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Microsoft Kinect


Asura

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6ft of space? hmmm

Yeah, that raised an eyebrow for me too. It's not a spectacular amount of space all told, but it's already going to cut out a fair number of users, as many 360's will reside in cramped bed rooms or student rooms and not in the traditionally more spacious living room.

It does look like the price is set at 150, and with all the recent murmurings of the unit being unable to work with you sat down, and allowing for no more than two users at a time, the whole project is generating a distinct air of fail about it.

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Huh, I'm somewhat surprised the cameras only operate at 30FPS. Not to pretend that I know how much of a difference it makes on the development side, but the PSEye captures at 60FPS and you'd think the more hertz the better if you're putting out camera hardware that's purely designed to capture people's movement.

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While that might be true for hardcore gamers, I'm not so sure about the casual audience to be honest. If Microsoft manages to market it to the end of the world, it'll gain some traction (especially considering how EyeToy was a silent success without much marketing in comparison).

I think the real challenge is going to explain how players are supposed to play golf or other sports titles without holding anything. It's like trying to teach multiple generations to become mime-artists.

But how do you convince a parent who may think it's a stand alone device to cough up for a 360 as well? Then they're told they need at least 6 feet of space from the telly to play it. Was that the new Wii play/Party/Mario sports on the shelf over there? Nintendo's first party games are a big driving factor on Wii...what have MS got? Are they going to be able to consistently pull out things like MarioKart, NSMB, WSR?

Simply put, they're in cloud cuckoo land if they think that price is going to make this a mass-market item. With a budget that's got everyone shitting themselves being announced this afternoon, I couldn't think of a worse time for them to announce something that people already have.

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The $150 price point could be all a ruse. This rumoured price of 150 came out of nowhere and started spreading. Microsoft states it as that price on their own website, but Don Mattrick said in an interview "I expect people will be pleasantly surprised when we announce the price" or something to that affect. They are probably spreading this 150 so that when it does get announced for $100, people will soften up a bit and be more prepared to part with their money. Either that, or they are actually going to sell it for $150 as both it and the new xbox slim are proving quite popular since E3 (Link). I don't think either of them have left the top 3 since they were put up.

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As interesting as all this tiger tickling nonsense was, however, it was Microsoft’s shocking and entirely unexpected follow up that really made my jaw drop. Rockstar Games’ own addition to the 360’s Kinect Library turned out to be mindblowingly audacious even for them as the Kinectimals demo smoothly transitioned into something resembling Red Dead Redemption’s ‘Legend of the West’ challenges. Without warning, Skittles suddenly turned feral and attacked our young Kinectimals demonstrator who had but a split second to knife him in the throat before her jugular was torn out by the savage, rabid beast. The crowd fell respectfully silent as she mournfully skinned her best friend in all the world, her heart wracking sobs echoing loudly enough for all to hear as she did her best to avoid staining the valuable pelt with Skittles’ billowing entrails and her own bitter tears. It was a gutsy move indeed by Microsoft to include this potentially polarizing segment in the otherwise family orientated Kinect demonstration and, it has to be said, really went a long way to showing what the device is truly capable of.

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Natal rafting thing unsurprisingly a lot less impressive live than at E3.

I've seen more smoothly-animated jumping in a C64 platformer, and Natal for whatever reason doesn't seem to be able to make head nor tail of the female presenter's arms.

It also made the host run that race as a woman - wasn't it supposed to recognise the player and switch their avatar automatically?

Regardless, they still kept on saying "this is cool' even when it was clearly wildly out of sync with them :unsure:

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Let's also remember that the must have toy this Christmas will be the 3DS. That's what MS are competing with.

Christmas is in March now?

Interesting quote from some EA guy on the Bombcast "The technology they showed last year is not the technology they're shipping." Seems it used to be as good as they hyped it as but now it looks a bit underwhelming. Although despite the lag in that video and the fact the avatar sometimes jumps despite the woman never, that game looks like it could be fun.

It also made the host run that race as a woman - wasn't it supposed to recognise the player and switch their avatar automatically?

They didn't set up multiple profiles. Jimmy's was intentionally set to a woman. The technology broke. Who knows?

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RE: In terms of the sort of things put forward by the very optimistic a while ago :unsure:

It would seem Microsoft are starting to do a U-ie on the whole controller free gaming concept for Natal as I've literally seen and heard comments from Mattrick (and possibly Tsunoda, but he was a bit more vague) indicating that they will be allowing controllers to be used with it in the future, one supposes they didn't want to dilute or confuse their potential customers with a mixed message.

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It would seem Microsoft are starting to do a U-ie on the whole controller free gaming concept for Natal as I've literally seen and heard comments from Mattrick (and possibly Tsunoda, but he was a bit more vague) indicating that they will be allowing controllers to be used with it in the future, one supposes they didn't want to dilute or confuse their potential customers with a mixed message.

I thought that had been said ages ago?

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Has there ever been a console add-on that has become a mass-market product?

I'm thinking of Sega's Mega CD and the 32X, the 64DD - all were failures. Any more? The only way this is ever going to succeed is if (or probably, when) it comes built in as standard to the next gen machine.

I can't even buy this because my living room's too small!

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I thought that had been said ages ago?

People certainly assumed they were going to be doing all that headtracking, etc stuff in traditional games, but all the times I've read or seen Microsoft employees talk about it, it was all about the controller free experience, they certainly didn't go out of their way to talk about Natal enhancing controller-based games previously.

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I was talking to someone who's looking to trade in his phat 360 for a slim and from whatever coverage he's been reading, he was under the impression that Kinect came with the slim.

Uh, come to think of it, I forgot to tell him otherwise... :unsure:

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Has there ever been a console add-on that has become a mass-market product?

I think it's fair to say that the Wii Fit balance board has become a huge success and the original eye toy did well enough if memory serves.

If either Move or Kinect sell to ten percent of the current userbase, I think that would be a good result.

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This will kill the Xbox. All the hard work gaining respectability with the hardcore gamers, only to throw it away with a casual fling.

Are we really that fickle? With their kinect stuff they showed the 3 of the biggest hardcore games, where the key is in playing on xbl.

And suddenly because of some dancing games people are going to lose faith.

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Christmas in December in which Nintendo hope to release the 3DS in at least one territory. The DS was released in The States first.

Did they say that? I thought Nintendo specifically said "in the fiscal year 2010" - so between now and next May.

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Big thread, missed most of what has been said so yeah, apologies if this has been covered already:

Have MS confirmed yet whether Kinect works when you're sat down?

Every demonstration I've seen, from playing games right down to simply navigating the dashboard, has been performed stood up.

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