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Ridge Racer 3DS


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I don't have a 3DS or the game but its lack of topic is glaring. The standard tech showcase for a machine's launch....lets have the impressions in one place maybe? Im hearing it starts faster than the pedestrian PSP games. Hows the 3d effect, does it enhance things or detract...how does it affect the sense of speed? Is it worth a machine purchase?..as it would be my game of choice.

Eurogamer liked it, but how about the 'muk?

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I am a ridge racer whore so I was going tonlike this but I have to say it is amazing, the 3d effect is very clever and as eurogamer say it's about looking into the screen rather than things flying at you ala 3d movies (mind the confetti does this well)

The main thing is that the game is very good and I am loving what I have played so far

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Absolutely loving this, am I right in thinking alot of the tracks are from previous titles?

I hope some rage racer ones are there?

I've spotted two with reverse versions as well. I can't see them leaving the other two out. Shame they didn't put in more of the music though. :(

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I've not warmed to the lady commentator yet...I liked the PSP dude the best - he sounded like he was smashed off his nog box.

Fantastic game, wonderful 3D effect and by far my fave 3DS title so far. I Keep wanting to wipe the drips and confetti off my screen :blush:

Online multiplay would have been the cherry on top of the icing (what the ufck were they thinking?).

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I'm actually a little mixed in my reaction to this.

On the one hand, it's a good display of 3D (seeing the HUD always "on top" of everything never fails to impress), and the leaves/confetti being blown past the camera look really good. The pan shots of the tracks when starting are great too.

On the other though, the large icons that indicate the name of each racer are a real eyesore, because their white-on-often-dark-colours border really shows up ghosting problems (where the right eye sees a shadow image of the left eye's picture and vice versa). This also applies to white lines on dark tarmac roads.

Technically it sits between Ridge Racer on the PSP and Ridge Racer 6/7, in that it is better than one and worse than the other (but that's to be expected). My main visual concern though is that I find RR Type 4, Ridge Racers on PSP and RR6/7 to have some of the nicest colour palettes and best use of colour in any racing game (RR Type 4 is a brilliant example of this; its superb use of colour keeps it looking good today. Ridge Racer 3D however does not carry on with this visual style, instead going with something more reminiscent of the earlier titles in the series such as Ridge Racer and Rave Racer, or perhaps the likes of Burnout 2/3 - so lots of bright, contrasting colours, tracks with blue skies with fluffy white clouds before the player plunges into tunnels bathed in yellow light, streaking past cars with metallic scarlet paint before emerging into the sunlight, through a patch of bright green leaves that blow past the camera. I don't think its garish, but it is on the edge - and perhaps a step back for the series. Still, this is all a matter of personal taste; Daytona USA was a riot of colour and I wouldn't dare to suggest that looked anything other than terrific.

Gameplay wise, it's Ridge Racer, and it has the nitrous mechanics of Ridge Racer 6, so anyone coming to it from that will know what to expect (it even has track layouts you'll recognise from the older games). The drift mechanics are what we've come to expect, and it has all the features you'd expect, like local multiplayer, plus quite a cool system involving the Street Pass system where it gets ghost data off other players, as well as a progression system though the single player race types for you to unlock tracks and cars. No online multiplayer, but I hadn't really expected to see that.

The music is the usual Ridge Racer faire (though it's a shame it doesn't have the theme from the RRT4 intro; maybe you can unlock it?), and all the engine sounds are suitably meaty.

This is all somewhat moot, though. When all is said and done, what needs to be known is that the game shows good use of the system's 3D capabilities, and it's Ridge Racer. If you like Ridge Racer, you'll like it, but it does nothing to convert people who've disliked the series prior to this.

EDIT: Re-reading that, I've been too negative. I forgot to say that I'm a big Ridge fan, and consequently I really like it.

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You can disable those, thankfully.

Fortunately, yes - though this sadly doesn't help the situation with the road markings I mentioned; however, that's a generic problem with the hardware - you see it a lot in Rayman on his white gloves in dark areas, and it's very distracting.

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I read somewhere (Eurogamer moderator I think) that the ghosting in Ridge Racer is down to the developer adding some post-processing in the wrong order rather than down to an issue with the hardware. I thought it was more down to me, not holding the device at the right distance or moving my head.

I can't say I've noticed any ghosting of any kind while playing SSFIV.

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I read somewhere (Eurogamer moderator I think) that the ghosting in Ridge Racer is down to the developer adding some post-processing in the wrong order rather than down to an issue with the hardware. I thought it was more down to me, not holding the device at the right distance or moving my head.

I can't say I've noticed any ghosting of any kind while playing SSFIV.

Could be - it's definitely not you though; to test, give Ridge a go and if you see it, close one eye. You can clearly see through your open eye that there is a phantom image of the other eye's view. As I said, you can see it in dark bits of Rayman too.

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Sounds like it will be ripe for a sequel. With a few additions (online races, leaderboards, fixing the ghosting issue, a few more tracks) it could be the best RR.

Heres hoping, I love Ridge Racer and seeing the route Namco are taking with the console versions I hope we get a series of games for the 3DS that stick to the core gameplay and doesnt change too much of the formula. RR3D is just fantastic so more of the same is just fine by me :)

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