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Uncharted 3: Drake's Deception


suzzopher
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On the login page;

***IMPORTANT UNCHARTED 3 SHIPPING INFORMATION***

Please note if you have a pre-order for Uncharted we are processing pre orders from the evening of Thursday October 27th and dispatching Monday October 31st by Royal Mail. If you have ordered with TNT courier service your order will be dispatched Tuesday November 1st.

If you wish to amend your delivery details, billing information or cancel your pre order please do so as soon as possible. Once your pre order has been put through to processing we will unfortunately be unable to action any updates for you.

- The ShopTo Team

Best you can hope for is delivery tomorrow.

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Wow, that is short.

I'd say it's about 1 to 1,5 hours shorter than 2. Maybe because some people felt UC2 went on for too long and the final few levels outstayed their welcome. I wasn't one of them by the way. Game is harder than 2 though, so sticking it on Hard might add some hours.

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Since when is 8.5 hours short? There aren't many games that take longer, excluding RPGs. I'd be happier with a 5 hour campaign that was all good than a 10 hour campaign with so many dull moments it put me off playing through a second time.

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Got mine in the post today from Tesco Entertainment- the last 3 or 4 preorders I've placed with them have come 1-2 days early. Definitely recommend them, and got Uncharted for £35 + quidco too, good deal. What with Game having gone to shit now, they'll be getting all my business instead.

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I may get hate for this, but so far the first chapter is horrible. I loved UC2 to tiny bits but it never felt this restrictive and the controls ... ugh, just unresponsive. I may have been spoiled by Batman. It's a piss-poor introduction IMO, but I'm sure it'll all get better before we're done...

I think I'll park this for tonight and try again tomorrow. Curious to see what the other peeps @ work think, we all got a copy today.

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8 hours is about right... That'll probably take me 10 and a 2 weeks of all my gaming time to get it done.

Sheer volume of quality gaming this month though means I might have to postpone my purchase or rent it. I've never seen a gaming month like it!

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I may get hate for this, but so far the first chapter is horrible. I loved UC2 to tiny bits but it never felt this restrictive and the controls ... ugh, just unresponsive. I may have been spoiled by Batman. It's a piss-poor introduction IMO, but I'm sure it'll all get better before we're done...

I think I'll park this for tonight and try again tomorrow. Curious to see what the other peeps @ work think, we all got a copy today.

Completely agree. I played all of the [opening location] levels last night and was astonished at how bad they were. Dark and fussy, with jerky controls - spent too much time jumping into walls, or falling to my death. Turned it off just as [they] arrived in the new location, hoping things pick up from him.

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Which level are people who dislike the opening talking about? The

bar fight

or the

young Drake

chapter? I love the presentation of both, the quips, the animations like the

slow-mo face punch in the toilet or young Drake stealing the apple.

Nice dialogue as well.

But the opening has the problem that the melee combat, while the same as in 2, isn't a patch on Bats, though l like the context sensitive animations. The chapter that follows has the problem that the

rooftop chase

is too much trial and error. Scripted beats belong to Uncharted, so that's not a problem as such, but this one steers you in certain directions that aren't always clear. Still, l didn't think they were any worse than the museum in 2.

After the end of that chapter it's back to the Uncharted gameplay most people love, though it's fairly easy for awhile. The game really eases you into its systems. But when it all kicks off, it really kicks off.

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Which level are people who dislike the opening talking about? The

bar fight

or the

young Drake

chapter? I love the presentation of both, the quips, the animations like the

slow-mo face punch in the toilet or young Drake stealing the apple.

Nice dialogue as well.

But the opening has the problem that the melee combat, while the same as in 2, isn't a patch on Bats, though l like the context sensitive animations. The chapter that follows has the problem that the

rooftop chase

is too much trial and error. Scripted beats belong to Uncharted, so that's not a problem as such, but this one steers you in certain directions that aren't always clear. Still, l didn't think they were any worse than the museum in 2.

After the end of that chapter it's back to the Uncharted gameplay most people love, though it's fairly easy for awhile. The game really eases you into its systems. But when it all kicks off, it really kicks off.

Yeah, I fully expect that to be the case. I really liked the opening, but the rest of that section - including

young Drake

- leave much to be desired in terms of gameplay (agree: the presentation and interplay is brilliant). Just seems a muted intro given the train crash sequence from Uncharted 3. I am confident it will really get going, mind.

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Yeah, I fully expect that to be the case. I really liked the opening, but the rest of that section - including

young Drake

- leave much to be desired in terms of gameplay (agree: the presentation and interplay is brilliant). Just seems a muted intro given the train crash sequence from Uncharted 3. I am confident it will really get going, mind.

Am a massive UC fan, but it was too much trial and error for me to, despite a few great and funny moments. For me, the game really finds its stride when you go to a certain foreign country. Fantastic graphics, good puzzles and the freeform combat I love. Though as l said before, combat seems a bit faster. Would need to go back to 2 to see if this is really the case though.

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