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Ultra Street Fighter IV


JLM

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So I've been trying to get back into setting crosswords recently, and I figured that a Street Fighter puzzle, as discussed in this thread some time ago, would be a good way to start.

Currently about 2/3 done with the grid, and only a few answers that are gonna be a stretch to somehow relate to fighting mans. Need to fit in the last few words, then get on with the clues. Enjoying myself far too much.

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Videos for y'all in case you haven't seen them:

Firstly, further to the discussion of super fly Ken combos, here is LilSicx downloading Mighty Kirokiba and finishing him with a bit of fanciness:

Second, IplayWinner's "The Smart stuff" series continues to be excellent. Here are two bits of Cody knife fun:

Thirdlier, Iplaywinner have lots of lovely replays from all these SF 25th anniversary qualifying tournaments that have been happening. I've worked through the Austin and New York top 8s/16s and they were excellent, and more recently they've put up the top 4 from Taiwan, featuring Infiltration, Gamerbee, Poongko and Gackt.

Grand finals between Infiltration and Gamerbee was a fun set. Infiltration is in unstoppable form off the back of his Evo win, but it's cool to see that Gamerbee has already upped his vs. Akuma game since then and put up a much better fight. Also Infiltration's EX fireball/demon flip palm chip set up is so filthy:

Full set here:

Spooky has uploaded lots and lots of replays from GVN Summer Jam 6 to his Youtube as well. I'm trying to avoid AE spoilers for that, but I've just started the Marvel teams stuff and in the very first game something pretty funny happened in the midst of WinRich's OCV:

Lastly, one more from The Smart Stuff series from Virtua Fighter, which I love mostly because the guy getting hit by it is so overjoyed at his opponent's slick bit of play:

I always feel that an opponent doing something amazing to beat me in a match is just as much fun as me doing something impressive to beat them, and this guy's "oooh good shit" and then him getting more hype as the guy finishes the combo to kill his character made me smile a lot.

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Oh yeah i watched top 4 of the taiwan tournament. Zhi had clearly been told to keep his obnoxiousness to a minimum which was excellent, because when he's not going off on scatalogical tangents his commentary is excellent and very insightful. Knowledge bombs about frame perfect throws and tight blockstrings all over the place. He's also very good at explaining why players are doing some of the things they're doing. And xian was decent too.

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Hello thread.

This street fighter discussion on muk had been something of a curiosity for me and a post by Camel in the "which game / series / publisher-has-the-worst-fanbase" thread has prompted me to post.

I have always enjoyed Street Fighter casually, and in my day I thought I was a bit of a Street Fighter king (when playing it at home on the super nes, against my friends, when I was 13). Peering inside this thread and playing some ranked online games of SFIV has changed my opinion. I know nothing.

BUT... I know want to learn. I want to understand frame data & cross-ups & juggling & "ultra 2 off an anti air sweep". Two years ago I bought a massively expensive SF TE Stick and it sits there, looking at me, gathering dust. The time has come to finally learn how to use it.

What is the best option from someone who knows all the basic characters moves, but that's about it? Should I choose a character and then use the tutorials to learn combos? Should I head straight online and lose over and over again to moves and tactics I don't really understand? What character should I choose? All these questions! Please help a fan realise his dream of learning the dark art of playing SF well. :blah:

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Hello Tomdominer!

Starter for 10: pick a character you like, run through their trials in the game until you get stuck (don't get bogged down on any of them for too long) and then come in here and ask questions like a demon. Everyone will be more than happy to drop pages of text and help about topics like b'n'b (bread and butter) combos for your chosen character, what their best buttons are, what their best punish is, best anti-air is, etc. There's enough specialist character knowledge in here to help you with pretty much any of the cast too.

Secondly, I'd try and jump in to a lobby with us lot rather than go through the ups and downs (mostly downs) of ranked. The rllmuk lobbies are friendly, pressure-free and lots of fun. You can practice stuff without someone just trying to crush you like they would on ranked. If you want, you can even go on voice chat so people can offer advice as you're playing. :)

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Right lads, I'm just about to book my Megabus to arrive in Ye Olde Londontowne on Saturday morning. I'm not decided on the journey back yet though; when do y'all expect the Sunday night's Street Fightin' to end? I might be able to save one hotel's worth of money/being a burden for some generous soul by just getting a late night sunday bus.

I'd like to know this too, as I might be able to make it along on Sunday and don't want to miss out entirely. I know you're all desperate to play against a third rate Dhalsim at least once next weekend.

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I know want to learn. I want to understand frame data & cross-ups & juggling & "ultra 2 off an anti air sweep". Two years ago I bought a massively expensive SF TE Stick and it sits there, looking at me, gathering dust. The time has come to finally learn how to use it.

What is the best option from someone who knows all the basic characters moves, but that's about it? Should I choose a character and then use the tutorials to learn combos? Should I head straight online and lose over and over again to moves and tactics I don't really understand? What character should I choose? All these questions! Please help a fan realise his dream of learning the dark art of playing SF well. :blah:

The trials are a great place to start - even if you can't get very far on them (I think on average I can do about half of a character's trials, which is pretty shoddy) they allow you to see how a character's moves can be used in ways you might not have thought about. It's also a nice way of discovering a character that you don't really use that often in matches - I went into Super SFIV with Ibuki as my main character since I used her a lot in SFIII, but I enjoyed Juri's trials so much that I decided to try her instead; since then I've never looked back. :)

Arcade mode's a nice way of testing various theories against dumb CPU opponents, but human opposition - specifically, lobbies with rllmuk folk - is where the real fun is, since you quickly learn about the bluffing and mindgames that makes human competition so much fun. :wub:

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Welcome Tomdominer.

The trials can teach you odd useful bits of information and give some examples of what's possible with your character, but a good number of them are a) not especially ptactical in matches and b) excruciatingly difficult. Cale's advice of going through them until you get stuck is spot on I think. If you want to go back and complete them all like a few of the crazy fools in here have done then I'd save that for later. I am utterly obsessed with this game and I've still only completed the trials for a handful of characters.

When starting out, practising a few basic combos and getting a feel for your character in training is useful, but I wouldn't waste time obsessing over completing trial number 24 because it can be very frustrating and it might not even be something you'll end up using. Playing lots of games is invaluable, but I'd say adding a bunch of the players in here and doing some endless battles would be better than grinding through ranked matches. Playing against stronger/more experienced players is a good way to improve, but playing against a more experienced player who is also playing purely to win and doesn't give a shit that you're trying to learn is not going to be especially helpful. I think between us we coer a good range of skill/experience levels and we play a wide variety of characters, but most importantly we're friendly and helpful and will give you tips during/after the matches if you want them.

If you have a character in mind you want to use, we can also point you in the direction of all manner of resources and give you a list of practical, useful things you'll want to know when starting out with them. Someone in here will either play the character themselves, or at least have seen/read about/have enough experience playing against them to give you a solid set of opening tips.

However, I'd also say it's important to play as a character who appeals to you, so if you'd rather not go with that option we can tell you how to get started with just about anybody. Obviously this is all down to personal preference. Character design, who has the best taunt, who has cool looking moves, who has the best pink outfit. These are all important considerations. Picking someone who suits the way you want to play is also worth considering. Do you think you'd rather play an offensive game, a defensive game, dabble in both? Do you have a lot of patience or do you want to get in there and press lots of buttons until they're dead? Do you prefer/find it easier to do charging special moves or more quarter circley stuff?

If you're really not sure, it may seem like a dull and predictable suggestion, but Ryu is a very solid pick indeed when first learning the game. He is the 2D fighter archetype, and you can apply fundamental skills you pick up playing as him to the rest of the cast. If you get to grips with Ryu then you have the basics of Streetfighter down. He's competent at playing both defensively and offensively and the properties and purposes of his moves are some of the most intuitive in the game.

So, erm, yeah, find someone you think you might like, have a play around with them, do a few of their trials but don't worry about trying to complete them all and then bombard us with questions. Oh, and we can explain any and all fighting game jargon, and you'll find that it's all approximately fifty times less complicated than it first appears.

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Firstly, feel free to add anyone on here. Do you play xbox or ps3? If you look in plopboy's signature there's a link to a google doc with everyone's names so we can all play online.

If you're a bit new we'll generally be gentle and stuff, and we generally tend to mess around more than play properly. Especially when we're having a sagat dance-off. Apart from JLM to whom gentle merely means a lesser grade of sandpaper.

Again, I'll repost these. This guy made a very comprehensive and accessible video guide for beginners, which is here:

http://shoryuken.com/forum/index.php?threads/basic-video-tutorial-guide-for-total-beginners-for-ssf4.103038/

To be honest it's probably worth watching if you want to play to any sort of standard, as there are several important features of the game engine which the in game tutorials never even bother to mention, which is stupid really.

Also, know that we all love you without question.

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Playing lots of games is invaluable, but I'd say adding a bunch of the players in here and doing some endless battles would be better than grinding through ranked matches. Playing against stronger/more experienced players is a good way to improve, but playing against a more experienced player who is also playing purely to win and doesn't give a shit that you're trying to learn is not going to be especially helpful. I think between us we coer a good range of skill/experience levels and we play a wide variety of characters, but most importantly we're friendly and helpful and will give you tips during/after the matches if you want them.

Time for this I think:

https://docs.google....E&rm=full#gid=0

Our very own plopboy maintains this list of regular SFIV players, as well as the odd Marvel or 3rd Strike fan :P - and it includes a load of gamertags to add to your friends list, it also illustrates JLM's point nicely - we all have our favourites and are all willing to gush about preferred tactics with our best characters. :)

EDIT: yeah, what Haggar said. :hmm:

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I played F Word right after our lobby and I allllllmost took a round. He is now the 2nd most Ibukiest Ibuki in the world*

Spooky! I played those two last night too!

I took the first round from FWord but a missed wakeup teleport in the 2nd and wakeup DP in the 3rd which lead to being Ibuki vortexed to dizzy, then death - I blamed Xbox Live

When I played the DeeJay guy the game was INSANELY laggy! Impossible to play. So I trolled and stood over his body on wake up and just did raw Ultra - caught him both times!

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JLM: check your PM, we need to discuss travel and sleeping arrangements for Heggfest and you are the only dude who hasn't responded.

Joffocakes: we haven't booked transport yet for coming home but I think we're planning to go home on Sunday afternoon sometime like last time. If we know we're playing on Sunday I guess we can make sure not to get early trains?

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Hi all, I am able to make it to this Heggfest. Well, the Saturday at least anyway. I will be travelling down on early Saturday morning and returning sometime Saturday night after the days events. If my route means I can give anyone a lift let me know. It's not going too far out my way to go down the a1 or m11 instead. (route spoilered for potential massiveness, I have no idea what I'm doing).

Ff7sb.jpg

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