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Cyberpunk 2077 - PS5 and XSeries versions out now + major patch


Vemsie

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2 hours ago, Simmy said:

Thinking back, this must surely be one of if not the biggest car crashes in the history of games?

 

I'm actually enjoying the game it but I'm struggling to think of a recent game of this scale that has had such hype and enthusiasm towards it and then such humungous backlash. I mean this is really kinda crazy.

 

 

No Mans Sky perhaps but that wasn't released on every gaming platform going.

 

Has there been another recent example?

 

Skyrim was far, far worse. As was Fallout New Vegas, as was Fallout 4.

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19 minutes ago, El Spatula said:

 

Skyrim was far, far worse. As was Fallout New Vegas, as was Fallout 4.

Was there similar backlash though?

 

I genuinely don't recall it but of course I was much much younger.

 

In fact I don't recall Skyrim running significantly worse across consoles than was shown but again my memory is hazy.

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2 hours ago, Steve McQueef said:

I'll tell you what's pissing me off... 

 

Press B to continue. 

Press Menu to continue. 

Continue game? 

(Game loads for a bit)

Press B to continue. 

 

JUST LOAD THE FUCKING GAME! 


The first skip skips the intro cut scene, the second bit skips the recap, similar to what you got when loading up Witcher 3 each time. 
 

As you progress the loading screen news reports change depending on how far you’ve progressed through the main story, some of them are well worth listening to.

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3 hours ago, Steve McQueef said:

I'll tell you what's pissing me off... 

 

Press B to continue. 

Press Menu to continue. 

Continue game? 

(Game loads for a bit)

Press B to continue. 

 

JUST LOAD THE FUCKING GAME! 

I found out by accident (muscle memory) that you can actually press A instead of B.

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59 minutes ago, El Spatula said:

Yeah my loading times are ludicrously fast. That's on a pcie 3.0 nvme drive. 

 

One thing I'm happy to say about PS4 is the load times are fast for a game of this scale as well. They even feel faster than Witcher 3 loading times. I'm impressed and it definitely helps when its quite easy to die/crash the game/reload after some horrible bug.

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It’s really quick loading on Series S too :)

 

I’m really enjoying the main story missions and the different paths etc, I don’t get the ‘it’s boring’ complaints at all. I’ve done a bunch of side missions too which have been really good.

 

I wonder if it went in my favour I’d not heard of the game until the Keanu thing at E3 and then promptly forgot about it until a couple of weeks before release? No serious bugs probably help too.

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After about 15 or so hours I have grown to like many aspects of this. I've done some of the main storyline but spent a lot of my time just exploring the game world and experimenting. I haven't even met Keanu yet. Primarily, once I wrestled my PC into some semblance of performance, the gunplay feels brutally satisfying. Assault rifles and shotguns in particular. The cadence of the combat feels good, the enemy AI is reasonable, you're under pressure from attack and you're firing out environmental stuff by using your own hacks but fundamentally does it feel good to just run up to an enemy and empty a clip into their face while numbers spill out? Why yes it does.

 

And also, is it just me, or is it a bug, but I can't remember another game where occasionally an enemy can be downed, and not get up, but can be finished off? It's like after a fight in 1582, going round the battlefield to check if everyone's actually dead and then sticking a dagger through the faceplate of anyone still twitching. But it might also be a bug :D

 

 

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4 hours ago, El Spatula said:

Is it just me or is this far less buggy on PC than say Skyrim which was a fucking mess or Fallout 4?

I've play 25 plus hours on PC and I've seen noticable bugs that stay in single figures. They are dumb shit like a car half clipping into a street or something. 

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34 minutes ago, Marlew said:

If I had a pound for every time someone playing on PC highlighted the performance disparity between the PC and console releases, I'd be able to buy a GTX 3090 and highlight the performance disparity between the PC and console releases. 

You’d have to find somewhere selling and shipping them first.


(but if you got a quid for every console owner who’s ever talked about how consoles are nice and easy, have good quality processes, and the lack of options is what makes gaming on them so much better than PC, you’d probably have enough money to buy a card from an eBay scalper.)

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9 hours ago, El Spatula said:

Is it just me or is this far less buggy on PC than say Skyrim which was a fucking mess or Fallout 4?

PC version has been fine for me too. More or less what I expected. Had a half dozen of npcs in the t pose and had a problem getting through a window but other than those it’s been fine. 

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10 minutes ago, Trigg said:

PC version has been fine for me too. More or less what I expected. Had a half dozen of npcs in the t pose and had a problem getting through a window but other than those it’s been fine. 

 

Yes, more or less fine for me too (1.04). My problems with the game lie somewhere else: empty "shell" NPC pretty much destroying the atmosphere for me. Why did they even include a "talk" button when near NPC? 

Plus the things I already wrote about earlier (frustrating UI, still quite boring missions).

And the menu text/font is way too small - once again :(

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I'd say the bugginess is on par with skyrim and fallout releases. I haven't seen any backwards dragons yet, though. Everyone forgets how hilariously broken that game was (and still is to some extent unless you use community patches). The engine is much better than the ropey shite Bethesda always uses so I'm confident it will get sorted 

 

Except on the base last gen consoles, that's like the switch port of Outer Worlds-level fucked. 

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My blue Afro doesnt work at all well on the bike, in photo mode it’s either pulled back or falling over the face like a wig. Worse still exiting photo mode removes the head completely! 
 

My other bug last night was respawning in a car that already has a driver so Im looking out of her but also seeing her insides. Kinda ironic since she wouldn’t let me inside her later at the bar!

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I'm normally quite lucky with bugs, but Cyberpunk 2077 on PC has been full of them for me. Even towards the end of the game after nearing 40 hours, doing story critical missions I am still seeing things that should be super polished and scripted set pieces just fall apart because animations haven't been finished and enemies just warp out of gunships and levitate to the ground perfectly still. Silverhand repeatedly disappears and leaves a floating cigarette in place. Again a critical story mission where you had to deal with waves of enemies couldn't progress because they kept sinking into the ground and couldn't be killed.

 

Some bugs are funny. I had a romantic scene that left me undressed but I didn't realize, so had all these serious, important cut scenes then only after looked down and saw my floppy cock was out the whole time.

 

It's a brilliant game, don't get me wrong. I have really, really enjoyed it, but I read some developer on twitter commenting on the game on PC and he reckons CDPR just got this to a state where it could be completed and the polishing faze was woefully inadequate. I am inclined to agree.

 

I definitely want to play it again in 6 months. I expect it will be a hugely improved experience.

 

 

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On PC I’ve had a few bugs.


For example riding in a car as a passenger after a reload (and repeatedly so because I kept dying) while sitting in the drivers seat so seeing the other model clipping etc. Missing dialogue lines, untranslated critical dialogue lines etc.

 

all the kinds of things that normally get fixed for the CDPR enhanced edition.

 

the first witcher was diabolical before the updated release a year later; the second and third were both vastly improved. They’re probably only not synonymous with Bethesda for jank because they’ve not released that much straight up on console, but left it a bit later.

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Bit of a public service announcement because I just noticed it myself: https://www.cyberpunk.net/en/goodies

 

All Cyberpunk 2077 purchases come with a bunch of freebies:

  • A 120 page digital artbook which includes a lot of background on the world and lore
  • A digital comic
  • Original score
  • Cyberpunk 2020 sourcebook
  • Wallpapers

The artbook is well worth a look and explains a bunch of stuff about the world. Alas, continuing the 'buginess' of CP2077, I'm unable to access the last three items via GOG.com, but that may just be user error.

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I don't know if it's just where I am in the game (act 2) but it feels like every mission is set in a brothel, or a sex shop, or a drugs lab, and involves some form of either saving prostitutes or getting information out of prostitutes.

 

I get that is the theme but it is a bit relentless.

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I'm enjoying the writing I gotta say. It has a lot of that gritty but warm vibe that TW3 had. They do a good job of showing some heart in a world that is utterly fucked. I like how you can play V as someone who genuinely wants to try do some good. 

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8 minutes ago, Isaac said:

I don't know if it's just where I am in the game (act 2) but it feels like every mission is set in a brothel, or a sex shop, or a drugs lab, and involves some form of either saving prostitutes or getting information out of prostitutes.

 

I get that is the theme but it is a bit relentless.

It's certainly the theme of one of the main quests. The other two main quests less so.

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3 hours ago, SpagMasterSwift said:

My blue Afro doesnt work at all well on the bike, in photo mode it’s either pulled back or falling over the face like a wig. Worse still exiting photo mode removes the head completely! 
 

My other bug last night was respawning in a car that already has a driver so Im looking out of her but also seeing her insides. Kinda ironic since she wouldn’t let me inside her later at the bar!


Ah, when I get on a bike, my entire head and half my torso disappears; I'm basically legs connected to a pair of arms, riding along the road. Must by a cyber-adaptation for wind resistance.

 

10 hours ago, Alan Stock said:

 

One thing I'm happy to say about PS4 is the load times are fast for a game of this scale as well. They even feel faster than Witcher 3 loading times. I'm impressed and it definitely helps when its quite easy to die/crash the game/reload after some horrible bug.


Yeah, and checkpoints are frequent enough to be useful. So I don't mind reloading if I accidentally throw a grenade instead of scanning. There are much slower loads out there.

 

Although the loading in the early set piece after the city dump was painful; seemed slower and was way more frequent than the main game.

 

11 hours ago, Colonel Panic said:

When I open the map, and I smell Ubisauce, it feels worth all those hours it took to ship this game. Oh, another incoming call where I need to do a thing.

 


Yeah, I'm early in the second act, opened the map and got immediate Ass Creed vibes from all the icons and question marks.

 

52 minutes ago, Isaac said:

I don't know if it's just where I am in the game (act 2) but it feels like every mission is set in a brothel, or a sex shop, or a drugs lab, and involves some form of either saving prostitutes or getting information out of prostitutes.

 

I get that is the theme but it is a bit relentless.


Yeah, Jig-Jig (ho, ho, ho) street, right? Someone - maybe everyone - on the design team has issues. And phallocentric ones, judging by the sheer variety of dildos on view. Not just in shops - just lying around the environment.

 

I'm surprised that the iconic cyber weapon is mantis blades in your arm...

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