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Ultra Street Fighter IV


JLM

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Good games sirs indeed! Some ferocious honda-ing and hands combos! Utterly, utterly in awe of Donut's fearless, constant Makoto pressure. Those hayate cancels and somehow psychic axe kicks. And Iggie's beguiling Guile-being.

The PSN trophies are showing for Ultra now as well. I was wondering whether it'd be a full fresh set for it but it looks like just a few typical (and pretty easy) achievements. You could feasibly earn them in an hour or so to get them out of the way, other than the team battle one.

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There's an article up on SRK saying you can pre-order from somewhere or other and get a code for the costumes but I'm not sure if it will work for the UK:

http://shoryuken.com/2014/05/27/ultra-street-fighter-iv-digital-upgrade-for-xbox-360-now-available-through-gamestop/

I guess I will be costume-less as I already have money sitting on my account that I won't use for anything else, and I'm not enough of a chump to buy extra money just for a JUNGLE ELENA costume. I'm probably enough of a chump to buy the disc version when it comes out, though.

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There's an article up on SRK saying you can pre-order from somewhere or other and get a code for the costumes but I'm not sure if it will work for the UK:

http://shoryuken.com/2014/05/27/ultra-street-fighter-iv-digital-upgrade-for-xbox-360-now-available-through-gamestop/

I guess I will be costume-less as I already have money sitting on my account that I won't use for anything else, and I'm not enough of a chump to buy extra money just for a JUNGLE ELENA costume. I'm probably enough of a chump to buy the disc version when it comes out, though.

Cheers. I'm in similar boat, money for this was Christmas voucher been sitting in my account since then, and is never gonna be used for anything else. Can be preordered on PSN, but not on XBL it seems. I've never missed a set of costumes.

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Plumber Rolento is surely the best of all costumes.

I have 4th June off. Imagine that. I wonder when they're likely to announce new costumes for the existing characters? Still holding out for Fat Clown Rufus and Teenage Angst Makoto.

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Seems like Capcom are trying to do their best at making Hugo as much like his 3S iteration in a game without a parry system with all his armour privileges. I just hope it doesn't turn him into a brain dead character.

Also, with a week to go my five-year-old original TE stick appears to have broken. :( The hk button doesn't appear to be working at all except for the odd occasion. I'm going to open it up and see if perhaps something just came loose. It has certainly been worth the money I spent on it all those years ago.

You could just open it up and swap it out for a couple of those far right buttons you likely don't use?

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That's exactly what I planned to do today but it turns out one of the cables just came loose so now everything is back to normal! Including my general performances in ranked which left something to be desired. It feels really easy to get completely overwhelmed as Cody if I'm not rock solid with my b.mp anti-airing.

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Does anyone have the slightest inkling if Poison has horrible 1frame links?

I'm liking everything about the character so far, but if she's got that wiardry as BnB I'm going to be all kinds of sad.

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Seems like Capcom are trying to do their best at making Hugo as much like his 3S iteration in a game without a parry system with all his armour privileges. I just hope it doesn't turn him into a brain dead character.

Also, with a week to go my five-year-old original TE stick appears to have broken. :( The hk button doesn't appear to be working at all except for the odd occasion. I'm going to open it up and see if perhaps something just came loose. It has certainly been worth the money I spent on it all those years ago.

Worst case scenario it's a couple of quid for a new button and like a minute to fit it in.

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Does anyone have the slightest inkling if Poison has horrible 1frame links?

I'm liking everything about the character so far, but if she's got that wiardry as BnB I'm going to be all kinds of sad.

It seems like she has reasonable combos - Jason and our SFO friend were both dialling in an okay-looking BnB within about half an hour of trying her at Hypespotting, so while she might have horrible links at her disposal once people figure out her optimal stuff you should still be able to play her without worrying about that too much.

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It seems like she has reasonable combos - Jason and our SFO friend were both dialling in an okay-looking BnB within about half an hour of trying her at Hypespotting, so while she might have horrible links at her disposal once people figure out her optimal stuff you should still be able to play her without worrying about that too much.

Nice, my hype glands are suffciently swollen. Rekkas, Fireballs, overhead you can combo from AND a pirate outfit on the same character <3

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Well, it appears to be semi official; There is currently no way for Europe to preorder Ultra and get the Udon costumes. Some people have suggested creating a US account, but apparently DLC is region locked on both consoles so wouldn't work with European AE.

Well done, Capcom.

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Also... apparently US PS3 users are running into problems. Several reports of US PS3 users legitimately preordering Ultra on PSN, only to find that doing so reverts AE back to Super and locks out the AE content. No fix has so far been found.

What a farce.

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Just spotted this in the Steam thread:

SSFIVAE is moving from GFWL to Steamworks on Friday and if you have a retail copy you can register the CD key on Steam. You wont be able to transfer over the game or DLC if it was bought on the GFWL store.

Quite a poor way to handle it, contrast with 2K who just gave everyone who had the game when the switch happened Minerva's Den.

I bought it in the Steam sale myself so I'm guessing I'll be safe. :unsure: It'd be nice to see the back of GFWL, but I'm not sure if I'll end up upgrading my 360 and PC games to Ultra... :P

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Yeah, Poison's hit confirms aren't too bad.

Here is my Day 0 Guide to Poison. This is based on my time spent playing the character, the change lists and my relentless deovuring of any and all Poison gameplay footage I've found:

Easy punishes:

Meterless: Cr. fierce xx rekka rekka rekka

One bar: Cr. fierce xx EX rekka rekka rekka ender - > Whatever you like. Jump cancel, ultra juggle, DP juggle. If you get a free punish and have a bar it is never a bad call to do EX rekka as it leads to literally all of Poison's best things. Corner carries, leads to a mix up or leads to her most damaging one bar options.

.

Combos:

Meterless:

Cr. jab - > cr. jab - > standing medium kick xx rekka rekka rekka

Cr. short - > standing short - > standing medium kick xx rekka rekka rekka

One bar:

Cr. jab - > cr. jab - > standing medium kick xx EX rekka rekka rekka ender - > Ultra 1

Cr. jab - > cr. jab - > standing medium kick xx EX rekka rekka rekka ender - > jump cancel - > normal attack into reset.

Two bars:

Cr. short - > stand short - > standing medium kicj -> xx rekka rekka - > FADC - > cr. jab - > standing medium kick xx rekka rekka rekka

Three bars:

Cr. jab - > cr. jab - > standing medium kick xx EX rekka rekka rekka ender - > EX DP

Cr. jab - > cr. jab - > standing medium kick xx rekka rekka - > Red focus crumple - > Anything you want.

Bread and butter strategy:

Control space, play footsies, zone a little, but if an opportunity for a corner carry or EX rekka arises, take it, take the corner and then never let the opponent out. Midscreen knockdowns and trying to set up vortex/shenanigans are not Poison's strength, and I don't think she excels at outright zoning either even though she has enough tools to make a decent stab of it. The corner, on the other hand, is where she shines as she can lock the opponent down with fireballs, then harass them with normals and mix them up with overheads, lows and grabs. She has a Gootecks shimmy of sorts where you fake the throw and then walk back and do cr. mk xxrekkas. Fierce fireball is +10 (!!) on block, so the pressure she gets in the corner off that is ridiculous. Unless the match up specifically requires you to keep the opponent out, your primary goal should always, always be getting the opponent cornered.

Essential buttons:

Cr. fierce. Anti-air. Bit like Sakura's but works better if you do it a touch earlier. If you do this it's less likely to trade and you cancel it into a meaty fireball for them to block when they land.

Standing medium punch is her other main anti-air. This is an exceptionally good button and is her best anti-air when the timing/spacing isn't right for cr. fierce. It's a bit like Chun's standing medium kick but it seems to have both a better hitbox and more active frames.

In the neutral you can do standing medium kick (Urien's from 3S basically) and buffer in rekkas in case the opponent walks into it. You can do this with cr. mk as well.

Cr. mp is like Sakura's with added range thanks to the whip. Again this can be cancelled into rekkas.

Cr. jab will be essential now that it's three frames. Her best panic/get off me normal at close range, and can be easily confirmed into standing medium kick xx rekkas.

General musings:

Her final changes are outstandingly good, aside from the removal of sweep cancels. At Hypespotting we noted that Rekka rekka FADC didn't lead to anything good, but she has a 3 frame crouching jab now that makes for nice extensions. Also at hypespotting her rekkas couldn't be cancelled on block and were ridiculously unsafe. You can FADC both the first and second hits on block in the final build. Heavy fireball being +10 on hit and +7 on block is excellent too, as mentioned above.

She seems like a solid middle tier character to me. Strong neutral game and footsies, though this is hampered by an abysmal walk speed. Offensively she has exceptional corner pressure but limited mix up potential in the mid screen as she has poor options in terms of cross ups or other ambiguous set ups. She has good resets and chip set ups everywhere on screen, but nothing that leads to monster damage. Her damage has been buffed if you want to spend meter, but she still has to hit the opponent quite a few times to win. Also her DP is weak and she's a bit like Chun where you have to make sure to press all the right situational buttons at the right times or your anti-air will fail and you will eat rushdown. I think she is vulnerable to mauling but will be useful if she can dictate the pace and control the screen well.

Oh, and her Super seems pretty rubbish, though I have no idea about the start up speed or if the different strengths do different things. Seemed terrible at Hypespotting, and it seems to me that EX rekka, EX fireball and EX DP are much better uses for her meter. I also have very limited knowledge of Ultra 2. Again, not sure of the range/speed/utility of it so it's hard to say anything useful. Ultra 1 is easy to land and does OK damage though.

As I probably made clear in my Hypespotting write up, she is the new character I will be using the most and I will try my very hardest to make sure she's a viable tournament character for me.

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Will be around all day also, albeit for work. If you can call it that.

The PS3 preorder thing is super interesting. I guess it's because it's counted as DLC for Super, rather than AE? Hmm.

Just found out that it happens if you have auto-install turned on on your PS3. Apparently you have to disable it, preorder the DLC and not install it until Tuesday.

For Bison.

It's great that Capcom went to such great lengths to ensure that the public were made well aware of the procedure required, and in plenty of time before Ultra went up for preorder, isn't it?

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