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Transformers: War for Cybertron (PC/PS3/X360 & NDS/Wii)


Cyhwuhx

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Its Stan Bush - Till All Are One. It was meant to be on the 2007 movie, but they decided not to use it. Same goes for the 2007 version of the Touch. :o

Shame really as its a bloody epic track.

Do you mean the one for the first movie? Or the second, because the one for ROTF was fucking awful:

[yt]http://www.youtube.com/watch?v=U3_EXxwDpq0[/yt]

Although the guy playing the guitar looks seriously happy.

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Its Stan Bush - Till All Are One. It was meant to be on the 2007 movie, but they decided not to use it. Same goes for the 2007 version of the Touch. :o

Shame really as its a bloody epic track.

If by "meant to be" you mean "he made it on its own and then tried to talk the studio into using it", yeah. It was actually originally written for a convention.

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Gerstmann is fucking clown shoe, he didn't like Red Dead Redemption.

You're not really a fan of Giant Bomb are you?

I'm looking forward to this game but I can see the single player getting a tad repetitive. From all the promotional video there doesn't exactly seem to be much variety in environments.

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It's an Unreal shooter. Oh Primus... Epic really needs to handle those textures loads better.

It's also a very, very, very dumb shooter. My mate is green as grass when it comes to shooters, and it shows. Anybody with half a brain that can move and shoot at once can waltz through this without much difficulty.

That said, the banter between the characters and the characters themselves are just plain AWESOME. It feels like you're playing through a comic mini-series. And alas, while the comics showed us a glorious and vibrant Cybertron, this game shows us browns, browns, browns and browns. In all brown gradients. It's so brown, this must be Cybertron's Brown Age. Seriously I don't get this choice. The Decepticon campaign is for a huge chunk just an extension of that horrible Molten map. Nothing looks stand-out, everything is just the same brownish environment. Really, really bad.

So basically, it's a competent game with a glorious helping of fan-service and a lot of bad graphics (in the Decepticon campaign at least). It also seems criminally short, which is bad news for anyone not interested in the multiplayer.

Also, it's kind of weird to see Decepticon plans actually work... ;P And as a side note, when you die you really go offline instead of stasis lock! Seems Hasbro finally stopped being paranoid.

[edit] Just to add: from the part I played, I deem Atari's/Melbourne House's effort to be actually better, feels loads more chunkier, heavier and just better. This is far more a 'standard' shooter, but gets everything the PS2 effort missed right. It plays easier, but is far more 'snacky' as a result. It's really the fan-service that makes this. 7/10 so far. And for something so hell-bent on fan-service, the music is oddly generic 'epic' stuff.

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I agree with everything Cyhwuhx says based on what I've played of it. It looks and feels like a bog-standard Unreal shooter and the graphics are browner than Gears of War is grey. As far as nailing the look and feel of the cartoons goes, the PS2 Melbourne effort is far superior imho. The storyline bits and the characters are very enjoyable though, stuff like seeing how certain characters meet each other for the first time is great. It's just a shame that they made the most standard shooter they could possibly make. It's playable, but nothing special. 5/10 if you couldn't care less about Transformers, 7/10 if you're a fan sounds about right.

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Thanks for impressions, guys.

Disappointed that it's not as good as I was hoping or as good as the reviews led me to believe, guess it'll be one to pick up when it eventually hits £20.

Oh well, gives me an excuse to start playing through some of my backlog before Crackdown 2. :unsure:

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Ack I wish it was Friday already, picking mine up from the high street. Loved the combat in the multiplayer demo, spent about 15 hours on it. It just plays so damn well, reminds me of a third person unreal tournament, extremely fast paced. My friends better wait for me for the coop or there will be trouble :unsure:

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Oh.

Pfft, it's far from a disaster. It's just a standard shooter with some nice IP slapped on. That said, Megatron's voice actor is as horrid as I feared he would be. At least Soundwave sounds good.

Too bad I recently read IDW's Megatron Origin, which makes Screamer's introduction completely non-sensical (though for those only with knowledge of the G1 cartoons, it's a pleasant surprise).

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Pfft, it's far from a disaster. It's just a standard shooter with some nice IP slapped on. That said, Megatron's voice actor is as horrid as I feared he would be. At least Soundwave sounds good.

Too bad I recently read IDW's Megatron Origin, which makes Screamer's introduction completely non-sensical (though for those only with knowledge of the G1 cartoons, it's a pleasant surprise).

Apparently in an early interview they said they had hired Frank Welker early on for Megatron but he just couldn't do the Megatron voice anymore so had to let him go :unsure:

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Chill out Ulala! I'm just messing. J-A-G-U-A-R.

Still it's not the second coming though is it? You would have hoped they would have actually made a great Transformers game this time, and not yet again relied on the fans blind worship getting the sales in.

(Ok I admit I was forever scarred by that shite Transformers Spectrum game - and I've had a irrational fear of them ever since).

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Apparently in an early interview they said they had hired Frank Welker early on for Megatron but he just couldn't do the Megatron voice anymore so had to let him go :D

TBH I want Peter Cullen out as well. The last couple of years he has overdramatized Optimus' voice so much, it's becoming a parody of itself. I would have preferred it if they had gotten Animated's Megs & Prime duo (I absolutely loved Burton's Megatron), but I guess that's out of the question when you try to fit in with G1. :unsure:

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