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Elder Scrolls V: Skyrim


ravnaz

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Yep I've hit a wall with the main quest, trying to speak to Ulfric (to get him to go to the peace parley with Tullus). Its because I have the join the stormcloaks quest open I think (I've killed the ice wraith for Garmer, Ulfric's lieutenant, to join and my quest log for that requires me to report to Garmer now).

So if I speak to Ulfric, he says speak to Garmer and if I speak to Garmer, he just waffles on about not believing that I've convinced Ulfric to go to the peace meeting (which as yet I haven't). I'm stuck in a loop and I guess I'll have to just do other things in the game (which I'm not short of it has to be said) and hope for a PS3 patch :(. I was really getting into the main quest story though....

Was checking something today on Skyrim wiki and came across a possible solution to your problem. Could you go to Markarth and join the stormcloaks through the Jarl there and then proceed with the main quest?

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Was checking something today on Skyrim wiki and came across a possible solution to your problem. Could you go to Markarth and join the stormcloaks through the Jarl there and then proceed with the main quest?

Thanks ever so much for that. I'll give it a go tonight. I haven't actually visited Markarth yet either so I need to go anyway :)

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Jesus just done some of the main quest line.

Massive spoilers and some moaning. Don't read if you haven't completed the main quest :

I love this game. But slaying Aldurin or whatever he's called is shocking. Level 41, with Lydia and its a massive mess. No clear which dragon is which (I've killed Pockface or whatever his name is twice by accident). Everytime I've ended up randomly killed - Aldurin or whatever he's called wasn't even looking at me and then health bar, zero'd. Rince, repeat ad nauseum. Dragon slaying is the worst part of this game - and this has to be the worst part of dragon slaying.

I found it a doddle using dragonrend

first encounter

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I don't remember Fallout 3 or Oblivion ever being this messed up and buggy. I've so far had my game completely broken 3 times and had to reload a previous save from hours and hours back to fix it. Starting to get annoying now. I'm constantly worried it's going to break whenever I enter anywhere or accept a new quest. Not fun.

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This game is simultaneously THE BEST THING EVER for all the obvious game-related wondrousness, and THE WORST THING EVER for the constant dread that my 70-hour investment is suddenly going to go all fuck-a-doodle-do with some game breaking bug or other. :ph34r::wub::ph34r::wub::ph34r::wub::ph34r::wub::ph34r::wub::ph34r::wub::ph34r::wub::ph34r::wub::ph34r::wub::ph34r::wub:

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I don't remember Fallout 3 or Oblivion ever being this messed up and buggy. I've so far had my game completely broken 3 times and had to reload a previous save from hours and hours back to fix it. Starting to get annoying now. I'm constantly worried it's going to break whenever I enter anywhere or accept a new quest. Not fun.

Oblivion was definitely less buggy than this. I remember folk here moaning about unresponsive pressure pads in certain ruins but I had a pretty clean run up until I hit a quest bug in Shivering Isles. The only thing I recall now is the last fence in the thieve's guild chain didn't show up in the garden area. May have been just lucky with Oblivion I guess, but a casual scan of this thread suggests most people are encountering several quest related bugs which cause them to reload or revert to a back up.

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New Vegas locked me out of The Strip (entrance gate just wouldn't open), and I had to try about a dozen old saves before I found one where it worked. That was a good 20 hours of gameplay back, so I just abandoned the game. Hopefully there's nothing that major in Skyrim!

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New Vegas locked me out of The Strip (entrance gate just wouldn't open), and I had to try about a dozen old saves before I found one where it worked. That was a good 20 hours of gameplay back, so I just abandoned the game. Hopefully there's nothing that major in Skyrim!

There is. I've found a few of them which permanently break certain questlines.

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Still no news on when they're patching the quests then?

Apparently the 1.4 patch will be out sometime this month, and the creation kit will arrive on pc soon.

What is actually in the patch seems to be very vague atm though. Hopefully we'll finally get some quest bug fixes and not just engine fixes/optimisation.

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What ?

I've got to go through this more than once ?

Honest its easy ->

Run up the hill a little and bring Aldurin to ground with dragonrend. From memory I then fired off a couple of arrows and was able to refire dragonend before he took off most of the time, which keeps him on the ground and easy to twat. I used arrows for a while and eventually waded in with my sword. No companion needed at all. Doddlesville

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Just as Rocky wouldn't have won anything without a training montage, some of you so called adventurers shouldn't be expecting to win epic battles without any preparation. This is one of the reasons I think balancing is so hard in games like these, of course dropping the difficulty is one 'solution', but you're catering on the one hand for people who will happily spend hours toiling over the hot coals of a forge to craft the sharpest blade and the most fearsome warhammers, who will spend days studying the arcane arts, learning how to enchant each bow with a fearsome paralysis effect or set their target on fire, adventurers who will walk many miles over many mountains to collect herbs, becoming steadfast disciples in alchemy, carrying a bag stuffed full of vials to aid them in their adventures. And on the other hand you've got a scraggily dressed fellow who gets lost up mountains, once found a sword that was a bit nifty in a cave and hunts bears by hiding behind some rocks for 3 hours until it dies of boredom. That's quite an ask!

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I'm on the pc and constantly struggling with the interface. I've realised a problem whereby I'm often not selecting what I think I'm selecting. The weird greyed outness of already read topics and the problem where the mouse hover seems to stop working it seems I've not been selecting what I thought..I only discovered it when it I was forced in to doing quests a certain why, the outcomes being the opposite of what I wanted to play. I realise now I'd chosen the "evil" option without knowing :(

Still loving the game though

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Just as Rocky wouldn't have won anything without a training montage, some of you so called adventurers shouldn't be expecting to win epic battles without any preparation. This is one of the reasons I think balancing is so hard in games like these, of course dropping the difficulty is one 'solution', but you're catering on the one hand for people who will happily spend hours toiling over the hot coals of a forge to craft the sharpest blade and the most fearsome warhammers, who will spend days studying the arcane arts, learning how to enchant each bow with a fearsome paralysis effect or set their target on fire, adventurers who will walk many miles over many mountains to collect herbs, becoming steadfast disciples in alchemy, carrying a bag stuffed full of vials to aid them in their adventures. And on the other hand you've got a scraggily dressed fellow who gets lost up mountains, once found a sword that was a bit nifty in a cave and hunts bears by hiding behind some rocks for 3 hours until it dies of boredom. That's quite an ask!

:lol:

That bear died a noble death I'll have you know!

And my character is a rather fetching chick...

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I can't believe there's any other game out there where, 60 hours in, I'm still discovering new ways to play, never mind still be nowhere near completing the main quest, most side quests, and haven't even been near 3 of the cities.

I used to attack dungeons traditionally- switching between bows and fireballs depending upon resistances, but then I got the master illusion spells. The quest to get thhem is the worst in the game, but afterwards they change everything. Currently I stroll into a dungeon and cast Hysteria, following the unlucky draugr or mortals, occasionally taking pot shots as they cower in a corner, until a bunch of them are in a room together. Then Mayhem, as I stand back and watch the destruction, and then the winner wins death at my hands. Of course, sometimes you just can't be bothered to kill everyone in sight, in which case Harmony is the perfect time saver. The best thing is they work on Draugr Deathlords, which is just funny.

Oh, and yesterday, just before I took on a Forsworn fort, a dragon swooped in and took them on for me. Incredible scenes.

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Had my first glitch in Sarthaal tonight, not being able to activate a set out stones to open a door. After finding an autosave from ten minutes previous, however, I was able to right the wrongs. I've also had the game freeze up on me a few times, and have to turn off the Xbox to start again. I assume other people have encountered similar problems? I don't want these issues to snowball - I'm thirty hours in and having a whale of a time, and it'd be a shame for my adventure come to a grinding, bug-ridden halt.

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Tbh, 80 or so hours in I haven't encountered that many massive bugs. One of the quests in Dawnstar was borked and a few freezes here and there but I save with alarming regularly anyway from my Fallout 3 days so nothing too major.

I did have a horse once but after dismounting, to sneak attack some bandits, it sped of at super speed, disappeared then plummeted out of the sky and ended up in dead heap in front of me.

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I'm on the pc and constantly struggling with the interface. I've realised a problem whereby I'm often not selecting what I think I'm selecting. The weird greyed outness of already read topics and the problem where the mouse hover seems to stop working it seems I've not been selecting what I thought..I only discovered it when it I was forced in to doing quests a certain why, the outcomes being the opposite of what I wanted to play. I realise now I'd chosen the "evil" option without knowing :(

Still loving the game though

I had this several times too, just force yourself to use the movement keys to select dialog instead :)

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Also, amazing post Uzi, totally feeling that. I have felt and thought for a long time now that the 'game within a game' and user generated stories are by far the most powerful that gaming has to offer.

Ha, thanks dude (and to cosmic and everyone else). I knew of all people that you would completely get it given your flood friend experience from Halo CE and your posts here. And you're right, the ability to create your own game content and experiences without having to build anything yourself, just playing the game as it is, is the high point of gaming for me. I love it. It's what made Oblivion for me as well. Bizarrely. the more depressing destroyed worlds in the fallout games led me to play them far more seriously. (though still in character). I just didn't feel like engaging in hijinks as much and was always a goody two shoes in the wastleland. The elder scrolls have perfect worlds for such antics.

I won't post my bizarre stories in the thread all the time, but I had to share this one. I visited Dawnstar today for the first time (dawnstar museum slight spoilers ahead- all it involves is the first conversation upon entering)

It surprised me that after 70 hours or so in the game, I still hadn't visited about three major cities. Dawnstar had the most sci fi villian base like name, so I decided to go there having received a flyer to visit some grand opening of a new museum.

Now, I had already visited the guarded and rather larger museum in Markarth and that was locked away. Imagine one with a grand opening!

I snuck out past my wife who was thankfully in bed ready for a day trip to DAWNSTAR. Cheese and alto wine packed for the road, I hitched a ride from the cart outside whiterun.

I arrived and was rather sad to find that rather than looking like some gothic nord stone death star it was a pathetic spattering of buildings with a ship and tiny lake in the middle. Not many citizens on the streets, and the few I passed were babbling about what a nightmare is it to live there and how I was lucky that I don't (or having nightmares, same difference). Great first impressions.

I saw a weathered older man ranting at some war veterans who used to be in the legion but clearly were now just old dogs living out their days in this shithole. They said they were loyal to the town and actually seemed like pretty decent folk, but the old man who I found to be the jarl seemed to be quoting right off the daily talos and fucked off inside ranting about how Ulfric will shout them all into paradise cos he's such a SAVIOUR.

I turned the corner to find some scabby looking miners saying they were just working up for their next drink.

I sat down and decided to have my cheese and wine (out of sight, such delicacies might have me labelled as a high class prick) and I realised I found the equivalent of a shitty coal mining town in Northern England, But it was called DAWNSTAR.

I imagined now that the musuem would have to be the size of a stall with about three pieces of ore that had shapes in them that people thought looked like baby talos. I found it and I wasn't too far off, Two robed figures were arguing outside it and one of them invited me in. In a bizarrely familiar crimson outfit...

I followed him in and I found out why his getup looked so familiar. Mythic Dawn, the bastards who killed Patrick Stewart at the start of oblivion. Yes, they killed off 50 percent of the voice talent in the first 30 mins. He explained to me that his family was involved with the cult when that shit went down and led to the second worst thing in elder scrolls (just behind cliff racers)- oblivion gates.

The obvious thing to do now was to kill him. For septim and whatnot. But it was kinda pathetic. He was the sole survivor of a dead cult who was attempting to relive the glory of opening the gates of hell by putting a few bits of crap in a mid sized shed in a northern mining town full of drunk blue collar guys and creaky old war veterans.

His only objective was PR, get people back into the cult, Killing him would do nothing. I had to smear the name of his family and his beliefs.

So, I picked the lock of one of the (four) displays and stole a mythic dawn outfit. I then put it on, knowing that a town full of drunks and oldies wouldn't clock on to the fact that it wasn't him. I then proceeded into every single building in the town and I knocked everything over. I shouted books off shelves, I danced around on the main table in the inn, I littered empty wine bottles outside the front of the museum. I was the new Mythic Dawn.

I then went back to my place, went into my chest and took out every flower resembling alchemy ingredient I had, went back to the musuem, and left something positive in there. A floral display. Welcome to the church of PRETTYOLOGY.

Oh, I also stole all of the history books from the display and just left a gentlemans guide to whiterun in its place. Far more educational.

I then went home, used my invisibility power to watch Lydia without her and my wife realising and went to bed in my mythic dawn robe- surprisingly comfy.

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Where do you find these master illusion spells?

All of the master level spells are made available by:

Reaching 100 in the relevant magical skill, then speak to the master of that discepline at the college in Winterhold. They will give you a short quest, then they'll reward you with one of the master level spells from their school and afterwards will have the other ones for sale.

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Another awesome post Uzi. Particularly lolled at this:

I imagined now that the musuem would have to be the size of a stall with about three pieces of ore that had shapes in them that people thought looked like baby talos.

:lol:

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