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Ridge Racer 3DS


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I think a lot of the ghosting complaints come from not know how to view the top screen.

I'm afraid not. I keep seeing it now, and I can't stop noticing it.

Try this:

Go to the car selection screen. Make sure the 3D slider is up to at least half-way.

Look at the edge of a car, on the right-hand side. Can you see a sort of ghost image outside of the car's edge?

If so, close one eye - I can't remember which one - and you'll still see the ghost image. Close the other eye and you'll see it on the other side of the car.

No matter how close or distant you hold the console, which way you angle it, even with one eye still closed, that ghost image doesn't disappear.

And I'm fairly sure now it is a software glitch, which is somewhat ridiculous if you think about it, but I can't think of another explanation.

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is Ridge Racer 3D worth buying Nintendo 3DS to play on the bus. Or I should wait for PSP 2. As I don't do much portable gaming.

I'd say not if you want to play it in 3D - might be the Edinburgh roads but I played it on the bus the other day and due to bumps etc there was no way to hold it still enough to keep in the "sweet spot" for the 3D - if you're going to do it for the bus turn the 3D off !!

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Go to the car selection screen. Make sure the 3D slider is up to at least half-way.

Look at the edge of a car, on the right-hand side. Can you see a sort of ghost image outside of the car's edge?

If so, close one eye - I can't remember which one - and you'll still see the ghost image. Close the other eye and you'll see it on the other side of the car.

Yeah, I see ghosting there. I also always notice it around the edges of a dark tunnel, when you're driving out of it into daylight, and I *always* see loads of ghosting whenever I use nitrous. I'm convinced that the nitrous screen-blurring effect doesn't really work in 3D for whatever reason.

Despite this, I love it. I really, really want some Streetpass hits for it so that I can get stuck into a bit of time trialin'.

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"Hey, there's someone in your slipstream"

"Oh you're in a slipstream"

"Cool slipstreaming"

"Hey, guess what? Slipstream"

"Oh Slipstream"

"Good corner slipstream"

"SLIPSTREAM"

Other than that, fantastic game.

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I find Chatty Cathy to be rather endearing, especially when she gets stuff wrong, like saying "You can take this guy" when I've just sailed past him into first place.

First thing I did in this game is turn down the voices to 50%. Works like a charm :)

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It's almost a shame that I think Namco perfected Ridge Racer a few iterations ago. But then I'm also glad they've stopped trying to put crap into it just for the sake of it -- Ridge Racer is excellent and I like the 3DS version. The 3D is a weird one and not that noticable until you race alongside another car, I find. Quite subtle but then you watch a replay and I can't help but shove it in other people's faces, telling them to check it out!

(and the 3DS, narf)

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I've just some how lost 5 hours of playtime.

Tonight I loaded my RR 3DS profile, my profile picture was gone to be replaced with my Mii.

Also my name had changed to WAS.

All my progress has been set to 0%.

I am far from happy.

Can I be arsed to play another 5 hours of easy races!

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I've just some how lost 5 hours of playtime.

Tonight I loaded my RR 3DS profile, my profile picture was gone to be replaced with my Mii.

Also my name had changed to WAS.

All my progress has been set to 0%.

I am far from happy.

Can I be arsed to play another 5 hours of easy races!

Did you wipe your SD card?

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How does StreetPass work with this? I've had a couple of notifications, but they don't seem to do anything.

Can I receive a ghost of someone's race if I StreetPass with them? If so, how? The only ghost I can see is the default one.

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Im quite likely Ridge Racer. Its pretty easy at the mo but i hear it really starts to ramp up in difficulty after a while.

The 3D is pretty nice, although I have noticed ghosting. White lines mainly..

I think at around event 9 it starts to get a little harder.

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  • 2 weeks later...

I am an enormous Ridge fan, and have played every instalment in the series.

Everything leading up to this version being released look bad. The videos had frame rate issues, the graphics looked underwhelming - not even at iPhone levels, let alone PSP. Then there was the news it would only run at 30fps - what is this, the 1950s? Ridge Racer on Nintendo consoles hardly has a good history. I thought it would be another abomination like Ridge Racer DS and along with Unbounded, would kill off the series.

But having heard good things about it post release, I took the plunge. And I'm glad I did, because it's awesome. The graphics are ropey, the music is mind bogglingly bad and the selection of some of the more uninspired tracks from RR6 and RR7 disappointing. But, Namco have nailed the handling with the circle pad having none of the issues of the PSP's nub. Once your eyes get accustomed to it, the 3D effect is astonishing.

Another one who sees the ghosting here. White lines and the player tags. A firmer grip on the 3ds seems to solve the issue for me.

I found last night the the in-game ghosting comes from when the top screen is tilted towards you. Whenever you see ghostly white road markings, just tilt the screen away from you a tiny bit until they disappear. The weird outline ghosting on the car select screen seem to be 'hardcoded', rather than use/position of the screen. This much be the software error someone mentioned earlier.

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How does StreetPass work with this? I've had a couple of notifications, but they don't seem to do anything.

Can I receive a ghost of someone's race if I StreetPass with them? If so, how? The only ghost I can see is the default one.

I'm not entirely sure, but I think if you've raced a time trial and saved the ghost data, then when you meet someone else with the game, it transfers your most recent ghost to them, and vice versa. If you don't have a ghost to trade, it just seems to acknowledge that you've met them but doesn't do anything.

Mind you, I'm sure it said I met someone with a ghost but when I checked, I had the same three I've always had. I'm not sure if they're default ones or actual players. I have beaten them all now, but I don't know if that information gets traded back again or what. It's not very clear.

As for the single-player stuff it is getting enjoyably challenging now. I'm racing against my first concept car* - those dudes are fast.

*Fun fact: the word "car" appears nowhere in the game. It's a curious absense that I can't stop noticing now.

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Oh boy, I unlocked Class 3 cars only just know (about 12 solid hours in already). The first 'car' you get :wub: And the noise!

I feel like I've only just begun to play this game. Amazing :)

*Fun fact: the word "car" appears nowhere in the game. It's a curious absense that I can't stop noticing now.

Machines!

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How can you have only just unlocked class? I've got them, and I've played about 2.5 hours. You get them when you unlock the 8th or 9th event.

I took my time with the GP stuff, did a lot of Quick Tours, standard races and the like.

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Class 3 is pretty slow, isn't it? 4 is the slowest, 1 is the fastest? Or is that the other way around?

The fastest cars are mental. 215mph, some of them! The car physics almost break apart at that speed; you're like pinballs rattling around the track.

I already hit 239 mph in a Class 3 (4 the slowest, 1 the fastest indeed) today :) Downhill and with triple nitrous on, but still!

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I'm not entirely sure, but I think if you've raced a time trial and saved the ghost data, then when you meet someone else with the game, it transfers your most recent ghost to them, and vice versa. If you don't have a ghost to trade, it just seems to acknowledge that you've met them but doesn't do anything.

I believe it's only for the challenges within the SP Duel menu - there's one challenge per car (sorry, machine) category. I got a StreetPass hit the other week, went into the StreetPass Duel menu and I had a ghost from the guy, but only for Category 4.. so I assume he hadn't played that much of the single player.

Saving ghosts in Time Trial does nothing as far as I can tell. That's just for personal use.

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So, you have to go into SP Duel first, race against one of the default times, and it will transfer that data to another user?

I should probably read the manual, I suppose!

I got two concept cars machines, yay! The ANGL concept and the Crinale. The latter does 223mph under its own steam. It's a beast!

That said, I think there's some definite rubber-banding going on in the race. Managed to catch up to them after crashing, but they boost with you right on your tail if you try to get ahead. I remember one of the concept cars from Ridge Racer Type 4 being so ridiculously fast that it just disappeared out of view and you never saw it again. You had to do a perfect run to even have a chance of beating it.

EDIT: Might have been the Pac-man car, actually! :lol:

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