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Nintendo 3DS - first thread


Troublegum

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Considering trading my DS in to get on of these, although I'm playing Pokemon at the moment with Okamiden on my list to play eventually.

I'm a little unclear on the quaility of the Backwards compatibilty with some placing reporting that it's not that great. :unsure:

That would be a bit of a deal breaker for me.

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I wandered into Gamestation today, and they're asking £40 for 3DS games! I understand that it's a 3D console (not just in terms of depth of field), but surely these games can't cost enough to need selling at the same price as the current crop of under-telly consoles. I see that Supermarkets are undercutting this quite significantly, but if the general highstreet price is that high, I can't help but feel it'll put people off the console.

Yeah, if Game and HMV are wondering why they're not shifting as many as they expected to, their pricing policy will have something to do with it. I got a 3DS with a game for £199 from Tesco Direct - pretty much undercutting Game/HMV's high street price by £50 or so. I can't see myself ever bothering to consider Game and HMV for 3DS games in the future when Shopto are doing things like Ridge Racer for £27.85, over twelve quid less.

Mine arrived today... I'm quite pleasantly surprised at how lovely the aqua blue is. It's a bit of a shock when you first take it out of the box, garish almost, but then within seconds it just seems right and really snazzy. Haven't even turned it on yet but it seems very solidly built and nice to hold.

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Yeah, if Game and HMV are wondering why they're not shifting as many as they expected to, their pricing policy will have something to do with it. I got a 3DS with a game for £199 from Tesco Direct - pretty much undercutting Game/HMV's high street price by £50 or so. I can't see myself ever bothering to consider Game and HMV for 3DS games in the future when Shopto are doing things like Ridge Racer for £27.85, over twelve quid less.

Difference being that GAME and HMV might actually see some financial reward from selling the units they do manage to shift, while Tesco did you a favour and cut their own throats for your business.

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Game/Gamestation/HMV's prices are mental compared to those of the Supermarkets and even to a slightly lesser extent, Curry's.

Popped into a very empty Game on Saturday to see if there were any deals on and they wanted £220 for the unit on it's own! Walked next door to Curry's, £209 with Ghost Recon. Ta' very much.

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This Streetpass thing, if I have SF4 in the system but not loaded will it still fight people it meets with the same game or does SF4 need to be sleeping?

Also, if street fighter is sleeping will it still swap Miis normally in street pass?

StreetPass runs independently of games. What happens is when you load a game with streetpass functionality for the first time, it installs a bit of data into your 3DS's streetpass 'area', which can hold x at a time (10, maybe?). These are then all running whenever the system is in sleep mode, whether the game is running or not.

So you could swap data with multiple games and Miis all at the same time, even with nothing in the slot.

Considering trading my DS in to get on of these, although I'm playing Pokemon at the moment with Okamiden on my list to play eventually.

I'm a little unclear on the quaility of the Backwards compatibilty with some placing reporting that it's not that great. :unsure:

That would be a bit of a deal breaker for me.

DS games are noticeably 'upscaled', but they look fine to me. It's like running old games through an emulator with scaling effects turned on. It blends the pixels a bit. Some people prefer that. It loses a certain sharpness, though. You can run them at native res, but then they're comically small!

Honestly, I don't have a problem with how the DS games look on the whole. The bigger issue is the d-pad - it's not in a particularly comfortable position. You can use the thumb stick as a d-pad, though, which is neat.

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StreetPass runs independently of games. What happens is when you load a game with streetpass functionality for the first time, it installs a bit of data into your 3DS's streetpass 'area', which can hold x at a time (10, maybe?). These are then all running whenever the system is in sleep mode, whether the game is running or not.

So you could swap data with multiple games and Miis all at the same time, even with nothing in the slot.

Oooh, how clever! Thanks, looking forward to finding more people now.

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DS games are noticeably 'upscaled', but they look fine to me. It's like running old games through an emulator with scaling effects turned on. It blends the pixels a bit. Some people prefer that. It loses a certain sharpness, though. You can run them at native res, but then they're comically small!

Honestly, I don't have a problem with how the DS games look on the whole. The bigger issue is the d-pad - it's not in a particularly comfortable position. You can use the thumb stick as a d-pad, though, which is neat.

Thank you for the reply Sprite Machine :)

Yeah, this is an issue for me. I do still want and will get a 3DS at some point but I don't want to give up my original. from reading that, I wouldn't really consider it an "upgraded" DS more of a whole different console.

I can easy wait until there are more games out and just enjoy my original. Pokemon is rocking my boat at the moment /convinces self.

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The upscaling thing sounds like the difference between a fast but lower quality upscaling algorithm like Point/Linear versus something like Spline or Blackman which are probably too computationally intensive. Curios why a native rendering mode at 320x240 was impossible, technical problem or too much grunt required.

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Put more time into figuring out my 3DS today, & i'm pleasantly surprised by just how fun & full featured the built-in games are.

Face Raiders is really neat, seeing my Friends & family transformed into gurning Stafox-like foes is barrels of fun as well as very technically impressive. The AR cards too are great fun to play around with expecially since there's more to it just the first shooting part with the targets & the Dragon. The Mii Quest thing looks really interesting too, but unfortunately I don't know anyone else with a 3DS so I haven't been able to meet anyone.

I've yet to actually put in the game I got with it (Ridge Racer 3DS) because the built-in stuff does such a good job of showing off what can be done, & when I want to play a more substantial game I fire up Okamiden which definitely doesn't look as stand-out as it did on the DSi XL with some of the finer details of the Cell-shaded art lost but is still lovely nonetheless & plays really well with the Circle Pad.

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The upscaling thing sounds like the difference between a fast but lower quality upscaling algorithm like Point/Linear versus something like Spline or Blackman which are probably too computationally intensive. Curios why a native rendering mode at 320x240 was impossible, technical problem or too much grunt required.

i might be misreading you but people have said in this thread that you can boot DS games at their native resolution and it shows them bordered. something like hold down start and select while you load the game?

i still don't like the social stuff because it seems like it's actually anti-social in the way it restricts you from actually communicating with other players (yeah yeah kids safety etc). i got three streetpass hits out in manchester today - including one street fighter figurine battle - and without a way to make any kind of contact with the people you've passed or see what your mii got up to in their console or whatever then it just seems a bit strange. i have three chaps called paul, si and shaun who each hit a ghost with a sword on the mii quest thing and then got tired and now they're just sitting around in the mii plaza thing doing nothing, and i have a few extra street fighter points to spend on the magic unlucky wheel of duplicate figurines. huzzah.

bonus hilarity: the hand-written sign outside Game in the manchester arndale said the 3DS was in stock but running out fast and to hurry and trade in your DS lite today because the 3DS "MUST SELL OUT TODAY!!!" - what does that even mean?

i am back in love with street fighter 3D after a brief moment of doubt yesterday, though, so that's good.

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Now pretty much everybody of you already have their unit I'm probably the only one still waiting in excitement for his machine to appear, but the good news is that the unit is now finally on the move, and it's very likely it'll be here tomorrow :D

Where did you order it from, Alaska?

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Anyone who has Lego Star Wars 3 - know what the StreetPass notification does or how to find it? Had one today, and it just said 1/10 next to it with no info.

If you go to the street pass terminal, just to the left of the extras shop, then it gives you bonus studs. I'm not 100% sure as I haven't had any street pass hits yet.

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Now pretty much everybody of you already have their unit I'm probably the only one still waiting in excitement for his machine to appear, but the good news is that the unit is now finally on the move, and it's very likely it'll be here tomorrow :D

:D Good news. Have felt remarkably sorry for you with your reports of the dicking around you've had to endure with it not turning up. I'm pretty sure you won't in any way be disappointed.

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Now pretty much everybody of you already have their unit I'm probably the only one still waiting in excitement for his machine to appear, but the good news is that the unit is now finally on the move, and it's very likely it'll be here tomorrow :D

3DS is *so* last week though.

Got 2 Streetpass hits from the University of East Anglia today. From the timing, both when I was eating lunch in the undergrad bar! Went to a lecture with about 150 people in and was hoping they'd all have one! 2 is better than none :D

Bah! I go to UEA every day. EXCEPT TODAY.

Also: fucking students spending MY MONEY on fancy unnecessary gadgets. And beer. Bastards.

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Mine crashed again for a third time. Again while playing Ghost Recon, during the same mission I was trying to do the last time it crashed! I got the error message crash this time, the one that tells you to hold the power button to switch off.

I also had this message yesterday, halfway through a Ghost Recon mission.

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Have the people here suffering from crashes updated the firmware.

http://www.eurogamer.net/articles/2011-03-28-nintendo-comments-on-3ds-error-screen

Nintendo has acknowledged the widely-reported 3DS bug that crashes the device and recommended that anyone experiencing it makes sure they download the latest system update.

"If anyone is experiencing any problems with their Nintendo 3DS console, we recommend that in the first instance they download and install the latest system update, now available online," read a Nintendo statement handed to Eurogamer.

"If the problems still persist we recommend they contact their local Nintendo Customer Service centre to investigate the problem further."

Reports started circulating soon after launch this weekend that many 3DSes were crashing, bringing up a black screen suggesting the owner reboot the system or get in touch with customer services should the problem persist.

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