used a Sandevistan to get the sharpshooting achievements but found it a bit dull otherwise. It removes a lot of fun gameplay elements, like hacking a toaster to distract someone. I understand that with Sandevistan you can simply run around and kill a building full of people with the monowire before your first victim's head hits the floor, but still.

 

I'm not really worried about money on this run. I tried out the junk item dupe glitch and had over 2 million eddies before the heist. I sort of regret it because a lot of the gameplay loops focus on making money in order to improve your build, but I am going for a minimal-cyberware build this time around for RP purposes so I'm just spending the money on cars. I also have over 10,000 epic MaxDocs as a result ...

 

Yeah, I'm ultimately not that bothered about money, as I know I can get more if I want. I just enjoy the limitations this time round - purchases feel significant, even of clothing, and the fact that I'm still pretty vulnerable in combat makes it feel a lot more exciting.

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On 08/11/2022 at 19:37, bobontheway said:

Anybody notice any difference on consoles with FSR 2.1 now added?


Yeah, big difference imo. On PS5 and everything looks a lot cleaner and has more clarity to it. Looks even more stunning than it did before. Really need to get back into this at some point. Not sure why I stopped playing it?!? Quality game!

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20 minutes ago, CrichStand said:


Yeah, big difference imo. On PS5 and everything looks a lot cleaner and has more clarity to it. Looks even more stunning than it did before. Really need to get back into this at some point. Not sure why I stopped playing it?!? Quality game!


100%, on both the graphics point and the needing to get back into it point

 

Most console players should notice a huge buff to pedestrian and traffic density, to the extent that I almost exclusively use bikes now.

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Oh man I had not explored Watson thoroughly enough. Chunks of it are barren industrial wasteland, but there is still a ton of stuff to find on foot.

 

(Boring urban exploration mild spoilers)

Spoiler

- Fought some Maelstrom in a random alley, noticed a weird glint at eye level. On closer inspection, they were pirating water from a crack in one of the factory pipes, and using some jerry-rigged guttering to siphon it into barrels. Who goes to the lengths of building details like this?

 

- Found a rooftop market that I'd largely missed, and on top of one of those chemical silo things a fried netrunner who had been snooping on a drug farm in Megabuilding 12. His antenna dish was still there, pointing at the building. His motorbike (a cyan Arch, a nice visual tipoff to check the area) was still at the foot of the stairs too. RIP 'Vessel', you had a cool bike.

 

- Lots of other little areas I'd missed. An open air meth lab. A hobo city / rave in an underpass. A ton of roofs in Watson seem to be accessible purely for the sake of giving you nice views of the city, from which you can spot more points of interest.

 

- On the ring road at the very North of the map (again, an area I've largely ignored as it's mostly just the oil fields) found the aftermath of a political assassination where I snagged a (rubbish) black limo and a very nice heavy machinegun of a model I'd not seen before.

 

I'm still blown away by the amount of stuff there is to find on the map. It's the game the expression "This. Game." was made for.

 

I'd honestly not be surprised if there were still a few things nobody has found yet. (Particularly underwater.) I'm sure the PC version has been thoroughly datamined but even if the convos are there, there's not necessarily an indication of how things are unlocked or if they're implemented ... IIRC Witcher 3 had some very long-lived secrets.

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19 hours ago, MK-1601 said:

Oh man I had not explored Watson thoroughly enough. Chunks of it are barren industrial wasteland, but there is still a ton of stuff to find on foot.

 

(Boring urban exploration mild spoilers)

  Hide contents

- Fought some Maelstrom in a random alley, noticed a weird glint at eye level. On closer inspection, they were pirating water from a crack in one of the factory pipes, and using some jerry-rigged guttering to siphon it into barrels. Who goes to the lengths of building details like this?

 

- Found a rooftop market that I'd largely missed, and on top of one of those chemical silo things a fried netrunner who had been snooping on a drug farm in Megabuilding 12. His antenna dish was still there, pointing at the building. His motorbike (a cyan Arch, a nice visual tipoff to check the area) was still at the foot of the stairs too. RIP 'Vessel', you had a cool bike.

 

- Lots of other little areas I'd missed. An open air meth lab. A hobo city / rave in an underpass. A ton of roofs in Watson seem to be accessible purely for the sake of giving you nice views of the city, from which you can spot more points of interest.

 

- On the ring road at the very North of the map (again, an area I've largely ignored as it's mostly just the oil fields) found the aftermath of a political assassination where I snagged a (rubbish) black limo and a very nice heavy machinegun of a model I'd not seen before.

 

I'm still blown away by the amount of stuff there is to find on the map. It's the game the expression "This. Game." was made for.

 

I'd honestly not be surprised if there were still a few things nobody has found yet. (Particularly underwater.) I'm sure the PC version has been thoroughly datamined but even if the convos are there, there's not necessarily an indication of how things are unlocked or if they're implemented ... IIRC Witcher 3 had some very long-lived secrets.

 

Hell yeah brother. The other day I was going to the gun store in Heywood that's hidden among all the storage lockers and I overheard this long conversation between two guys that worked there, talking about a scam they had going auctioning off the contents of abandoned storage lockers after they've already taken the good shit out, but how they have to make sure to leave something good in now and then so people are still inspired to participate.

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I’m here to up that Real Time mod again. The one that syncs Night City to your system clock.

 

When an NPC tells you to “come back tomorrow” they literally mean the next day, in real time. Even though I’m not playing right now I feel like there’s a living and breathing city inside my computer. I’m also looking forward to my time off at Christmas so I can maybe play during daylight hours for a change.

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On 18/11/2022 at 06:10, dataDave said:

I’m here to up that Real Time mod again. The one that syncs Night City to your system clock.

 

When an NPC tells you to “come back tomorrow” they literally mean the next day, in real time. Even though I’m not playing right now I feel like there’s a living and breathing city inside my computer. I’m also looking forward to my time off at Christmas so I can maybe play during daylight hours for a change.

 

I'll live without that mod, because I'd only ever be able to do anything that needed doing between the hours of 10pm-1am. I'm desperate for a 1:1 time/clock/day-night cycle however. Gets frustrating to set out at 9pm to throw knives at Scavs for several hours, only for day to break before you get really stuck in.

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6 hours ago, Floshenbarnical said:

I'll live without that mod, because I'd only ever be able to do anything that needed doing between the hours of 10pm-1am. I'm desperate for a 1:1 time/clock/day-night cycle however. Gets frustrating to set out at 9pm to throw knives at Scavs for several hours, only for day to break before you get really stuck in.


https://www.nexusmods.com/cyberpunk2077/mods/870?tab=files

 

#5 in his list.

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31 minutes ago, three1ne said:

Skim reading a lot of positivity on this game now. Has the patches dramatically changed this game since launch?

It was always great on PC, just great on next gen consoles now too I believe and stuPENdous on PC

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On 18/11/2022 at 11:10, dataDave said:

I’m here to up that Real Time mod again. The one that syncs Night City to your system clock.

 

When an NPC tells you to “come back tomorrow” they literally mean the next day, in real time. Even though I’m not playing right now I feel like there’s a living and breathing city inside my computer. I’m also looking forward to my time off at Christmas so I can maybe play during daylight hours for a change.

 

2432666B-18E2-486B-BD43-792BF8F015F8.jpeg

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I'm bouncing back and forth between XSX and XB1 and while the latter obviously looks much worse* I was pleasantly surprised to find it pretty stable, actually. No more quirks than you might encounter in a Ubisoft sandbox.

 

 

 

*although, honestly, good for an old machine in the same way RDR looked bonkers on a 360

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Thinking of doing a second run. My first was as a sneaky sniper which truth be told was boring, I rarely used any exciting implants/hacking apart from turning off cameras. Might go for a big bulky bloke with guns instead of tact.

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Level 22, 40 street credit. I haven't done a proper mission in a while, I'm just driving around like Robocop cleaning up the streets. So much fun.

 

Also, quick hacks at a level that can one shot a lot of perps now. So i hide and fry, then sweep in to slice and dice the rest.

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The other evening I watched a sixty second 4K video of a car driving through Night City taken from what I can only assume is a PC with, like, a whole RAM or something. Jesus H Christ if it wasn’t one of the most spectacular looking things I’ve ever seen.

 

The PS5 version is lovely, and atmospheric, but for a heartbeat I wished I had the patience to run a gaming PC. And the money.

 

Looking forward to getting back into the game soon, although hoping the couple of months absence hasn’t scratched the controls from my memory. Will probably just get on my bike and roam around a bit, blundering around like an Idiot V.

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