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Xenoblade Chronicles - Wii


The Sarge
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- “The world setting, story and other elements have no relation [to the Xenosaga series]. It’s a completely new title. I wanted to to have some sort of common point with the games I’ve made.” – director Tetsuya Takahashi

- Takahashi wanted to create an enjoyable adventure

- “Xeno” has a meaning of “different nature” or uniqueness, meaning of “Blade” will be revealed in the game’s ending

- Two gods battled many, many years ago, at the end of the battle only their corpses remained

- Xenoblade takes place on the god’s corpses and the rest is ocean

- Inspiration for the setting came from a meeting regarding Soma Bringer, other members of the dev. team liked the idea

- “It seemed like it would be enjoyable to adventure on top of the body of a giant god.”

- Model of the gods in their resting position (see scan) was created before game development: “It was of great help when explaining the project to Nintendo”

- Takahasi says the world is about the size of Japan from one corpse to the other

- Can access more of the world as you progress, will be able to enter one the body of a god

- The world is vertically large: “From the start of the project, we thought it would be interesting if we could make use of a vertical construction.”

- Areas of the world are related to the gods’ bodies

- Much variety, weather/monster ecology included (ex: one regional feature is that you can go to the top of one of the gods, see an aurora)

- There are enemies living in the corpses

- Player on one god (houses organic life), mechanical life on the other

- The start of the story: “It’s simple — the fight against mechanical life that threatens the peace of mankind.”

- Begin on the right foot of the player’s god, in an empty cave (developers decided on this before the game’s development started), make your way to the head of the god

- Game keeps track of where you should be going (includes both the main story and sub quests)

- Can warp to previously visited areas

- There will be some systems that will make sure you don’t lose your way

- Seamless movement through the world: “We’ve put effort into this, because we felt that in order to show a living world, we needed an overwhelming sense of scale, like that of an MMORPG.”

- Takahasi hopes players will walk around, explore areas that contain beautiful settings

- You’ll encounter some enemies that can’t be defeated initially, you’ll need to power up your character and battle them later

- Enemies will be on the fields, if you encounter one you’ll battle it

- Takahasi didn’t want to have a typical RPG field-to-battle transition, it’s seamless

- Other enemies nearby will join battles

- Two AI characters will join you and be a part of your party

- Character carries out attacks automatically, you choose special skills (“arts”)

- Can execute attack skills, recovery skills, etc. through “arts”, learn more as you progress

- 50 – 60 hours, won’t be just leveling up and event scenes

- Releasing in Japan this spring

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  • 2 months later...

Couple of new movies of this. I think it's looking pretty sweet - nice music as well.

[yt]<object width="640" height="385"><param name="movie" value="

name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="
type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>[/yt]

[yt]<object width="640" height="385"><param name="movie" value="

name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="
type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>[/yt]
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  • 9 months later...

Confirmed for Europe....

Trailer

http://www.nintendo.co.uk/NOE/en_GB/games/wii/xenoblade_chronicles_32583.html

A recent press release from Nintendo is stating that Xenoblade Chronicles will be heading to Europe and it will feature English and Japanese voice overs. This is exciting news for all the fans who have been waiting to play this RPG because now you can just import the game if you don't live in the UK. You can read the press release below.

"Nintendo of Europe can confirm that it will be bringing the epic RPG, Xenoblade Chronicles to Europe for Wii. The title, already launched in Japan, brings to life a universe where two worlds called Bionis and Mechonis fight a war that knows no end.

Join the battle for Bionis to repel the invasion of a terrifying mechanical army and uncover the secrets of a mystical sword called the Monado.

Xenoblade Chronicles will be launching later this year for Wii featuring both English and Japanese voice-overs and will be fully subtitled in English, French, Italian, German and Spanish. Keep checking www.nintendo.dk for further information on this epic new adventure for Wii."

http://www.dualshocknexus.com/2011/03/xenoblade-chronicles-announced-for.html

:)

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I really really hope NoA release this in the states, been hoping that this and Last Story come out in the west, will be pissed if its Europe only like Disaster. Reggie has said though that Nintendo have some big Wii releases coming up before E3 this year so hopefully this is one of them.

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  • 1 month later...
  • 1 month later...

Looks bloody lovely. Imagine Monolith working with Wii U :wub:

Who is doing the music for this?

So glad they have British voice actors over Americans like 90% of JRPGs. I loved the voice acting in DQVIII and FFXII.

Yoko Shimomura, ACE+, Manami Kiyota, and Yasunori Mitsuda.

And it will hopefully be releasing here some time in September,

http://www.nintendoworldreport.com/news/26946

:)

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I thought I heard her work in that. Still the best composer in the industry :wub:

Mitsuda is also a great composer :D

Had the soundtrack going through my mp3 player for a while now, there's some cracking tracks on it.

Quite looking forward to this despite some earlier reservations.

Edit:

http://www.youtube.com/watch?v=Ji1le94rDnI

This song stand out a lot for me. There's moments where it reminds me of stuff from the Gladiator and Portal soundtracks. (Odd mix)

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:wub: :wub: Love Shimomura's stuff. So versatile. Radiant Historia sounds fabulous, but she did some great light-hearted stuff for the Mario and Luigi RPGs, too.

It's amazing to think she also did the music for Final Fight and Street Fighter II. Such a great range. I think my favourite soundtrack is the Legend of Mana one, despite the game being average at best.

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