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Cyberpunk 2077 - Please use spoiler tags


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9 hours ago, Floshenbarnical said:

I just won a competitive street brawl against these “two guys” by blocking one punch. They both fell down and I won 4000 Eddies. Fuck it, that’s a glitch I’ll take


After meeting the trainer, right? When I fought his robo-sparring partner I hit it once with a strong attack, it fell down, got back up, attacked me again then collapsed before I did anything more to it.

 

More on the world - it's absolutely not empty, even on base PS4. Not during the day, on foot, anyway.

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9 minutes ago, robdood said:

I think the most worrying thing I've heard from reviews so far is that the XP/skill tree stuff is wildly unbalanced and a bit rubbish; i.e. you don't get enough XP to really customise your V in a meaningful/good way.

 

Seen people say despite playing through the whole campaign and all side content, you still can't even max out a single 'branch' of the skill tree, which just seems bafflingly stupid. 

 

This is the main reason I'm thinking of holding off. The bugs generally sound tolerable, if a bit immersion breaking, and the next-gen patch will be nice but I have a feeling they're going to end up overhauling the balance of the XP/progression system so you can actually unlock more than just a few skills. It seems bafflingly pointless to have a set of comprehensive skill trees and then not give out enough XP to be able to make any meaningful use of it.

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Probably worth pointing out that in Witcher 3 it's only once you get into the Blood and Wine DLC that you have enough points to really start going deep into multiple skill trees. So it could partly be a design choice with a few to adding more content and ability points down the line.

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Started this today on the Series X, much like everyone else I have early game Pros and Cons -

 

Pros -

 

It looks absolutely bloody glorious 

 

Night City really does feel like a living breathing place, the amount you can do seems staggering

 

The work that has gone in to the side missions is excellent, puts other games fetch quests and repetitive go from A to B to shame

 

Cons -

 

Shock horror there’s bugs, loads of them, everywhere. I’m in no way a purest when it comes to games, if it’s janky so what, however considering I’m only a few hours in there have been an abundance -

 

3 times during the combat tutorial it froze and I had to reload my save, no biggy, it auto saves constantly.

 

Dead body’s ragdolling around the floor, reminds me of Goat Simulator.

 

There’s a ton of other minor niggles but nothing worth talking about.

 

Overall - Yes it has a few issues that I’m sure will be ironed out eventually and I really hope it doesn’t taking any of the shine off of what looks to be an amazing experience. I think I’m going to leave it there until the next patch but I will very much be looking forward to playing it when it’s a bit more finished.

 

 

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Here are my first impressions spoilered for length.... probably of no interest to anyone that's played it but maybe useful to those on the fence.

 

Spoiler

Right I'm 9 hours in. Lets vomit up some first impressions.
 

I haven't quite managed to avoid the main storyline so far, I am doing it in dribs and drabs but I'm a bit scared that you can plow through it in 20 hours. This is colouring my play through a little bit with a constant worry about finishing it too fast.

The main missions I've done so far have introduced some great mechanics that I wasn't getting from the open world stuff. So I would say, run with the main story for a little bit and have a free roaming break. I found the start of the game a bit abrupt (I began as a Nomad) and was a bit put out by having my path decided for me but that's a minor niggle. The pacing at the start is really odd but business as usual soon resumes.
 

 

Difficulty:

 

The game has Witcher 3 levels of complexity but I haven't used a single consumable or crafted a single item yet. There has been no need. I'm playing on Hard. I started on the hardest difficulty which seemed fine until the second car chase, that was easy on Hard but seemed nearly impossible on the hardest setting.


I still have a nagging feeling that you need to be on the hardest setting to get the most out of it. But Hard seems ok for now. On Hard I cannot engage level 4 gangs successfully yet, but level 3 perps are  easy. I've died a couple of times on one of the missions and have utilised some minor hacking stuff.

My Mistakes / Their mistakes?:

The subject of hacking brings us to my stupidity, up until about 8 hours in I thought you had to hold down tab for all the hacking stuff, so I was really annoyed about how slow it all was. Hacking a camera meant an interminable wait while it loaded, quick hacks my arse I thought, and was looking at the skill tree to see how to improve the speed. When I suddenly found out you release tab after triggering the hack.....

I also hadn't spotted that you can switch between hacking and info mode while scanning. I feel like some of this stuff could have been explained a bit better.

Same with missions that involve Vendors. Get your gun it says, with no dialogue options or instructions. It turns out you just grab the free item from the shop. No one has even mentioned crafting or consumables to me yet.

I didn't bother using any skill points for the first 4 levels either as I really didn't have a clue where to put them (and still don't).

Performance (on a 3070):

 

Starting in the desert I was pleasantly surprised with the performance 70 fps on high RTX. Of course that all fell apart in the City, 20-40 fps is the norm. But I've managed to get my settings tweaked to get it looking great, with RTX still on and mostly between 40-60 fps which is fine for me. The Nvidia sharpen mode at 60% has helped I think, DLSS on performance. There is tonnes of discussion going round on this, with odd GPU usages being reported while CPU is maxed out. So I expect performance to improve with patches. As it is for me its very playable, but I'm not that fussy about framerate.

Edit: Settings guide from Reddit
https://docs.google.com/document/d/e/2PACX-1vTp8sSRCuZP-S84yBlnoZh_d3XJZYo8vv5vsvICaX_s5PiQ-ucnV-9bbDl7i0tn5muDu-2uGLagDsEe/pub

Visuals:

My god it looks good. It really feels next gen to me. Just walking around watching night city do its thing its a trip. Sure it has a limited pool of pedestrian types. And to begin with there doesn't seem to be much going on. But then suddenly the map fills up with events and you can just roam around fighting crime of exploring, and there are some fun little bits and bobs to uncover.

If you can keep the RTX on, its a delight, but I've only just got an RTX capable card so its all new and shiny for me. I'm looking into puddles and car windows a lot. Only mildly disappointed my character doesn't show up.

It all round looks good – really good (and sounds great too) , characters, interiors, exteriors are all impressive.

Combat:

I don't think the combat is 100% there. The cover system is a little glitchy, I often find myself suddenly standing up and getting shot which can be frustrating. The gun play is acceptable, I've turned off all the auto aim etc and it can be tricky at times. The challenge seems acceptable. I was a bit disappointed with the shotguns and grenades, but have been enjoying the sniper rifle.

The melee combat is nothing new. It's a little disappointing that they don't seem to have brought anything new to the game here. That said I am having great fun wading into gangs and dicing them up with my Katana :) Don't expect the melee approach to always work though.

All in all although it's not that original I'm enjoying the combat. Maybe I need to force myself to explore hacking / stealth etc a bit more.

Bugs:

I have experienced some bugs, but nothing like the crazy stories I'm reading. The negativity on this (on PC at least) seems way out of proportion.

I've died once on scenery. Crashed once and seen a couple of minor clipping issues. One bar person was slightly off centre for their pose. And that's it. The whole thing has been smooth sailing. Lets hope I haven't just jinxed it.

As Is aid I find the cover system a bit glitchy, and something odd about the movement, I may be triggering the dodge occasional by the way I play. The driving is a little odd in first person , but I'm sticking with it as a matter of principal, but I enjoyed hoofing it around the desert in third person a lot more.

Oh I also got the bald head / hat bug in the mirror.

 

Overall (Should you get it)...

Yes (if you are on a decent PC). It an amazingly well realised world. A visual feast. If you are a fan of Witcher 3 I am sure you will get on with it, you can see it's genetics in most of the game. Including a bit of clunkiness. If you are a fan of Cyber Punk or sci fi in general I think you will love it. Some great stuff that feels more cyber punky has started happening as I get a bit more into the main story, which is a relief.

There is def a strong GTA feel to a lot of it, which Isn't a bad thing but makes it feel … a little familiar. But it's well executed and being able to approach missions or encounters in different ways is really nice, even if I'm not exploring that as much as I should.

Be prepared for some bugs but not the glitch Armageddon you may be expecting. I found in fact that I was distracted some of the time looking out for problems that weren't there as a result of all the internet negativity!

Just lose yourself in Night City and enjoy it.

 

 

Selfie.jpg.3e397ca175330d91bd69878c387a5fc6.jpg

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Some fun bugs i've had so far

  • Jackie walking straight through a closed elevator door
  • A bin lorry that refused to go round my parked car on a road wide enough for five cars. When i moved the car it teleported to it's destination 
  • Parking the car on a slight ramp and going into a shop, then turning round and looking at the car and it's floating a foot above the ground (but straight)
  • Going to the gun range and shooting at targets in the underground , on site shooting range and hearing the people outside scream in terror and run for the cops (the people in the gun range carried on shooting)
  • A large part of my jacket clipping through my arm when holding a weapon
  • V's trousers and cock disappearing when he looks in the mirror of his apartment

As long as they don't break the game or i get stuck they are quite entertaining

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52 minutes ago, smac said:


After meeting the trainer, right? When I fought his robo-sparring partner I hit it once with a strong attack, it fell down, got back up, attacked me again then collapsed before I did anything more to it.

 

More on the world - it's absolutely not empty, even on base PS4. Not during the day, on foot, anyway.


yeah it was the first one after that was ready for an intense brawl but I blocked one of their attacks and they both took a dive like a premier league footballer

 

all in all its phenomenal but feels like it could have done with another 6 months. Small things like COMBAT MUSIC!!!!1 being triggered for the least bit thing and staying on forever, and the general murkiness and texture pop-in. Happens with my car a lot, where it looks like a PS1 model until the layers pop in. 
 

Oh well. I’m just going to complete a Streetkid play through and work on my backlog until PS5 patch or whatever

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47 minutes ago, Strategos said:

Here are my first impressions spoilered for length.... probably of no interest to anyone that's played it but maybe useful to those on the fence.

 

  Reveal hidden contents

Right I'm 9 hours in. Lets vomit up some first impressions.
 

I haven't quite managed to avoid the main storyline so far, I am doing it in dribs and drabs but I'm a bit scared that you can plow through it in 20 hours. This is colouring my play through a little bit with a constant worry about finishing it too fast.

The main missions I've done so far have introduced some great mechanics that I wasn't getting from the open world stuff. So I would say, run with the main story for a little bit and have a free roaming break. I found the start of the game a bit abrupt (I began as a Nomad) and was a bit put out by having my path decided for me but that's a minor niggle. The pacing at the start is really odd but business as usual soon resumes.
 

 

Difficulty:

 

The game has Witcher 3 levels of complexity but I haven't used a single consumable or crafted a single item yet. There has been no need. I'm playing on Hard. I started on the hardest difficulty which seemed fine until the second car chase, that was easy on Hard but seemed nearly impossible on the hardest setting.


I still have a nagging feeling that you need to be on the hardest setting to get the most out of it. But Hard seems ok for now. On Hard I cannot engage level 4 gangs successfully yet, but level 3 perps are  easy. I've died a couple of times on one of the missions and have utilised some minor hacking stuff.

My Mistakes / Their mistakes?:

The subject of hacking brings us to my stupidity, up until about 8 hours in I thought you had to hold down tab for all the hacking stuff, so I was really annoyed about how slow it all was. Hacking a camera meant an interminable wait while it loaded, quick hacks my arse I thought, and was looking at the skill tree to see how to improve the speed. When I suddenly found out you release tab after triggering the hack.....

I also hadn't spotted that you can switch between hacking and info mode while scanning. I feel like some of this stuff could have been explained a bit better.

Same with missions that involve Vendors. Get your gun it says, with no dialogue options or instructions. It turns out you just grab the free item from the shop. No one has even mentioned crafting or consumables to me yet.

I didn't bother using any skill points for the first 4 levels either as I really didn't have a clue where to put them (and still don't).

Performance (on a 3070):

 

Starting in the desert I was pleasantly surprised with the performance 70 fps on high RTX. Of course that all fell apart in the City, 20-40 fps is the norm. But I've managed to get my settings tweaked to get it looking great, with RTX still on and mostly between 40-60 fps which is fine for me. The Nvidia sharpen mode at 60% has helped I think, DLSS on performance. There is tonnes of discussion going round on this, with odd GPU usages being reported while CPU is maxed out. So I expect performance to improve with patches. As it is for me its very playable, but I'm not that fussy about framerate.

Visuals:

My god it looks good. It really feels next gen to me. Just walking around watching night city do its thing its a trip. Sure it has a limited pool of pedestrian types. And to begin with there doesn't seem to be much going on. But then suddenly the map fills up with events and you can just roam around fighting crime of exploring, and there are some fun little bits and bobs to uncover.

If you can keep the RTX on, its a delight, but I've only just got an RTX capable card so its all new and shiny for me. I'm looking into puddles and car windows a lot. Only mildly disappointed my character doesn't show up.

It all round looks good – really good (and sounds great too) , characters, interiors, exteriors are all impressive.

Combat:

I don't think the combat is 100% there. The cover system is a little glitchy, I often find myself suddenly standing up and getting shot which can be frustrating. The gun play is acceptable, I've turned off all the auto aim etc and it can be tricky at times. The challenge seems acceptable. I was a bit disappointed with the shotguns and grenades, but have been enjoying the sniper rifle.

The melee combat is nothing new. It's a little disappointing that they don't seem to have brought anything new to the game here. That said I am having great fun wading into gangs and dicing them up with my Katana :) Don't expect the melee approach to always work though.

All in all although it's not that original I'm enjoying the combat. Maybe I need to force myself to explore hacking / stealth etc a bit more.

Bugs:

I have experienced some bugs, but nothing like the crazy stories I'm reading. The negativity on this (on PC at least) seems way out of proportion.

I've died once on scenery. Crashed once and seen a couple of minor clipping issues. One bar person was slightly off centre for their pose. And that's it. The whole thing has been smooth sailing. Lets hope I haven't just jinxed it.

As Is aid I find the cover system a bit glitchy, and something odd about the movement, I may be triggering the dodge occasional by the way I play. The driving is a little odd in first person , but I'm sticking with it as a matter of principal, but I enjoyed hoofing it around the desert in third person a lot more.
 

Oh I also got the bald head / hat bug in the mirror.

 

Overall (Should you get it)...

Yes (if you are on a decent PC). It an amazingly well realised world. A visual feast. If you are a fan of Witcher 3 I am sure you will get on with it, you can see it's genetics in most of the game. Including a bit of clunkiness. If you are a fan of Cyber Punk or sci fi in general I think you will love it. Some great stuff that feels more cyber punky has started happening as I get a bit more into the main story, which is a relief.

There is def a strong GTA feel to a lot of it, which Isn't a bad thing but makes it feel … a little familiar. But it's well executed and being able to approach missions or encounters in different ways is really nice, even if I'm not exploring that as much as I should.

Be prepared for some bugs but not the glitch Armageddon you may be expecting. I found in fact that I was distracted some of the time looking out for problems that weren't there as a result of all the internet negativity!

Just lose yourself in Night City and enjoy it.

 

 

Selfie.jpg.3e397ca175330d91bd69878c387a5fc6.jpg

Willem Dafoe?

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5 hours ago, Dave White said:

Closest game to feeling like your actually immersed in the head wreck of ShibUya crossing in Tokyo. 

Getting a steady 60-70 FPS on ultra on the rtx 3090 maxed out. Looks absolutely insane.

I think this is the most believable game world I’ve ever played in. Incredible stuff 

 

Ha! That's exactly what I was thinking, just gives off that buzzing Tokyo city vibe when you look about. 

 

Also getting same perf, looks astonishing. 

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3 hours ago, Down by Law said:

V's male voice sounds like an extra from Mafia and it's really pulling me out of the game. Tempted to do a Mass Effect and switch to the female lead.

 

Yeah, I’m not normally distracted by voice actors (played as the male Shepard in ME and thought he was absolutely fine) but V’s male actor is so preposterously try-hard it’s putting me off, so I may just start again. In SDR this time. 

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This is so frustrating. I’m really into it but have had three crashes on PS5 (each time while driving around the city) and as many instances where I’ve made it to the waypoint only to find the objective glitched out.

 

It’s testament to how good it will be one day that I’m even considering carrying on with it like this.

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One hard crash while driving and changing views along with frequent very minor bugs has detracted little from my enjoyment of this. It really is very impressive and others have said when fully polished Cyberpunk will set a new benchmark for so many things. The detail in the 'cyber' nature of the world and associated gameplay on its own is incredible. 

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5 hours ago, Hass said:

 

Good to see a game that actually justifies the purchase of the new consoles... once they actually put out a proper patch for them, anyway. If it runs okay on what you already have (and that does seem to be true of most cross-platform launch titles), why upgrade?

 

 

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I'm really let down by the graphics on Series X, I can't deal with how blurry everything is - I think I'm just gonna wait for the next gen patch to get into it properly.

 

Had some proper hilarious glitches including my inventory stopping working completely which required a hard reboot.

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What is the deal with this on consoles? Only old-gen versions are out, but they run (better) on new-gen consoles, and they will be updated to be new-gen native at some point?

And is it really a bad experience on old-gen consoles at the moment? I haven't read this whole thread but have heard some bad things. 

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10 minutes ago, Liamness said:

Good to see a game that actually justifies the purchase of the new consoles... once they actually put out a proper patch for them, anyway. If it runs okay on what you already have (and that does seem to be true of most cross-platform launch titles), why upgrade?

 

Sorry if this has been discussed a million times already, but there isn't an actual next gen upgrade available for this yet then?

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10 minutes ago, Anne Summers said:

What is the deal with this on consoles? Only old-gen versions are out, but they run on new-gen consoles, and they will be updated to be new-gen native at some point?

And is it really a bad experience on old-gen consoles at the moment? I haven't read this whole thread but have heard some bad things. 

The game is running in BC compat for both the new consoles. Xbox version has same options as a One X (performance or quality). Both are supposed to run at 60fps though - not sure at what res. 

 

No announcement to when the new console patches are going to get released. Rumours abound with that but wouldn't expect them anytime soon given the bug squishing they will be doing.

 

My take is: If you have a reasonably decent PC get it on that. Otherwise buy on console but expect it to be only a frame rate improvement over the base consoles. Or just wait for the next gen patches/updates. 

 

Tempted to just get this on my PC now as I originally intended as this will be a better experience for me. Unless an expected drop time is given for the new consoles - I expect it won't happen until late '21 though. Might surprise me.

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13 minutes ago, Anne Summers said:

And is it really a bad experience on old-gen consoles at the moment? I haven't read this whole thread but have heard some bad things. 

 

Judging by this (Digital Foundry) video, it's unplayable on PS4. 720p and with framerate hanging around in low 20s, with an anti-aliasing solution that doesn't work very well under such constraints. PS4 Pro looks like it may be bearable. Will probably be worse on Xbox One.

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