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Portal 2


HarMGM

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Yeah, Ms let them have one pack free, but made them charge for the rest.

I think there was always a "not PC though" clause in there somewhere.

You can't give content away for free on Xbox live after the first update, regardless of whether it's free anywhere else. This is why they had to charge for all the L4D DLC after the first update, they came right out and said on multiple occasions that they wanted to give it away for free but MS wouldn't let them, presumably because it sets a precedent they don't want.

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You can't give content away for free on Xbox live after the first update, regardless of whether it's free anywhere else. This is why they had to charge for all the L4D DLC after the first update, they came right out and said on multiple occasions that they wanted to give it away for free but MS wouldn't let them, presumably because it sets a precedent they don't want.

Bad Company 2 has had loads of DLC packs released for free. Or am I misunderstanding you?

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Bad Company 2 has had loads of DLC packs released for free. Or am I misunderstanding you?

They were all on the disc, but just unlocked with a very small download key, which I think is the way around charging for content, as you aren't using any bandwidth, instead it is essentially a free patch. They saved their big update for the huge map update.

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Yeah, same with Cerberus network. Project ten dorrah! You're only allowed to release one content update on XBL and then you have to start charging, IIRC. Patches don't count. I'm sure there are exceptions and hopefully someone can elaborate on it.

Didn't Super Meat Boy find a way round this? Their is a part of the game called Teh Internets which downloads new levels but I'm unsure of how they got around it/

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From escapist

The developers of Super Meat Boy have figured out how to release DLC for free on Xbox Live Arcade.

Downloadable content on Xbox Live Arcade usually comes with at least a meager cost, according to Microsoft rules. That won't be the case for the DLC coming to Team Meat's Super Meat Boy though, as the developers have figured out a loophole to provide it for free.

Super Meat Boy is a downloadable platformer coming to PC, Mac, WiiWare, and Xbox Live Arcade, but Team Meat entered into an "exclusive online content" deal with Microsoft to get the particular deal that allowed them to release it on XBLA. This content will be collections of new levels called "Teh Internets" that are provided totally for free through the Xbox 360's Title Managed Storage system. While TMS is not normally used to give DLC to player gratis, Microsoft seems to be okay with what Team Meat calls the "loophole of awesome." The studio says of the free XBLA DLC: "It is nice to have the power to totally say 'fuck you' to that system and go our own way."

According to the developers, nobody has released any kind of DLC in this manner in the history of Xbox Live. Basically, players will get a pop-up saying that they unlocked "Teh Internets," and they'll be able to choose from newly released level packs. Each pack will contain around 20 levels, which may be locked to specific playable characters and their unique abilities. The Butcher Boy pack is up first and will launch with Super Meat Boy on October 20. By the end of the year, The Sewers of Dross featuring Gish is planned, as is Meat Boy, a chapter focusing on Super Meat Boy's flash prototype. In early 2011, Team Meat has Debug World in the works, which "uses the editor in different ways to make insane levels."

Team Meat will continue to release new levels as long as they have new ideas. Though players can't share levels to consoles through a planned PC level editor, the developers are also planning a "best-of user made" level pack for release on the Xbox 360. They also recently revealed that Reggie Fils-Aime was going to be included as a playable character, but Nintendo turned down the idea. Lame!

:lol: the last paragraph!

Apparently 'TMS' is normally used to update config files etc in-game. So yeah, it's a size thing.

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i'm sure i've asked this before in a similar discussion (probably on the subject of l4d) but didn't burnout paradise have a 1GB "patch" on XBL which added all sorts of fun stuff to the game? is that something different?

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i'm sure i've asked this before in a similar discussion (probably on the subject of l4d) but didn't burnout paradise have a 1GB "patch" on XBL which added all sorts of fun stuff to the game? is that something different?

It had a 1gb patch of pure amaze like a brand new island and shit, but unless you paid for it you didnt get any of the content. It was a 1gb patch you HAD to download if you wanted to play online, wether you bought the content or not. I was so pissed after i bought the 'ultimate' box i assumed i could downlaod this stuff and it would unlock what with being the 'ultimate' box, but no, i had to spend hours downloading the patch on my shitty o2 broadband connection only to find out i had literally downloaded a gig of NOTHING. I was so pissed off i deleted the game and never touched it again

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I havent really been following this whole linking steam & PSN malarkey, but am i right in saying that if i buy it for PS3, i can then somehow unlock a free copy for PC? Cause i was gonna jsut buy it on PC but if thats the case ill get the pstriple version and a free PC copy, plzthnx

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I havent really been following this whole linking steam & PSN malarkey, but am i right in saying that if i buy it for PS3, i can then somehow unlock a free copy for PC? Cause i was gonna jsut buy it on PC but if thats the case ill get the pstriple version and a free PC copy, plzthnx

That is correct, yes. The PC/Mac version gets activated on your Steam account when you activate the PS3 copy.

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It's weird seeing (p)reviews appear online. I find that with these games (Half-Life and Portal) you just have to experience everything for yourself the first time 'round to fully appreciate it. Watching a video of gameplay which lasts longer than a minute diminishes that I think.

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I wouldn't have expected it to support 1080p; very few games do. Nonetheless, hopefully it'll be a better port than EA's effort with the Orange Box.

Meanwhile, I'll be playing it at 1080p at 60fps with all the settings on maximum. *Drool.*

Slight aside: I know people complain about the PS3 Orange Box, but Portal is (apart from some long loading times) great and so are the Half Life games. The framerate falling down in some of the bigger firefights can be annoying, but I certainly wouldn't describe it as 'A Giant Pile Of LOLShit'.

It's not as good as it should have been but the damned thing looked far better than the stutter/sound version I tried to play on my creaky PC :)

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