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Mass Effect 3


NecroMorrius
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  • 3 weeks later...

Bought Leviathan earlier this evening and already finished it. It felt awfully short. I was throughly enjoying it and it had all the signs of Shadow Broker quality, until it abruptly ended :(

Ah well, Citadel is next in line. My current saved game is right before the final stretch (I think, I have just one quest:

Assault Illusive Man's HQ

, does it make sense to finish the main story line before do Citadel?

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More advice needed folks... I've two scans left for 100% but it's in a zone with fully alert Reapers, the only mission I have left to do is the

Cerberus base assault

, and I believe after this I won't be able to travel anywhere I choose.

Is there something I can do to make the Reaper alertness disappear other than missions? I was thinking multi-player but I don't have a gold sub...

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No, the Reapers stay, period. What helped me was leaving and re-entering the area, that seems to spawn you at different entry points. Or scan, remember where you scanned, leave the area and re-enter. Takes time but slowly you find what you are looking for.

edit: also, when they catch you it is Game Over but the game is auto-saved (on PS3 at least) when you entered the system. So in fact, you lost absolutely nothing. Just choose retry et voila.

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It autosaves on 360 as well.

A good method to avoid problems is when the scan alerts the reapers you get the red arrows around the edge of the system. Scan those areas first so if there's an asset there you can get to it before the reapers spawn.

I have a feeling eventually they disappear again, or maybe there's a trigger.

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No, the Reapers stay, period. What helped me was leaving and re-entering the area, that seems to spawn you at different entry points. Or scan, remember where you scanned, leave the area and re-enter. Takes time but slowly you find what you are looking for.

edit: also, when they catch you it is Game Over but the game is auto-saved (on PS3 at least) when you entered the system. So in fact, you lost absolutely nothing. Just choose retry et voila.

There is a way to kind of get you on the right side of the area - when you've left it, rotate your ship - with the front it it heading toward the area you want to appear from. It'll pretty much get you into the closest area :) . It can be a little bit tricky, but always works for me.

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There's a free ending DLC that expands on characters, cutscenes etc. I'll admit that I finished the game with the DLC and wondered how awful the ending had been originally.

Seeing this thread again has made me play it all over again on PC-

But with a HAPPY ENDING mod because I don't need my heart ripped out twice, thanks/

Had a wee YouTube of this. Not sure it works for me! Played a few related videos though and think I definitely need to give Leviathan a go, just to get the last few pieces of the puzzle.

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  • 1 month later...

Started my Renegade playthrough to mop op the few remaining Nerd Points for Platinum. Some heartbreaking choices :( Story spoilers.

I just shot Mordin :o And betrayed the Krogan :o I feel like such a bad person now :( Mordin even raised his voice when I told him about the sabotage. I am on a road to self destruction and I am taking the universe with me.

Good news though, I finally shot that twat Udina without feeling bad about it. My Citadel party is not going to be crowded :lol:

Bloody hell, I just shot

Wrex!

Man, Renegade is no fun at all :(

edit: and finished. Another fine Platinum.

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  • 4 weeks later...

So I've posted before about my love of this series and of ME3 in particular, and my original run was DLC-free. That has all been saved for my current Insanity run and I'm now at the point of no return and just this minute finished Citadel.

And it has left me wrecked.

The mission part of it is excellent enough - good mini-plot, lots of proper laugh-out-loud lines and it had an aloof and playful air to it. I knew the culmination of the DLC was a party, but that's all I knew. So I loved the little surprise visits pre-party from my friends and the party itself - wow.

Because make no mistake, these characters really are my friends. We've had a journey that's spanned 7 years and I've got to know these people and their quirks; Garrus has become my best bud - and it's been great seeing him go from a bit of a wet-behind-the-ears cop to some awesome marksman. Wrex is, well, Wrex - all aggression but with a twinkle in that deep-set eye. Jack provided some bravado, swears and humour, Liara started out innocent but turned into a real powerhouse within the universe, Zaeed was just some hard-ass merc with a face like a smacked-arse but a voice like gravel - but he was an honourable man.

That party let me just enjoy them without having to pick favourites, to talk without having to weigh-up the consequences, to reminisce but not forget that to laugh is to live.

And the photo...

goodness that hit me. What a perfectly scripted moment, beautifully followed-up in the morning (what is the music playing as you head back to the Normandy? It's so serene and peaceful). That little look out at the ship, too it's...very poignant.

There's quite a big part of me that doesn't want to see a Mass Effect 4, purely because I won't ever see my friends again, and that party will be my last memory of most of them.

And I miss them.

God I love this game.

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Gabe, would you really describe Garrus as wet-behind-the-years when you first meet him? I never got that impression. He was quick to bring out his gun in the stand-off at Dr Michel's, was still sore about being mired in Citadal bureaucracy for Dr Saleon's escape, and let's not forget he wasn't shy about investigating one of his own species' most celebrated Spectres. I classed Garrus as a seasoned cop, jaded by the Citadel institution; joining the Normandy gave him a taste of what he always wanted - calibrating giant guns how to become Space Batman. :D

Garrus Vakarian is my favourite character to come out of all the Science Fiction I have seen and read.

Well by wet behind the ears I guess I mean more that he had led a rather sheltered life, and he didn't realise just quite how grey the world out there was - a view he shifts to as ME1 progresses. He was a good cop strangled by the bureaucratic red tape, that's true, but he lacked discipline. Luckily for him, I taught him the right way to handle himself. He should be very grateful to call me a friend (plus I let him win the shooting match on the Citadel, even though I could have nailed it. I think deep down he knew that, but we never spoke of it, and it made him happy.)

Garrus is a brilliant character though. I liked him in ME1, but I didn't love him until ME2, when he became such a bad-ass. It was only on my Insanity playthrough that I ever really appreciated his skill with his sniper rifle (on Normal you don't really need to use it), and from that point on he was pretty much in every mission in ME2 & 3. He had some great lines, too, and really did feel like he was properly there for my Shep.

But that's the brilliance of the series - because you can shape them by having an effect on their choices it means that you get a feel for actually interacting with these folks, rather than just picking whatever the best 'good' lines every time. With Jack, for example, I knew she'd respond better to more aggressive or forceful language; Liara, more gentle, Garrus - a bit of both, depending on whether we were having a joke or I needed to kick him into shape. It's actually a shame Jack wasn't a main character in ME3, as I think she was a great character too. Yeah, a bit "heart of gold under hard shell", but the beauty of that is that *I* had to unlock that softer side. I could have kept pandering to her aggressiveness, but I actually listened to what she said and chose appropriate responses to help her become a part of the universe again, instead of letting her drift into obscurity. Plus her interactions with Miranda at the party are totally worth it.

Now it could be that I'm imagining a lot of these things, but that's not really the point - because it just proves that the series is sooooo good that it asks - nay, demands - that my mind create additional backstory/meanings/actions. How many games can really do that? It's such a wonderful thing.

Here's a fun fact: I've only ever played as a Paragon, because I like my team too much to be nasty to them, even though they'll be ok. I guess tough love isn't my thing.

Seriously, I love this series.

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  • 1 month later...

Has there been any more word on whether the trilogy is coming out on the PS4/Xone yet? I'm kinda thinking it was all some big fucking joke against me and my obsession with the games, but it'd be so bloody great to have them slightly tarted up and running on the PS4.

Says the idiot who's played them all on both the 360 and PC with all the DLC...multiple, multiple times...

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If they did a Mass Effect: The Complete Edition with all the DLC in one shiny box set I would probably buy it. Rinsed it on PC (and rinsed my wallet with the DLC) so not fussed about just getting the vanilla version.

Yeah, it'd have to have all the DLC quite honestly. Even if some of them are a bit lacking, they've all become so much of my oh-so-frequent play-throughs, it's wouldn't be the same without 'em!

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Yeah, I'd love a next gen Mass Effect collection. As you say, it would have to include the DLC to be worth buying but I'd love to be able to play them all through again while sitting on the couch, only this time without framerate issues.

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  • 2 months later...

I've recently started playing the first one on the PS3, and there's supposed to be some DLC on it but I haven't actually figured out how to activate it. Nothing comes up in the main menu to allow me to activate or even download anything. I even went on the PS store and couldn't get any results for DLC content for any of the games what so ever. Is this just the incredibly shit navigation the PS store adopts? I really get angry these days when trying to use it, although that isn't often at all.

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