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Ultra Street Fighter IV


JLM

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I went to SRK before my tourney match against Sith to look for Ken unblockables on Hawk. I found one*, and it worked once, and I mistimed it and got SPDed about seven times. I'm blaming SRK rather than my own shit hands.

*backthrow, dash forward, cr.LP, j.MK. Works on quite a lot of characters unless your timing's been thrown to shit by SRK.

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Speaking of horribly violent and scary I'm on the train through to Glasgow to meet joffo for Rab's empty.

Can I 'Like' this without being xenophobic?

Aka stereotypically English.

I don't have anything on Dudley either really, expect 'more buttons'. It's still my favourite matchup with Makoto I think. Mostly because it's almost always horribly violent and quite scary.

I've been thoroughly enjoying the Dudley match in the last few days, it must be said.

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I enjoyed hearing you cursing yourself for throwing out that Guile sweep. The XBL way is to curse out the other player, but the rllmuk way is to do running commentary on the silly mistake you just made. I particularly like Nate's "noooooo!" when he does an uppercut that he knew was a mistake before he even started to input the buttons but there it goes anyway. Also Joffo's "ahh I'm a dick". I'm more of a "whyyyyy?!?" person as I try to focus Makoto's ultra 2 and forget that it was done as a reversal for the fiftieth time, or press a button after a safe Dee Jay slide. I've finally stopped the Makoto thing happening, not so much the Dee Jay one.

I thoroughly enjoy playing Dudley even against frustrating opponent characters because you have to fully commit to your offense and there is no other way to play him. I love pressuring people on their wake up, trying to read what they'll do and trying to force an error from them, and Dudley specialises in all of that. The moment when you get in and start mauling never stops being fun with Dudders either. You have to develop your sense of when the opponent will try to press a button or do a reversal to get out, and in those windows you need to decide when to bait something and when to try and plug the gap with an EX uppercut or counter hit set up just to hold onto the momentum. You need to go for the latter option far more frequently than you would with the rest of the cast too, because staying in for one more hit or sequence is usually what scores you the dizzy and puts you on course to take the round.

More than all of that though, it's that he's my favourite Streetfighter character design, he has wonderfully stylish combos and pressure strings and a pool of resets and shenanigans so deep that I seem to find a new one every time I go looking. Also the rose and thunderbolt are brilliant things. Also Mr. Kimokoan's phenomenally stylish Dudley is inspirational to watch and he puts out an obscene amount of incredibly useful match footage for me to steal ideas from. My approach with Dudley is definitely modeled after his more than any of the others, even though all five of the other Dudleys I follow regularly are higher ranked than his. So stylish, monstrous rushdown and amazing creativity to get maximum usage out of Dudley's tools .

Since yesterday's set I have picked up two new resets and a whole load of new counter hit set ups I hadn't even considered before. More nonsense for everyone!

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Okay, I'm probably hugely late discovering this but I just found MMCafe's "Make Your Own Tier List" browser toy after looking through old tweets; basically a thingie where you drag and drop character faces onto a blank chart, with several different chart styles and themes available and several games to pick from (AE, SFxT, MvC3, etc.)

http://www.mmcafe.com/tiermaker/

Qazi AE tier list v1 - take that Haggar ;)

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It's embarrassing because I clearly don't know what I'm doing. Awkward angle seat is bottom tier positioning and I didn't know what the magic series buttons were on the 360 pad, haha. They also had people up for Super Hexagon as well; highest score was 19 or something, on the easiest stage. We needed Choo!

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