Jump to content

Sequence - Rhythm, Role-Playing, and Ronald Jenkees


toythatkills
 Share

Recommended Posts

I made this thread for GAF so ignore the GAF references, because this a game that everyone should really play! So here's a rllmuk official thread, even though the forum will squash all the images and make it rubbish. Oh well.

Y7ApH.jpg

Do you remember Feep? (No, of course you don't, you're on rllmuk.)

Okay. Do you remember post 217? Time travelling? Dinosaurs? MOTHERFUCKING ROBOT ZOMBIES?! (Probably don't remember that, either.)

Well, Feep's made a game, so it's "support a GAFer" time! Luckily for you, all this really involves is playing a really awesome game! (You can support GAFers from beyond GAF, it's okay.)

g13As.png

PRICE: 240 Microsoft Points/practically nothing

RELEASE DATE: May 5th 2011

SYSTEM: Xbox 360

THING TO DO: Purchase it

Sequence is an RPG unlike any you'll have played before. Sure, you've battled monsters and probably even climbed towers before, but have you ever done it to a backdrop of "Stay Crunchy?"

Of course not!

Battles in Sequence are DDR-like affairs. If you find the concept baffling and need a reference point, try thinking about Puzzle Quest. Remember how it took an RPG narrative and put a match-3 game in for the battles? Sequence does the same but its battles are all musical and stuff! Shall I explain this better?

DKB90.png

C6p4r.jpg

WzTKU.jpg

RNH3G.jpg

xVgET.jpg

QhuTb.jpg

7l0Ne.png

There are three "fields" on the screen, representing your defence, your attack, and your mana, and you can switch between them with the triggers. Arrows come down on all three fields (sometimes all at once!) and your job is just to press the relevant button on your controller or your guitar or your dance mat or your toaster at just the right moment to play the note!

DEFENCE: Notes appear in short bursts in this window and are colour coded depending on their strength. This is the enemy, somewhat inconsiderately, trying to kill you. If you press the arrows in time then the enemy's attack will miss, if you don't then the enemy will attack you and you'll lose HP. Lose all your HP and... how long have you been playing games? You know this.

ATTACK: At the bottom is the spell ring, and you use the right stick to point to a spell and RB to choose it. At that point, a pattern of arrows unique to that spell will appear in the attack window and you have to hit them all to cast it. If you miss even one, the spell will fail and you'll lose your MP. You can queue up as many spells as you want, as long as you've got the Mana for it...

MANA: If you haven't got the Mana, it's to the Mana field with you! Missing arrows in this field doesn't penalise you at all, so you can ignore it for the most part. For every arrow you hit, though, you'll restore a couple of MP to yourself.

Fights are about getting a balance between the three fields, with your strategy hugely dependent on the length of a song. If the song finishes, you lose, so sometimes all out attack might be the best option, sometimes you might be faced with a strong attacker and plenty of time and so play more defensively.

That's how you play Sequence! There's plenty to discover outside of battles, but that's for you to find!

Q39G4.png

The music in Sequence comes from two people, and these bios have been in no way stolen from other places on the internet. Hell no.

RONALD JENKEES is an American composer and musician, best known for his YouTube keyboard performances, coverage on G4 TV's Attack of the Show!, and an appearance in Paste Magazine. His YouTube videos have been viewed (in total) over 46,000,000 times. Jenkees has thus far released two independent albums: the self-titled Ronald Jenkees (2007), and Disorganized Fun (2009).

DJ PLAESKOOL is a twenty-something year old college graduate living in Atlanta, Georgia (USA).

djplaeskool is an African-American, although he's never really been to Africa...

djplaeskool works as a financial operations analyst for Harland Clarke.

djplaeskool is left of center on most political issues.

djplaeskool drives a Toyota Matrix XRS.

djplaeskool makes music,

all for fun.

n3PTf.png

The cast of Sequence is amazing, and will make you laugh out loud. Here, meet a couple of 'em!

M5mge.png

EaSEH.png

9SU8w.png

Z4ZlQ.png

And many more!

5vaI9.png

Achievement Locked (disclaimer: this is a review I wrote)

More as they appear!

lTQOE.png

wCOqL.png

This is a comprehensive list of all the video games in the world that are like Sequence. If you like Sequence and want a game that's exactly like it, check all these out!

1)

List ends.

WbewJ.png

The game's official website, just in case you need it for any reason.

A convenient link for you to click to download Sequence!

There aren't any more links yet, you can play the game now.

Seriously. Go!

Link to comment
Share on other sites

Doesn't look like my type of game, but I'll give it a try, because of the amount of effort the developer has put into the game and because the music in the trailer is awesome.

Link to comment
Share on other sites

The music in the whole game is great, I've never heard of Ronald Jenkees before but apparently he's really popular. His stuff is really good, though. But yeah, the effort that's gone into the game is astounding. I'm totally amazed that this is an XBLIG because it's better made than half the stuff on XBLA is.

Link to comment
Share on other sites

Spent much of last night on this and it really is awesome. The tutorial makes it sound more complicated than it actually is. Once you've got the basics down for flipping between the three fields and when to do it, it really clicks. Even the dialogue which I initially thought would be grating has turned out to be mostly pretty amusing. So yeah, brilliant game and something different. Buy buy!

Link to comment
Share on other sites

It was designed for a controller, so pretty well. I never played it with a dance mat but I know you need to use a controller as well to play it. I've no idea how the guitar works.

There are four difficulty levels that you can switch between as much as you want for the first few hours so it's easy enough to find a level that suits you.

Link to comment
Share on other sites

Played about two hours of this on hard this morning, and it's great. It doesn't disguise the repetition quite as well as Puzzle Quest and there's a fair bit of grinding needed, but for the money its a bargain.

Link to comment
Share on other sites

Played about two hours of this on hard this morning, and it's great. It doesn't disguise the repetition quite as well as Puzzle Quest and there's a fair bit of grinding needed, but for the money its a bargain.

This is pretty much what I was about to post. It's good fun though, and I'm finding the dialogue fairly amusing :)

Link to comment
Share on other sites

So I went and bought it. Also got a shitload of Ronald Jenkees songs off iTunes :)

Still not sure it's my kind of game, but like previously mentioned the effort put into it and the fantastic music should be rewarded.

Link to comment
Share on other sites

So you basically just have to play the same songs over and over again til you get the right items dropped? That annoyed me a bit to be honest, seems like padding. If you've already beaten a song once then you're likely good enough to beat it several times over again, you're just waiting for a random element beyond your control.

I don't really care for the dialogue at all, it's exactly the kind of sarcastic, meta, smart ass internet stuff that grates on me. The games original, I'll give it that, but I'm not sure there's much to it beyond a novel concept really. I've only just defeated first boss anyway and for the price it does feel churlish to complain.

Link to comment
Share on other sites

So you basically just have to play the same songs over and over again til you get the right items dropped? That annoyed me a bit to be honest, seems like padding. If you've already beaten a song once then you're likely good enough to beat it several times over again, you're just waiting for a random element beyond your control.

Isn't that the way grinding in games typically work? It's one of the reasons I find most grinding games a boring waste of time :(

Link to comment
Share on other sites

I'm with you on all of that, Majora. The dialogue is particularly annoying, and I'm not a fan of this trend for putting intrusive narratives in these kind of games anyway.

It's understandable in some ways, but I think there's this thing with indie games where people don't want to talk about a game's faults because they admire the effort the developer has put in.

Link to comment
Share on other sites

This is really surprisingly good - even the dialogue's way better than I expected from an indie game, which usually has grammatical errors and typos out the wazoo.

My only real complaint is that there's no audio feedback when you hit an arrow - it makes it feel like you're not impacting the music at all. Which you're not. But it would be nice.

Highly recommend buying this game. Great music, the gameplay's fine and it's a fresh take on an old concept. Sure, there's a little bit of padding (which I usually despise), but it's not enough to have turned me off the game in any way. (That said, I'm only two hours in)

Link to comment
Share on other sites

  • 4 months later...
  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.