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Brink


marlonharewood
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Played the PC version for a few hours now and it's fun as fuck. If you've played something like Enemy Territory then you know exactly what you're going to get, the objectives are very similar, to the point they just copied some of them (which isn't a bad thing since they were quite good to start off with). The non-reliance on "aim down sights" is soo refreshing as well, 90% of my kills have all been from the hip which is very accurate. For me an fps game lives or dies on it's movement and gunplay, and here it just feels right. The movement isn't quite as parkour as they made out last year or whenever, but it's still a very fast paced game and sliding into cover when your on low health feels pretty good. The assault rifles were pretty poor until I unlocked the grip and barrel upgrades, the smg's and machine pistols are amazing from the off though. Very impressed so far, if they can patch up the fps issue I seem to have and just polish the game a bit more then hopefully it'll have some decent legs.

Oh and thank God they removed any kill or death stats completely, combined with the ingame UI there should be atleast some decent teamplay when playing with randoms, I hope.

edit: forgot to mention the maps, the two I have played the most (sorry, can't remember their names now) have been pretty awesome (one involves blowing up a mainframe, then a safe then capturing a data disc and the other involves escorting a bot to blow up a wall then capturing an item), the layout and objectives makes for a good game.

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Worth noting the paragraph that was added to the Joystiq review following the controversy:

The original report that "outed" the Joystiq reviewer has been pulled and Wikipedia seemingly makes no reference to the Joystiq review any longer. Despite this, it seems the same accusations are now being directed at GiantBomb, with people claiming they "only played a couple of hours" and are "rubbish at games". :facepalm:

Shame about the game, I had high hopes for it. Maybe things will improve with time? (Probably not.) Also, lots of complaints about it only having 8 maps - Team Fortress 2 launched with 6 maps and was/is pretty cool. Just saying. ;)

TF 2 wasn't a full price release. I know there was a standalone purchase available, but a hell of a lot of people got it as part of the Orange Box. Big difference in terms of the initial value of the package.

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TF 2 wasn't a full price release. I know there was a standalone purchase available, but a hell of a lot of people got it as part of the Orange Box. Big difference in terms of the initial value of the package.

Oh agreed, I was referring more to the way TF2 has grown from a game with 6 maps to one with loads, as well as new play modes, weapons and hats etc. Even were it bought full price I doubt anybody could look back and say they hadn't gotten their moneys worth.

In theory, the same could be true of Brink. Unlikely I know, I'm just saying don't judge the game solely based on the fact that it has 8 maps.

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PC version reads like it's can be fairly stable (although some people are having issues), the 360 version sounds a bit FUBAR.

cheers, unless people who have it in here prove the game to be ace, fully working and not fucked online I think this is one i wont bother with.

Stink

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That arstechnica guy who said "don't buy" the 360 version has managed to try out the PC version here. I haven't seen or played the 360 version but it seems pretty messed up. Only problem I've had on PC is low fps (30-50 on average when my PC should destroy this game).

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Played a few maps there tonight, with fattakin, and really feeling it. Obviously as you get to know the maps a bit more it'll come together, but even just running and gunning and doing objectives from the HUD is massive fun. We played mainly just co-op so, 3 of us plus bots against a team of bots. Helped us get our heads around the maps and the game mechanics a bit more. The SMART system is really intuitive, it gets to the point where you don't even realise you are using it and you just point to where you want to go and inadvertantly end up there. The shooting mechanic is very good I think. It seems to be the perfect balance of spread, accuracy and reticule speed, for me anyway.

However, there were a couple of moments of mega lag but I have to say they were really only on one map. Thinking back it didn't seem to affect the later maps. I suppose if you end up playing against people from the US or further afield it could skew things a lot more, but I have faith Splash Damage will get the lag right, their netcode has been brilliant in their other games so why not Brink. It's not as doom and gloom as people make out.

Conclusion, loving it so far and I hope it gets, and keeps, a community. But the bots are nowhere near as thick as people would have you believe. The whole, "bots get better as you do" thing does seem to hold true as we levelled up the bots seemed to come out stronger. But it's only been one play session, but I can only see good things ahead!

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What chin said - co-op was great, zero lag. MP definitely did have lag, and again this morning when I played a map before work. Splash Damage have said they are working on a patch.

The fun is definitely there, had a few epic ET moments holding an objective. Early days for me but im loving it and intend to give it a fair run.

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chin

what version are you playing?

We gonna curse this game by buying it. Can't think of a recent release where the netcode hasn't failed us?

On a more technical note why is it that a game like Section 8 which is an xbox download game can run dedicated servers but this doesn't - is it due to expected volumes and the relative power of the server required i.e. the makers of section 8 only had to run a few servers where this may require thousands. I hate that console gaming equals lack of servers and no modding by the community :-(

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Cant make tonight, have to goto bed, will be on Fri afternoon & evening. The invite mode is a bit convoluted, you have to be in a xbox party, then 1 person joins game and sends invite to the party. I assume you can join mates in progress, i haven't had a chance to check. Anyway i'll log into the rllmukBRINk gamertag later and see if there are any more invites etc.

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After going back on forth several times today on whether to take this out of the box when I got home and give it a try or to go for my automatic right to a refund with it still in cellophane, I find fate has taken the decision out of my hands. I opened the package when I got home and it's a rattler. In fact it's the worst rattler I've ever heard, sounds almost as if the disc shattered in transit, turn the case around a couple of times and it sounds like damn maracas. Back to Game it goes and £39.99 to put towards L.A. Noire instead and if this word of the netcode significantly improving in a week or two then I can pick up a copy then when it'll probably cote £17 instead of £40 to boot.

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