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moosegrinder

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Sega Rally Online Arcade Incoming?

http://www.eurogamer.net/articles/2011-01-28-sega-rally-online-arcade-for-psn-xbla

:omg:

Please be true, please be true, please be true, please be true.

Knowing Sega, probably fucking not. I remember a while back that there was a Sega guy posting on Neogaf about a revived version of Daytona (sans the Daytona license) and hyping it up for potential home release; and then it just dropped dead, nothing more.

Or they'll release it against the next Call of Duty or something, knowing Sega.

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Looks my first instinctive guess was correct, it does look like a version of the SRS game:

SEGA Rally Online Arcade Announced

High-Definition Racer Speeding Towards Xbox LIVE Arcade and PlayStation Network

SEGA Rally Online Arcade, a new HD title inspired by SEGA Rally Revo and SEGA Rally 3, will be racing onto PlayStation Network and Xbox LIVE Arcade for the Xbox 360 video game and entertainment system from Microsoft in 2011. SEGA’s arcade and console favorite will include a collection of new features, including the ability for gamers to race their friends online!

SEGA Rally Online Arcade brings back all the features players could want from the popular arcade and console racers, including Championship Battle mode and Time Attack, while adding an exciting online racing mode that lets players battle it out with up to five drivers around the world. Featuring a brand new achievement system, 13 rally cars to choose from and online leaderboards, SEGA Rally Online Arcade will deliver lap after lap of intense rally action when it arrives on consoles in 2011.

For more information on SEGA Rally Online Arcade, please visit http://www.sega.com/

It does have one USP over Revo, this :) :

The game includes familiar race types such as “Championship Battle Mode” and “Time Attack”, letting you fight your way through a field of cars over successive tracks or race against the clock, respectively. There’s a new achievement system for unlocking additional content, and a total of 13 cars to choose from. Multiplayer options include 2 players locally and 2-6 for online play, where you can compete for online leaderboards on tracks choked with dirt, mud, and snow.

Speaking of the tracks: Also featured is the “Desert ’95″ track (seen below), from the classic arcade game “SEGA Rally Championship”. It’s a callback to SEGA’s long history in racing games, when arcade technology made it possible to race on different terrains for the first time.

5396903660_1b3dfcbaec.jpg

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  • 3 weeks later...

Time for a photoshop competition to come up with a cover for it.

"This is the future. Sega. Bumming it's fans in the gob. Forever."

How about this?

In stock tomorrow, and region free. Or you could wait for the Euro version a few days later. Anyone bothering? I think I'll wait until there's a collection with Border Down, Trizeal, Under Defeat and Psyvariar 2... :P

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SEGA Rally Online Arcade Announced

High-Definition Racer Speeding Towards Xbox LIVE Arcade and PlayStation Network

SEGA Rally Online Arcade, a new HD title inspired by SEGA Rally Revo and SEGA Rally 3, will be racing onto PlayStation Network and Xbox LIVE Arcade for the Xbox 360 video game and entertainment system from Microsoft in 2011. SEGA’s arcade and console favorite will include a collection of new features, including the ability for gamers to race their friends online!

SEGA Rally Online Arcade brings back all the features players could want from the popular arcade and console racers, including Championship Battle mode and Time Attack, while adding an exciting online racing mode that lets players battle it out with up to five drivers around the world. Featuring a brand new achievement system, 13 rally cars to choose from and online leaderboards, SEGA Rally Online Arcade will deliver lap after lap of intense rally action when it arrives on consoles in 2011.

For more information on SEGA Rally Online Arcade, please visit http://www.sega.com/

The game includes familiar race types such as “Championship Battle Mode” and “Time Attack”, letting you fight your way through a field of cars over successive tracks or race against the clock, respectively. There’s a new achievement system for unlocking additional content, and a total of 13 cars to choose from. Multiplayer options include 2 players locally and 2-6 for online play, where you can compete for online leaderboards on tracks choked with dirt, mud, and snow.

Speaking of the tracks: Also featured is the “Desert ’95″ track (seen below), from the classic arcade game “SEGA Rally Championship”. It’s a callback to SEGA’s long history in racing games, when arcade technology made it possible to race on different terrains for the first time.

New to me :) This Championship Battle Mode is EXACTLY what I missed in the regular Sega Rally Revo. And 6 players online should be brilliant.

Come on, Sumo Digital, make this another good one!

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If you go to 0:20, it looks like you're watching them shit this out. They're boasting about it.

LOL, true. Not sure why they've changed the red/orange NTSC Dreamcast logo to curry-shit brown.

It looks like all of these games have been given proper widescreen modes. Which is nice. Sonic Adventure and SC5pt2 at 60fps would be even nicer.

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Still too fucking much.

A HD English version of Space Channel 5 Pt2 is well worth £20. I'll definitely play some HD Sonic Adventure and Crazy Taxi too, but Bass Fishing is a bizarre choice, and yes this should have been at least 10 games.

For £12.85 (PC version) I'm happy, especially as two of these games don't work properly on nullDC.

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A HD English version of Space Channel 5 Pt2 is well worth £20. I'll definitely play some HD Sonic Adventure and Crazy Taxi too, but Bass Fishing is a bizarre choice, and yes this should have been at least 10 games.

For £12.85 (PC version) I'm happy, especially as two of these games don't work properly on nullDC.

I wouldn't pay anything for Sonic and Crazy Taxi as they're 2 of the laziest ports I've ever seen. SC5 is an unknown quantity, we don't even know how good a port it is.

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I wouldn't pay anything for Sonic and Crazy Taxi as they're 2 of the laziest ports I've ever seen. SC5 is an unknown quantity, we don't even know how good a port it is.

The trailer suggests a bit more effort has been made with SA/CT than the XBLA/PSN ports, let's hope so.

SC5pt2 is an interesting one, as the other three have PC versions making for easier ports but this was DC/PS2 only.

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I have the PC version! And it's mostly fucking awful!

Let's see:

1. Barebones packaging, no manual. Hmm...

2. Sega must be using up some old DVD-Rs from the back of their warehouse, as my disc can't be read in either of the 2 DVD drives I have. So I have to download the cracked version.

3. There's no auto-start for the DVD, I have to browse the contents and start the installer manually.

4. Resolution for all games maxes out at 720p, what a pile of shit.

5. While browsing the installed files to fix the above, I see that shader files for 360 and PS3 are included. Okay...

5. Sonic Adventure DX (hang on, that wasn't even a Dreamcast game!) is somehow worse than the PC version released years and years ago. It's a port of the XBLA/PS3 version, 4:3 with borders but SEGA have been kind enough to remove the 60fps and just give us 30fps, with cutscenes and menus running at around 15fps (I'm not joking!). It also looks far worse than the XBLA/PS3 versions, for no particular reason. I can't explain enough how awful this version is.

6. Crazy Taxi is also the XBLA/PSN version, with the bland music and no licensing. At least this runs at 60fps, but it's not a patch on the original.

7. Didn't try Bass Fishing obviously. No rod = no fun.

8. Space Channel 5 Part 2 is actually a very decent port - 16:9 mode and English/Japanese voice selection.

So overall it's worth the £13 I paid for a PC version of Space Channel 5 Part 2 alone. It's quite embarrassing how poor SA/CT are compared to the originals emulated. I imagine the 360 version is a bit slicker, no idea why there's no PS3 version.

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