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Rocksmith


Bojangle
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It's £6.75 on Xbox. It didn't even need the Rocksmith 1 disc, it just detected a R1 save, asked if I wanted to buy the licence and then downloaded the tracks.

I haven't checked to see exactly which tracks aren't included, but it looks like the Eric Clapton and Cream tracks are the notable ones.

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This is absolutely amazing. They were not joking when they said it had been given a complete overhaul.

- It's not just a case of binning the previous 'career mode' and letting you do what you want. You get dynamic recommendations based on your progress and accuracy. Not just for the whole song but at specific areas of technique. So if you've played the song and struggled with a technique like a chord or bend, it will tell you this and offer a quick link to the video explanation for that technique. Which then loads instantly. Or it might take you to the guitarcade game with the chords used in the song.

- Learning a song and playing it for score are now separate things. Learning the song gives you a percentage mark and Score Attack is the Guitar Hero side of things that the original used for unlocking.

-The video explanations include practice tools inside them, so you see the phrase or technique being played, then you get to have a go at the exact same notes as the video. It then gives real time feedback on what you play. For example during the bends example, bend a note too much or too little, and it'll tell you it's too low, or it's too high as appropriate. This is 10,000x better than the original game which made technique learning a boring monotonous exercise.

- The visual display is far more helpful and informative, and even DLC from the original game is updated automatically to include new methods of notation and display.

I'm hoping to crack on with it more seriously at the weekend but those who were put off by the original or have never played the original and been interested by the idea really must get it as soon as possible. It really is much more focused on helping you actually learn guitar in a less monotonous way and ideal for people like me that are put off by theory. I've not even tried session mode yet.

Also, The Trooper is fantastic.

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This is absolutely amazing. They were not joking when they said it had been given a complete overhaul.

- It's not just a case of binning the previous 'career mode' and letting you do what you want. You get dynamic recommendations based on your progress and accuracy. Not just for the whole song but at specific areas of technique. So if you've played the song and struggled with a technique like a chord or bend, it will tell you this and offer a quick link to the video explanation for that technique. Which then loads instantly. Or it might take you to the guitarcade game with the chords used in the song.

- Learning a song and playing it for score are now separate things. Learning the song gives you a percentage mark and Score Attack is the Guitar Hero side of things that the original used for unlocking.

-The video explanations include practice tools inside them, so you see the phrase or technique being played, then you get to have a go at the exact same notes as the video. It then gives real time feedback on what you play. For example during the bends example, bend a note too much or too little, and it'll tell you it's too low, or it's too high as appropriate. This is 10,000x better than the original game which made technique learning a boring monotonous exercise.

- The visual display is far more helpful and informative, and even DLC from the original game is updated automatically to include new methods of notation and display.

I'm hoping to crack on with it more seriously at the weekend but those who were put off by the original or have never played the original and been interested by the idea really must get it as soon as possible. It really is much more focused on helping you actually learn guitar in a less monotonous way and ideal for people like me that are put off by theory. I've not even tried session mode yet.

Also, The Trooper is fantastic.

Thanks for the detailed info, that's me convinced - will pick up a copy at lunchtime. I loved the ideas in the original but got bored after a couple of months and frustrated with all the little annoyances.

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Really want to get this but I have lost my USB cable :facepalm:

Seems there is a way to play the PC version of the original without the USB cable (going through your sound card) so may wait until this is possible with Rocksmith 2014.

Although reading the impressions I may just give in and get the full pack on PS3.

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Had the original on the 360 but want to get the new one on Mac. Will wait until I hear any comments about latency though before making my purchase.

On the PC there were fine tuning controls to help you tweak the game to nullify latency, were they not in the 360 version? I wouldn't imagine they'd take them out.

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Dandy_Sephy has got it spot on - it's a totally different game to the last one. The Guitarcade games are much, much better as well.

And the Session mode is just brilliant. Best moment of last night - playing with the 'dark electronic' band for a while, which sounded like Portishead, then seeing there was a spare instrument slot. I had a browse through the available instruments and added a kazoo. :)

I'm having some oddness with the tuner though, it gives wildly different readings all the time. Very odd, as I didn't have that problem with the last one.

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Yep the tuner does seem a bit suspect but I've not compared it with my Polytune. I need to do setups on all my guitars anyway so I should do that before comparing.

What guitar are you using? Forgive me if I end up stating the obvious but my Strat used to give wildly different tunings with a pedal tuner which was a setup issue that went away after some lurication

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It's a Line 6 Variax, so maybe that's got something to do with it. Although I used that with the last game and didn't have any problems at all. And it's very stable when I tune it with a clip-on tuner.

I do get variance with the Session mode if I change instrument models as they have different output levels, like the real guitars, but that's fair enough. Just a quick recalibrate and it's all sorted.

I'll have to try my Strat on it and see if that is the same.

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On the PC there were fine tuning controls to help you tweak the game to nullify latency, were they not in the 360 version? I wouldn't imagine they'd take them out.

I don't recall there being anything like that but maybe I missed it. I was playing via HDMI so was getting some latency. It was far from unplayable but it was enough to put me off.

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There is a setting to correct video lag but nothing that would fix audio lag. Rock Band and guitar hero could cheat it by playing the note slightly before you did so it sounded right when the lag was taken into account. But the Rocksmith audio is just you playing so it can't do tricks like that.

The best way to get around HDMI lag is to run the audio direct into an amp, if you can do that.

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Pretty sure I'll pick this up - it sounds like they've fixed everything! - but I'll probably switch format while I'm at it (360 to PS3) so I suppose I won't be able to use the option to bring songs across.

Of course it seems more than a bit cheeky to charge for this service anyway...

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Pretty sure I'll pick this up - it sounds like they've fixed everything! - but I'll probably switch format while I'm at it (360 to PS3) so I suppose I won't be able to use the option to bring songs across.

Of course it seems more than a bit cheeky to charge for this service anyway...

Worth noting the "song import" doesn't seem to be on EU PSN yet anyway. Unless there is some super secret method to getting it going, theres nothing in the store or accessible in game.

On the PC version, has it been confirmed that the DRM is both Steam and UPlay? That would definitely put me off if it was true.

Even on console there is a UPlay sign in that has to be skipped every time (piss off Ubisoft)

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I'm going to make one negative post here as I'd just be repeating all the positive stuff above anyways.

Where is the mission mode? Maybe I'm being dumb but I can't find it and I'm missing it. I guess I need to feel like I've got a goal to work to, with it throwing in tutorials and random songs along the way before I play a gig. Just helped me focus outside of practising songs and getting me to play stuff I would normally not have touched.

Please tell me if I've somehow missed it.

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do the DLC songs for the first game work with the sequal? i ask because i didn't play the first on, am really interested in getting the second, and fancy playing some of the songs that were released as DLC for the first. also, are many of the songs that came with the first game available to buy as DLC?

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All existing DLC works with the game, it's automatically listed with the songs from the disc (tagged in the corner as DLC). You don't need to download them again, as long as they are on the system

The songs from the first game can be downloaded via buying a license, but don't seem to be on EU PSN yet. They seem to be on Xbox and Steam though (although some people are having trouble with them on Steam).

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I tried playing The Trooper as my first song for a bit of a laugh in a "hohoho lets how shit I am" sort of way. Turns out I can play The Trooper pretty well. I'm so astounded I'm feeling the need to buy a stupidly expensive guitar.

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Had the original on the 360 but want to get the new one on Mac. Will wait until I hear any comments about latency though before making my purchase.

The Steam forum suggested it'd be fine so I bought a download code off Amazon.

There's no lag at all on my i7 iMac. Very impressed and this makes it so much more playable for me.

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