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Minecraft - Caves and Cliffs Pt. 1 update out now


RubberJohnny

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I'm really careful not to damage anyones property when doing the roads, which isn't as easy as it sounds. I have started covering over some of the mines that people have made, but only if there are no torches in them and they're isolated. I also remove existing paths if they're 'rough' and are in line to be replaced. If there's a structure in the way I would ask on here. The only paths I'm not planning to touch (at the moment) are the path to New Comradia and the fucking nightmare stretch to the stadium.

I'm currently working around The Bull and plan to get the central bit of the map tidied up, if no-one minds.

As Mukland's original (and greatest) road builder, I have to say I've been very impressed by your work, especially tying up the main town into a coherent road network, it makes it much easier to get around.

HOWEVER

I do think you're being a bit overzealous in your building. I don't like the way that you're ignoring the existing landscape and bulldozing everything in your way to make a perfectly straight road. For instance, the beginning of the stadium road that you've redone looks great, but it now sails over a number of little houses that people clearly built because they were next to the path. Also, if you're going to walk a long way, a twisty path over the hills and mountains is simply more interesting to walk than a straight line with torch pillars every four blocks.

So definitely keep up the good work, but suffice to say that if I find that you've demolished my lovely winding paths in favour of a Minecraft motorway, I will be rather annoyed.

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Thanks Alex. I can never get that to run it crashes on all my maps :(

I've finished off therev's avatar, now I know how it feels to be a flood-fill algorithm :P

2010-10-16_161332.png

RIP dude :(

Awesome work. Apologies for not being around to help - I was gigging on Saturday and a whole load of rehearsal time came at once.

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As Mukland's original (and greatest) road builder, I have to say I've been very impressed by your work, especially tying up the main town into a coherent road network, it makes it much easier to get around.

HOWEVER

I do think you're being a bit overzealous in your building. I don't like the way that you're ignoring the existing landscape and bulldozing everything in your way to make a perfectly straight road. For instance, the beginning of the stadium road that you've redone looks great, but it now sails over a number of little houses that people clearly built because they were next to the path. Also, if you're going to walk a long way, a twisty path over the hills and mountains is simply more interesting to walk than a straight line with torch pillars every four blocks.

So definitely keep up the good work, but suffice to say that if I find that you've demolished my lovely winding paths in favour of a Minecraft motorway, I will be rather annoyed.

I love your paths. I've been trying to make the stadium road a bit more interesting by building stuff (big and small) off of it, but in such a way that it's unobtrusive (sorry, didn't have much say in the Workbench logo when I realised how big it'd be!). It's a lovely walk down to the stadium, sad that most people just port there ;)

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Canary is now up on the iPhone App Store. The clock doesn't have a day cycle sync function (there's a £0.59 app for that) and it's arguably no easier to use than a web app or looking up Minepedia would be, but there's a free ad-supported version available which has Bamber Boozle appearing in the banners from time to time, so I'd call it worth a DL. And maybe it'll improve over time.

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17.png

Ah, so someone was building there! I removed about 8 layers of ground from the mountain to the east of Samus and when I returned yesterday there were a few blocks placed. Didn't know if they were part of something, but I see now someone has re-purposed the terrace for another building. :) Who's the builder?

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Anyone gone back to singleplayer?

It's weird, so easy to forget you can be damaged again, and eeek! what's that noise? a skeleton! It's ok I'll spawn 500 gold blocks and build a wall to keep him at bay... oh.

I think I'll stay off it for another couple of weeks, the big Halloween update is going to enough of a shake up to draw me back. Maybe I'll start a fresh world too. Experience it from the start again

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As Mukland's original (and greatest) road builder, I have to say I've been very impressed by your work, especially tying up the main town into a coherent road network, it makes it much easier to get around.

HOWEVER

I do think you're being a bit overzealous in your building. I don't like the way that you're ignoring the existing landscape and bulldozing everything in your way to make a perfectly straight road. For instance, the beginning of the stadium road that you've redone looks great, but it now sails over a number of little houses that people clearly built because they were next to the path. Also, if you're going to walk a long way, a twisty path over the hills and mountains is simply more interesting to walk than a straight line with torch pillars every four blocks.

So definitely keep up the good work, but suffice to say that if I find that you've demolished my lovely winding paths in favour of a Minecraft motorway, I will be rather annoyed.

I too like the winding paths for that very reason - they are so frigging long that it makes it more interesting.

I've been trying to populate one area a little further out of town.

5092327603_13d98aaf7d_o.png

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I love your paths. I've been trying to make the stadium road a bit more interesting by building stuff (big and small) off of it, but in such a way that it's unobtrusive (sorry, didn't have much say in the Workbench logo when I realised how big it'd be!). It's a lovely walk down to the stadium, sad that most people just port there ;)

The path to New Comradia is fantastic. When you reach the end it's a real 'whoah' moment.

I love the little Easter eggs people are putting into the game, for anyone willing to explore. The RPG cave off one of the paths is particularly lovely. It'd be good if Notch allowed brief messages to be written on paper, so people could leave little messages in the chest along with their deposited objects.

Actually messages would be great. We could have a postal service! And a mini-Minecraft sculpting system, so people can carve and trade trinkets.

Stupid game's taking over my brain.

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It'd be good if Notch allowed brief messages to be written on paper, so people could leave little messages in the chest along with their deposited objects.

I thought this too, I've put a little hidden sign in one of my places, it'd would be nice to have a log book and let people sign it. So you know if anyone has found it yet.

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17.png

Ah, so someone was building there! I removed about 8 layers of ground from the mountain to the east of Samus and when I returned yesterday there were a few blocks placed. Didn't know if they were part of something, but I see now someone has re-purposed the terrace for another building. :) Who's the builder?

Oops, that would be me. I saw it out the back of my beach side house and thought I'd put some blocks up there. When I went back yesterday and there weren't any I assumed I'd thought about it but not actually done it.

The view up there is epic, so far I've put a path in the leads to my other house and some glass Walls to show off the views. I was going to gradually build up a big castle thing up there.

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Oops, that would be me. I saw it out the back of my beach side house and thought I'd put some blocks up there. When I went back yesterday and there weren't any I assumed I'd thought about it but not actually done it.

The view up there is epic, so far I've put a path in the leads to my other house and some glass Walls to show off the views. I was going to gradually build up a big castle thing up there.

Go right ahead. :) I just wondered if I wasn't going mad last time with the initial blocks. I used it to mine materials to fill up the polder with, but it now only yields stone, which isn't what I needed anyway. A proper castle would be just peachy.

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I thought this too, I've put a little hidden sign in one of my places, it'd would be nice to have a log book and let people sign it. So you know if anyone has found it yet.

Is there any way to use the compass or map co-ordinates to do some kind of Geocaching?

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It turns out that my idea of using a nearby waterfall to restrain the mobs in a huge cave I'd uncovered was not only awesomely effective but absolutely hilarious*. I basically opened up a small gap at foot level along the edge of the containing wall where the water was running, and it's holding the mobs back nicely. I traced the water back to its source, and after a bit of hardcore hydroengineering, widening the gap in the wall, and establishing that my vantage point was out of bow and creeper range, got my lol on:

Untitled.png

Still no idea how I'm going to breach the damn room**. I've got another bunch of mobs held back by a different waterfall earlier in the mine system, but it's pleasing to have things under control. It just goes to show, it's better to play to your strengths than fight fair.

*YMMV, I did lose a whole suit of iron armour to the basts.

**Extreme approach: I dig my way around the extremeties, opening one-square breaches into the room to plant torches, until it's fully lit.

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Even when it's fully lit, the existing beasties wont disappear! :D I would dig down the side of the room, leaving a a one-block gap between you and them, until you're one block lower than the floor in the room. Then, chip a hole in the wall and smash away at their kneecaps until they're all dead. It's the only way to be sure.

In other news, dood's Biodome frame is getting there.. next, ringlets going up the dome, then the glass which fills in the frame.. :coffee: I may be some time!

biodome1.jpg

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