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Ultra Street Fighter IV


JLM

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Good games last night against Mr Haggar and Mr Donut. I beat Mr Donut's Seth for the first time last night. Still struggling to digest JLM's Lesson on testing and reading player tendencies - Mr Donut especially never seems to do the same thing twice on wakeup! (No offense to Mr Haggar, just played 30-odd matches against Donut after he left, so was attempting it a lot more.)

I played some games of this game against some other men who were playing games of this game. It was good games. The men were lyrical dounght and I-G terminals. It was pretty raggo!

I went very close against ig's guile with gief. Right at the end I jumped in and did a blizzard to catch the anticipated flash kick, but ig did a sweep instead. I'm convinced that this was a muffed flash kick, but I could be wrong! I might play a bit more of gief. He's possibly a bit less wild than tony hawk.

'Fraid 'twas not a whiffed Flashkick, 'twas also a cr.MK as well I believe, tho would have to rewatch the replay for that. It wasn't exactly a bait, just a poke, but I've been fighting some Zangief peeps in Brighton who always use Ultra 2, and when I'm concentrating (which isn't always) I'm ok at not going airborne at all when he has U2 stocked. Caught your 'Gief twice by staying grounded.

Sorry if some of the matches seemed a little random, but I was trying to vary tactics, so was experimenting a little.

'Twas cool night.

Incidently, Mr Haggar - what the hell does raggo mean? :)

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I always thought gdlk was "Good luck" rather than godlike. I still think it's better.

As in "good luck trying to best that broken thing" as an adjective rather than good luck like it will actually positively influence your fortune if you pat Tokido on the head or throw a pinch of Chun's standing hard punch over your shoulder.

Those things actually might be good luck now I think about it, but not in the same way. Not gdlk.

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Don't look at him guys, he can't hurt us any more if we just... don't... look.

I still love you.

JLM. JLM...

Did we used to play this together? I think I might have you on my friends list.

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edit - If I input that string of buttons and directions in JLM's sig at the versus screen will it remove his ability to block my things?

That's just miscellaneous Dudley pressure with an unnecessary b-link added in at the end for style.

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Ha, I have been neglecting my duties a little. I have played the odd hour of late-afternoon-just-before-the-housemates-get-in-fighter, but not late evening stop-backdashing-Donut fighter. I'm attending this four week training course thing on Mondays, Tuesdays and Wednesdays that starts at 8 so I've been going to bed at a reasonable hour and I've also had quite a busy weekend. I will most likely be around late-ish on Wednesday, Thursday or possibly Friday. I had a fun endless battle set against a guy named USER16011985, which may be the only less interesting gamertag than mine. He was pretty good with a number of different characters, particularly Sagat and Adon. His Adon playstyle seemed quite reliant on people not spotting the difference between jaguar kicks and TK air jaguar kicks though, and once I figured that out and started listening for the correct Adon shriek I got a few nice crumples and started beating him with most of my secondary characters.

Personal highlight was getting a perfect on his BIson with Tomas Hawk by being one step ahead of him on three knockdowns in a row. I was awfully, awfully smug after that. A clip will follow soon.

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Qazi, I believe it's the level select code for Ikari Warriors. What a sadistically long code to inflict upon NES owning children.

Allystah, yes I should be around in the afternoons, 3-4ish tomorrow and Wednesday, a bit earlier if it would stop snowing and public transport starts working properly again. It's not fun any more. We did the snowball fights and snowmen thing and it was great but now it's just inconvenient. and just about any time during the day on Thursday/Friday.

In other news, the dapper gentleman in my shiny new avatar is Oswald from King of Fighters XI. I forgot I owned KOFXI until Friday evening, where my SNK buddy reminded me that he's been borrowing it for literally years and we then played it for hours. It's one of the non-canon KOF games so it has a mental roster of characters including some even I hadn't heard of. Oswald was created just for this one game though,and it makes me sad that they didn't bring him to XII and XIII. He has great Joker-esque exaggerated movements and he fights with a deck of playing cards which, as a playing card aficionado, makes him even more appealing to me. Oh, and he has a great variety of evil chuckles, and seems to produce a new one every time you think you've heard them all. I would absolutely love to see him in KOF XIV, even more than people say they want Karin in SFIV.

As he's an obscure SNK character, there is of course footage of him doing a touch of death 100% damage combo:

http://www.youtube.com/watch?v=2TFWz8Mjo9E

Look how stylish he is. The super at the end there does precisely 52 hits. Beautiful.

Oh, and I played Garou for a bit. In one thirty minute session I learned more about that game than I gathered from the hours and hours spent playing it on the Dreamcast. I didn't even know it had an FADC/Rapid cancel mechanic before. Going back to old games with a much better understanding of how fighting games actually work is the greatest thing.

EDI: Just one more thing... I think I saw Preacher playing Streetfighter IV last night. Did this happen, was he playing with you folks? What's the sitch guys?

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I think Preacher liked Street Fighter once, although I haven't been lobbying for a while so I wouldn't have seen him. On topic, I'm still mishearing Chris Huhne as Chris Hu on the news. Someone do a Photoshop mashup of the two or something.

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EDI: Just one more thing... I think I saw Preacher playing Streetfighter IV last night. Did this happen, was he playing with you folks? What's the sitch guys?

He was, but he wasn't playing with us. I would've invited him too. I played 3S with him on Xbox back in t' day I think, he was commenting on matches in hilarious fashion, IIRC.

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Dont know if anyone has seen the Capcom Arcade Cabinet trivia vid on Capcom Unity but i thought this'd be well received.

"Hissatsu Buraiken" is the Japanese name for Capcom's Avengers ("a game about a man cursed with a giant leg" - Joff) and was later used as the name one of Dan's Super Combo technique in the Street Fighter Alpha games.

Trivia Tuesday.

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That's some good trivia. I never really visit Capcom Unity. I probably ought to.

There's a good and positive review of Darkstalkers Resurrection over on eurogamer. It scored eight euros. I'm going to get it anyway, obviously. They remarked that each character has 5 short tutorials which "aren't combo trials in the strictest sense". Seems to suggest they might be useful for learning the basic strategies of each character, so I'm interested in seeing those, though 3rd Strike Online Edition's frankly wild trials don't give me much hope.

I hope Capcom Vs SNK 2 does see the light of day eventually and, since the game offers a broad selection of play styles which borrow from each developers back catalogue, they manage to implement a robust tutorial which teaches and, more importantly, explains the importance of the various techniques which make the genre so excellent.

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I guess Capcom are hesitant to include a big tutorial mode because of the extra resources needed for that sort of thing, but if you did include it then you'll end up creating a larger pool of players who understand and love the games, which is more sales in future. Probably.

Give a man an easy opportunity to land a fierce uppercut and he'll be happy for a few hours. Give a man the knowledge to fish for his own fierce uppercuts...

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I couldn't find one that was just the tongue, but I like it. :)

Did anyone else pick up KoF XIII during that Games on Demand sale? It was about five pounds. Amazing. I got it, but I already have it on disc, so anyone who regularly fights me on the streets is welcome to my disc copy. :)

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Did anyone else pick up KoF XIII during that Games on Demand sale? It was about five pounds. Amazing. I got it, but I already have it on disc, so anyone who regularly fights me on the streets is welcome to my disc copy. :)

I did! I actually played it with a friend too, quite poorly. I've not really played a KOF properly since the 90s, and even then it's probably debatable as to whether I was playing it properly.

IN OTHER NEWS:

There is a whole entire 2 frames of input lag in Darkstalkers: Resurrection compared to the arcade version. Let's get upset. Like, properly emotional.

Please tell us about the input lag in the arcade and console versions.

A: We tested Darkstalkers Resurrection with CRT monitors. Compared to the arcade versions of Night Warriors and Darkstalkers 3, the input delay on Darkstalkers Resurrection is within 2 frames. From a software and hardware perspective, that is the closest we can tune the game. The main reason that you may experience a lot of input lag is due to the type of TV/monitor you use, so we recommend using either a monitor with a very high refresh rate, or a CRT monitor. (The latter may be hard to do in this day and age…)

http://www.capcom-un...-with-ayano-san

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