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Halo: Reach

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Someone mentioned it in the ODST thread, but was the Reach beta a time-limited thing? Or if I was to go out and get a new copy of ODST tomorrow, could I enter the beta?

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Do they need an answer to MAG? Other than 'Meh'?

It's going to be 256 player, and potentially very good. They could do with having something similar come out at the same time, yes.

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But wtf, I want to know what's with the whole "Halo 3 engine this ain't" thing - I mean, if I took a blurry picture of Halo 3 in action it would look just as good as that. What am I missing here?

I don't know if it's an entirely new engine or not but despite the quality of the photos, the weapon models look far more intricate and detailed.

0jBFi.jpg

spartanlaser.jpg

Obviously they're not exactly the same weapons but it illustrates my point. The lighting in particular has improved dramatically.

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I don't know if it's an entirely new engine or not but despite the quality of the photos, the weapon models look far more intricate and detailed.

0jBFi.jpg

spartanlaser.jpg

Obviously they're not exactly the same weapons but it illustrates my point. The lighting in particular has improved dramatically.

Yeah, I don't understand how people could think this is the Halo 3 engine, at the very least it's been massively overhauled. That or they've upped the polycount in the weapons massively and left everything else as spartan (no pun intended) and shit as before. Looking at some of the geometry in the other pictures, that might still be the case. It seems very obvious that there are a wealth of shaders in place which were previously absent. Very hard to tell what with the shitty picture quality. Looking forward to some real pics soon.

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The perks info released last night might have been fake, the guy (Tom Morello)supposedly found the pics on another forum.

Anyway, here's the known info about the game so far...

Gameplay Details:

Campaign

Elites - Better than monkeys!

Privacy - potential drop in, drop out co-op multiplayer

Weapons:

New Needler-based Heavy Weapon - Looks like a Covenant version of the Spartan Laser!

BR - It's back with a new look!

AR - Same old, MLG favourite!

Needler - Now with more pink!

Laser - Red eye again!

*EDIT*

Tom Morello is back on the MLG forums, here are his latest ramblings. (might be fake)

Overall gameplay was about the same as the other Halos. Enemies battles are similar too. I don't know if you can dual wield. They made me play through the first 3 missions. The first mission was on a pretty big map, and I had to find other spartans on the map (similar to Halo 1's second stage where you have to find the crash landed marines). Second stage was pretty action packed, main goal was to take control of several huge missile guns throughout the map, and provide coverage to a spartan that would hack into the guns and control them. Third stage was very similar to Halo 1's 3rd stage, Truth and Reconciliation. You start with a sniper and cloaking perk, you sneak into an enemy base at night, and you shoot from cliffs. This game WILL be on the circuit I KNOW IT FOR A FACT, I am an mlg 50 and was a level 40 in h2 hardcore and know what competitive IS!

the game was no where near finished, the checkpoints arent even added

http://www.mlgpro.com/forum/showthread.php?t=280265

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unless the person in question was just so addicted to playing that they couldn't put the controller down and so had to take the photos with their feet then it's a sorely disappointing bit of camerawork.

Someone mentioned it in the ODST thread, but was the Reach beta a time-limited thing? Or if I was to go out and get a new copy of ODST tomorrow, could I enter the beta?

pretty sure it's just something that comes with ODST. i suspect that what will happen is when the beta goes live it will be announced via the announcement panel of ODST's front screen, or that it will be a DLC package which opens through ODST, something like that. i can't remember any info in the manual that went much beyond the stuff on the sticker - basically, "in spring 2010 this game will get you access to the reach beta".

so it's time-limited in that the beta will only be available in spring 2010, but there was no voucher to redeem or anything. if you buy a new copy that has that sticker on the front, i'd say you're good.

also, it's a pretty nice game in its own right.

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also, it's a pretty nice game in its own right.

I've no doubt, but as it's still full price everywhere I was going to try and pick up a 2nd hand copy, and wanted to check if it was a code or something.

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But wtf, I want to know what's with the whole "Halo 3 engine this ain't" thing - I mean, if I took a blurry picture of Halo 3 in action it would look just as good as that. What am I missing here?

Artstyle != Engine

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No shit, that's what I'm saying! :) I'm just wondering where people are seeing the major 'engine upgrade' - I can't see anything in those blurry shots that would indicate a major significant difference in draw distance, on-screen enemy count, level size etc, other than some slightly more detailed weaponry and lighting, which to me is more down to the art than anything else.

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No shit, that's what I'm saying! :) I'm just wondering where people are seeing the major 'engine upgrade' - I can't see anything in those blurry shots that would indicate a major significant difference in draw distance, on-screen enemy count, level size etc, other than some slightly more detailed weaponry and lighting, which to me is more down to the art than anything else.

They're seeing engine upgrade because Bungie have said it was a new engine multiple times, and the NeoGAF thread is full of people who think it's the old engine just because it has the same Halo aesthetic and the OP was trying to head off any of those comments?

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Someone mentioned it in the ODST thread, but was the Reach beta a time-limited thing? Or if I was to go out and get a new copy of ODST tomorrow, could I enter the beta?

You enter the beta through the front end of one of the two discs with odst. Everyone who buys it gets to play it. It isn't really a beta. It's a carrot to make sure people don't trade it in for MW2. I would wait till xmas/new year when it will be cheap in the sales.

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I wonder if this'll pan out to be Microsoft's answer to MAG?

I'm not so sure XBL members are willing to spend money on downloading 3 GBs through a long and thin straw, only to be hit with an update of a larger size. Twice.

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A carrot, or a after sales carrot to make people buy it back again for Reach.

Not been much hype for this, it'll all kick off i suppose, after MW2 has done it's thing.

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Engine, schmengine! What about this:

Wooooo!

They'd better be proper H1 style elites though. The Halo 2 ones weren't as much fun to scrap as the first ones, climbing all over the place and shouting at you in posh accents.

Be a shame if they fuck up the one thing we all really want.

/pessimism.

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More info from Tom Morello. (may be fake, but it's looking more likely that he isn't lying.)

This first mission was just like Halo 1's 2nd mission where you had to find the marines that crash landed throughout the map, but in halo reach you are finding spartans. It's a pretty big map, and the worthog was very useful for getting places. The worthog can carry as many as 5 people (the driver, the front passenger, the gunner, and two seats below the gunner that face left and right, not forward)

The second mission was pretty action packed. You start out getting dropped off, and the action immediately begins. You are with squadmates. Throughout this mission you have to cover your spartan friend (whos a girl) and give her coverage so that she can hack into the computer. There are 3 big guns on the map that she has to hack into. Hacking into them gains control of the gun, and I guess it gives them control of the air (you see banshees and hornets flying throughout the entire level)

The third stage is very similar to Truth and Reconciliation (the 3rd stage on Halo 1). You and another spartan have snipers. You have to get into the enemy base from the cliffs (you start out on the cliffs). While you go in the base, your spartan friend covers you from the cliffs above. At the end of this level, you save a bunch of scientists or marines (not really sure who they are actually). They are humans who refused to leave their site even though they ordered everyone to get out. At the end of the level you save them and get picked up by a pelican.

Those were the first 3 stages. As for gameplay, everyone on those forums are talking about the perks. I guess I kinda used the wrong word. It's not really a perk, but rather a device that you can pick up. You can only carry one at a time. I found 3 different devices in the first 3 missions-Halogram, cloak, and sprint. So it's not really a perk, like you would think from call of duty. They are just devices you pick up and that have cooldowns.

The new BR is the 12 round, 1 shot with the scope. I think it's more powerfull than the burst fire BR from halo 3.

The sniper rifle has a longer delay between shots (I was upset with this).

The gameplay seem VERY similar to the other halos. It still has that "slow" feeling. The enemies also fight the exact same way, even the hunters.

The new needler carbine gun is cool. It takes three shots to make the needles explode on someone. However, if that person has a shield, you have to take out the shield before the needles can stick. So this gun can be effective if you shoot grunts and jackals, that way they explode and do more damage. You can't just shoot an elite three times, you have to bring his shield down first, then when you shoot him 3 times when he doesnt have a shield, the needles explode.

When you cloak, your radar is jammed, so you see red dots everywhere. Also, you can't hear anything going on. It's like trying to hear someone say something when you are underwater.

There is a new worthog that shoots volley missles. It seemed very overpowered, but fun. It would shoot about 4-6 shots and they explode upon contact. Then there is about a 5 second wait. Then you can shoot again (basically a 5 second cooldown for every time you can fire).

I found something really extraordinary. In the middle of mission 3, you encounter a bunch of covenant fighting this big ass monster (it had tusks, it seemed like some sort of prehistoric animal)

When you see the covenant fighting the monster, you are told not to engage combat, but to just go by unnoticed. You stand and watch the covenant fighting the monster, only to see the covenant get owned.

You must understand that this game is still LOOONG from being done. People on the forums are making too early judgments, like saying the graphics were horrible. Well I played the game and the graphics were pretty bad. That's because they havn't finished it yet... In fact, they didn't even have human voice overs. When someone would talk in the game.

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No shit, that's what I'm saying! :lol: I'm just wondering where people are seeing the major 'engine upgrade' - I can't see anything in those blurry shots that would indicate a major significant difference in draw distance, on-screen enemy count, level size etc, other than some slightly more detailed weaponry and lighting, which to me is more down to the art than anything else.

Lighting looks different. Looks like a new shader model (for the series, not a brand new one!) and some more intrusive frame buffer effects too. It's probably a heavily retooled version of the Halo 3 engine, which probably originated from the previous titles before it. What I'm mistaking for various compute shader effects could perhaps be nothing more than blurry camerawork. Methinks they probably saw Killzone 2 and fancied a bit of that. Who cares, it has elites in.

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They'd better be proper H1 style elites though. The Halo 2 ones weren't as much fun to scrap as the first ones, climbing all over the place and shouting at you in posh accents.

Be a shame if they fuck up the one thing we all really want.

/pessimism.

Wort wort wort!

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The lighting looks a lot more natural, and it is already very pretty in Halo 3 when you pause a scrap with loads of energy weapons going off all over the shop. :lol:

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Looks great, can't wait for the beta.

With this beta and Mass Effect 2 next year, plus Forza 3, ODST and COD this year. Couldn't be happier.

Taking off my rose tinted glasses, this is my favourite generation by miles.

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