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Cyberpunk 2077 - Please use spoiler tags


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5 minutes ago, Oz said:

just seen the thread title change. is this because of the Nickelback mention?

Yep.

Spoiler

Johnny Silverhand being Chad Kroeger's son is a serious plot twist. 

 

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3 hours ago, ZOK said:


There is loads of great music in it, and also some truly awful music.

 

Unfortunately when you go into some combat scenarios it seems to subject you to some unarguably atrocious rock dirge as an accompaniment which is the sort of thing I imagine a computer nerd thinks is cool and edgy.

 

There must be a way of turning it off, it’s like having the music playing in Far Cry 2, totally takes you out of the experience.

 

On the flip side, radio Pebkac is clearly put together by someone who really knows their stuff when it comes to dark, industrial techno:

 

 

 

It's basically banger after banger.

 

30 Principales is great too.

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That’s me technically finished at 34 hours. Main storyline + Judy’s + Panam’s all complete. To be honest i made the decision I would like to see out this playthrough with corpo lady V on Series X. Ultimately I want to try again but on PC. The console version ran well enough via performance mode and at times looked phenomenal but the PC version looks like something from the future. 
 

I found the storylines in this absolutely exceptional. I just had to see where it was going and it genuinely felt like the decisions I was making were important. Most of the main character models looked amazing. I’ve never saw anything anywhere near as good, not even close. Night City was unusual. Some bits were really busy and full of NPC’s and others were oddly empty.
The game has little challenge. Well before the half way point I was just an absolute wrecking machine but that wasn’t really a problem.

To me it sounded as if Keanu Reeves put plenty of effort into his character and the rest of the acting from others was of a pretty decent standard. Nobody appeared to be phoning it in. This certainly feels like IP HBO or someone could do wonders with.
I didn’t like the braindance bits but that was the only real negative. Undoubtedly there are bugs but for the first 3/4’s of the game they were just the sort of things you saw at the launches of Skyrim, Fallout etc. From round about act 3 they got much worse. Sound went to shit, graphics turned into some really bizarre colour palettes and shadows went crazy. Had to do a save and reload the game a few times to rectify the problems.
 

I’ve played and finished it once and I’m going to rebuy it and absolutely play the shit out of all the stuff I left out. I guess that’s high praise.

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7 hours ago, MK-1601 said:

I was really surprised to learn there's something like 150 tracks on the soundtrack. It seems to favour a handful of them really heavily.

What? Yeah, I've only heard like 10-20, including the ones piping in through street radios etc. And because I like walking around instead of driving I've been missing out on all these good tunes. I guess once I start going cross city a lot I will be driving more and get to appreciate them. I wish you could buy a cyberpunk boombox or iPod in-game to listen to tunes whilst you're walking.

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20 hours ago, smac said:

I'm pretty sure the patch reset the difficulty level up to hard; I was suddenly finding side missions harder to do, and I could not complete a main mission marked 'moderate'. Re-set to normal.


Yeah first time I reached 

 

Spoiler

Oda


post-patch, I was flatlined within a second, every time. One hit and down. Same with the bad guys leading up to that encounter. Before the patch, the pathfinding took me to the wrong lift so I couldn't reach the encounter anyway.
 

After dropping the difficulty Back to Normal, I managed to survive long enough to start using quickhacks and moving around the room more, and lived through the experience to emerge victorious.

 

Seemed to be the amount of damage done - game expected me to be a lot tougher, with more armour.

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Yeah, I just picked up one for that amount. There was also a berserk deck that I didn't have the body stat for, but which allows a superhero landing!

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5 minutes ago, smac said:

Yeah, I just picked up one for that amount. There was also a berserk deck that I didn't have the body stat for, but which allows a superhero landing!


i saw that too, I guess you can’t use quickhacks though?

 

takes a while to make money in this, I have $320k and I’ve played forever. Granted, I’ve bought mantis blades, gorilla arms, a cyberdeck, bouncy feet, but if I buy like one car and two ripperdoc things then all my moneys gone

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I've probably made 400k in almost 80 hours. I'm not anywhere near through the main story though, just k@veznaeep getting sidetracked.

 

@vezna, I agree with you with 2 exceptions - last of us part 2 has better human face models. They are just remarkable. And Horizon Zero Dawn has animation as good as 2077.

 

The only thing they've given up on in this, as far as I'm concerned, is most into and out of car animations. They just don't hook up properly. Maybe the variety of car models made it too hard.


I went back to an earlier save and spent over 2 hours just seeing what happens if you make another decision in one of the side quests.

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Well, after two playthroughs spanning 146 hours, I've now completed and seen almost all permutations of the endings. Hell of a game. By the end I reckon both Male and Female Vs are fucking brilliant, two truly standout performances. What helped with my female V is that, for me, her voice actually fit the character I created:

 

50788275808_e9c3c26e01_z.jpg

 

 

 Whereas with my male V there was this serious disconnect between the awesome dude speaking and the ginger gimp I'd created:

 

50742044846_3405547af2_z.jpg

 

 

MAJOR ENDING SPOILERS AHOY!

Spoiler

I like all the endings. Today I managed the secret ending. I could go into detail on all of them but there are countless websites which explain everything and you can visit any one of them. What I really like is how the game really does allow the player to make choices, especially with the very first ending I got, which was basically me testing the game to see if they'd actually allow it:

 

You shoot yourself on the balcony. Bleak.

 

But there's one ending that is almost as bleak, but also surprisingly nuanced. I already posted about this before xmas when I did my first playthrough, so some of this is copy pasta: If you take up Hanako Arasaka on her offer, you eventually wind up aboard an Arasaka orbital medical facility, Johnny shredded and gone, and to the news that Saboru Arasaka has taken over Yorinobu's body. As for V, despite successfully removing the relic, s/he has only months to live. An Arasaka doctor conducts loads of tests, with a nice (if on the nose) nod to the  Voight-Kampff test. In the end Takemura (if you save him) or Hellman turns up offering a choice:  

 

Pack your bags and live the remaining months on earth (you don't get to continue playing, sadly, I tried this) or...

 

The Secure Your Soul program: become an engram in Mikoshi, and wait for a suitable body as a host. This one seemed fitting. 

 

But what's nuanced about this ending is something you can easily miss if you're not paying attention. In between the medical tests you get to see the news. In those segments is the news that, despite the riots caused by Soboru's "resurrection", Suboru Arasaka is brokering peace with Militech. If you paid attention to the side-quests and some of the incidental texts during the game, you may have noticed that Arasaka, under Yorinobu, was attempting to start a war with Militech. One side-quest even has you uncover evidence that Arasaka was engineering an assault and theft on itself, but made to look like it was Militech, all so that Arasaka would then have an excuse to 'retaliate'. With Saboru now in Yorinobu's body, yes, you have indeed given the old man who killed Johnny Silverhand in the most horrible way exactly what he wanted, but it would appear that Saboru is using this new lease of life to make peace, not war. 

 

But was Yorinobu really just looking to start a war, or to tear down the current system by means of war? Were Yorinobu's intentions noble after all? It is hinted at...

 

I found ending the game on that note was ... okay sure, it's not the most uplifting of endings, but for me it's the most interesting, and definitely the most thought provoking. Especially with V's personal moral dilemma of choosing to die, or to "rest digitally" until some hapless host can be found.

 

Either way, I don't believe any of the possible endings will prove to be "canon" as far as CDPR are concerned. As far as I am concerned, V dies unless you go with Alt and give Johnny your body, or you opt to become an engram in Mikoshi. There are too many permutations to have CDPR say "this is the one". I reckon it's a deliberate choice by CDPR to put you back at the point of no return after the credits. I reckon any DLC can be played here before that final encounter, and then perhaps another ending may be possible. But that's also a stretch for me...

 

Speaking of DLC, I fully expect the Crystal Castle (seen in the ending if you choose the secret ending or go with Rogue) to be a main area. It's a massive space station and Casino. 

 

As for any sequel, well I think calling it Cyberpunk 2077 is key. They can just pick another year, like 2099, or 2121, or whatever, and have a completely new game still in the same "world". I'd say I can't wait but, given how CDPR has treated its staff, I'm perfectly happy to. :)

 

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1 hour ago, Floshenbarnical said:


i saw that too, I guess you can’t use quickhacks though?

 

takes a while to make money in this, I have $320k and I’ve played forever. Granted, I’ve bought mantis blades, gorilla arms, a cyberdeck, bouncy feet, but if I buy like one car and two ripperdoc things then all my moneys gone


I love the nomad cars in this. Turns out I bought the same car twice - once as a sports car, then unwittingly bought the armoured off-road version as well. Good for street racing...

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59 minutes ago, Thor said:

Well, after two playthroughs spanning 146 hours, I've now completed and seen almost all permutations of the endings. Hell of a game. By the end I reckon both Male and Female Vs are fucking brilliant, two truly standout performances. What helped with my female V is that, for me, her voice actually fit the character I created:

 

50788275808_e9c3c26e01_z.jpg

 

 

 Whereas with my male V there was this serious disconnect between the awesome dude speaking and the ginger gimp I'd created:

 

50742044846_3405547af2_z.jpg

 

 

MAJOR ENDING SPOILERS AHOY!

  Hide contents

I like all the endings. Today I managed the secret ending. I could go into detail on all of them but there are countless websites which explain everything and you can visit any one of them. What I really like is how the game really does allow the player to make choices, especially with the very first ending I got, which was basically me testing the game to see if they'd actually allow it:

 

You shoot yourself on the balcony. Bleak.

 

But there's one ending that is almost as bleak, but also surprisingly nuanced. I already posted about this before xmas when I did my first playthrough, so some of this is copy pasta: If you take up Hanako Arasaka on her offer, you eventually wind up aboard an Arasaka orbital medical facility, Johnny shredded and gone, and to the news that Saboru Arasaka has taken over Yorinobu's body. As for V, despite successfully removing the relic, s/he has only months to live. An Arasaka doctor conducts loads of tests, with a nice (if on the nose) nod to the  Voight-Kampff test. In the end Takemura (if you save him) or Hellman turns up offering a choice:  

 

Pack your bags and live the remaining months on earth (you don't get to continue playing, sadly, I tried this) or...

 

The Secure Your Soul program: become an engram in Mikoshi, and wait for a suitable body as a host. This one seemed fitting. 

 

But what's nuanced about this ending is something you can easily miss if you're not paying attention. In between the medical tests you get to see the news. In those segments is the news that, despite the riots caused by Soboru's "resurrection", Suboru Arasaka is brokering peace with Militech. If you paid attention to the side-quests and some of the incidental texts during the game, you may have noticed that Arasaka, under Yorinobu, was attempting to start a war with Militech. One side-quest even has you uncover evidence that Arasaka was engineering an assault and theft on itself, but made to look like it was Militech, all so that Arasaka would then have an excuse to 'retaliate'. With Saboru now in Yorinobu's body, yes, you have indeed given the old man who killed Johnny Silverhand in the most horrible way exactly what he wanted, but it would appear that Saboru is using this new lease of life to make peace, not war. 

 

But was Yorinobu really just looking to start a war, or to tear down the current system by means of war? Were Yorinobu's intentions noble after all? It is hinted at...

 

I found ending the game on that note was ... okay sure, it's not the most uplifting of endings, but for me it's the most interesting, and definitely the most thought provoking. Especially with V's personal moral dilemma of choosing to die, or to "rest digitally" until some hapless host can be found.

 

Either way, I don't believe any of the possible endings will prove to be "canon" as far as CDPR are concerned. As far as I am concerned, V dies unless you go with Alt and give Johnny your body, or you opt to become an engram in Mikoshi. There are too many permutations to have CDPR say "this is the one". I reckon it's a deliberate choice by CDPR to put you back at the point of no return after the credits. I reckon any DLC can be played here before that final encounter, and then perhaps another ending may be possible. But that's also a stretch for me...

 

Speaking of DLC, I fully expect the Crystal Castle (seen in the ending if you choose the secret ending or go with Rogue) to be a main area. It's a massive space station and Casino. 

 

As for any sequel, well I think calling it Cyberpunk 2077 is key. They can just pick another year, like 2099, or 2121, or whatever, and have a completely new game still in the same "world". I'd say I can't wait but, given how CDPR has treated its staff, I'm perfectly happy to. :)

 

 

 

Regarding your spoiler, I hope that 

Spoiler

the male canon ending is the riding off with Panam one, and it picks up a couple of months after you've gone to Arizona (or wherever they were heading). A way to cure yourself has been found and you've one big heist to do it....

 

I know it's generic and derivative as a storyline but I'll be damned if I don't want to carry on with my foul mouthed partner in crime some more.

 

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I have a problem. I want to start a third play. Thing is, I know I should wait until all the niggles that still annoy me are fixed. But I'm already missing Night City. 

 

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11 minutes ago, Thor said:

I have a problem. I want to start a third play. Thing is, I know I should wait until all the niggles that still annoy me are fixed. But I'm already missing Night City. 

 

THIRD!?! i havent finished my first!!...i dont want it to end...:wub:

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There are some great side quests. I just did one involving a farm. I think a lot of people were just talking bollocks to be honest. There is a lot here. I heard someone say that all the side quests were rubbish. That’s just not the case. I think it’s just AI and animations needed to be better. And the fucking posters. These is a real good game underneath the bugs. 

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The bugginess is a bummer though. I finished this very serious and involved side quest. Called my bike and when it arrived did a bunch of very fast circles in front of me and then knocked me over.  Takes you right out of the immersion. 

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10 hours ago, Oz said:

Thor has rinsed it. Fucking hell.

I really have. NCPD missions aside, I've done every side quest and Gig. I hunted down every question and exclamation mark on the map until there were none left (cars excepted) on my second play, and on my first I kept skipping time to make sure I got every last phone-call with side quests. And yes, I have started a third play, but I may not continue, I just wanted to see what the Nomad intro was like - it didn't disappoint. Definitely the funniest, and easily the most natural in terms of how you team up with Jackie, though Street Kid is pretty good for this too. 

 

Have to say, on my second play as Street Kid I found the perks of being a street kid to not be all that useful apart from a handful (you can count them on one hand) of situations where it was definitely an advantage. Being a Corpo provided far more options. I'm curious how being a lone nomad plays out. Finally, big shout out to Jackie Welles, probably the best big dumb bastard in a video game since Urdnot Wrex. A really likeable character. :D

 

edit: Also, my new V:

 

50796750193_72d69665ca_z.jpg

 

Voice is definitely a better fit.

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6 hours ago, Haribokart said:

Does this have a post-game where you are left to explore the world and play side missions like GTA V does?

Spoiler

No. It puts you back before the point of no return.

 

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So, completed this today. I'll go through my thoughts in spoilers, but will summarise and say that the Series X experience only had a few minor bugs which were very bearable. (Bar one which stopped me from completing a final side mission and therefore an achievement).

 

Anyways, spoilers ahoy:

 

Spoiler

Crikey. What an experience. 60 hours, and I have only done the one ending. I'll likely go back and do the others at some point. But the writing and the atmosphere really got me hyped up for the final 'bash'. By the end of the game, I had 750k Eddies sitting there (I never bothered buying any vehicles). I also realised, like a giant doofus, that after installing the new cyber deck, I forgot to add any hacks. So for half the game, I had no ability to hack any enemies. I naturally just assumed that the enemies were immune. No, I was a dork and got it all wrong. So, that meant that I only got to use my full set of hacks for the last missions, which were somewhat unnecessary, so my replay will include sorting that out.

 

I ended up leaving with Panam which felt right. Importantly, any type of 'intimate' scenes only came on when my wife was in the room. So now she thinks I'm some massive Xbox playing perv. Which, whilst not completely untrue, wasn't my fault :-)

 

 

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I’m really nuts on the level of detail in this game and the world they’ve created. I set a marker on the outskirts of the map and drove out to the Badlands for a mooch around, did a little exploring and ended up pinching myself a Miltech jeep. 

Then I drove it back into town and did the Dr Fingers ripperdoc mission, and the contrast between the two places within that same world is just bananas, it’s so different but so coherent.

 

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